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#include "SkPaintFlagsDrawFilter.h"
#include "SkPaint.h"
SkPaintFlagsDrawFilter::SkPaintFlagsDrawFilter(uint32_t clearFlags,
uint32_t setFlags)
{
fClearFlags = SkToU16(clearFlags & SkPaint::kAllFlags);
fSetFlags = SkToU16(setFlags & SkPaint::kAllFlags);
}
bool SkPaintFlagsDrawFilter::filter(SkCanvas*, SkPaint* paint, Type)
{
fPrevFlags = paint->getFlags();
paint->setFlags((fPrevFlags & ~fClearFlags) | fSetFlags);
return true;
}
void SkPaintFlagsDrawFilter::restore(SkCanvas*, SkPaint* paint, Type)
{
paint->setFlags(fPrevFlags);
}
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