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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrImmediateDrawTarget.h"
#include "GrGpu.h"
#include "GrPipeline.h"
#include "GrRenderTarget.h"
#include "SkRect.h"
#include "SkTypes.h"
#include "batches/GrDrawBatch.h"
#include "batches/GrVertexBatch.h"
GrImmediateDrawTarget::GrImmediateDrawTarget(GrContext* context)
: INHERITED(context)
, fBatchTarget(this->getGpu())
, fDrawID(0) {
}
GrImmediateDrawTarget::~GrImmediateDrawTarget() {
this->reset();
}
void GrImmediateDrawTarget::onDrawBatch(GrDrawBatch* batch) {
fBatchTarget.resetNumberOfDraws();
// TODO: encapsulate the specialization of GrVertexBatch in GrVertexBatch so that we can
// remove this cast. Currently all GrDrawBatches are in fact GrVertexBatch.
GrVertexBatch* vertexBatch = static_cast<GrVertexBatch*>(batch);
vertexBatch->generateGeometry(&fBatchTarget);
vertexBatch->setNumberOfDraws(fBatchTarget.numberOfDraws());
fBatchTarget.preFlush();
fBatchTarget.flushNext(vertexBatch->numberOfDraws());
fBatchTarget.postFlush();
}
void GrImmediateDrawTarget::onClear(const SkIRect& rect, GrColor color,
GrRenderTarget* renderTarget) {
this->getGpu()->clear(rect, color, renderTarget);
}
void GrImmediateDrawTarget::onCopySurface(GrSurface* dst,
GrSurface* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint) {
this->getGpu()->copySurface(dst, src, srcRect, dstPoint);
}
void GrImmediateDrawTarget::clearStencilClip(const SkIRect& rect,
bool insideClip,
GrRenderTarget* renderTarget) {
this->getGpu()->clearStencilClip(rect, insideClip, renderTarget);
}
void GrImmediateDrawTarget::discard(GrRenderTarget* renderTarget) {
if (!this->caps()->discardRenderTargetSupport()) {
return;
}
this->getGpu()->discard(renderTarget);
}
void GrImmediateDrawTarget::onReset() {
fBatchTarget.reset();
}
void GrImmediateDrawTarget::onFlush() {
++fDrawID;
}
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