aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrDrawingManager.cpp
blob: 2b8c26213dec55a13283e0d0b46515d2d64560cc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrDrawingManager.h"
#include "GrBackendSemaphore.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrMemoryPool.h"
#include "GrOnFlushResourceProvider.h"
#include "GrOpList.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceAllocator.h"
#include "GrResourceProvider.h"
#include "GrSoftwarePathRenderer.h"
#include "GrSurfaceProxyPriv.h"
#include "GrTexture.h"
#include "GrTextureContext.h"
#include "GrTextureOpList.h"
#include "GrTexturePriv.h"
#include "GrTextureProxy.h"
#include "GrTextureProxyPriv.h"
#include "GrTracing.h"
#include "SkDeferredDisplayList.h"
#include "SkSurface_Gpu.h"
#include "SkTTopoSort.h"
#include "ccpr/GrCoverageCountingPathRenderer.h"
#include "text/GrTextContext.h"

// Turn on/off the sorting of opLists at flush time
#ifndef SK_DISABLE_RENDER_TARGET_SORTING
   #define SK_DISABLE_RENDER_TARGET_SORTING
#endif

GrDrawingManager::GrDrawingManager(GrContext* context,
                                   const GrPathRendererChain::Options& optionsForPathRendererChain,
                                   const GrTextContext::Options& optionsForTextContext,
                                   GrSingleOwner* singleOwner,
                                   bool explicitlyAllocating,
                                   GrContextOptions::Enable sortRenderTargets)
        : fContext(context)
        , fOptionsForPathRendererChain(optionsForPathRendererChain)
        , fOptionsForTextContext(optionsForTextContext)
        , fSingleOwner(singleOwner)
        , fAbandoned(false)
        , fTextContext(nullptr)
        , fPathRendererChain(nullptr)
        , fSoftwarePathRenderer(nullptr)
        , fFlushing(false) {

    if (GrContextOptions::Enable::kNo == sortRenderTargets) {
        fSortRenderTargets = false;
    } else if (GrContextOptions::Enable::kYes == sortRenderTargets) {
        fSortRenderTargets = true;
    } else {
        // By default we always enable sorting when we're explicitly allocating GPU resources
        fSortRenderTargets = explicitlyAllocating;
    }
}

void GrDrawingManager::cleanup() {
    for (int i = 0; i < fOpLists.count(); ++i) {
        // no opList should receive a new command after this
        fOpLists[i]->makeClosed(*fContext->contextPriv().caps());

        // We shouldn't need to do this, but it turns out some clients still hold onto opLists
        // after a cleanup.
        // MDB TODO: is this still true?
        if (!fOpLists[i]->unique()) {
            // TODO: Eventually this should be guaranteed unique.
            // https://bugs.chromium.org/p/skia/issues/detail?id=7111
            fOpLists[i]->endFlush();
        }
    }

    fOpLists.reset();

    delete fPathRendererChain;
    fPathRendererChain = nullptr;
    SkSafeSetNull(fSoftwarePathRenderer);

    fOnFlushCBObjects.reset();
}

GrDrawingManager::~GrDrawingManager() {
    this->cleanup();
}

void GrDrawingManager::abandon() {
    fAbandoned = true;
    this->cleanup();
}

void GrDrawingManager::freeGpuResources() {
    for (int i = fOnFlushCBObjects.count() - 1; i >= 0; --i) {
        if (!fOnFlushCBObjects[i]->retainOnFreeGpuResources()) {
            // it's safe to just do this because we're iterating in reverse
            fOnFlushCBObjects.removeShuffle(i);
        }
    }

    // a path renderer may be holding onto resources
    delete fPathRendererChain;
    fPathRendererChain = nullptr;
    SkSafeSetNull(fSoftwarePathRenderer);
}

// MDB TODO: make use of the 'proxy' parameter.
GrSemaphoresSubmitted GrDrawingManager::internalFlush(GrSurfaceProxy*,
                                                      GrResourceCache::FlushType type,
                                                      int numSemaphores,
                                                      GrBackendSemaphore backendSemaphores[]) {
    GR_CREATE_TRACE_MARKER_CONTEXT("GrDrawingManager", "internalFlush", fContext);

    if (fFlushing || this->wasAbandoned()) {
        return GrSemaphoresSubmitted::kNo;
    }
    GrGpu* gpu = fContext->contextPriv().getGpu();
    if (!gpu) {
        return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
    }
    fFlushing = true;

    for (int i = 0; i < fOpLists.count(); ++i) {
        // Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh
        // needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed
        // but need to be flushed anyway. Closing such GrOpLists here will mean new
        // GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again.
        fOpLists[i]->makeClosed(*fContext->contextPriv().caps());
    }

