aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrLayerHoister.cpp
blob: 8b0079369d8afd76374bd5dbadf55fc94de66bc2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
/*
 * Copyright 2014 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrLayerCache.h"
#include "GrLayerHoister.h"
#include "SkCanvas.h"
#include "SkRecordDraw.h"
#include "GrRecordReplaceDraw.h"
#include "SkGrPixelRef.h"
#include "SkSurface.h"

// Return true if any layers are suitable for hoisting
bool GrLayerHoister::FindLayersToHoist(GrContext* context,
                                       const SkPicture* topLevelPicture,
                                       const SkRect& query,
                                       SkTDArray<GrHoistedLayer>* atlased,
                                       SkTDArray<GrHoistedLayer>* nonAtlased,
                                       SkTDArray<GrHoistedLayer>* recycled) {
    bool anyHoisted = false;

    GrLayerCache* layerCache = context->getLayerCache();

    layerCache->processDeletedPictures();

    SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();

    const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
    if (NULL == topLevelData) {
        return false;
    }

    const GrAccelData *topLevelGPUData = static_cast<const GrAccelData*>(topLevelData);
    if (0 == topLevelGPUData->numSaveLayers()) {
        return false;
    }

    // Layer hoisting pre-renders the entire layer since it will be cached and potentially
    // reused with different clips (e.g., in different tiles). Because of this the
    // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
    // is used to limit which clips are pre-rendered.
    static const int kSaveLayerMaxSize = 256;

    SkAutoTArray<bool> pullForward(topLevelGPUData->numSaveLayers());

    // Pre-render all the layers that intersect the query rect
    for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
        pullForward[i] = false;

        const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);

        SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
                                            SkIntToScalar(info.fOffset.fY),
                                            SkIntToScalar(info.fSize.fWidth),
                                            SkIntToScalar(info.fSize.fHeight));

        if (!SkRect::Intersects(query, layerRect)) {
            continue;
        }

        // TODO: ignore perspective projected layers here!
        // TODO: once this code is more stable unsuitable layers can
        // just be omitted during the optimization stage
        if (!info.fValid ||
            kSaveLayerMaxSize < info.fSize.fWidth ||
            kSaveLayerMaxSize < info.fSize.fHeight ||
            info.fIsNested) {
            continue;
        }

        pullForward[i] = true;
        anyHoisted = true;
    }

    if (!anyHoisted) {
        return false;
    }

    atlased->setReserve(atlased->reserved() + topLevelGPUData->numSaveLayers());

    // Generate the layer and/or ensure it is locked
    for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
        if (pullForward[i]) {
            const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
            const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;

            GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
                                                                 info.fSaveLayerOpID,
                                                                 info.fRestoreOpID,
                                                                 info.fOriginXform,
                                                                 info.fPaint);

            GrTextureDesc desc;
            desc.fFlags = kRenderTarget_GrTextureFlagBit;
            desc.fWidth = info.fSize.fWidth;
            desc.fHeight = info.fSize.fHeight;
            desc.fConfig = kSkia8888_GrPixelConfig;
            // TODO: need to deal with sample count

            bool needsRendering = layerCache->lock(layer, desc,
                                                   info.fHasNestedLayers || info.fIsNested);
            if (NULL == layer->texture()) {
                continue;
            }

            GrHoistedLayer* hl;

            if (needsRendering) {
                if (layer->isAtlased()) {
                    hl = atlased->append();
                } else {
                    hl = nonAtlased->append();
                }
            } else {
                hl = recycled->append();
            }
        
            hl->fLayer = layer;
            hl->fPicture = pict;
            hl->fOffset = info.fOffset;
            hl->fCTM = info.fOriginXform;
        }
    }

    return anyHoisted;
}

static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* result) {
    SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
    result->setInfo(info);
    result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
}

static void convert_layers_to_replacements(const SkTDArray<GrHoistedLayer>& layers,
                                           GrReplacements* replacements) {
    // TODO: just replace GrReplacements::ReplacementInfo with GrCachedLayer?
    for (int i = 0; i < layers.count(); ++i) {
        GrCachedLayer* layer = layers[i].fLayer;
        const SkPicture* picture = layers[i].fPicture;

        GrReplacements::ReplacementInfo* layerInfo =
                    replacements->newReplacement(picture->uniqueID(),
                                                 layer->start(),
                                                 layers[i].fCTM);
        layerInfo->fStop = layer->stop();
        layerInfo->fPos = layers[i].fOffset;

        SkBitmap bm;
        wrap_texture(layers[i].fLayer->texture(),
                     !layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().width()
                                                    : layers[i].fLayer->texture()->width(),
                     !layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().height()
                                                    : layers[i].fLayer->texture()->height(),
                     &bm);
        layerInfo->fImage = SkImage::NewTexture(bm);

        layerInfo->fPaint = layers[i].fLayer->paint()
                                ? SkNEW_ARGS(SkPaint, (*layers[i].fLayer->paint()))
                                : NULL;

        layerInfo->fSrcRect = SkIRect::MakeXYWH(layers[i].fLayer->rect().fLeft,
                                                layers[i].fLayer->rect().fTop,
                                                layers[i].fLayer->rect().width(),
                                                layers[i].fLayer->rect().height());
    }
}

void GrLayerHoister::DrawLayers(const SkTDArray<GrHoistedLayer>& atlased,
                                const SkTDArray<GrHoistedLayer>& nonAtlased,
                                const SkTDArray<GrHoistedLayer>& recycled,
                                GrReplacements* replacements) {
    // Render the atlased layers that require it
    if (atlased.count() > 0) {
        // All the atlased layers are rendered into the same GrTexture
        SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
                                        atlased[0].fLayer->texture()->asRenderTarget(), NULL));

