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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrConvolutionEffect_DEFINED
#define GrConvolutionEffect_DEFINED
#include "Gr1DKernelEffect.h"
class GrGLConvolutionEffect;
/**
* A convolution effect. The kernel is specified as an array of 2 * half-width
* + 1 weights. Each texel is multiplied by it's weight and summed to determine
* the output color. The output color is modulated by the input color.
*/
class GrConvolutionEffect : public Gr1DKernelEffect {
public:
GrConvolutionEffect(Direction, int halfWidth, const float* kernel = NULL);
virtual ~GrConvolutionEffect();
void setKernel(const float* kernel) {
memcpy(fKernel, kernel, this->width());
}
/**
* Helper to set the kernel to a Gaussian. Replaces the existing kernel.
*/
void setGaussianKernel(float sigma);
const float* kernel() const { return fKernel; }
static const char* Name() { return "Convolution"; }
typedef GrGLConvolutionEffect GLProgramStage;
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
virtual bool isEqual(const GrCustomStage&) const SK_OVERRIDE;
enum {
// This was decided based on the min allowed value for the max texture
// samples per fragment program run in DX9SM2 (32). A sigma param of 4.0
// on a blur filter gives a kernel width of 25 while a sigma of 5.0
// would exceed a 32 wide kernel.
kMaxKernelRadius = 12,
// With a C++11 we could have a constexpr version of WidthFromRadius()
// and not have to duplicate this calculation.
kMaxKernelWidth = 2 * kMaxKernelRadius + 1,
};
protected:
float fKernel[kMaxKernelWidth];
private:
typedef Gr1DKernelEffect INHERITED;
};
#endif
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