#ifdef SK_DEBUG
    // This block checks for any unnecessary splits in the opLists. If two sequential opLists
    // share the same backing GrSurfaceProxy it means the opList was artificially split.
    if (fOpLists.count()) {
        GrRenderTargetOpList* prevOpList = fOpLists[0]->asRenderTargetOpList();
        for (int i = 1; i < fOpLists.count(); ++i) {
            GrRenderTargetOpList* curOpList = fOpLists[i]->asRenderTargetOpList();

            if (prevOpList && curOpList) {
                SkASSERT(prevOpList->fTarget.get() != curOpList->fTarget.get());
            }

            prevOpList = curOpList;
        }
    }
#endif

    if (fSortRenderTargets) {
        SkDEBUGCODE(bool result =) SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists);
        SkASSERT(result);
    }

    GrOpFlushState flushState(gpu, fContext->contextPriv().resourceProvider(),
                              &fTokenTracker);

    GrOnFlushResourceProvider onFlushProvider(this);
    // TODO: AFAICT the only reason fFlushState is on GrDrawingManager rather than on the
    // stack here is to preserve the flush tokens.

    // Prepare any onFlush op lists (e.g. atlases).
    if (!fOnFlushCBObjects.empty()) {
        fFlushingOpListIDs.reset(fOpLists.count());
        for (int i = 0; i < fOpLists.count(); ++i) {
            fFlushingOpListIDs[i] = fOpLists[i]->uniqueID();
        }
        SkSTArray<4, sk_sp<GrRenderTargetContext>> renderTargetContexts;
        for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) {
            onFlushCBObject->preFlush(&onFlushProvider,
                                      fFlushingOpListIDs.begin(), fFlushingOpListIDs.count(),
                                      &renderTargetContexts);
            for (const sk_sp<GrRenderTargetContext>& rtc : renderTargetContexts) {
                sk_sp<GrRenderTargetOpList> onFlushOpList = sk_ref_sp(rtc->getRTOpList());
                if (!onFlushOpList) {
                    continue;   // Odd - but not a big deal
                }
#ifdef SK_DEBUG
                // OnFlush callbacks are already invoked during flush, and are therefore expected to
                // handle resource allocation & usage on their own. (No deferred or lazy proxies!)
                onFlushOpList->visitProxies_debugOnly([](GrSurfaceProxy* p) {
                    SkASSERT(!p->asTextureProxy() || !p->asTextureProxy()->texPriv().isDeferred());
                    SkASSERT(GrSurfaceProxy::LazyState::kNot == p->lazyInstantiationState());
                });
#endif
                onFlushOpList->makeClosed(*fContext->contextPriv().caps());
                onFlushOpList->prepare(&flushState);
                fOnFlushCBOpLists.push_back(std::move(onFlushOpList));
            }
            renderTargetContexts.reset();
        }
    }

#if 0
    // Enable this to print out verbose GrOp information
    for (int i = 0; i < fOpLists.count(); ++i) {
        SkDEBUGCODE(fOpLists[i]->dump();)
    }
#endif

    int startIndex, stopIndex;
    bool flushed = false;

    {
        GrResourceAllocator alloc(fContext->contextPriv().resourceProvider());
        for (int i = 0; i < fOpLists.count(); ++i) {
            fOpLists[i]->gatherProxyIntervals(&alloc);
            alloc.markEndOfOpList(i);
        }

        GrResourceAllocator::AssignError error = GrResourceAllocator::AssignError::kNoError;
        while (alloc.assign(&startIndex, &stopIndex, flushState.uninstantiateProxyTracker(),
                            &error)) {
            if (GrResourceAllocator::AssignError::kFailedProxyInstantiation == error) {
                for (int i = startIndex; i < stopIndex; ++i) {
                    if (fOpLists[i]) {
                        fOpLists[i]->purgeOpsWithUninstantiatedProxies();
                    }
                }
            }

            if (this->executeOpLists(startIndex, stopIndex, &flushState)) {
                flushed = true;
            }
        }
    }

#ifdef SK_DEBUG
    for (const auto& opList : fOpLists) {
        // If there are any remaining opLists at this point, make sure they will not survive the
        // flush. Otherwise we need to call endFlush() on them.
        // http://skbug.com/7111
        SkASSERT(!opList || opList->unique());
    }
#endif
    fOpLists.reset();

