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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGLPathProcessor_DEFINED
#define GrGLPathProcessor_DEFINED
#include "GrGLPrimitiveProcessor.h"
class GrPathProcessor;
class GrGLPathRendering;
class GrGLGpu;
class GrGLPathProgramDataManager;
class GrGLPathProcessor : public GrGLPrimitiveProcessor {
public:
GrGLPathProcessor(const GrPathProcessor&, const GrBatchTracker&);
static void GenKey(const GrPathProcessor&,
const GrBatchTracker& bt,
const GrGLSLCaps&,
GrProcessorKeyBuilder* b);
void emitCode(EmitArgs&) override;
void emitTransforms(GrGLGPBuilder*, const TransformsIn&, TransformsOut*);
void bindSeparableVaryings(GrGLGpu* gpu, GrGLuint programID);
void resolveSeparableVaryings(GrGLGpu* gpu, GrGLuint programId);
void setData(const GrGLProgramDataManager&,
const GrPrimitiveProcessor&,
const GrBatchTracker&) override;
void setTransformData(const GrPrimitiveProcessor&,
const GrGLPathProgramDataManager&,
int index,
const SkTArray<const GrCoordTransform*, true>& transforms);
virtual void didSetData(GrGLPathRendering*) {}
private:
UniformHandle fColorUniform;
GrColor fColor;
typedef GrGLPrimitiveProcessor INHERITED;
};
#endif
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