aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/effects/SkBlurMask.cpp
blob: 416eda422c9c5f810af376627f343f13ed642dda (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
/* libs/graphics/effects/SkBlurMask.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License"); 
** you may not use this file except in compliance with the License. 
** You may obtain a copy of the License at 
**
**     http://www.apache.org/licenses/LICENSE-2.0 
**
** Unless required by applicable law or agreed to in writing, software 
** distributed under the License is distributed on an "AS IS" BASIS, 
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
** See the License for the specific language governing permissions and 
** limitations under the License.
*/

#include "SkBlurMask.h"
#include "SkTemplates.h"

static void build_sum_buffer(uint32_t dst[], int w, int h, const uint8_t src[], int srcRB)
{
    SkASSERT(srcRB >= w);
    // mod srcRB so we can apply it after each row
    srcRB -= w;

    int x, y;

    // special case first row
    uint32_t X = 0;
    for (x = w - 1; x >= 0; --x)
    {
        X = *src++ + X;
        *dst++ = X;
    }
    src += srcRB;

    // now do the rest of the rows
    for (y = h - 1; y > 0; --y)
    {
        uint32_t L = 0;
        uint32_t C = 0;
        for (x = w - 1; x >= 0; --x)
        {
            uint32_t T = dst[-w];
            X = *src++ + L + T - C;
            *dst++ = X;
            L = X;
            C = T;
        }
        src += srcRB;
    }
}

static void apply_kernel(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh)
{
    uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1));

    int rowBytes = sw;

    int dw = sw + 2*rx;
    int dh = sh + 2*ry;

    sw -= 1;    // now it is max_x
    sh -= 1;    // now it is max_y

    int prev_y = -ry - 1    -ry;
    int next_y = ry         -ry;

    for (int y = 0; y < dh; y++)
    {
        int py = SkClampPos(prev_y) * rowBytes;
        int ny = SkFastMin32(next_y, sh) * rowBytes;

        int prev_x = -rx - 1    -rx;
        int next_x = rx         -rx;

        for (int x = 0; x < dw; x++)
        {
            int px = SkClampPos(prev_x);
            int nx = SkFastMin32(next_x, sw);

            uint32_t sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
            *dst++ = SkToU8(sum * scale >> 24);

            prev_x += 1;
            next_x += 1;
        }
        prev_y += 1;
        next_y += 1;
    }
}

static void apply_kernel_interp(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh, U8CPU outer_weight)
{
    SkASSERT(rx > 0 && ry > 0);
    SkASSERT(outer_weight <= 255);

    int inner_weight = 255 - outer_weight;

    // round these guys up if they're bigger than 127
    outer_weight += outer_weight >> 7;
    inner_weight += inner_weight >> 7;

    uint32_t outer_scale = (outer_weight << 16) / ((2*rx + 1)*(2*ry + 1));
    uint32_t inner_scale = (inner_weight << 16) / ((2*rx - 1)*(2*ry - 1));

    int rowBytes = sw;

    int dw = sw + 2*rx;
    int dh = sh + 2*ry;

    sw -= 1;    // now it is max_x
    sh -= 1;    // now it is max_y

    int prev_y = -ry - 1    -ry;
    int next_y = ry         -ry;

    for (int y = 0; y < dh; y++)
    {
        int py = SkClampPos(prev_y) * rowBytes;
        int ny = SkFastMin32(next_y, sh) * rowBytes;

        int ipy = SkClampPos(prev_y + 1) * rowBytes;
        int iny = SkClampMax(next_y - 1, sh) * rowBytes;

        int prev_x = -rx - 1    -rx;
        int next_x = rx         -rx;

        for (int x = 0; x < dw; x++)
        {
            int px = SkClampPos(prev_x);
            int nx = SkFastMin32(next_x, sw);

            int ipx = SkClampPos(prev_x + 1);
            int inx = SkClampMax(next_x - 1, sw);

            uint32_t outer_sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
            uint32_t inner_sum = src[ipx+ipy] + src[inx+iny] - src[inx+ipy] - src[ipx+iny];
            *dst++ = SkToU8((outer_sum * outer_scale + inner_sum * inner_scale) >> 24);

            prev_x += 1;
            next_x += 1;
        }
        prev_y += 1;
        next_y += 1;
    }
}

#include "SkColorPriv.h"

static void merge_src_with_blur(uint8_t dst[],
                                const uint8_t src[], int sw, int sh,
                                const uint8_t blur[], int blurRowBytes)
{
    while (--sh >= 0)
    {
        for (int x = sw - 1; x >= 0; --x)
        {
            *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
            dst += 1;
            src += 1;
            blur += 1;
        }
        blur += blurRowBytes - sw;
    }
}

static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
                            const uint8_t src[], int sw, int sh,
                            SkBlurMask::Style style)
{
    int x;
    while (--sh >= 0)
    {
        switch (style) {
        case SkBlurMask::kSolid_Style:
            for (x = sw - 1; x >= 0; --x)
            {
                *dst = SkToU8(*src + SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
                dst += 1;
                src += 1;
            }
            break;
        case SkBlurMask::kOuter_Style:
            for (x = sw - 1; x >= 0; --x)
            {
                if (*src)
                    *dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
                dst += 1;
                src += 1;
            }
            break;
        default:
            SkASSERT(!"Unexpected blur style here");
            break;
        }
        dst += dstRowBytes - sw;
    }
}

