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|
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAAStrokeRectBatch.h"
#include "GrBatchFlushState.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrResourceKey.h"
#include "GrResourceProvider.h"
GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
static void set_inset_fan(SkPoint* pts, size_t stride,
const SkRect& r, SkScalar dx, SkScalar dy) {
pts->setRectFan(r.fLeft + dx, r.fTop + dy,
r.fRight - dx, r.fBottom - dy, stride);
}
static const GrGeometryProcessor* create_stroke_rect_gp(bool tweakAlphaForCoverage,
const SkMatrix& viewMatrix,
bool usesLocalCoords,
bool coverageIgnored) {
using namespace GrDefaultGeoProcFactory;
Color color(Color::kAttribute_Type);
Coverage::Type coverageType;
// TODO remove coverage if coverage is ignored
/*if (coverageIgnored) {
coverageType = Coverage::kNone_Type;
} else*/ if (tweakAlphaForCoverage) {
coverageType = Coverage::kSolid_Type;
} else {
coverageType = Coverage::kAttribute_Type;
}
Coverage coverage(coverageType);
LocalCoords localCoords(usesLocalCoords ? LocalCoords::kUsePosition_Type :
LocalCoords::kUnused_Type);
return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
}
class AAStrokeRectBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
// TODO support AA rotated stroke rects by copying around view matrices
struct Geometry {
SkRect fDevOutside;
SkRect fDevOutsideAssist;
SkRect fDevInside;
GrColor fColor;
bool fDegenerate;
};
static AAStrokeRectBatch* Create(const SkMatrix& viewMatrix, bool miterStroke) {
return new AAStrokeRectBatch(viewMatrix, miterStroke);
}
const char* name() const override { return "AAStrokeRect"; }
void computePipelineOptimizations(GrInitInvariantOutput* color,
GrInitInvariantOutput* coverage,
GrBatchToXPOverrides* overrides) const override {
// When this is called on a batch, there is only one geometry bundle
color->setKnownFourComponents(fGeoData[0].fColor);
coverage->setUnknownSingleComponent();
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
bool canAppend(const SkMatrix& viewMatrix, bool miterStroke) {
return fViewMatrix.cheapEqualTo(viewMatrix) && fMiterStroke == miterStroke;
}
void append(GrColor color, const SkRect& devOutside, const SkRect& devOutsideAssist,
const SkRect& devInside, bool degenerate) {
Geometry& geometry = fGeoData.push_back();
geometry.fColor = color;
geometry.fDevOutside = devOutside;
geometry.fDevOutsideAssist = devOutsideAssist;
geometry.fDevInside = devInside;
geometry.fDegenerate = degenerate;
}
void appendAndUpdateBounds(GrColor color, const SkRect& devOutside,
const SkRect& devOutsideAssist, const SkRect& devInside,
bool degenerate) {
this->append(color, devOutside, devOutsideAssist, devInside, degenerate);
SkRect bounds;
this->updateBounds(&bounds, fGeoData.back());
this->joinBounds(bounds);
}
void init() { this->updateBounds(&fBounds, fGeoData[0]); }
private:
void updateBounds(SkRect* bounds, const Geometry& geo) {
// If we have miterstroke then we inset devOutside and outset devOutsideAssist, so we need
// the join for proper bounds
*bounds = geo.fDevOutside;
bounds->join(geo.fDevOutsideAssist);
}
void onPrepareDraws(Target*) const override;
void initBatchTracker(const GrXPOverridesForBatch&) override;
AAStrokeRectBatch(const SkMatrix& viewMatrix,bool miterStroke)
: INHERITED(ClassID()) {
fViewMatrix = viewMatrix;
fMiterStroke = miterStroke;
}
static const int kMiterIndexCnt = 3 * 24;
static const int kMiterVertexCnt = 16;
static const int kNumMiterRectsInIndexBuffer = 256;
static const int kBevelIndexCnt = 48 + 36 + 24;
static const int kBevelVertexCnt = 24;
static const int kNumBevelRectsInIndexBuffer = 256;
static const GrBuffer* GetIndexBuffer(GrResourceProvider* resourceProvider, bool miterStroke);
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
const Geometry& geometry() const { return fGeoData[0]; }
const SkMatrix& viewMatrix() const { return fViewMatrix; }
bool miterStroke() const { return fMiterStroke; }
bool onCombineIfPossible(GrBatch* t, const GrCaps&) override;
void generateAAStrokeRectGeometry(void* vertices,
size_t offset,
