1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBlurDrawLooper.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkFlattenableBuffers.h"
#include "SkMaskFilter.h"
#include "SkPaint.h"
#include "SkString.h"
#include "SkStringUtils.h"
SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy,
SkColor color, uint32_t flags)
: fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags), fState(kDone) {
SkASSERT(flags <= kAll_BlurFlag);
if (radius > 0) {
uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ?
SkBlurMaskFilter::kIgnoreTransform_BlurFlag :
SkBlurMaskFilter::kNone_BlurFlag;
blurFlags |= flags & kHighQuality_BlurFlag ?
SkBlurMaskFilter::kHighQuality_BlurFlag :
SkBlurMaskFilter::kNone_BlurFlag;
fBlur = SkBlurMaskFilter::Create(radius,
SkBlurMaskFilter::kNormal_BlurStyle,
blurFlags);
} else {
fBlur = NULL;
}
if (flags & kOverrideColor_BlurFlag) {
// Set alpha to 1 for the override since transparency will already
// be baked into the blurred mask.
SkColor opaqueColor = SkColorSetA(color, 255);
//The SrcIn xfer mode will multiply 'color' by the incoming alpha
fColorFilter = SkColorFilter::CreateModeFilter(opaqueColor,
SkXfermode::kSrcIn_Mode);
} else {
fColorFilter = NULL;
}
}
SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer)
: INHERITED(buffer) {
fDx = buffer.readScalar();
fDy = buffer.readScalar();
fBlurColor = buffer.readColor();
fBlur = buffer.readFlattenableT<SkMaskFilter>();
fColorFilter = buffer.readFlattenableT<SkColorFilter>();
fBlurFlags = buffer.readUInt() & kAll_BlurFlag;
}
SkBlurDrawLooper::~SkBlurDrawLooper() {
SkSafeUnref(fBlur);
SkSafeUnref(fColorFilter);
}
void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fDx);
buffer.writeScalar(fDy);
buffer.writeColor(fBlurColor);
buffer.writeFlattenable(fBlur);
buffer.writeFlattenable(fColorFilter);
buffer.writeUInt(fBlurFlags);
}
void SkBlurDrawLooper::init(SkCanvas*) {
fState = kBeforeEdge;
}
bool SkBlurDrawLooper::next(SkCanvas* canvas, SkPaint* paint) {
switch (fState) {
case kBeforeEdge:
// we do nothing if a maskfilter is already installed
if (paint->getMaskFilter()) {
fState = kDone;
return false;
}
#ifdef SK_BUILD_FOR_ANDROID
SkColor blurColor;
blurColor = fBlurColor;
if (SkColorGetA(blurColor) == 255) {
blurColor = SkColorSetA(blurColor, paint->getAlpha());
}
paint->setColor(blurColor);
#else
paint->setColor(fBlurColor);
#endif
paint->setMaskFilter(fBlur);
paint->setColorFilter(fColorFilter);
canvas->save(SkCanvas::kMatrix_SaveFlag);
if (fBlurFlags & kIgnoreTransform_BlurFlag) {
SkMatrix transform(canvas->getTotalMatrix());
transform.postTranslate(fDx, fDy);
canvas->setMatrix(transform);
} else {
canvas->translate(fDx, fDy);
}
fState = kAfterEdge;
return true;
case kAfterEdge:
canvas->restore();
fState = kDone;
return true;
default:
SkASSERT(kDone == fState);
return false;
}
}
#ifdef SK_DEVELOPER
void SkBlurDrawLooper::toString(SkString* str) const {
str->append("SkBlurDrawLooper: ");
str->append("dx: ");
str->appendScalar(fDx);
str->append(" dy: ");
str->appendScalar(fDy);
str->append(" color: ");
str->appendHex(fBlurColor);
str->append(" flags: (");
if (kNone_BlurFlag == fBlurFlags) {
str->append("None");
} else {
bool needsSeparator = false;
SkAddFlagToString(str, SkToBool(kIgnoreTransform_BlurFlag & fBlurFlags), "IgnoreTransform",
&needsSeparator);
SkAddFlagToString(str, SkToBool(kOverrideColor_BlurFlag & fBlurFlags), "OverrideColor",
&needsSeparator);
SkAddFlagToString(str, SkToBool(kHighQuality_BlurFlag & fBlurFlags), "HighQuality",
&needsSeparator);
}
str->append(")");
// TODO: add optional "fBlurFilter->toString(str);" when SkMaskFilter::toString is added
// alternatively we could cache the radius in SkBlurDrawLooper and just add it here
}
#endif
|