aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/GrGLCreateNullInterface.cpp
blob: a14fc673513b2825bdc927e7c97ffc14566f3bd7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrGLTestInterface.h"
#include "GrNonAtomicRef.h"
#include "SkMutex.h"
#include "SkTDArray.h"
#include "SkTo.h"
#include "gl/GrGLInterface.h"

#include <type_traits>

// added to suppress 'no previous prototype' warning and because this code is duplicated in
// SkNullGLContext.cpp
namespace {

class GLObject : public GrNonAtomicRef<GLObject> {
public:
    GLObject(GrGLuint id) : fID(id) {}
    virtual ~GLObject() {}

    GrGLuint id() const { return fID; }

private:
    GrGLuint fID;
};

// This class maintains a sparsely populated array of object pointers.
template<typename T> class TGLObjectManager {
   static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject");

public:
    TGLObjectManager() : fFreeListHead(kFreeListEnd) {
        *fGLObjects.append() = nullptr; // 0 is not a valid GL object id.
    }

    ~TGLObjectManager() {
        // nullptr out the entries that are really free list links rather than ptrs before deleting.
        intptr_t curr = fFreeListHead;
        while (kFreeListEnd != curr) {
            intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]);
            fGLObjects[SkToS32(curr)] = nullptr;
            curr = next;
        }

        fGLObjects.safeUnrefAll();
    }

    T* lookUp(GrGLuint id) {
        T* object = fGLObjects[id];
        SkASSERT(object && object->id() == id);
        return object;
    }

    T* create() {
        GrGLuint id;
        T* object;

        if (kFreeListEnd == fFreeListHead) {
            // no free slots - create a new one
            id = fGLObjects.count();
            object = new T(id);
            *fGLObjects.append() = object;
        } else {
            // grab the head of the free list and advance the head to the next free slot.
            id = static_cast<GrGLuint>(fFreeListHead);
            fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]);

            object = new T(id);
            fGLObjects[id] = object;
        }

        return object;
    }

    void free(T* object) {
        SkASSERT(object);
        SkASSERT(fGLObjects.count() > 0);

        GrGLuint id = object->id();
        object->unref();

        fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead);
        fFreeListHead = id;
    }

private:
    static const intptr_t kFreeListEnd = -1;
    // Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices
    // to the next free slot. The last free slot has a value of kFreeListEnd.
    intptr_t        fFreeListHead;
    SkTDArray<T*>   fGLObjects;
};

class Buffer : public GLObject {
public:
    Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
    ~Buffer() { delete[] fDataPtr; }

    void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
        if (fDataPtr) {
            SkASSERT(0 != fSize);
            delete[] fDataPtr;
        }

        fSize = size;
        fDataPtr = new char[size];
    }

    GrGLchar* dataPtr()          { return fDataPtr; }
    GrGLsizeiptr size() const    { return fSize; }

    void setMapped(bool mapped)  { fMapped = mapped; }
    bool mapped() const          { return fMapped; }

private:
    GrGLchar*    fDataPtr;
    GrGLsizeiptr fSize;         // size in bytes
    bool         fMapped;

    typedef GLObject INHERITED;
};

class FramebufferAttachment : public GLObject {
public:
    int numSamples() const { return fNumSamples; }

protected:
    FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {}

    int fNumSamples;

    typedef GLObject INHERITED;
};

class Renderbuffer : public FramebufferAttachment {
public:
    Renderbuffer(int id) : INHERITED(id) {}
    void setNumSamples(int numSamples) { fNumSamples = numSamples; }

private:
    typedef FramebufferAttachment INHERITED;
};

class Texture : public FramebufferAttachment {
public:
    Texture() : INHERITED(1) {}

private:
    typedef FramebufferAttachment INHERITED;
};

class Framebuffer : public GLObject {
public:
    Framebuffer(int id) : INHERITED(id) {}

    void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) {
        switch (attachmentPoint) {
            default:
                SK_ABORT("Invalid framebuffer attachment.");
                break;
            case GR_GL_STENCIL_ATTACHMENT:
                fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment));
                break;
            case GR_GL_DEPTH_ATTACHMENT:
                fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment));
                break;
            case GR_GL_COLOR_ATTACHMENT0:
                fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment));
                break;
        }
    }

    void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) {
        for (auto& attachment : fAttachments) {
            if (attachment.get() == deleted) {
                attachment.reset(nullptr);
            }
        }
    }

    int numSamples() const {
        int numSamples = 0;
        for (auto& attachment : fAttachments) {
            if (!attachment) {
                continue;
            }
            if (numSamples) {
                GrAlwaysAssert(attachment->numSamples() == numSamples);
                continue;
            }
            numSamples = attachment->numSamples();
        }
        GrAlwaysAssert(numSamples);
        return numSamples;
    }

private:
    enum AttachmentPoint {
        kStencil,
        kDepth,
        kColor
    };
    constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;

    sk_sp<const FramebufferAttachment> fAttachments[kNumAttachmentPoints];

    typedef GLObject INHERITED;
};