#ifdef SK_DEBUG
    // In non-DDL mode this checks that all the flushed ops have been freed from the memory pool.
    // When we move to partial flushes this assert will no longer be valid.
    // In DDL mode this check is somewhat superfluous since the memory for most of the ops/opLists
    // will be stored in the DDL's GrOpMemoryPools.
    GrOpMemoryPool* opMemoryPool = fContext->contextPriv().opMemoryPool();
    opMemoryPool->isEmpty();
#endif

    GrSemaphoresSubmitted result = gpu->finishFlush(numSemaphores, backendSemaphores);

    flushState.uninstantiateProxyTracker()->uninstantiateAllProxies();

    // We always have to notify the cache when it requested a flush so it can reset its state.
    if (flushed || type == GrResourceCache::FlushType::kCacheRequested) {
        fContext->contextPriv().getResourceCache()->notifyFlushOccurred(type);
    }
    for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) {
        onFlushCBObject->postFlush(fTokenTracker.nextTokenToFlush(), fFlushingOpListIDs.begin(),
                                   fFlushingOpListIDs.count());
    }
    fFlushingOpListIDs.reset();
    fFlushing = false;

    return result;
}

static void end_oplist_flush_if_not_unique(const sk_sp<GrOpList>& opList) {
    if (!opList->unique()) {
        // TODO: Eventually this should be guaranteed unique: http://skbug.com/7111
        opList->endFlush();
    }
}

bool GrDrawingManager::executeOpLists(int startIndex, int stopIndex, GrOpFlushState* flushState) {
    SkASSERT(startIndex <= stopIndex && stopIndex <= fOpLists.count());

#if GR_FLUSH_TIME_OP_SPEW
    SkDebugf("Flushing opLists: %d to %d out of [%d, %d]\n",
                            startIndex, stopIndex, 0, fOpLists.count());
    for (int i = startIndex; i < stopIndex; ++i) {
        fOpLists[i]->dump(false);
    }
#endif

    GrResourceProvider* resourceProvider = fContext->contextPriv().resourceProvider();
    bool anyOpListsExecuted = false;

    for (int i = startIndex; i < stopIndex; ++i) {
        if (!fOpLists[i]) {
             continue;
        }

        if (resourceProvider->explicitlyAllocateGPUResources()) {
            if (!fOpLists[i]->isInstantiated()) {
                // If the backing surface wasn't allocated drop the draw of the entire opList.
                end_oplist_flush_if_not_unique(fOpLists[i]); // http://skbug.com/7111
                fOpLists[i] = nullptr;
                continue;
            }
        } else {
            if (!fOpLists[i]->instantiate(resourceProvider)) {
                SkDebugf("OpList failed to instantiate.\n");
                end_oplist_flush_if_not_unique(fOpLists[i]); // http://skbug.com/7111
                fOpLists[i] = nullptr;
                continue;
            }
        }

        // TODO: handle this instantiation via lazy surface proxies?
        // Instantiate all deferred proxies (being built on worker threads) so we can upload them
        fOpLists[i]->instantiateDeferredProxies(fContext->contextPriv().resourceProvider());
        fOpLists[i]->prepare(flushState);
    }

    // Upload all data to the GPU
    flushState->preExecuteDraws();

    // Execute the onFlush op lists first, if any.
    for (sk_sp<GrOpList>& onFlushOpList : fOnFlushCBOpLists) {
        if (!onFlushOpList->execute(flushState)) {
            SkDebugf("WARNING: onFlushOpList failed to execute.\n");
        }
        SkASSERT(onFlushOpList->unique());
        onFlushOpList = nullptr;
    }
    fOnFlushCBOpLists.reset();

    // Execute the normal op lists.
    for (int i = startIndex; i < stopIndex; ++i) {
        if (!fOpLists[i]) {
            continue;
        }

        if (fOpLists[i]->execute(flushState)) {
            anyOpListsExecuted = true;
        }
    }

    SkASSERT(!flushState->commandBuffer());
    SkASSERT(fTokenTracker.nextDrawToken() == fTokenTracker.nextTokenToFlush());

