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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLGpu.h"
#include "builders/GrGLProgramBuilder.h"
#include "GrProcessor.h"
#include "GrProgramDesc.h"
#include "GrGLPathRendering.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "SkTSearch.h"
#ifdef PROGRAM_CACHE_STATS
// Display program cache usage
static const bool c_DisplayCache{false};
#endif
typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
struct GrGLGpu::ProgramCache::Entry {
Entry(sk_sp<GrGLProgram> program)
: fProgram(std::move(program)) {}
sk_sp<GrGLProgram> fProgram;
};
GrGLGpu::ProgramCache::ProgramCache(GrGLGpu* gpu)
: fMap(kMaxEntries)
, fGpu(gpu)
#ifdef PROGRAM_CACHE_STATS
, fTotalRequests(0)
, fCacheMisses(0)
, fHashMisses(0)
#endif
{}
GrGLGpu::ProgramCache::~ProgramCache() {
// dump stats
#ifdef PROGRAM_CACHE_STATS
if (c_DisplayCache) {
SkDebugf("--- Program Cache ---\n");
SkDebugf("Total requests: %d\n", fTotalRequests);
SkDebugf("Cache misses: %d\n", fCacheMisses);
SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ?
100.f * fCacheMisses / fTotalRequests :
0.f);
int cacheHits = fTotalRequests - fCacheMisses;
SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f);
SkDebugf("---------------------\n");
}
#endif
}
void GrGLGpu::ProgramCache::abandon() {
#ifdef PROGRAM_CACHE_STATS
fTotalRequests = 0;
fCacheMisses = 0;
fHashMisses = 0;
#endif
}
GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu,
const GrPipeline& pipeline,
const GrPrimitiveProcessor& primProc,
bool isPoints) {
#ifdef PROGRAM_CACHE_STATS
++fTotalRequests;
#endif
// Get GrGLProgramDesc
GrProgramDesc desc;
if (!GrProgramDesc::Build(&desc, primProc, isPoints, pipeline, *gpu->caps()->shaderCaps())) {
GrCapsDebugf(gpu->caps(), "Failed to gl program descriptor!\n");
return nullptr;
}
desc.finalize();
std::unique_ptr<Entry>* entry = fMap.find(desc);
if (!entry) {
// Didn't find an origin-independent version, check with the specific origin
GrSurfaceOrigin origin = pipeline.proxy()->origin();
desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin));
desc.finalize();
entry = fMap.find(desc);
}
if (!entry) {
// We have a cache miss
#ifdef PROGRAM_CACHE_STATS
++fCacheMisses;
#endif
GrGLProgram* program = GrGLProgramBuilder::CreateProgram(pipeline, primProc, &desc, fGpu);
if (nullptr == program) {
return nullptr;
}
entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(sk_sp<GrGLProgram>(program))));
}
return SkRef((*entry)->fProgram.get());
}
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