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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrCCPRCubicProcessor_DEFINED
#define GrCCPRCubicProcessor_DEFINED
#include "ccpr/GrCCPRCoverageProcessor.h"
class GrGLSLGeometryBuilder;
/**
* This class renders the coverage of convex closed cubic segments using the techniques outlined in
* "Resolution Independent Curve Rendering using Programmable Graphics Hardware" by Charles Loop and
* Jim Blinn:
*
* https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf
*
* The provided curves must be convex, monotonic with respect to the vector of their closing edge
* [P3 - P0], and must not contain or be near any inflection points or loop intersections.
* (Use GrCCPRGeometry.)
*/
class GrCCPRCubicProcessor : public GrCCPRCoverageProcessor::PrimitiveProcessor {
public:
enum class CubicType {
kSerpentine,
kLoop
};
GrCCPRCubicProcessor(CubicType cubicType)
: INHERITED(CoverageType::kShader)
, fCubicType(cubicType)
, fKLMMatrix("klm_matrix", kHighFloat3x3_GrSLType, GrShaderVar::kNonArray,
kHigh_GrSLPrecision)
, fKLMDerivatives("klm_derivatives", kHighFloat2_GrSLType, 3, kHigh_GrSLPrecision)
, fEdgeDistanceEquation("edge_distance_equation", kHighFloat3_GrSLType,
GrShaderVar::kNonArray, kHigh_GrSLPrecision)
, fKLMD(kHighFloat4_GrSLType) {}
void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override {
varyingHandler->addVarying("klmd", &fKLMD, kHigh_GrSLPrecision);
}
void onEmitVertexShader(const GrCCPRCoverageProcessor&, GrGLSLVertexBuilder*,
const TexelBufferHandle& pointsBuffer, const char* atlasOffset,
const char* rtAdjust, GrGPArgs*) const override;
void emitWind(GrGLSLGeometryBuilder*, const char* rtAdjust, const char* outputWind) const final;
void onEmitGeometryShader(GrGLSLGeometryBuilder*, const char* emitVertexFn, const char* wind,
const char* rtAdjust) const final;
void emitPerVertexGeometryCode(SkString* fnBody, const char* position, const char* coverage,
const char* wind) const final;
protected:
virtual void emitCubicGeometry(GrGLSLGeometryBuilder*, const char* emitVertexFn,
const char* wind, const char* rtAdjust) const = 0;
virtual void onEmitPerVertexGeometryCode(SkString* fnBody) const = 0;
const CubicType fCubicType;
GrShaderVar fKLMMatrix;
GrShaderVar fKLMDerivatives;
GrShaderVar fEdgeDistanceEquation;
GrGLSLGeoToFrag fKLMD;
typedef GrCCPRCoverageProcessor::PrimitiveProcessor INHERITED;
};
class GrCCPRCubicHullProcessor : public GrCCPRCubicProcessor {
public:
GrCCPRCubicHullProcessor(CubicType cubicType)
: INHERITED(cubicType)
, fGradMatrix(kHighFloat2x2_GrSLType) {}
void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override {
this->INHERITED::resetVaryings(varyingHandler);
varyingHandler->addVarying("grad_matrix", &fGradMatrix, kHigh_GrSLPrecision);
}
void emitCubicGeometry(GrGLSLGeometryBuilder*, const char* emitVertexFn,
const char* wind, const char* rtAdjust) const override;
void onEmitPerVertexGeometryCode(SkString* fnBody) const override;
void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
protected:
GrGLSLGeoToFrag fGradMatrix;
typedef GrCCPRCubicProcessor INHERITED;
};
class GrCCPRCubicCornerProcessor : public GrCCPRCubicProcessor {
public:
GrCCPRCubicCornerProcessor(CubicType cubicType)
: INHERITED(cubicType)
, fEdgeDistanceDerivatives("edge_distance_derivatives", kHighFloat2_GrSLType,
GrShaderVar::kNonArray, kHigh_GrSLPrecision)
, fdKLMDdx(kHighFloat4_GrSLType)
, fdKLMDdy(kHighFloat4_GrSLType) {}
void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override {
this->INHERITED::resetVaryings(varyingHandler);
varyingHandler->addFlatVarying("dklmddx", &fdKLMDdx, kHigh_GrSLPrecision);
varyingHandler->addFlatVarying("dklmddy", &fdKLMDdy, kHigh_GrSLPrecision);
}
void emitCubicGeometry(GrGLSLGeometryBuilder*, const char* emitVertexFn,
const char* wind, const char* rtAdjust) const override;
void onEmitPerVertexGeometryCode(SkString* fnBody) const override;
void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
protected:
GrShaderVar fEdgeDistanceDerivatives;
GrGLSLGeoToFrag fdKLMDdx;
GrGLSLGeoToFrag fdKLMDdy;
typedef GrCCPRCubicProcessor INHERITED;
};
#endif
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