    // We reset the flush state before the OpLists so that the last resources to be freed are those
    // that are written to in the OpLists. This helps to make sure the most recently used resources
    // are the last to be purged by the resource cache.
    flushState->reset();

    for (int i = startIndex; i < stopIndex; ++i) {
        if (!fOpLists[i]) {
            continue;
        }
        end_oplist_flush_if_not_unique(fOpLists[i]); // http://skbug.com/7111
        fOpLists[i] = nullptr;
    }

    return anyOpListsExecuted;
}

GrSemaphoresSubmitted GrDrawingManager::prepareSurfaceForExternalIO(
        GrSurfaceProxy* proxy, int numSemaphores, GrBackendSemaphore backendSemaphores[]) {
    if (this->wasAbandoned()) {
        return GrSemaphoresSubmitted::kNo;
    }
    SkASSERT(proxy);

    GrGpu* gpu = fContext->contextPriv().getGpu();
    if (!gpu) {
        return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording
    }

    GrSemaphoresSubmitted result = GrSemaphoresSubmitted::kNo;
    if (proxy->priv().hasPendingIO() || numSemaphores) {
        result = this->flush(proxy, numSemaphores, backendSemaphores);
    }

    if (!proxy->instantiate(fContext->contextPriv().resourceProvider())) {
        return result;
    }

    GrSurface* surface = proxy->priv().peekSurface();
    if (auto* rt = surface->asRenderTarget()) {
        gpu->resolveRenderTarget(rt);
    }
    if (auto* tex = surface->asTexture()) {
        if (tex->texturePriv().mipMapped() == GrMipMapped::kYes &&
            tex->texturePriv().mipMapsAreDirty()) {
            gpu->regenerateMipMapLevels(tex);
        }
    }
    return result;
}

void GrDrawingManager::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) {
    fOnFlushCBObjects.push_back(onFlushCBObject);
}

void GrDrawingManager::moveOpListsToDDL(SkDeferredDisplayList* ddl) {
    for (int i = 0; i < fOpLists.count(); ++i) {
        // no opList should receive a new command after this
        fOpLists[i]->makeClosed(*fContext->contextPriv().caps());
    }

    ddl->fOpLists = std::move(fOpLists);
    if (fPathRendererChain) {
        if (auto ccpr = fPathRendererChain->getCoverageCountingPathRenderer()) {
            ddl->fPendingPaths = ccpr->detachPendingPaths();
        }
    }
}

void GrDrawingManager::copyOpListsFromDDL(const SkDeferredDisplayList* ddl,
                                          GrRenderTargetProxy* newDest) {
    // Here we jam the proxy that backs the current replay SkSurface into the LazyProxyData.
    // The lazy proxy that references it (in the copied opLists) will steal its GrTexture.
    ddl->fLazyProxyData->fReplayDest = newDest;

    if (ddl->fPendingPaths.size()) {
        GrCoverageCountingPathRenderer* ccpr = this->getCoverageCountingPathRenderer();

        ccpr->mergePendingPaths(ddl->fPendingPaths);
    }
    fOpLists.push_back_n(ddl->fOpLists.count(), ddl->fOpLists.begin());
}

sk_sp<GrRenderTargetOpList> GrDrawingManager::newRTOpList(GrRenderTargetProxy* rtp,
                                                          bool managedOpList) {
    SkASSERT(fContext);

    // This is  a temporary fix for the partial-MDB world. In that world we're not reordering
    // so ops that (in the single opList world) would've just glommed onto the end of the single
    // opList but referred to a far earlier RT need to appear in their own opList.
    if (!fOpLists.empty()) {
        fOpLists.back()->makeClosed(*fContext->contextPriv().caps());
    }

    auto resourceProvider = fContext->contextPriv().resourceProvider();

    sk_sp<GrRenderTargetOpList> opList(new GrRenderTargetOpList(
                                                        resourceProvider,
                                                        fContext->contextPriv().refOpMemoryPool(),
                                                        rtp,
                                                        fContext->contextPriv().getAuditTrail()));
    SkASSERT(rtp->getLastOpList() == opList.get());

    if (managedOpList) {
        fOpLists.push_back() = opList;
    }

    return opList;
}

sk_sp<GrTextureOpList> GrDrawingManager::newTextureOpList(GrTextureProxy* textureProxy) {
    SkASSERT(fContext);

    // This is  a temporary fix for the partial-MDB world. In that world we're not reordering
    // so ops that (in the single opList world) would've just glommed onto the end of the single
    // opList but referred to a far earlier RT need to appear in their own opList.
    if (!fOpLists.empty()) {
        fOpLists.back()->makeClosed(*fContext->contextPriv().caps());
    }

    sk_sp<GrTextureOpList> opList(new GrTextureOpList(fContext->contextPriv().resourceProvider(),
                                                      fContext->contextPriv().refOpMemoryPool(),
                                                      textureProxy,
                                                      fContext->contextPriv().getAuditTrail()));

