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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBatchAtlas_DEFINED
#define GrBatchAtlas_DEFINED
#include "GrTexture.h"
#include "batches/GrDrawBatch.h"
#include "SkPoint.h"
#include "SkTDArray.h"
#include "SkTInternalLList.h"
class BatchPlot;
class GrRectanizer;
typedef SkTInternalLList<BatchPlot> GrBatchPlotList;
struct GrBatchAtlasConfig {
int numPlotsX() const { return fWidth / fPlotWidth; }
int numPlotsY() const { return fHeight / fPlotWidth; }
int fWidth;
int fHeight;
int fPlotWidth;
int fPlotHeight;
};
class GrBatchAtlas {
public:
// An AtlasID is an opaque handle which callers can use to determine if the atlas contains
// a specific piece of data
typedef uint64_t AtlasID;
static const uint32_t kInvalidAtlasID = 0;
static const uint64_t kInvalidAtlasGeneration = 0;
// A function pointer for use as a callback during eviction. Whenever GrBatchAtlas evicts a
// specific AtlasID, it will call all of the registered listeners so they can optionally process
// the eviction
typedef void (*EvictionFunc)(GrBatchAtlas::AtlasID, void*);
GrBatchAtlas(GrTexture*, int numPlotsX, int numPlotsY);
~GrBatchAtlas();
// Adds a width x height subimage to the atlas. Upon success it returns
// the containing GrPlot and absolute location in the backing texture.
// NULL is returned if the subimage cannot fit in the atlas.
// If provided, the image data will be written to the CPU-side backing bitmap.
// NOTE: If the client intends to refer to the atlas, they should immediately call 'setUseToken'
// with the currentToken from the batch target, otherwise the next call to addToAtlas might
// cause an eviction
bool addToAtlas(AtlasID*, GrDrawBatch::Target*, int width, int height, const void* image,
SkIPoint16* loc);
GrTexture* getTexture() const { return fTexture; }
uint64_t atlasGeneration() const { return fAtlasGeneration; }
bool hasID(AtlasID id);
// To ensure the atlas does not evict a given entry, the client must set the last use token
void setLastUseToken(AtlasID id, GrBatchToken batchToken);
void registerEvictionCallback(EvictionFunc func, void* userData) {
EvictionData* data = fEvictionCallbacks.append();
data->fFunc = func;
data->fData = userData;
}
/*
* A class which can be handed back to GrBatchAtlas for updating in bulk last use tokens. The
* current max number of plots the GrBatchAtlas can handle is 32, if in the future this is
* insufficient then we can move to a 64 bit int
*/
class BulkUseTokenUpdater {
public:
BulkUseTokenUpdater() : fPlotAlreadyUpdated(0) {}
BulkUseTokenUpdater(const BulkUseTokenUpdater& that)
: fPlotsToUpdate(that.fPlotsToUpdate)
, fPlotAlreadyUpdated(that.fPlotAlreadyUpdated) {
}
void add(AtlasID id) {
int index = GrBatchAtlas::GetIndexFromID(id);
if (!this->find(index)) {
this->set(index);
}
}
void reset() {
fPlotsToUpdate.reset();
fPlotAlreadyUpdated = 0;
}
private:
bool find(int index) const {
SkASSERT(index < kMaxPlots);
return (fPlotAlreadyUpdated >> index) & 1;
}
void set(int index) {
SkASSERT(!this->find(index));
fPlotAlreadyUpdated = fPlotAlreadyUpdated | (1 << index);
fPlotsToUpdate.push_back(index);
}
static const int kMinItems = 4;
static const int kMaxPlots = 32;
SkSTArray<kMinItems, int, true> fPlotsToUpdate;
uint32_t fPlotAlreadyUpdated;
friend class GrBatchAtlas;
};
void setLastUseTokenBulk(const BulkUseTokenUpdater& reffer, GrBatchToken);
static const int kGlyphMaxDim = 256;
static bool GlyphTooLargeForAtlas(int width, int height) {
return width > kGlyphMaxDim || height > kGlyphMaxDim;
}
private:
static uint32_t GetIndexFromID(AtlasID id) {
return id & 0xffff;
}
// top 48 bits are reserved for the generation ID
static uint64_t GetGenerationFromID(AtlasID id) {
return (id >> 16) & 0xffffffffffff;
}
inline void updatePlot(GrDrawBatch::Target*, AtlasID*, BatchPlot*);
inline void makeMRU(BatchPlot* plot);
inline void processEviction(AtlasID);
GrTexture* fTexture;
uint32_t fNumPlotsX;
uint32_t fNumPlotsY;
uint32_t fPlotWidth;
uint32_t fPlotHeight;
size_t fBPP;
uint64_t fAtlasGeneration;
struct EvictionData {
EvictionFunc fFunc;
void* fData;
};
SkTDArray<EvictionData> fEvictionCallbacks;
// allocated array of GrBatchPlots
SkAutoTUnref<BatchPlot>* fPlotArray;
// LRU list of GrPlots (MRU at head - LRU at tail)
GrBatchPlotList fPlotList;
};
#endif
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