/** Null interface implementation */
class NullInterface : public GrGLTestInterface {
public:
    NullInterface(bool enableNVPR)
        : fCurrDrawFramebuffer(0)
        , fCurrReadFramebuffer(0)
        , fCurrRenderbuffer(0)
        , fCurrProgramID(0)
        , fCurrShaderID(0)
        , fCurrGenericID(0)
        , fCurrUniformLocation(0)
        , fCurrPathID(0) {
        memset(fBoundBuffers, 0, sizeof(fBoundBuffers));
        fAdvertisedExtensions.push_back("GL_ARB_framebuffer_object");
        fAdvertisedExtensions.push_back("GL_ARB_blend_func_extended");
        fAdvertisedExtensions.push_back("GL_ARB_timer_query");
        fAdvertisedExtensions.push_back("GL_ARB_draw_buffers");
        fAdvertisedExtensions.push_back("GL_ARB_occlusion_query");
        fAdvertisedExtensions.push_back("GL_EXT_stencil_wrap");
        if (enableNVPR) {
            fAdvertisedExtensions.push_back("GL_NV_path_rendering");
            fAdvertisedExtensions.push_back("GL_ARB_program_interface_query");
        }
        fAdvertisedExtensions.push_back(nullptr);

        this->init(kGL_GrGLStandard);
    }

    GrGLenum checkFramebufferStatus(GrGLenum target) override {
        return GR_GL_FRAMEBUFFER_COMPLETE;
    }

    GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
        for (int i = 0; i < n; ++i) {
            Buffer* buffer = fBufferManager.create();
            ids[i] = buffer->id();
        }
    }

    GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data,
                        GrGLenum usage) override {
        GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
        if (id > 0) {
            Buffer* buffer = fBufferManager.lookUp(id);
            buffer->allocate(size, (const GrGLchar*) data);
        }
    }

    GrGLuint createProgram() override {
        return ++fCurrProgramID;
    }

    GrGLuint createShader(GrGLenum type) override {
        return ++fCurrShaderID;
    }

    GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override {
        fBoundBuffers[GetBufferIndex(target)] = buffer;
    }

   // deleting a bound buffer has the side effect of binding 0
   GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override {
        // First potentially unbind the buffers.
        for (int buffIdx = 0; buffIdx < kNumBufferTargets; ++buffIdx) {
            if (!fBoundBuffers[buffIdx]) {
                continue;
            }
            for (int i = 0; i < n; ++i) {
                if (ids[i] == fBoundBuffers[buffIdx]) {
                    fBoundBuffers[buffIdx] = 0;
                    break;
                }
            }
        }

        // Then actually "delete" the buffers.
        for (int i = 0; i < n; ++i) {
            if (ids[i] > 0) {
                Buffer* buffer = fBufferManager.lookUp(ids[i]);
                fBufferManager.free(buffer);
            }
        }
    }

    GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
        for (int i = 0; i < n; ++i) {
            Framebuffer* framebuffer = fFramebufferManager.create();
            framebuffers[i] = framebuffer->id();
        }
    }

    GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
        SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target ||
                 GR_GL_READ_FRAMEBUFFER == target);
        if (GR_GL_READ_FRAMEBUFFER != target) {
            fCurrDrawFramebuffer = framebuffer;
        }
        if (GR_GL_DRAW_FRAMEBUFFER != target) {
            fCurrReadFramebuffer = framebuffer;
        }
    }

    GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override {
        for (int i = 0; i < n; ++i) {
            if (ids[i] == fCurrDrawFramebuffer) {
                fCurrDrawFramebuffer = 0;
            }
            if (ids[i] == fCurrReadFramebuffer) {
                fCurrReadFramebuffer = 0;
            }

            if (ids[i] > 0) {
                Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]);
                fFramebufferManager.free(framebuffer);
            }
        }
    }

    GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }

    GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
        for (int i = 0; i < n; ++i) {
            Renderbuffer* renderbuffer = fRenderbufferManager.create();
            renderbuffers[i] = renderbuffer->id();
        }
    }

    GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override {
        SkASSERT(GR_GL_RENDERBUFFER == target);
        fCurrRenderbuffer = renderbuffer;
    }

    GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override {
        for (int i = 0; i < n; ++i) {
            if (ids[i] <= 0) {
                continue;
            }
            if (ids[i] == fCurrRenderbuffer) {
                fCurrRenderbuffer = 0;
            }
            Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]);

            if (fCurrDrawFramebuffer) {
                Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
                drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
            }
            if (fCurrReadFramebuffer) {
                Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer);
                readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
            }

            fRenderbufferManager.free(renderbuffer);
        }
    }

    GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width,
                                 GrGLsizei height) override {
        GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
        GrAlwaysAssert(fCurrRenderbuffer);
        Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
        renderbuffer->setNumSamples(1);
    }

    GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples,
                                            GrGLenum internalformat, GrGLsizei width,
                                            GrGLsizei height) override {
        GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
        GrAlwaysAssert(samples > 0);
        GrAlwaysAssert(fCurrRenderbuffer);
        Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
        renderbuffer->setNumSamples(samples);
    }

    GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat,
                                      GrGLsizei width, GrGLsizei height) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples,
                                                 GrGLenum GrGLinternalformat, GrGLsizei width,
                                                 GrGLsizei height) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment,
                                     GrGLenum renderbuffertarget,
                                     GrGLuint renderBufferID) override {
        GrGLuint id = this->getBoundFramebufferID(target);
        GrAlwaysAssert(id);
        Framebuffer* framebuffer = fFramebufferManager.lookUp(id);

        GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget);
        if (!renderBufferID && !fCurrRenderbuffer) {
           return;
        }
        GrAlwaysAssert(fCurrRenderbuffer);
        Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);

        framebuffer->setAttachment(attachment, renderbuffer);
    }

    GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment,
                                          GrGLenum renderbuffertarget,
                                          GrGLuint renderbuffer) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
        this->genGenericIds(n, textures);
    }

    GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget,
                                  GrGLuint textureID, GrGLint level) override {
        GrGLuint id = this->getBoundFramebufferID(target);
        GrAlwaysAssert(id);
        Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
        framebuffer->setAttachment(attachment, this->getSingleTextureObject());
    }

    GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment,
                                             GrGLenum textarget, GrGLuint texture, GrGLint level,
                                             GrGLsizei samples) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment,
                                       GrGLenum textarget, GrGLuint texture,
                                       GrGLint level) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment,
                                       GrGLenum textarget, GrGLuint texture,
                                       GrGLint level) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment,
                                       GrGLenum textarget, GrGLuint texture, GrGLint level,
                                       GrGLint zoffset) override {
        SK_ABORT("Not implemented");
    }

    GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
        this->genGenericIds(n, arrays);
    }

    GrGLenum getError() override { return GR_GL_NO_ERROR; }

    GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override {
        // TODO: remove from Ganesh the #defines for gets we don't use.
        // We would like to minimize gets overall due to performance issues
        switch (pname) {
            case GR_GL_CONTEXT_PROFILE_MASK:
                *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
                break;
            case GR_GL_STENCIL_BITS:
                *params = 8;
                break;
            case GR_GL_SAMPLES: {
                GrAlwaysAssert(fCurrDrawFramebuffer);
                Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
                *params = framebuffer->numSamples();
                break;
            }
            case GR_GL_FRAMEBUFFER_BINDING:
                *params = 0;
                break;
            case GR_GL_VIEWPORT:
                params[0] = 0;
                params[1] = 0;
                params[2] = 800;
                params[3] = 600;
                break;
            case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
            case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS:
            case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
            case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
                *params = 8;
                break;
            case GR_GL_MAX_TEXTURE_COORDS:
                *params = 8;
                break;
            case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
                *params = kDefaultMaxVertexUniformVectors;
                break;
            case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
                *params = kDefaultMaxFragmentUniformVectors;
                break;
            case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
                *params = 16 * 4;
                break;
            case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
                *params = 0;
                break;
            case GR_GL_COMPRESSED_TEXTURE_FORMATS:
                break;
            case GR_GL_MAX_TEXTURE_SIZE:
                *params = 8192;
                break;
            case GR_GL_MAX_RENDERBUFFER_SIZE:
                *params = 8192;
                break;
            case GR_GL_MAX_SAMPLES:
                *params = 32;
                break;
            case GR_GL_MAX_VERTEX_ATTRIBS:
                *params = kDefaultMaxVertexAttribs;
                break;
            case GR_GL_MAX_VARYING_VECTORS:
                *params = kDefaultMaxVaryingVectors;
                break;
            case GR_GL_NUM_EXTENSIONS: {
                GrGLint i = 0;
                while (fAdvertisedExtensions[i++]);
                *params = i;
                break;
            }
            default:
                SK_ABORT("Unexpected pname to GetIntegerv");
        }
    }

    GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override {
        this->getShaderOrProgramiv(program, pname, params);
    }

    GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length,
                               char* infolog) override {
        this->getInfoLog(program, bufsize, length, infolog);
    }

    GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override {
        val[0] = val[1] = 0.5f;
    }

    GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override {
        switch (pname) {
            case GR_GL_CURRENT_QUERY:
                *params = 0;
                break;
            case GR_GL_QUERY_COUNTER_BITS:
                *params = 32;
                break;
            default:
                SK_ABORT("Unexpected pname passed GetQueryiv.");
        }
    }

    GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override {
        this->queryResult(id, pname, params);
    }

    GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override {
        this->queryResult(id, pname, params);
    }

    GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override {
        this->queryResult(id, pname, params);
    }

    GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override {
        this->queryResult(id, pname, params);
    }

    GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override {
        this->getShaderOrProgramiv(shader, pname, params);
    }

    GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length,
                              char* infolog) override {
        this->getInfoLog(shader, bufsize, length, infolog);
    }

    const GrGLubyte* getString(GrGLenum name) override {
        switch (name) {
            case GR_GL_EXTENSIONS:
                return CombinedExtensionString();
            case GR_GL_VERSION:
                return (const GrGLubyte*)"4.0 Null GL";
            case GR_GL_SHADING_LANGUAGE_VERSION:
                return (const GrGLubyte*)"4.20.8 Null GLSL";
            case GR_GL_VENDOR:
                return (const GrGLubyte*)"Null Vendor";
            case GR_GL_RENDERER:
                return (const GrGLubyte*)"The Null (Non-)Renderer";
            default:
                SK_ABORT("Unexpected name passed to GetString");
                return nullptr;
        }
    }

    const GrGLubyte* getStringi(GrGLenum name, GrGLuint i) override {
        switch (name) {
            case GR_GL_EXTENSIONS: {
                GrGLint count;
                this->getIntegerv(GR_GL_NUM_EXTENSIONS, &count);
                if ((GrGLint)i <= count) {
                    return (const GrGLubyte*) fAdvertisedExtensions[i];
                } else {
                    return nullptr;
                }
            }
            default:
                SK_ABORT("Unexpected name passed to GetStringi");
                return nullptr;
        }
    }

    GrGLint getUniformLocation(GrGLuint program, const char* name) override {
        return ++fCurrUniformLocation;
    }

    GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length,
                             GrGLbitfield access) override {
        GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
        if (id > 0) {
            // We just ignore the offset and length here.
            Buffer* buffer = fBufferManager.lookUp(id);
            SkASSERT(!buffer->mapped());
            buffer->setMapped(true);
            return buffer->dataPtr();
        }
        return nullptr;
    }

    GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
        GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
        if (id > 0) {
            Buffer* buffer = fBufferManager.lookUp(id);
            SkASSERT(!buffer->mapped());
            buffer->setMapped(true);
            return buffer->dataPtr();
        }

        SkASSERT(false);
        return nullptr;            // no buffer bound to target
    }

    GrGLboolean unmapBuffer(GrGLenum target) override {
        GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
        if (id > 0) {
            Buffer* buffer = fBufferManager.lookUp(id);
            SkASSERT(buffer->mapped());
            buffer->setMapped(false);
            return GR_GL_TRUE;
        }

        GrAlwaysAssert(false);
        return GR_GL_FALSE; // GR_GL_INVALID_OPERATION;
    }

    GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override {
        switch (pname) {
            case GR_GL_BUFFER_MAPPED: {
                *params = GR_GL_FALSE;
                GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
                if (id > 0) {
                    Buffer* buffer = fBufferManager.lookUp(id);
                    if (buffer->mapped()) {
                        *params = GR_GL_TRUE;
                    }
                }
                break; }
            default:
                SK_ABORT("Unexpected pname to GetBufferParamateriv");
                break;
        }
    }

    // NV_path_rendering
    GrGLuint genPaths(GrGLsizei range) override {
        return ++fCurrPathID;
    }


private:
    inline int static GetBufferIndex(GrGLenum glTarget) {
        switch (glTarget) {
            default:                           SK_ABORT("Unexpected GL target to GetBufferIndex");
            case GR_GL_ARRAY_BUFFER:           return 0;
            case GR_GL_ELEMENT_ARRAY_BUFFER:   return 1;
            case GR_GL_TEXTURE_BUFFER:         return 2;
            case GR_GL_DRAW_INDIRECT_BUFFER:   return 3;
            case GR_GL_PIXEL_PACK_BUFFER:      return 4;
            case GR_GL_PIXEL_UNPACK_BUFFER:    return 5;
        }
    }
    constexpr int static kNumBufferTargets = 6;

