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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDiscardBatch_DEFINED
#define GrDiscardBatch_DEFINED
#include "GrBatch.h"
#include "GrBatchFlushState.h"
#include "GrGpu.h"
#include "GrRenderTarget.h"
class GrDiscardBatch final : public GrBatch {
public:
GrDiscardBatch(GrRenderTarget* rt)
: fRenderTarget(rt) {
this->initClassID<GrDiscardBatch>();
fBounds = SkRect::MakeWH(SkIntToScalar(rt->width()), SkIntToScalar(rt->height()));
}
const char* name() const override { return "Discard"; }
uint32_t renderTargetUniqueID() const override { return fRenderTarget.get()->getUniqueID(); }
SkString dumpInfo() const override {
SkString string;
string.printf("RT: 0x%p", fRenderTarget.get());
return string;
}
private:
bool onCombineIfPossible(GrBatch* that, const GrCaps& caps) override {
return fRenderTarget == that->cast<GrDiscardBatch>()->fRenderTarget;
}
void onPrepare(GrBatchFlushState*) override {}
void onDraw(GrBatchFlushState* state) override {
state->gpu()->discard(fRenderTarget.get());
}
GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget;
};
#endif
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