size_t vertexStride,
int outerVertexNum,
int innerVertexNum,
GrColor color,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke,
bool degenerate,
bool tweakAlphaForCoverage) const;
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
bool fCanTweakAlphaForCoverage;
};
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
SkMatrix fViewMatrix;
bool fMiterStroke;
typedef GrVertexBatch INHERITED;
};
void AAStrokeRectBatch::initBatchTracker(const GrXPOverridesForBatch& overrides) {
// Handle any color overrides
if (!overrides.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
overrides.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !overrides.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = overrides.readsLocalCoords();
fBatch.fCoverageIgnored = !overrides.readsCoverage();
fBatch.fCanTweakAlphaForCoverage = overrides.canTweakAlphaForCoverage();
}
void AAStrokeRectBatch::onPrepareDraws(Target* target) const {
bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
SkAutoTUnref<const GrGeometryProcessor> gp(create_stroke_rect_gp(canTweakAlphaForCoverage,
this->viewMatrix(),
this->usesLocalCoords(),
this->coverageIgnored()));
if (!gp) {
SkDebugf("Couldn't create GrGeometryProcessor\n");
return;
}
size_t vertexStride = gp->getVertexStride();
SkASSERT(canTweakAlphaForCoverage ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
int innerVertexNum = 4;
int outerVertexNum = this->miterStroke() ? 4 : 8;
int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2;
int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
int instanceCount = fGeoData.count();
const SkAutoTUnref<const GrBuffer> indexBuffer(
GetIndexBuffer(target->resourceProvider(), this->miterStroke()));
InstancedHelper helper;
void* vertices = helper.init(target, kTriangles_GrPrimitiveType, vertexStride,
indexBuffer, verticesPerInstance, indicesPerInstance,
instanceCount);
if (!vertices || !indexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
for (int i = 0; i < instanceCount; i++) {
const Geometry& args = fGeoData[i];
this->generateAAStrokeRectGeometry(vertices,
i * verticesPerInstance * vertexStride,
vertexStride,
outerVertexNum,
innerVertexNum,
args.fColor,
args.fDevOutside,
args.fDevOutsideAssist,
args.fDevInside,
fMiterStroke,
args.fDegenerate,
canTweakAlphaForCoverage);
}
helper.recordDraw(target, gp);
}
const GrBuffer* AAStrokeRectBatch::GetIndexBuffer(GrResourceProvider* resourceProvider,
bool miterStroke) {
if (miterStroke) {
static const uint16_t gMiterIndices[] = {
0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt);
GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
return resourceProvider->findOrCreateInstancedIndexBuffer(gMiterIndices,
kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt,
gMiterIndexBufferKey);
} else {
/**
* As in miter-stroke, index = a + b, and a is the current index, b is the shift
* from the first index. The index layout:
* outer AA line: 0~3, 4~7
* outer edge: 8~11, 12~15
* inner edge: 16~19
* inner AA line: 20~23
* Following comes a bevel-stroke rect and its indices:
*
* 4 7
* *********************************
* * ______________________________ *
* * / 12 15 \ *
* * / \ *
* 0 * |8 16_____________________19 11 | * 3
* * | | | | *
* * | | **************** | | *
* * | | * 20 23 * | | *
* * | | * * | | *
* * | | * 21 22 * | | *
* * | | **************** | | *
* * | |____________________| | *
* 1 * |9 17 18 10| * 2
* * \ / *
* * \13 __________________________14/ *
* * *
* **********************************
* 5 6
*/
static const uint16_t gBevelIndices[] = {
// Draw outer AA, from outer AA line to outer edge, shift is 0.
0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
// Draw the stroke, from outer edge to inner edge, shift is 8.
0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
1 + 8, 5 + 8, 9 + 8,
5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
6 + 8, 2 + 8, 10 + 8,
2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
3 + 8, 7 + 8, 11 + 8,
7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
4 + 8, 0 + 8, 8 + 8,
// Draw the inner AA, from inner edge to inner AA line, shift is 16.
