aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrFragmentProcessor.cpp
blob: 820b4283134f856cfd6a1eaec9d53ca0c7cbaaa4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/

#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrInvariantOutput.h"
#include "GrPipeline.h"
#include "GrProcOptInfo.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#include "effects/GrConstColorProcessor.h"
#include "effects/GrXfermodeFragmentProcessor.h"

GrFragmentProcessor::~GrFragmentProcessor() {
    // If we got here then our ref count must have reached zero, so we will have converted refs
    // to pending executions for all children.
    for (int i = 0; i < fChildProcessors.count(); ++i) {
        fChildProcessors[i]->completedExecution();
    }
}

bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that) const {
    if (this->classID() != that.classID() ||
        !this->hasSameSamplers(that)) {
        return false;
    }
    if (!this->hasSameTransforms(that)) {
        return false;
    }
    if (!this->onIsEqual(that)) {
        return false;
    }
    if (this->numChildProcessors() != that.numChildProcessors()) {
        return false;
    }
    for (int i = 0; i < this->numChildProcessors(); ++i) {
        if (!this->childProcessor(i).isEqual(that.childProcessor(i))) {
            return false;
        }
    }
    return true;
}

GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const {
    GrGLSLFragmentProcessor* glFragProc = this->onCreateGLSLInstance();
    glFragProc->fChildProcessors.push_back_n(fChildProcessors.count());
    for (int i = 0; i < fChildProcessors.count(); ++i) {
        glFragProc->fChildProcessors[i] = fChildProcessors[i]->createGLSLInstance();
    }
    return glFragProc;
}

void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
    fCoordTransforms.push_back(transform);
    fUsesLocalCoords = true;
    SkDEBUGCODE(transform->setInProcessor();)
}

int GrFragmentProcessor::registerChildProcessor(sk_sp<GrFragmentProcessor> child) {
    this->combineRequiredFeatures(*child);

    if (child->usesLocalCoords()) {
        fUsesLocalCoords = true;
    }
    if (child->usesDistanceVectorField()) {
        fUsesDistanceVectorField = true;
    }

    int index = fChildProcessors.count();
    fChildProcessors.push_back(child.release());

    return index;
}

void GrFragmentProcessor::notifyRefCntIsZero() const {
    // See comment above GrProgramElement for a detailed explanation of why we do this.
    for (int i = 0; i < fChildProcessors.count(); ++i) {
        fChildProcessors[i]->addPendingExecution();
        fChildProcessors[i]->unref();
    }
}

bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const {
    if (this->numCoordTransforms() != that.numCoordTransforms()) {
        return false;
    }
    int count = this->numCoordTransforms();
    for (int i = 0; i < count; ++i) {
        if (this->coordTransform(i) != that.coordTransform(i)) {
            return false;
        }
    }
    return true;
}

sk_sp<GrFragmentProcessor> GrFragmentProcessor::MulOutputByInputAlpha(
    sk_sp<GrFragmentProcessor> fp) {
    if (!fp) {
        return nullptr;
    }
    return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(fp), SkBlendMode::kDstIn);
}

sk_sp<GrFragmentProcessor> GrFragmentProcessor::PremulInput(sk_sp<GrFragmentProcessor> fp) {

    class PremulInputFragmentProcessor : public GrFragmentProcessor {
    public:
        PremulInputFragmentProcessor() {
            this->initClassID<PremulInputFragmentProcessor>();
        }

        const char* name() const override { return "PremultiplyInput"; }

    private:
        GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
            class GLFP : public GrGLSLFragmentProcessor {
            public:
                void emitCode(EmitArgs& args) override {
                    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;

                    fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, args.fInputColor);
                    fragBuilder->codeAppendf("%s.rgb *= %s.a;",
                                             args.fOutputColor, args.fInputColor);
                }
            };
            return new GLFP;
        }

        void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override {}

        bool onIsEqual(const GrFragmentProcessor&) const override { return true; }

        void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
            inout->premulFourChannelColor();
        }
    };
    if (!fp) {
        return nullptr;
    }
    sk_sp<GrFragmentProcessor> fpPipeline[] = { sk_make_sp<PremulInputFragmentProcessor>(), fp};
    return GrFragmentProcessor::RunInSeries(fpPipeline, 2);
}

sk_sp<GrFragmentProcessor> GrFragmentProcessor::MulOutputByInputUnpremulColor(
    sk_sp<GrFragmentProcessor> fp) {

