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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This file was autogenerated from GrBlurredEdgeFragmentProcessor.fp; do not modify.
*/
#ifndef GrBlurredEdgeFragmentProcessor_DEFINED
#define GrBlurredEdgeFragmentProcessor_DEFINED
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrColorSpaceXform.h"
#include "effects/GrProxyMove.h"
class GrBlurredEdgeFragmentProcessor : public GrFragmentProcessor {
public:
enum Mode { kGaussian_Mode = 0, kSmoothStep_Mode = 1 };
int mode() const { return fMode; }
static sk_sp<GrFragmentProcessor> Make(int mode) {
return sk_sp<GrFragmentProcessor>(new GrBlurredEdgeFragmentProcessor(mode));
}
const char* name() const override { return "BlurredEdgeFragmentProcessor"; }
private:
GrBlurredEdgeFragmentProcessor(int mode) : INHERITED(kNone_OptimizationFlags), fMode(mode) {
this->initClassID<GrBlurredEdgeFragmentProcessor>();
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
int fMode;
typedef GrFragmentProcessor INHERITED;
};
#endif
#endif
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