aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrContextPriv.h
blob: 08b26e56d50898612df0f9ed977cf1b98b081d5c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrContextPriv_DEFINED
#define GrContextPriv_DEFINED

#include "GrContext.h"
#include "GrSurfaceContext.h"

class GrBackendRenderTarget;
class GrSemaphore;
class GrSurfaceProxy;
class GrPreFlushCallbackObject;

/** Class that adds methods to GrContext that are only intended for use internal to Skia.
    This class is purely a privileged window into GrContext. It should never have additional
    data members or virtual methods. */
class GrContextPriv {
public:
    GrDrawingManager* drawingManager() { return fContext->fDrawingManager.get(); }

    // Create a renderTargetContext that wraps an existing renderTarget
    sk_sp<GrRenderTargetContext> makeWrappedRenderTargetContext(sk_sp<GrRenderTarget>,
                                                                sk_sp<SkColorSpace>,
                                                                const SkSurfaceProps* = nullptr);

    // Create a surfaceContext that wraps an existing texture or renderTarget
    sk_sp<GrSurfaceContext> makeWrappedSurfaceContext(sk_sp<GrSurface>);

    sk_sp<GrSurfaceContext> makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy>, sk_sp<SkColorSpace>);

    sk_sp<GrSurfaceContext> makeDeferredSurfaceContext(const GrSurfaceDesc&,
                                                       SkBackingFit,
                                                       SkBudgeted);

    // TODO: Maybe add a 'surfaceProps' param (that is ignored for non-RTs) and remove
    // makeBackendTextureRenderTargetContext & makeBackendTextureAsRenderTargetRenderTargetContext
    sk_sp<GrSurfaceContext> makeBackendSurfaceContext(const GrBackendTexture& tex,
                                                      GrSurfaceOrigin origin,
                                                      GrBackendTextureFlags flags,
                                                      int sampleCnt,
                                                      sk_sp<SkColorSpace> colorSpace);

    sk_sp<GrRenderTargetContext> makeBackendTextureRenderTargetContext(
                                                         const GrBackendTexture& tex,
                                                         GrSurfaceOrigin origin,
                                                         int sampleCnt,
                                                         sk_sp<SkColorSpace> colorSpace,
                                                         const SkSurfaceProps* = nullptr);

    sk_sp<GrRenderTargetContext> makeBackendRenderTargetRenderTargetContext(
                                                              const GrBackendRenderTarget&,
                                                              GrSurfaceOrigin origin,
                                                              sk_sp<SkColorSpace> colorSpace,
                                                              const SkSurfaceProps* = nullptr);

    sk_sp<GrRenderTargetContext> makeBackendTextureAsRenderTargetRenderTargetContext(
                                                                 const GrBackendTexture& tex,
                                                                 GrSurfaceOrigin origin,
                                                                 int sampleCnt,
                                                                 sk_sp<SkColorSpace> colorSpace,
                                                                 const SkSurfaceProps* = nullptr);

    bool disableGpuYUVConversion() const { return fContext->fDisableGpuYUVConversion; }

    /**
     * Call to ensure all drawing to the context has been issued to the
     * underlying 3D API.
     * The 'proxy' parameter is a hint. If it is supplied the context will guarantee that
     * the draws required for that proxy are flushed but it could do more. If no 'proxy' is
     * provided then all current work will be flushed.
     */
    void flush(GrSurfaceProxy*);

    /*
     * A ref will be taken on the preFlushCallbackObject which will be removed when the
     * context is destroyed.
     */
    void addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject>);

    /**
     * After this returns any pending writes to the surface will have been issued to the
     * backend 3D API.
     */
    void flushSurfaceWrites(GrSurfaceProxy*);

    /**
     * After this returns any pending reads or writes to the surface will have been issued to the
     * backend 3D API.
     */
    void flushSurfaceIO(GrSurfaceProxy*);

    /**
     * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve
     * if necessary.
     *
     * It is not necessary to call this before reading the render target via Skia/GrContext.
     * GrContext will detect when it must perform a resolve before reading pixels back from the
     * surface or using it as a texture.
     */
    void prepareSurfaceForExternalIO(GrSurfaceProxy*);

   /**
    * These flags can be used with the read/write pixels functions below.
    */
    enum PixelOpsFlags {
        /** The GrContext will not be flushed before the surface read or write. This means that
            the read or write may occur before previous draws have executed. */
        kDontFlush_PixelOpsFlag = 0x1,
        /** Any surface writes should be flushed to the backend 3D API after the surface operation
            is complete */
        kFlushWrites_PixelOp = 0x2,
        /** The src for write or dst read is unpremultiplied. This is only respected if both the
            config src and dst configs are an RGBA/BGRA 8888 format. */
        kUnpremul_PixelOpsFlag  = 0x4,
    };

    /**
     * Reads a rectangle of pixels from a surface.
     * @param src           the surface context to read from.
     * @param left          left edge of the rectangle to read (inclusive)
     * @param top           top edge of the rectangle to read (inclusive)
     * @param width         width of rectangle to read in pixels.
     * @param height        height of rectangle to read in pixels.
     * @param dstConfig     the pixel config of the destination buffer
     * @param dstColorSpace color space of the destination buffer
     * @param buffer        memory to read the rectangle into.
     * @param rowBytes      number of bytes bewtween consecutive rows. Zero means rows are tightly
     *                      packed.
     * @param pixelOpsFlags see PixelOpsFlags enum above.
     *
     * @return true if the read succeeded, false if not. The read can fail because of an unsupported
     *         pixel configs
     */
    bool readSurfacePixels(GrSurfaceContext* src,
                           int left, int top, int width, int height,
                           GrPixelConfig dstConfig, SkColorSpace* dstColorSpace, void* buffer,
                           size_t rowBytes = 0,
                           uint32_t pixelOpsFlags = 0);

    /**
     * Writes a rectangle of pixels to a surface.
     * @param dst           the surface context to write to.
     * @param left          left edge of the rectangle to write (inclusive)
     * @param top           top edge of the rectangle to write (inclusive)
     * @param width         width of rectangle to write in pixels.
     * @param height        height of rectangle to write in pixels.
     * @param srcConfig     the pixel config of the source buffer
     * @param srcColorSpace color space of the source buffer
     * @param buffer        memory to read pixels from
     * @param rowBytes      number of bytes between consecutive rows. Zero
     *                      means rows are tightly packed.
     * @param pixelOpsFlags see PixelOpsFlags enum above.
     * @return true if the write succeeded, false if not. The write can fail because of an
     *         unsupported combination of surface and src configs.
     */
    bool writeSurfacePixels(GrSurfaceContext* dst,
                            int left, int top, int width, int height,
                            GrPixelConfig srcConfig, SkColorSpace* srcColorSpace, const void* buffer,
                            size_t rowBytes,
                            uint32_t pixelOpsFlags = 0);

    GrBackend getBackend() const { return fContext->fBackend; }

private:
    explicit GrContextPriv(GrContext* context) : fContext(context) {}
    GrContextPriv(const GrContextPriv&); // unimpl
    GrContextPriv& operator=(const GrContextPriv&); // unimpl

    // No taking addresses of this type.
    const GrContextPriv* operator&() const;
    GrContextPriv* operator&();

    GrContext* fContext;

    friend class GrContext; // to construct/copy this type.
};

inline GrContextPriv GrContext::contextPriv() { return GrContextPriv(this); }

inline const GrContextPriv GrContext::contextPriv () const {
    return GrContextPriv(const_cast<GrContext*>(this));
}

#endif