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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrResource.h"
#include "GrGpu.h"
GrResource::GrResource(GrGpu* gpu) {
fGpu = gpu;
fNext = NULL;
fPrevious = NULL;
fGpu->insertResource(this);
}
GrResource::~GrResource() {
// subclass should have released this.
GrAssert(!this->isValid());
}
void GrResource::release() {
if (NULL != fGpu) {
this->onRelease();
fGpu->removeResource(this);
fGpu = NULL;
}
}
void GrResource::abandon() {
if (NULL != fGpu) {
this->onAbandon();
fGpu->removeResource(this);
fGpu = NULL;
}
}
const GrContext* GrResource::getContext() const {
if (NULL != fGpu) {
return fGpu->getContext();
} else {
return NULL;
}
}
GrContext* GrResource::getContext() {
if (NULL != fGpu) {
return fGpu->getContext();
} else {
return NULL;
}
}
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