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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGLPathRange_DEFINED
#define GrGLPathRange_DEFINED
#include "../GrPathRange.h"
#include "gl/GrGLFunctions.h"
class GrGpuGL;
/**
* Currently this represents a range of GL_NV_path_rendering Path IDs. If we
* support other GL path extensions then this would have to have a type enum
* and/or be subclassed.
*/
class GrGLPathRange : public GrPathRange {
public:
GrGLPathRange(GrGpuGL*, size_t size, const SkStrokeRec&);
virtual ~GrGLPathRange();
GrGLuint basePathID() const { return fBasePathID; }
virtual void initAt(size_t index, const SkPath&);
// TODO: Use a better approximation for the individual path sizes.
virtual size_t gpuMemorySize() const SK_OVERRIDE {
return 100 * fNumDefinedPaths;
}
protected:
virtual void onRelease() SK_OVERRIDE;
virtual void onAbandon() SK_OVERRIDE;
private:
GrGLuint fBasePathID;
size_t fNumDefinedPaths;
typedef GrPathRange INHERITED;
};
#endif
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