    TGLObjectManager<Buffer>         fBufferManager;
    GrGLuint                         fBoundBuffers[kNumBufferTargets];
    TGLObjectManager<Framebuffer>    fFramebufferManager;
    GrGLuint                         fCurrDrawFramebuffer;
    GrGLuint                         fCurrReadFramebuffer;
    TGLObjectManager<Renderbuffer>   fRenderbufferManager;
    GrGLuint                         fCurrRenderbuffer;
    GrGLuint                         fCurrProgramID;
    GrGLuint                         fCurrShaderID;
    GrGLuint                         fCurrGenericID;
    GrGLuint                         fCurrUniformLocation;
    GrGLuint                         fCurrPathID;
    sk_sp<const Texture>             fSingleTextureObject;
    SkTArray<const char*>            fAdvertisedExtensions;

    // the OpenGLES 2.0 spec says this must be >= 128
    static const GrGLint kDefaultMaxVertexUniformVectors = 128;

    // the OpenGLES 2.0 spec says this must be >=16
    static const GrGLint kDefaultMaxFragmentUniformVectors = 16;

    // the OpenGLES 2.0 spec says this must be >= 8
    static const GrGLint kDefaultMaxVertexAttribs = 8;

    // the OpenGLES 2.0 spec says this must be >= 8
    static const GrGLint kDefaultMaxVaryingVectors = 8;

    GrGLuint getBoundFramebufferID(GrGLenum target) {
        switch (target) {
            case GR_GL_FRAMEBUFFER:
            case GR_GL_DRAW_FRAMEBUFFER:
                return fCurrDrawFramebuffer;
            case GR_GL_READ_FRAMEBUFFER:
                return fCurrReadFramebuffer;
            default:
                SK_ABORT("Invalid framebuffer target.");
                return 0;
        }
    }

    const Texture* getSingleTextureObject() {
        // We currently only use FramebufferAttachment objects for a sample count, and all textures
        // in Skia have one sample, so there is no need as of yet to track individual textures. This
        // also works around a bug in chromium's cc_unittests where they send us texture IDs that
        // were generated by cc::TestGLES2Interface.
        if (!fSingleTextureObject) {
            fSingleTextureObject.reset(new Texture);
        }
        return fSingleTextureObject.get();
    }

    const GrGLubyte* CombinedExtensionString() {
        static SkString gExtString;
        static SkMutex gMutex;
        gMutex.acquire();
        if (0 == gExtString.size()) {
            int i = 0;
            while (fAdvertisedExtensions[i]) {
                if (i > 0) {
                    gExtString.append(" ");
                }
                gExtString.append(fAdvertisedExtensions[i]);
                ++i;
            }
        }
        gMutex.release();
        return (const GrGLubyte*) gExtString.c_str();
    }

    GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) {
        for (int i = 0; i < n; ++i) {
            ids[i] = ++fCurrGenericID;
        }
    }

    GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length,
                        char* infolog) {
        if (length) {
            *length = 0;
        }
        if (bufsize > 0) {
            *infolog = 0;
        }
    }

    GrGLvoid getShaderOrProgramiv(GrGLuint object,  GrGLenum pname, GrGLint* params) {
        switch (pname) {
            case GR_GL_LINK_STATUS:  // fallthru
            case GR_GL_COMPILE_STATUS:
                *params = GR_GL_TRUE;
                break;
            case GR_GL_INFO_LOG_LENGTH: // fallthru
            case GL_PROGRAM_BINARY_LENGTH:
                *params = 0;
                break;
                // we don't expect any other pnames
            default:
                SK_ABORT("Unexpected pname to GetProgramiv");
                break;
        }
    }

    template <typename T>
    void queryResult(GrGLenum GLtarget, GrGLenum pname, T *params) {
        switch (pname) {
            case GR_GL_QUERY_RESULT_AVAILABLE:
                *params = GR_GL_TRUE;
                break;
            case GR_GL_QUERY_RESULT:
                *params = 0;
                break;
            default:
                SK_ABORT("Unexpected pname passed to GetQueryObject.");
                break;
        }
    }

    typedef GrGLTestInterface INHERITED;
};

}  // anonymous namespace

const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullInterface(enableNVPR); }