aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrDistanceFieldTextContext.cpp
blob: fe6e50fbde0b769debd2a194044dae42c278b018 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrDistanceFieldTextContext.h"
#include "GrAtlas.h"
#include "SkColorFilter.h"
#include "GrDrawTarget.h"
#include "GrDrawTargetCaps.h"
#include "GrFontScaler.h"
#include "SkGlyphCache.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrStrokeInfo.h"
#include "GrTextStrike.h"
#include "GrTextStrike_impl.h"
#include "SkDistanceFieldGen.h"
#include "SkDraw.h"
#include "SkGpuDevice.h"
#include "SkPath.h"
#include "SkRTConf.h"
#include "SkStrokeRec.h"
#include "effects/GrDistanceFieldTextureEffect.h"

static const int kGlyphCoordsAttributeIndex = 1;

static const int kSmallDFFontSize = 32;
static const int kSmallDFFontLimit = 32;
static const int kMediumDFFontSize = 64;
static const int kMediumDFFontLimit = 64;
static const int kLargeDFFontSize = 128;

SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
                "Dump the contents of the font cache before every purge.");

GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
                                                       const SkDeviceProperties& properties,
                                                       bool enable)
                                                    : GrTextContext(context, properties) {
#if SK_FORCE_DISTANCEFIELD_FONTS
    fEnableDFRendering = true;
#else
    fEnableDFRendering = enable;
#endif
    fStrike = NULL;
    fGammaTexture = NULL;

    fCurrTexture = NULL;
    fCurrVertex = 0;

    fVertices = NULL;
    fMaxVertices = 0;
}

GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
    this->flushGlyphs();
    SkSafeSetNull(fGammaTexture);
}

bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
    if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) {
        return false;
    }

    // rasterizers and mask filters modify alpha, which doesn't
    // translate well to distance
    if (paint.getRasterizer() || paint.getMaskFilter() ||
        !fContext->getTextTarget()->caps()->shaderDerivativeSupport()) {
        return false;
    }

    // TODO: add some stroking support
    if (paint.getStyle() != SkPaint::kFill_Style) {
        return false;
    }

    // TODO: choose an appropriate maximum scale for distance fields and
    //       enable perspective
    if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
        return false;
    }

    // distance fields cannot represent color fonts
    SkScalerContext::Rec    rec;
    SkScalerContext::MakeRec(paint, &fDeviceProperties, NULL, &rec);
    return rec.getFormat() != SkMask::kARGB32_Format;
}

static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) {
    unsigned r = SkColorGetR(c);
    unsigned g = SkColorGetG(c);
    unsigned b = SkColorGetB(c);
    return GrColorPackRGBA(r, g, b, 0xff);
}

void GrDistanceFieldTextContext::flushGlyphs() {
    if (NULL == fDrawTarget) {
        return;
    }

    GrDrawState* drawState = fDrawTarget->drawState();
    GrDrawState::AutoRestoreEffects are(drawState);
    drawState->setFromPaint(fPaint, fContext->getMatrix(), fContext->getRenderTarget());

    if (fCurrVertex > 0) {
        // setup our sampler state for our text texture/atlas
        SkASSERT(SkIsAlign4(fCurrVertex));
        SkASSERT(fCurrTexture);
        GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
        GrTextureParams gammaParams(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);

        // Effects could be stored with one of the cache objects (atlas?)
        SkColor filteredColor;
        SkColorFilter* colorFilter = fSkPaint.getColorFilter();
        if (NULL != colorFilter) {
            filteredColor = colorFilter->filterColor(fSkPaint.getColor());
        } else {
            filteredColor = fSkPaint.getColor();
        }
        if (fUseLCDText) {
            GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
            bool useBGR = SkDeviceProperties::Geometry::kBGR_Layout ==
                                                            fDeviceProperties.fGeometry.getLayout();
            drawState->addCoverageEffect(GrDistanceFieldLCDTextureEffect::Create(
                                                            fCurrTexture,
                                                            params,
                                                            fGammaTexture,
                                                            gammaParams,
                                                            colorNoPreMul,
                                                            fContext->getMatrix().rectStaysRect() &&
                                                            fContext->getMatrix().isSimilarity(),
                                                            useBGR),
                                         kGlyphCoordsAttributeIndex)->unref();

