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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLPathRange.h"
#include "GrGLPath.h"
#include "GrGLPathRendering.h"
#include "GrGpuGL.h"
GrGLPathRange::GrGLPathRange(GrGpuGL* gpu, size_t size, const SkStrokeRec& stroke)
: INHERITED(gpu, size, stroke),
fBasePathID(gpu->glPathRendering()->genPaths(fSize)),
fNumDefinedPaths(0) {
}
GrGLPathRange::~GrGLPathRange() {
this->release();
}
void GrGLPathRange::initAt(size_t index, const SkPath& skPath) {
GrGpuGL* gpu = static_cast<GrGpuGL*>(this->getGpu());
if (NULL == gpu) {
return;
}
// Make sure the path at this index hasn't been initted already.
SkDEBUGCODE(
GrGLboolean isPath;
GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
SkASSERT(GR_GL_FALSE == isPath);
GrGLPath::InitPathObject(gpu, fBasePathID + index, skPath, fStroke);
++fNumDefinedPaths;
this->didChangeGpuMemorySize();
}
void GrGLPathRange::onRelease() {
SkASSERT(NULL != this->getGpu());
if (0 != fBasePathID && !this->isWrapped()) {
static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, fSize);
fBasePathID = 0;
}
INHERITED::onRelease();
}
void GrGLPathRange::onAbandon() {
fBasePathID = 0;
INHERITED::onAbandon();
}
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