////////////////////////////////////////////////////////////////////////

// we use a local funciton to wrap the class static method to work around
// a bug in gcc98
void SkMask_FreeImage(uint8_t* image);
void SkMask_FreeImage(uint8_t* image)
{
    SkMask::FreeImage(image);
}

bool SkBlurMask::Blur(SkMask* dst, const SkMask& src,
                      SkScalar radius, Style style)
{
    if (src.fFormat != SkMask::kA8_Format)
        return false;

    int rx = SkScalarCeil(radius);
    int outer_weight = 255 - SkScalarRound((SkIntToScalar(rx) - radius) * 255);

    SkASSERT(rx >= 0);
    SkASSERT((unsigned)outer_weight <= 255);

    if (rx == 0)
        return false;

    int ry = rx;    // only do square blur for now

    dst->fBounds.set(src.fBounds.fLeft - rx, src.fBounds.fTop - ry,
                        src.fBounds.fRight + rx, src.fBounds.fBottom + ry);
    dst->fRowBytes = dst->fBounds.width();
    dst->fFormat = SkMask::kA8_Format;
    dst->fImage = NULL;

    if (src.fImage)
    {
        int             sw = src.fBounds.width();
        int             sh = src.fBounds.height();
        const uint8_t*  sp = src.fImage;
        uint8_t*        dp = SkMask::AllocImage(dst->computeImageSize());

        SkAutoTCallVProc<uint8_t, SkMask_FreeImage> autoCall(dp);

        // build the blurry destination
        {
            SkAutoTMalloc<uint32_t> storage(sw * sh);
            uint32_t*               sumBuffer = storage.get();

            build_sum_buffer(sumBuffer, sw, sh, sp, src.fRowBytes);
            if (outer_weight == 255)
                apply_kernel(dp, rx, ry, sumBuffer, sw, sh);
            else
                apply_kernel_interp(dp, rx, ry, sumBuffer, sw, sh, outer_weight);
        }

        dst->fImage = dp;
        // if need be, alloc the "real" dst (same size as src) and copy/merge
        // the blur into it (applying the src)
        if (style == kInner_Style)
        {
            dst->fImage = SkMask::AllocImage(src.computeImageSize());
            merge_src_with_blur(dst->fImage, sp, sw, sh,
                                dp + rx + ry*dst->fBounds.width(),
                                dst->fBounds.width());
            SkMask::FreeImage(dp);
        }
        else if (style != kNormal_Style)
        {
            clamp_with_orig(dp + rx + ry*dst->fBounds.width(),
                            dst->fBounds.width(),
                            sp, sw, sh,
                            style);
        }
        (void)autoCall.detach();
    }

    if (style == kInner_Style)
    {
        dst->fBounds = src.fBounds; // restore trimmed bounds
        dst->fRowBytes = dst->fBounds.width();
    }

#if 0
    if (gamma && dst->fImage)
    {
        uint8_t*    image = dst->fImage;
        uint8_t*    stop = image + dst->computeImageSize();

        for (; image < stop; image += 1)
            *image = gamma[*image];
    }
#endif
    return true;
}

#if 0
void SkBlurMask::BuildSqrtGamma(uint8_t gamma[256], SkScalar percent)
{
    SkASSERT(gamma);
    SkASSERT(percent >= 0 && percent <= SK_Scalar1);

    int scale = SkScalarRound(percent * 256);

    for (int i = 0; i < 256; i++)
    {
        SkFixed n = i * 257;
        n += n >> 15;
        SkASSERT(n >= 0 && n <= SK_Fixed1);
        n = SkFixedSqrt(n);
        n = n * 255 >> 16;
        n = SkAlphaBlend(n, i, scale);
        gamma[i] = SkToU8(n);
    }
}

void SkBlurMask::BuildSqrGamma(uint8_t gamma[256], SkScalar percent)
{
    SkASSERT(gamma);
    SkASSERT(percent >= 0 && percent <= SK_Scalar1);

    int     scale = SkScalarRound(percent * 256);
    SkFixed div255 = SK_Fixed1 / 255;

    for (int i = 0; i < 256; i++)
    {
        int square = i * i;
        int linear = i * 255;
        int n = SkAlphaBlend(square, linear, scale);
        gamma[i] = SkToU8(n * div255 >> 16);
    }
}
#endif