            if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||
                kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() ||
                fPaint.numColorStages()) {
                GrPrintf("LCD Text will not draw correctly.\n");
            }
            // We don't use the GrPaint's color in this case because it's been premultiplied by
            // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
            // the mask texture color. The end result is that we get
            //            mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
            int a = SkColorGetA(fSkPaint.getColor());
            // paintAlpha
            drawState->setColor(SkColorSetARGB(a, a, a, a));
            // paintColor
            drawState->setBlendConstant(colorNoPreMul);
            drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
        } else {
#ifdef SK_GAMMA_APPLY_TO_A8
            U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.fGamma,
                                                                filteredColor);
            drawState->addCoverageEffect(GrDistanceFieldTextureEffect::Create(
                                                              fCurrTexture, params,
                                                              fGammaTexture, gammaParams,
                                                              lum/255.f,
                                                              fContext->getMatrix().isSimilarity()),
                                         kGlyphCoordsAttributeIndex)->unref();
#else
            drawState->addCoverageEffect(GrDistanceFieldTextureEffect::Create(
                                                              fCurrTexture, params,
                                                              fContext->getMatrix().isSimilarity()),
                                         kGlyphCoordsAttributeIndex)->unref();
#endif
            // set back to normal in case we took LCD path previously.
            drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff());
            drawState->setColor(fPaint.getColor());
        }

        int nGlyphs = fCurrVertex / 4;
        fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
        fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
                                          nGlyphs,
                                          4, 6);
        fDrawTarget->resetVertexSource();
        fVertices = NULL;
        fMaxVertices = 0;
        fCurrVertex = 0;
        SkSafeSetNull(fCurrTexture);
    }
}

namespace {

// position + texture coord
extern const GrVertexAttrib gTextVertexAttribs[] = {
    {kVec2f_GrVertexAttribType, 0,               kPosition_GrVertexAttribBinding},
    {kVec2f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding}
};

};

void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
                                                 SkFixed vx, SkFixed vy,
                                                 GrFontScaler* scaler) {
    if (NULL == fDrawTarget) {
        return;
    }
    if (NULL == fStrike) {
        fStrike = fContext->getFontCache()->getStrike(scaler, true);
    }

    GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
    if (NULL == glyph || glyph->fBounds.isEmpty()) {
        return;
    }

    SkScalar sx = SkFixedToScalar(vx);
    SkScalar sy = SkFixedToScalar(vy);
/*
    // not valid, need to find a different solution for this
    vx += SkIntToFixed(glyph->fBounds.fLeft);
    vy += SkIntToFixed(glyph->fBounds.fTop);

    // keep them as ints until we've done the clip-test
    GrFixed width = glyph->fBounds.width();
    GrFixed height = glyph->fBounds.height();

    // check if we clipped out
    if (true || NULL == glyph->fPlot) {
        int x = vx >> 16;
        int y = vy >> 16;
        if (fClipRect.quickReject(x, y, x + width, y + height)) {
//            SkCLZ(3);    // so we can set a break-point in the debugger
            return;
        }
    }
*/
    if (NULL == glyph->fPlot) {
        if (fStrike->addGlyphToAtlas(glyph, scaler)) {
            goto HAS_ATLAS;
        }

        // try to clear out an unused plot before we flush
        if (fContext->getFontCache()->freeUnusedPlot(fStrike) &&
            fStrike->addGlyphToAtlas(glyph, scaler)) {
            goto HAS_ATLAS;
        }

        if (c_DumpFontCache) {
#ifdef SK_DEVELOPER
            fContext->getFontCache()->dump();
#endif
        }

        // before we purge the cache, we must flush any accumulated draws
        this->flushGlyphs();
        fContext->flush();

        // we should have an unused plot now
        if (fContext->getFontCache()->freeUnusedPlot(fStrike) &&
            fStrike->addGlyphToAtlas(glyph, scaler)) {
            goto HAS_ATLAS;
        }

        if (NULL == glyph->fPath) {
            SkPath* path = SkNEW(SkPath);
            if (!scaler->getGlyphPath(glyph->glyphID(), path)) {
                // flag the glyph as being dead?
                delete path;
                return;
            }
            glyph->fPath = path;
        }

        GrContext::AutoMatrix am;
        SkMatrix ctm;
        ctm.setScale(fTextRatio, fTextRatio);
        ctm.postTranslate(sx, sy);
        GrPaint tmpPaint(fPaint);
        am.setPreConcat(fContext, ctm, &tmpPaint);
        GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle);
        fContext->drawPath(tmpPaint, *glyph->fPath, strokeInfo);
        return;
    }