0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
};
GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt);
GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
return resourceProvider->findOrCreateInstancedIndexBuffer(gBevelIndices,
kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt,
gBevelIndexBufferKey);
}
}
bool AAStrokeRectBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
AAStrokeRectBatch* that = t->cast<AAStrokeRectBatch>();
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
that->bounds(), caps)) {
return false;
}
// TODO batch across miterstroke changes
if (this->miterStroke() != that->miterStroke()) {
return false;
}
// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
// local coords then we won't be able to batch. We could actually upload the viewmatrix
// using vertex attributes in these cases, but haven't investigated that
if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
// In the event of two batches, one who can tweak, one who cannot, we just fall back to
// not tweaking
if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
fBatch.fCanTweakAlphaForCoverage = false;
}
if (this->color() != that->color()) {
fBatch.fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
this->joinBounds(that->bounds());
return true;
}
static void setup_scale(int* scale, SkScalar inset) {
if (inset < SK_ScalarHalf) {
*scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
SkASSERT(*scale >= 0 && *scale <= 255);
} else {
*scale = 0xff;
}
}
void AAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
size_t offset,
size_t vertexStride,
int outerVertexNum,
int innerVertexNum,
GrColor color,
const SkRect& devOutside,
const SkRect& devOutsideAssist,
const SkRect& devInside,
bool miterStroke,
bool degenerate,
bool tweakAlphaForCoverage) const {
intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
// We create vertices for four nested rectangles. There are two ramps from 0 to full
// coverage, one on the exterior of the stroke and the other on the interior.
// The following pointers refer to the four rects, from outermost to innermost.
SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
(2 * outerVertexNum + innerVertexNum) *
vertexStride);
#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
// TODO: this only really works if the X & Y margins are the same all around
// the rect (or if they are all >= 1.0).
SkScalar inset;
if (!degenerate) {
inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
if (miterStroke) {
inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
} else {
inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
devInside.fBottom);
}
SkASSERT(inset >= 0);
} else {
// TODO use real devRect here
inset = SkMinScalar(devOutside.width(), SK_Scalar1);
inset = SK_ScalarHalf * SkMinScalar(inset, SkTMax(devOutside.height(),
devOutsideAssist.height()));
}
#else
SkScalar inset;
if (!degenerate) {
inset = SK_ScalarHalf;
} else {
// TODO use real devRect here
inset = SkMinScalar(devOutside.width(), SK_Scalar1);
inset = SK_ScalarHalf * SkMinScalar(inset, SkTMax(devOutside.height(),
devOutsideAssist.height()));
}
#endif
if (miterStroke) {
// outermost
set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
// inner two
set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
if (!degenerate) {
set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
// innermost
set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
} else {
// When the interior rect has become degenerate we smoosh to a single point
SkASSERT(devInside.fLeft == devInside.fRight &&
devInside.fTop == devInside.fBottom);
fan2Pos->setRectFan(devInside.fLeft, devInside.fTop,
devInside.fRight, devInside.fBottom, vertexStride);
fan3Pos->setRectFan(devInside.fLeft, devInside.fTop,
devInside.fRight, devInside.fBottom, vertexStride);
}
} else {
SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
(outerVertexNum + 4) *
vertexStride);
// outermost
set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
-SK_ScalarHalf);
// outer one of the inner two
set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
if (!degenerate) {
// inner one of the inner two
set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
// innermost
set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
} else {
// When the interior rect has become degenerate we smoosh to a single point
SkASSERT(devInside.fLeft == devInside.fRight &&
devInside.fTop == devInside.fBottom);
fan2Pos->setRectFan(devInside.fLeft, devInside.fTop,
devInside.fRight, devInside.fBottom, vertexStride);
fan3Pos->setRectFan(devInside.fLeft, devInside.fTop,
devInside.fRight, devInside.fBottom, vertexStride);
}
}
// Make verts point to vertex color and then set all the color and coverage vertex attrs
// values. The outermost rect has 0 coverage
verts += sizeof(SkPoint);
for (int i = 0; i < outerVertexNum; ++i) {
if (tweakAlphaForCoverage) {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
} else {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
}
}
// scale is the coverage for the the inner two rects.
int scale;
setup_scale(&scale, inset);
float innerCoverage = GrNormalizeByteToFloat(scale);
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
verts += outerVertexNum * vertexStride;
for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
if (tweakAlphaForCoverage) {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
} else {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
}
}
// The innermost rect has 0 coverage, unless we are degenerate, in which case we must apply the
// scaled coverage
verts += (outerVertexNum + innerVertexNum) * vertexStride;
if (!degenerate) {
innerCoverage = 0;
scaledColor = 0;
}
for (int i = 0; i < innerVertexNum; ++i) {
if (tweakAlphaForCoverage) {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
} else {
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
}
}
}
inline static bool is_miter(const SkStrokeRec& stroke) {
// For hairlines, make bevel and round joins appear the same as mitered ones.
