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path: root/src/gpu/GrTextureContext.cpp
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/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrTextureContext.h"

#include "GrContextPriv.h"
#include "GrDrawingManager.h"
#include "GrResourceProvider.h"
#include "GrTextureOpList.h"

#include "../private/GrAuditTrail.h"

#define ASSERT_SINGLE_OWNER \
    SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
#define RETURN_FALSE_IF_ABANDONED  if (this->drawingManager()->wasAbandoned()) { return false; }

GrTextureContext::GrTextureContext(GrContext* context,
                                   GrDrawingManager* drawingMgr,
                                   sk_sp<GrTextureProxy> textureProxy,
                                   sk_sp<SkColorSpace> colorSpace,
                                   GrAuditTrail* auditTrail,
                                   GrSingleOwner* singleOwner)
    : GrSurfaceContext(context, drawingMgr, std::move(colorSpace), auditTrail, singleOwner)
    , fTextureProxy(std::move(textureProxy))
    , fOpList(sk_ref_sp(fTextureProxy->getLastTextureOpList())) {
    SkDEBUGCODE(this->validate();)
}

#ifdef SK_DEBUG
void GrTextureContext::validate() const {
    SkASSERT(fTextureProxy);
    fTextureProxy->validate(fContext);

    if (fOpList && !fOpList->isClosed()) {
        SkASSERT(fTextureProxy->getLastOpList() == fOpList.get());
    }
}
#endif

GrTextureContext::~GrTextureContext() {
    ASSERT_SINGLE_OWNER
}

GrRenderTargetProxy* GrTextureContext::asRenderTargetProxy() {
    // If the proxy can return an RTProxy it should've been wrapped in a RTContext
    SkASSERT(!fTextureProxy->asRenderTargetProxy());
    return nullptr;
}

sk_sp<GrRenderTargetProxy> GrTextureContext::asRenderTargetProxyRef() {
    // If the proxy can return an RTProxy it should've been wrapped in a RTContext
    SkASSERT(!fTextureProxy->asRenderTargetProxy());
    return nullptr;
}

GrTextureOpList* GrTextureContext::getOpList() {
    ASSERT_SINGLE_OWNER
    SkDEBUGCODE(this->validate();)

    if (!fOpList || fOpList->isClosed()) {
        fOpList = this->drawingManager()->newTextureOpList(fTextureProxy);
    }

    return fOpList.get();
}

// MDB TODO: move this (and GrRenderTargetContext::copy) to GrSurfaceContext?
bool GrTextureContext::onCopy(GrSurfaceProxy* srcProxy,
                              const SkIRect& srcRect,
                              const SkIPoint& dstPoint) {
    ASSERT_SINGLE_OWNER
    RETURN_FALSE_IF_ABANDONED
    SkDEBUGCODE(this->validate();)
    GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrTextureContext::onCopy");

#ifndef ENABLE_MDB
    // We can't yet fully defer copies to textures, so GrTextureContext::copySurface will
    // execute the copy immediately. Ensure the data is ready.
    fContext->contextPriv().flushSurfaceWrites(srcProxy);
#endif

    GrTextureOpList* opList = this->getOpList();
    bool result = opList->copySurface(fContext->resourceProvider(),
                                      fTextureProxy.get(), srcProxy, srcRect, dstPoint);

#ifndef ENABLE_MDB
    GrOpFlushState flushState(fContext->getGpu(), nullptr);
    opList->prepareOps(&flushState);
    opList->executeOps(&flushState);
    opList->reset();
#endif

    return result;
}