HAS_ATLAS:
    SkASSERT(glyph->fPlot);
    GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken();
    glyph->fPlot->setDrawToken(drawToken);

    GrTexture* texture = glyph->fPlot->texture();
    SkASSERT(texture);

    if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
        this->flushGlyphs();
        fCurrTexture = texture;
        fCurrTexture->ref();
    }

    if (NULL == fVertices) {
       // If we need to reserve vertices allow the draw target to suggest
        // a number of verts to reserve and whether to perform a flush.
        fMaxVertices = kMinRequestedVerts;
        fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
            SK_ARRAY_COUNT(gTextVertexAttribs));
        bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
        if (flush) {
            this->flushGlyphs();
            fContext->flush();
            fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
                SK_ARRAY_COUNT(gTextVertexAttribs));
        }
        fMaxVertices = kDefaultRequestedVerts;
        // ignore return, no point in flushing again.
        fDrawTarget->geometryHints(&fMaxVertices, NULL);

        int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
        if (fMaxVertices < kMinRequestedVerts) {
            fMaxVertices = kDefaultRequestedVerts;
        } else if (fMaxVertices > maxQuadVertices) {
            // don't exceed the limit of the index buffer
            fMaxVertices = maxQuadVertices;
        }
        bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices,
                                                               0,
                                                               GrTCast<void**>(&fVertices),
                                                               NULL);
        GrAlwaysAssert(success);
        SkASSERT(2*sizeof(SkPoint) == fDrawTarget->getDrawState().getVertexSize());
    }

    SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
    SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
    SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
    SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2*SK_DistanceFieldInset);

    SkScalar scale = fTextRatio;
    dx *= scale;
    dy *= scale;
    sx += dx;
    sy += dy;
    width *= scale;
    height *= scale;

    SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX + SK_DistanceFieldInset);
    SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY + SK_DistanceFieldInset);
    SkFixed tw = SkIntToFixed(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
    SkFixed th = SkIntToFixed(glyph->fBounds.height() - 2*SK_DistanceFieldInset);

    static const size_t kVertexSize = 2 * sizeof(SkPoint);
    fVertices[2*fCurrVertex].setRectFan(sx,
                                        sy,
                                        sx + width,
                                        sy + height,
                                        kVertexSize);
    fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
                                          SkFixedToFloat(texture->normalizeFixedY(ty)),
                                          SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
                                          SkFixedToFloat(texture->normalizeFixedY(ty + th)),
                                          kVertexSize);
    fCurrVertex += 4;
}

inline void GrDistanceFieldTextContext::init(const GrPaint& paint, const SkPaint& skPaint) {
    GrTextContext::init(paint, skPaint);

    fStrike = NULL;

    fCurrTexture = NULL;
    fCurrVertex = 0;

    fVertices = NULL;
    fMaxVertices = 0;

    if (fSkPaint.getTextSize() <= kSmallDFFontLimit) {
        fTextRatio = fSkPaint.getTextSize()/kSmallDFFontSize;
        fSkPaint.setTextSize(SkIntToScalar(kSmallDFFontSize));
    } else if (fSkPaint.getTextSize() <= kMediumDFFontLimit) {
        fTextRatio = fSkPaint.getTextSize()/kMediumDFFontSize;
        fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize));
    } else {
        fTextRatio = fSkPaint.getTextSize()/kLargeDFFontSize;
        fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize));
    }

    fUseLCDText = fSkPaint.isLCDRenderText();

    fSkPaint.setLCDRenderText(false);
    fSkPaint.setAutohinted(false);
    fSkPaint.setHinting(SkPaint::kNormal_Hinting);
    fSkPaint.setSubpixelText(true);

}

inline void GrDistanceFieldTextContext::finish() {
    flushGlyphs();

    GrTextContext::finish();
}

static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache,
                                const SkDeviceProperties& deviceProperties,
                                GrTexture** gammaTexture) {
    if (NULL == *gammaTexture) {
        int width, height;
        size_t size;

#ifdef SK_GAMMA_CONTRAST
        SkScalar contrast = SK_GAMMA_CONTRAST;
#else
        SkScalar contrast = 0.5f;
#endif
        SkScalar paintGamma = deviceProperties.fGamma;
        SkScalar deviceGamma = deviceProperties.fGamma;

        size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamma,
                                                &width, &height);

        SkAutoTArray<uint8_t> data((int)size);
        SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get());