    SkASSERT(textureProxy->getLastOpList() == opList.get());

    fOpLists.push_back() = opList;

    return opList;
}

GrTextContext* GrDrawingManager::getTextContext() {
    if (!fTextContext) {
        fTextContext = GrTextContext::Make(fOptionsForTextContext);
    }

    return fTextContext.get();
}

/*
 * This method finds a path renderer that can draw the specified path on
 * the provided target.
 * Due to its expense, the software path renderer has split out so it can
 * can be individually allowed/disallowed via the "allowSW" boolean.
 */
GrPathRenderer* GrDrawingManager::getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args,
                                                  bool allowSW,
                                                  GrPathRendererChain::DrawType drawType,
                                                  GrPathRenderer::StencilSupport* stencilSupport) {

    if (!fPathRendererChain) {
        fPathRendererChain = new GrPathRendererChain(fContext, fOptionsForPathRendererChain);
    }

    GrPathRenderer* pr = fPathRendererChain->getPathRenderer(args, drawType, stencilSupport);
    if (!pr && allowSW) {
        auto swPR = this->getSoftwarePathRenderer();
        if (GrPathRenderer::CanDrawPath::kNo != swPR->canDrawPath(args)) {
            pr = swPR;
        }
    }

    return pr;
}

GrPathRenderer* GrDrawingManager::getSoftwarePathRenderer() {
    if (!fSoftwarePathRenderer) {
        fSoftwarePathRenderer =
                new GrSoftwarePathRenderer(fContext->contextPriv().proxyProvider(),
                                           fOptionsForPathRendererChain.fAllowPathMaskCaching);
    }
    return fSoftwarePathRenderer;
}

GrCoverageCountingPathRenderer* GrDrawingManager::getCoverageCountingPathRenderer() {
    if (!fPathRendererChain) {
        fPathRendererChain = new GrPathRendererChain(fContext, fOptionsForPathRendererChain);
    }
    return fPathRendererChain->getCoverageCountingPathRenderer();
}

sk_sp<GrRenderTargetContext> GrDrawingManager::makeRenderTargetContext(
                                                            sk_sp<GrSurfaceProxy> sProxy,
                                                            sk_sp<SkColorSpace> colorSpace,
                                                            const SkSurfaceProps* surfaceProps,
                                                            bool managedOpList) {
    if (this->wasAbandoned() || !sProxy->asRenderTargetProxy()) {
        return nullptr;
    }

    // SkSurface catches bad color space usage at creation. This check handles anything that slips
    // by, including internal usage.
    if (!SkSurface_Gpu::Valid(fContext->contextPriv().caps(), sProxy->config(), colorSpace.get())) {
        SkDEBUGFAIL("Invalid config and colorspace combination");
        return nullptr;
    }

    sk_sp<GrRenderTargetProxy> rtp(sk_ref_sp(sProxy->asRenderTargetProxy()));

    return sk_sp<GrRenderTargetContext>(new GrRenderTargetContext(
                                                        fContext, this, std::move(rtp),
                                                        std::move(colorSpace),
                                                        surfaceProps,
                                                        fContext->contextPriv().getAuditTrail(),
                                                        fSingleOwner, managedOpList));
}

sk_sp<GrTextureContext> GrDrawingManager::makeTextureContext(sk_sp<GrSurfaceProxy> sProxy,
                                                             sk_sp<SkColorSpace> colorSpace) {
    if (this->wasAbandoned() || !sProxy->asTextureProxy()) {
        return nullptr;
    }

    // SkSurface catches bad color space usage at creation. This check handles anything that slips
    // by, including internal usage.
    if (!SkSurface_Gpu::Valid(fContext->contextPriv().caps(), sProxy->config(), colorSpace.get())) {
        SkDEBUGFAIL("Invalid config and colorspace combination");
        return nullptr;
    }

    // GrTextureRenderTargets should always be using a GrRenderTargetContext
    SkASSERT(!sProxy->asRenderTargetProxy());

    sk_sp<GrTextureProxy> textureProxy(sk_ref_sp(sProxy->asTextureProxy()));

    return sk_sp<GrTextureContext>(new GrTextureContext(fContext, this, std::move(textureProxy),
                                                        std::move(colorSpace),
                                                        fContext->contextPriv().getAuditTrail(),
                                                        fSingleOwner));
}