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#include "SkRectShape.h"
#include "SkCanvas.h"
SkPaintShape::SkPaintShape() {
fPaint.setAntiAlias(true);
}
SkRectShape::SkRectShape() {
fBounds.setEmpty();
fRadii.set(0, 0);
}
void SkRectShape::setRect(const SkRect& bounds) {
fBounds = bounds;
fRadii.set(0, 0);
}
void SkRectShape::setOval(const SkRect& bounds) {
fBounds = bounds;
fRadii.set(-SK_Scalar1, -SK_Scalar1);
}
void SkRectShape::setCircle(SkScalar cx, SkScalar cy, SkScalar radius) {
fBounds.set(cx - radius, cy - radius, cx + radius, cy + radius);
fRadii.set(-SK_Scalar1, -SK_Scalar1);
}
void SkRectShape::setRRect(const SkRect& bounds, SkScalar rx, SkScalar ry) {
if (rx < 0) {
rx = 0;
}
if (ry < 0) {
ry = 0;
}
fBounds = bounds;
fRadii.set(rx, ry);
}
///////////////////////////////////////////////////////////////////////////////
void SkRectShape::onDraw(SkCanvas* canvas) {
const SkPaint& paint = this->paint();
if (fRadii.fWidth < 0) {
canvas->drawOval(fBounds, paint);
} else if (fRadii.isZero()) {
canvas->drawRect(fBounds, paint);
} else {
canvas->drawRoundRect(fBounds, fRadii.fWidth, fRadii.fHeight, paint);
}
}
SkFlattenable::Factory SkRectShape::getFactory() {
return CreateProc;
}
void SkRectShape::flatten(SkFlattenableWriteBuffer& buffer) {
this->INHERITED::flatten(buffer);
buffer.writeRect(fBounds);
*(SkSize*)buffer.reserve(sizeof(SkSize)) = fRadii;
}
SkRectShape::SkRectShape(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
buffer.read(&fBounds, sizeof(fBounds));
buffer.read(&fRadii, sizeof(fRadii));
}
SkFlattenable* SkRectShape::CreateProc(SkFlattenableReadBuffer& buffer) {
return SkNEW_ARGS(SkRectShape, (buffer));
}
///////////////////////////////////////////////////////////////////////////////
void SkPaintShape::flatten(SkFlattenableWriteBuffer& buffer) {
this->INHERITED::flatten(buffer);
fPaint.flatten(buffer);
}
SkPaintShape::SkPaintShape(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
fPaint.unflatten(buffer);
}
static SkFlattenable::Registrar gReg("SkRectShape", SkRectShape::CreateProc);
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