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path: root/src/gpu/effects/GrConvolutionEffect.h
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/*
 * Copyright 2012 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrConvolutionEffect_DEFINED
#define GrConvolutionEffect_DEFINED

#include "Gr1DKernelEffect.h"

class GrGLConvolutionEffect;

/**
 * A convolution effect. The kernel is specified as an array of 2 * half-width 
 * + 1 weights. Each texel is multiplied by it's weight and summed to determine
 * the output color. The output color is modulated by the input color.
 */
class GrConvolutionEffect : public Gr1DKernelEffect {

public:

    GrConvolutionEffect(Direction, int halfWidth, const float* kernel = NULL);
    virtual ~GrConvolutionEffect();

    void setKernel(const float* kernel) {
        memcpy(fKernel, kernel, this->width());
    }

    /**
     * Helper to set the kernel to a Gaussian. Replaces the existing kernel.
     */
    void setGaussianKernel(float sigma);

    const float* kernel() const { return fKernel; }

    static const char* Name() { return "Convolution"; }

    typedef GrGLConvolutionEffect GLProgramStage;

    virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
    virtual bool isEqual(const GrCustomStage&) const SK_OVERRIDE;

    enum {
        // This was decided based on the min allowed value for the max texture
        // samples per fragment program run in DX9SM2 (32). A sigma param of 4.0
        // on a blur filter gives a kernel width of 25 while a sigma of 5.0
        // would exceed a 32 wide kernel.
        kMaxKernelRadius = 12,
        // With a C++11 we could have a constexpr version of WidthFromRadius()
        // and not have to duplicate this calculation.
        kMaxKernelWidth = 2 * kMaxKernelRadius + 1,
    };

protected:

    float fKernel[kMaxKernelWidth];

private:

    typedef Gr1DKernelEffect INHERITED;
};

#endif