// small miter limit means right angles show bevel...
if ((stroke.getWidth() > 0) && (stroke.getJoin() != SkPaint::kMiter_Join ||
stroke.getMiter() < SK_ScalarSqrt2)) {
return false;
}
return true;
}
static void compute_rects(SkRect* devOutside, SkRect* devOutsideAssist, SkRect* devInside,
bool* isDegenerate, const SkMatrix& viewMatrix, const SkRect& rect,
SkScalar strokeWidth, bool miterStroke) {
SkRect devRect;
viewMatrix.mapRect(&devRect, rect);
SkVector devStrokeSize;
if (strokeWidth > 0) {
devStrokeSize.set(strokeWidth, strokeWidth);
viewMatrix.mapVectors(&devStrokeSize, 1);
devStrokeSize.setAbs(devStrokeSize);
} else {
devStrokeSize.set(SK_Scalar1, SK_Scalar1);
}
const SkScalar dx = devStrokeSize.fX;
const SkScalar dy = devStrokeSize.fY;
const SkScalar rx = SkScalarMul(dx, SK_ScalarHalf);
const SkScalar ry = SkScalarMul(dy, SK_ScalarHalf);
*devOutside = devRect;
*devOutsideAssist = devRect;
*devInside = devRect;
devOutside->outset(rx, ry);
devInside->inset(rx, ry);
// If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we
// make a degenerate inside rect to avoid double hitting. We will also jam all of the points
// together when we render these rects.
SkScalar spare;
{
SkScalar w = devRect.width() - dx;
SkScalar h = devRect.height() - dy;
spare = SkTMin(w, h);
}
*isDegenerate = spare <= 0;
if (*isDegenerate) {
devInside->fLeft = devInside->fRight = devRect.centerX();
devInside->fTop = devInside->fBottom = devRect.centerY();
}
// For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist)
// to draw the outside of the octagon. Because there are 8 vertices on the outer
// edge, while vertex number of inner edge is 4, the same as miter-stroke.
if (!miterStroke) {
devOutside->inset(0, ry);
devOutsideAssist->outset(0, ry);
}
}
namespace GrAAStrokeRectBatch {
GrDrawBatch* CreateFillBetweenRects(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& devOutside,
const SkRect& devInside) {
SkASSERT(!devOutside.isEmpty())
SkASSERT(!devInside.isEmpty())
AAStrokeRectBatch* batch = AAStrokeRectBatch::Create(viewMatrix, true);
batch->append(color, devOutside, devOutside, devInside, false);
batch->init();
return batch;
}
GrDrawBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkStrokeRec& stroke) {
bool isMiterStroke = is_miter(stroke);
AAStrokeRectBatch* batch = AAStrokeRectBatch::Create(viewMatrix, isMiterStroke);
SkRect devOutside, devOutsideAssist, devInside;
bool isDegenerate;
compute_rects(&devOutside, &devOutsideAssist, &devInside, &isDegenerate, viewMatrix,
rect, stroke.getWidth(), isMiterStroke);
batch->append(color, devOutside, devOutsideAssist, devInside, isDegenerate);
batch->init();
return batch;
}
bool Append(GrBatch* origBatch,
GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkStrokeRec& stroke) {
AAStrokeRectBatch* batch = origBatch->cast<AAStrokeRectBatch>();
// we can't batch across vm changes
bool isMiterStroke = is_miter(stroke);
if (!batch->canAppend(viewMatrix, isMiterStroke)) {
return false;
}
SkRect devOutside, devOutsideAssist, devInside;
bool isDegenerate;
compute_rects(&devOutside, &devOutsideAssist, &devInside, &isDegenerate, viewMatrix,
rect, stroke.getWidth(), isMiterStroke);
batch->appendAndUpdateBounds(color, devOutside, devOutsideAssist, devInside, isDegenerate);
return true;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
DRAW_BATCH_TEST_DEFINE(AAStrokeRectBatch) {
bool miterStroke = random->nextBool();
// Create either a empty rect or a non-empty rect.
SkRect rect = random->nextBool() ? SkRect::MakeXYWH(10, 10, 50, 40) :
SkRect::MakeXYWH(6, 7, 0, 0);
SkScalar minDim = SkMinScalar(rect.width(), rect.height());
SkScalar strokeWidth = random->nextUScalar1() * minDim;
GrColor color = GrRandomColor(random);
SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
rec.setStrokeStyle(strokeWidth);
rec.setStrokeParams(SkPaint::kButt_Cap,
miterStroke ? SkPaint::kMiter_Join : SkPaint::kBevel_Join,
1.f);
SkMatrix matrix = GrTest::TestMatrixRectStaysRect(random);
return GrAAStrokeRectBatch::Create(color, matrix, rect, rec);
}
#endif
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