    class PremulFragmentProcessor : public GrFragmentProcessor {
    public:
        PremulFragmentProcessor(sk_sp<GrFragmentProcessor> processor) {
            this->initClassID<PremulFragmentProcessor>();
            this->registerChildProcessor(processor);
        }

        const char* name() const override { return "Premultiply"; }

    private:
        GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
            class GLFP : public GrGLSLFragmentProcessor {
            public:
                void emitCode(EmitArgs& args) override {
                    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
                    this->emitChild(0, nullptr, args);
                    fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor,
                                                                args.fInputColor);
                    fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor);
                }
            };
            return new GLFP;
        }

        void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override {}

        bool onIsEqual(const GrFragmentProcessor&) const override { return true; }

        void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
            // TODO: Add a helper to GrInvariantOutput that handles multiplying by color with flags?
            if (!(inout->validFlags() & kA_GrColorComponentFlag)) {
                inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
                return;
            }

            GrInvariantOutput childOutput(GrColor_WHITE, kRGBA_GrColorComponentFlags, false);
            this->childProcessor(0).computeInvariantOutput(&childOutput);

            if (0 == GrColorUnpackA(inout->color()) || 0 == GrColorUnpackA(childOutput.color())) {
                inout->mulByKnownFourComponents(0x0);
                return;
            }
            GrColorComponentFlags commonFlags = childOutput.validFlags() & inout->validFlags();
            GrColor c0 = GrPremulColor(inout->color());
            GrColor c1 = childOutput.color();
            GrColor color = 0x0;
            if (commonFlags & kR_GrColorComponentFlag) {
                color |= SkMulDiv255Round(GrColorUnpackR(c0), GrColorUnpackR(c1)) <<
                    GrColor_SHIFT_R;
            }
            if (commonFlags & kG_GrColorComponentFlag) {
                color |= SkMulDiv255Round(GrColorUnpackG(c0), GrColorUnpackG(c1)) <<
                    GrColor_SHIFT_G;
            }
            if (commonFlags & kB_GrColorComponentFlag) {
                color |= SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1)) <<
                    GrColor_SHIFT_B;
            }
            inout->setToOther(commonFlags, color, GrInvariantOutput::kWill_ReadInput);
        }
    };
    if (!fp) {
        return nullptr;
    }
    return sk_sp<GrFragmentProcessor>(new PremulFragmentProcessor(std::move(fp)));
}

//////////////////////////////////////////////////////////////////////////////

sk_sp<GrFragmentProcessor> GrFragmentProcessor::OverrideInput(sk_sp<GrFragmentProcessor> fp,
                                                              GrColor4f color) {
    class ReplaceInputFragmentProcessor : public GrFragmentProcessor {
    public:
        ReplaceInputFragmentProcessor(sk_sp<GrFragmentProcessor> child, GrColor4f color)
            : fColor(color) {
            this->initClassID<ReplaceInputFragmentProcessor>();
            this->registerChildProcessor(std::move(child));
        }

        const char* name() const override { return "Replace Color"; }

        GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
            class GLFP : public GrGLSLFragmentProcessor {
            public:
                GLFP() : fHaveSetColor(false) {}
                void emitCode(EmitArgs& args) override {
                    const char* colorName;
                    fColorUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
                                                                 kVec4f_GrSLType,
                                                                 kDefault_GrSLPrecision,
                                                                 "Color", &colorName);
                    this->emitChild(0, colorName, args);
                }

            private:
                void onSetData(const GrGLSLProgramDataManager& pdman,
                               const GrProcessor& fp) override {
                    GrColor4f color = fp.cast<ReplaceInputFragmentProcessor>().fColor;
                    if (!fHaveSetColor || color != fPreviousColor) {
                        pdman.set4fv(fColorUni, 1, color.fRGBA);
                        fPreviousColor = color;
                        fHaveSetColor = true;
                    }
                }

                GrGLSLProgramDataManager::UniformHandle fColorUni;
                bool      fHaveSetColor;
                GrColor4f fPreviousColor;
            };

            return new GLFP;
        }

    private:
        void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override
        {}

        bool onIsEqual(const GrFragmentProcessor& that) const override {
            return fColor == that.cast<ReplaceInputFragmentProcessor>().fColor;
        }

        void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
            inout->setToOther(kRGBA_GrColorComponentFlags, fColor.toGrColor(),
                              GrInvariantOutput::kWillNot_ReadInput);
            this->childProcessor(0).computeInvariantOutput(inout);
        }

        GrColor4f fColor;
    };

