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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrPath_DEFINED
#define GrPath_DEFINED
#include "GrGpuResource.h"
#include "GrPathRendering.h"
#include "GrStyle.h"
#include "SkPath.h"
#include "SkRect.h"
class GrShape;
class GrPath : public GrGpuResource {
public:
/**
* Initialize to a path with a fixed stroke. Stroke must not be hairline.
*/
GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style)
: INHERITED(gpu)
, fBounds(SkRect::MakeEmpty())
, fFillType(GrPathRendering::kWinding_FillType)
#ifdef SK_DEBUG
, fSkPath(skPath)
, fStyle(style)
#endif
{
}
static void ComputeKey(const GrShape&, GrUniqueKey* key, bool* outIsVolatile);
const SkRect& getBounds() const { return fBounds; }
GrPathRendering::FillType getFillType() const { return fFillType; }
#ifdef SK_DEBUG
bool isEqualTo(const SkPath& path, const GrStyle& style) const;
#endif
protected:
// Subclass should init these.
SkRect fBounds;
GrPathRendering::FillType fFillType;
#ifdef SK_DEBUG
SkPath fSkPath;
GrStyle fStyle;
#endif
private:
typedef GrGpuResource INHERITED;
};
#endif
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