aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrSoftwarePathRenderer.cpp
blob: 6d91ef90d1ba18b1ae519b573e92bbd6fc675632 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146

/*
 * Copyright 2012 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrSoftwarePathRenderer.h"
#include "GrContext.h"
#include "GrSWMaskHelper.h"

////////////////////////////////////////////////////////////////////////////////
bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
                                         GrPathFill fill,
                                         const GrDrawTarget* target,
                                         bool antiAlias) const {
    if (!antiAlias || NULL == fContext) {
        // TODO: We could allow the SW path to also handle non-AA paths but
        // this would mean that GrDefaultPathRenderer would never be called
        // (since it appears after the SW renderer in the path renderer
        // chain). Some testing would need to be done r.e. performance
        // and consistency of the resulting images before removing
        // the "!antiAlias" clause from the above test
        return false;
    }

    return true;
}

namespace {

////////////////////////////////////////////////////////////////////////////////
// gets device coord bounds of path (not considering the fill) and clip. The
// path bounds will be a subset of the clip bounds. returns false if
// path bounds would be empty.
bool get_path_and_clip_bounds(const GrDrawTarget* target,
                              const SkPath& path,
                              const SkMatrix& matrix,
                              GrIRect* devPathBounds,
                              GrIRect* devClipBounds) {
    // compute bounds as intersection of rt size, clip, and path
    const GrRenderTarget* rt = target->getDrawState().getRenderTarget();
    if (NULL == rt) {
        return false;
    }
    *devPathBounds = GrIRect::MakeWH(rt->width(), rt->height());

    target->getClip()->getConservativeBounds(rt, devClipBounds);

    // TODO: getConservativeBounds already intersects with the
    // render target's bounding box. Remove this next line
    if (!devPathBounds->intersect(*devClipBounds)) {
        return false;
    }

    if (!path.getBounds().isEmpty()) {
        GrRect pathSBounds;
        matrix.mapRect(&pathSBounds, path.getBounds());
        GrIRect pathIBounds;
        pathSBounds.roundOut(&pathIBounds);
        if (!devPathBounds->intersect(pathIBounds)) {
            // set the correct path bounds, as this would be used later.
            *devPathBounds = pathIBounds;
            return false;
        }
    } else {
        *devPathBounds = GrIRect::EmptyIRect();
        return false;
    }
    return true;
}

////////////////////////////////////////////////////////////////////////////////
void draw_around_inv_path(GrDrawTarget* target,
                          const GrIRect& devClipBounds,
                          const GrIRect& devPathBounds) {
    GrDrawState::AutoDeviceCoordDraw adcd(target->drawState());
    if (!adcd.succeeded()) {
        return;
    }
    GrRect rect;
    if (devClipBounds.fTop < devPathBounds.fTop) {
        rect.iset(devClipBounds.fLeft, devClipBounds.fTop,
                  devClipBounds.fRight, devPathBounds.fTop);
        target->drawSimpleRect(rect, NULL);
    }
    if (devClipBounds.fLeft < devPathBounds.fLeft) {
        rect.iset(devClipBounds.fLeft, devPathBounds.fTop,
                  devPathBounds.fLeft, devPathBounds.fBottom);
        target->drawSimpleRect(rect, NULL);
    }
    if (devClipBounds.fRight > devPathBounds.fRight) {
        rect.iset(devPathBounds.fRight, devPathBounds.fTop,
                  devClipBounds.fRight, devPathBounds.fBottom);
        target->drawSimpleRect(rect, NULL);
    }
    if (devClipBounds.fBottom > devPathBounds.fBottom) {
        rect.iset(devClipBounds.fLeft, devPathBounds.fBottom,
                  devClipBounds.fRight, devClipBounds.fBottom);
        target->drawSimpleRect(rect, NULL);
    }
}

}

////////////////////////////////////////////////////////////////////////////////
// return true on success; false on failure
bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
                                        GrPathFill fill,
                                        GrDrawTarget* target,
                                        bool antiAlias) {

    if (NULL == fContext) {
        return false;
    }

    GrDrawState* drawState = target->drawState();

    SkMatrix vm = drawState->getViewMatrix();

    GrIRect devPathBounds, devClipBounds;
    if (!get_path_and_clip_bounds(target, path, vm,
                                  &devPathBounds, &devClipBounds)) {
        if (GrIsFillInverted(fill)) {
            draw_around_inv_path(target, devClipBounds, devPathBounds);
        }
        return true;
    }

    SkAutoTUnref<GrTexture> texture(
            GrSWMaskHelper::DrawPathMaskToTexture(fContext, path,
                                                  devPathBounds, fill,
                                                  antiAlias, &vm));
    if (NULL == texture) {
        return false;
    }

    GrSWMaskHelper::DrawToTargetWithPathMask(texture, target, devPathBounds);

    if (GrIsFillInverted(fill)) {
        draw_around_inv_path(target, devClipBounds, devPathBounds);
    }

    return true;
}