    GrInvariantOutput childOut(0x0, kNone_GrColorComponentFlags, false);
    fp->computeInvariantOutput(&childOut);
    if (childOut.willUseInputColor()) {
        return sk_sp<GrFragmentProcessor>(new ReplaceInputFragmentProcessor(std::move(fp), color));
    } else {
        return fp;
    }
}

sk_sp<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(sk_sp<GrFragmentProcessor>* series,
                                                            int cnt) {
    class SeriesFragmentProcessor : public GrFragmentProcessor {
    public:
        SeriesFragmentProcessor(sk_sp<GrFragmentProcessor>* children, int cnt){
            SkASSERT(cnt > 1);
            this->initClassID<SeriesFragmentProcessor>();
            for (int i = 0; i < cnt; ++i) {
                this->registerChildProcessor(std::move(children[i]));
            }
        }

        const char* name() const override { return "Series"; }

        GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
            class GLFP : public GrGLSLFragmentProcessor {
            public:
                void emitCode(EmitArgs& args) override {
                    // First guy's input might be nil.
                    SkString temp("out0");
                    this->emitChild(0, args.fInputColor, &temp, args);
                    SkString input = temp;
                    for (int i = 1; i < this->numChildProcessors() - 1; ++i) {
                        temp.printf("out%d", i);
                        this->emitChild(i, input.c_str(), &temp, args);
                        input = temp;
                    }
                    // Last guy writes to our output variable.
                    this->emitChild(this->numChildProcessors() - 1, input.c_str(), args);
                }
            };
            return new GLFP;
        }

    private:
        void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override {}

        bool onIsEqual(const GrFragmentProcessor&) const override { return true; }

        void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
            GrProcOptInfo info;
            info.calcWithInitialValues(fChildProcessors.begin(), fChildProcessors.count(),
                                       inout->color(), inout->validFlags(), false, false);
            for (int i = 0; i < this->numChildProcessors(); ++i) {
                this->childProcessor(i).computeInvariantOutput(inout);
            }
        }
    };

    if (!cnt) {
        return nullptr;
    }

    // Run the through the series, do the invariant output processing, and look for eliminations.
    GrProcOptInfo info;
    info.calcWithInitialValues(sk_sp_address_as_pointer_address(series), cnt,
                               0x0, kNone_GrColorComponentFlags, false, false);
    if (kRGBA_GrColorComponentFlags == info.validFlags()) {
        // TODO: We need to preserve 4f and color spaces during invariant processing. This color
        // has definitely lost precision, and could easily be in the wrong gamut (or have been
        // built from colors in multiple spaces).
        return GrConstColorProcessor::Make(GrColor4f::FromGrColor(info.color()),
                                           GrConstColorProcessor::kIgnore_InputMode);
    }

    SkTArray<sk_sp<GrFragmentProcessor>> replacementSeries;

    int firstIdx = info.firstEffectiveProcessorIndex();
    cnt -= firstIdx;
    if (firstIdx > 0 && info.inputColorIsUsed()) {
        // See comment above - need to preserve 4f and color spaces during invariant processing.
        sk_sp<GrFragmentProcessor> colorFP(GrConstColorProcessor::Make(
            GrColor4f::FromGrColor(info.inputColorToFirstEffectiveProccesor()),
            GrConstColorProcessor::kIgnore_InputMode));
        cnt += 1;
        replacementSeries.reserve(cnt);
        replacementSeries.emplace_back(std::move(colorFP));
        for (int i = 0; i < cnt - 1; ++i) {
            replacementSeries.emplace_back(std::move(series[firstIdx + i]));
        }
        series = replacementSeries.begin();
    } else {
        series += firstIdx;
        cnt -= firstIdx;
    }

    if (1 == cnt) {
        return series[0];
    }
    return sk_sp<GrFragmentProcessor>(new SeriesFragmentProcessor(series, cnt));
}

//////////////////////////////////////////////////////////////////////////////

GrFragmentProcessor::Iter::Iter(const GrPipeline& pipeline) {
    for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) {
        fFPStack.push_back(&pipeline.getFragmentProcessor(i));
    }
}

const GrFragmentProcessor* GrFragmentProcessor::Iter::next() {
    if (fFPStack.empty()) {
        return nullptr;
    }
    const GrFragmentProcessor* back = fFPStack.back();
    fFPStack.pop_back();
    for (int i = back->numChildProcessors() - 1; i >= 0; --i) {
        fFPStack.push_back(&back->childProcessor(i));
    }
    return back;
}