        SkCanvas* atlasCanvas = surface->getCanvas();

        SkPaint paint;
        paint.setColor(SK_ColorTRANSPARENT);
        paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();

        for (int i = 0; i < atlased.count(); ++i) {
            GrCachedLayer* layer = atlased[i].fLayer;
            const SkPicture* pict = atlased[i].fPicture;
            const SkIPoint offset = atlased[i].fOffset;

            atlasCanvas->save();

            // Add a rect clip to make sure the rendering doesn't
            // extend beyond the boundaries of the atlased sub-rect
            SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
                                            SkIntToScalar(layer->rect().fTop),
                                            SkIntToScalar(layer->rect().width()),
                                            SkIntToScalar(layer->rect().height()));
            atlasCanvas->clipRect(bound);

            // Since 'clear' doesn't respect the clip we need to draw a rect
            // TODO: ensure none of the atlased layers contain a clear call!
            atlasCanvas->drawRect(bound, paint);

            // info.fCTM maps the layer's top/left to the origin.
            // Since this layer is atlased, the top/left corner needs
            // to be offset to the correct location in the backing texture.
            SkMatrix initialCTM;
            initialCTM.setTranslate(SkIntToScalar(-offset.fX), 
                                    SkIntToScalar(-offset.fY));
            initialCTM.postTranslate(bound.fLeft, bound.fTop);
            
            atlasCanvas->translate(SkIntToScalar(-offset.fX), 
                                   SkIntToScalar(-offset.fY));
            atlasCanvas->translate(bound.fLeft, bound.fTop);
            atlasCanvas->concat(atlased[i].fCTM);

            SkRecordPartialDraw(*pict->fRecord.get(), atlasCanvas, bound,
                                layer->start()+1, layer->stop(), initialCTM);

            atlasCanvas->restore();
        }

        atlasCanvas->flush();
    }

    // Render the non-atlased layers that require it
    for (int i = 0; i < nonAtlased.count(); ++i) {
        GrCachedLayer* layer = nonAtlased[i].fLayer;
        const SkPicture* pict = nonAtlased[i].fPicture;
        const SkIPoint offset = nonAtlased[i].fOffset;

        // Each non-atlased layer has its own GrTexture
        SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
                                        layer->texture()->asRenderTarget(), NULL));

        SkCanvas* layerCanvas = surface->getCanvas();

        // Add a rect clip to make sure the rendering doesn't
        // extend beyond the boundaries of the atlased sub-rect
        SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
                                        SkIntToScalar(layer->rect().fTop),
                                        SkIntToScalar(layer->rect().width()),
                                        SkIntToScalar(layer->rect().height()));

        layerCanvas->clipRect(bound); // TODO: still useful?

        layerCanvas->clear(SK_ColorTRANSPARENT);

        SkMatrix initialCTM;
        initialCTM.setTranslate(SkIntToScalar(-offset.fX), 
                                SkIntToScalar(-offset.fY));

        layerCanvas->translate(SkIntToScalar(-offset.fX), 
                               SkIntToScalar(-offset.fY));
        layerCanvas->concat(nonAtlased[i].fCTM);

        SkRecordPartialDraw(*pict->fRecord.get(), layerCanvas, bound,
                            layer->start()+1, layer->stop(), initialCTM);

        layerCanvas->flush();
    }

    convert_layers_to_replacements(atlased, replacements);
    convert_layers_to_replacements(nonAtlased, replacements);
    convert_layers_to_replacements(recycled, replacements);
}

static void unlock_layer_in_cache(GrLayerCache* layerCache,
                                  const SkPicture* picture,
                                  GrCachedLayer* layer) {
    layerCache->unlock(layer);

#if DISABLE_CACHING
    // This code completely clears out the atlas. It is required when
    // caching is disabled so the atlas doesn't fill up and force more
    // free floating layers
    layerCache->purge(picture->uniqueID());
#endif
}

void GrLayerHoister::UnlockLayers(GrContext* context,
                                  const SkTDArray<GrHoistedLayer>& atlased,
                                  const SkTDArray<GrHoistedLayer>& nonAtlased,
                                  const SkTDArray<GrHoistedLayer>& recycled) {
    GrLayerCache* layerCache = context->getLayerCache();

    for (int i = 0; i < atlased.count(); ++i) {
        unlock_layer_in_cache(layerCache, atlased[i].fPicture, atlased[i].fLayer);
    }

    for (int i = 0; i < nonAtlased.count(); ++i) {
        unlock_layer_in_cache(layerCache, nonAtlased[i].fPicture, nonAtlased[i].fLayer);
    }

    for (int i = 0; i < recycled.count(); ++i) {
        unlock_layer_in_cache(layerCache, recycled[i].fPicture, recycled[i].fLayer);
    }

#if DISABLE_CACHING
    // This code completely clears out the atlas. It is required when
    // caching is disabled so the atlas doesn't fill up and force more
    // free floating layers
    layerCache->purgeAll();
#endif
}