        // TODO: Update this to use the cache rather than directly creating a texture.
        GrTextureDesc desc;
        desc.fFlags = kDynamicUpdate_GrTextureFlagBit;
        desc.fWidth = width;
        desc.fHeight = height;
        desc.fConfig = kAlpha_8_GrPixelConfig;

        *gammaTexture = context->getGpu()->createTexture(desc, NULL, 0);
        if (NULL == *gammaTexture) {
            return;
        }

        context->writeTexturePixels(*gammaTexture,
                                    0, 0, width, height,
                                    (*gammaTexture)->config(), data.get(), 0,
                                    GrContext::kDontFlush_PixelOpsFlag);
    }
}

void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
                                          const char text[], size_t byteLength,
                                          SkScalar x, SkScalar y) {
    SkASSERT(byteLength == 0 || text != NULL);

    // nothing to draw or can't draw
    if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/
        || fSkPaint.getRasterizer()) {
        return;
    }

    this->init(paint, skPaint);

    SkScalar sizeRatio = fTextRatio;

    SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();

    SkAutoGlyphCacheNoGamma    autoCache(fSkPaint, &fDeviceProperties, NULL);
    SkGlyphCache*              cache = autoCache.getCache();
    GrFontScaler*              fontScaler = GetGrFontScaler(cache);

    setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);

    // need to measure first
    // TODO - generate positions and pre-load cache as well?
    const char* stop = text + byteLength;
    if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
        SkFixed    stopX = 0;
        SkFixed    stopY = 0;

        const char* textPtr = text;
        while (textPtr < stop) {
            // don't need x, y here, since all subpixel variants will have the
            // same advance
            const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);

            stopX += glyph.fAdvanceX;
            stopY += glyph.fAdvanceY;
        }
        SkASSERT(textPtr == stop);

        SkScalar alignX = SkFixedToScalar(stopX)*sizeRatio;
        SkScalar alignY = SkFixedToScalar(stopY)*sizeRatio;

        if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
            alignX = SkScalarHalf(alignX);
            alignY = SkScalarHalf(alignY);
        }

        x -= alignX;
        y -= alignY;
    }

    SkFixed fx = SkScalarToFixed(x);
    SkFixed fy = SkScalarToFixed(y);
    SkFixed fixedScale = SkScalarToFixed(sizeRatio);
    while (text < stop) {
        const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);

        if (glyph.fWidth) {
            this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
                                                glyph.getSubXFixed(),
                                                glyph.getSubYFixed()),
                                  fx,
                                  fy,
                                  fontScaler);
        }

        fx += SkFixedMul_portable(glyph.fAdvanceX, fixedScale);
        fy += SkFixedMul_portable(glyph.fAdvanceY, fixedScale);
    }

    this->finish();
}

void GrDistanceFieldTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPaint,
                                             const char text[], size_t byteLength,
                                             const SkScalar pos[], SkScalar constY,
                                             int scalarsPerPosition) {

    SkASSERT(byteLength == 0 || text != NULL);
    SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);

    // nothing to draw
    if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/) {
        return;
    }

    this->init(paint, skPaint);

    SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();

    SkAutoGlyphCacheNoGamma    autoCache(fSkPaint, &fDeviceProperties, NULL);
    SkGlyphCache*              cache = autoCache.getCache();
    GrFontScaler*              fontScaler = GetGrFontScaler(cache);

    setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);

    const char*        stop = text + byteLength;

    if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
        while (text < stop) {
            // the last 2 parameters are ignored
            const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);

            if (glyph.fWidth) {
                SkScalar x = pos[0];
                SkScalar y = scalarsPerPosition == 1 ? constY : pos[1];

                this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
                                                    glyph.getSubXFixed(),
                                                    glyph.getSubYFixed()),
                                      SkScalarToFixed(x),
                                      SkScalarToFixed(y),
                                      fontScaler);
            }
            pos += scalarsPerPosition;
        }
    } else {
        int alignShift = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? 1 : 0;
        while (text < stop) {
            // the last 2 parameters are ignored
            const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);

            if (glyph.fWidth) {
                SkScalar x = pos[0];
                SkScalar y = scalarsPerPosition == 1 ? constY : pos[1];

                this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
                                                    glyph.getSubXFixed(),
                                                    glyph.getSubYFixed()),
                                      SkScalarToFixed(x) - (glyph.fAdvanceX >> alignShift),
                                      SkScalarToFixed(y) - (glyph.fAdvanceY >> alignShift),
                                      fontScaler);
            }
            pos += scalarsPerPosition;
        }
    }

    this->finish();
}