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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkValidatingReadBuffer_DEFINED
#define SkValidatingReadBuffer_DEFINED
#include "SkRefCnt.h"
#include "SkBitmapHeap.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkPath.h"
#include "SkPicture.h"
#include "SkReader32.h"
class SkBitmap;
class SkValidatingReadBuffer : public SkReadBuffer {
public:
SkValidatingReadBuffer(const void* data, size_t size);
~SkValidatingReadBuffer() override;
SkReadBuffer* clone(const void* data, size_t size) const override {
return new SkValidatingReadBuffer(data, size);
}
const void* skip(size_t size) override;
// primitives
bool readBool() override;
SkColor readColor() override;
int32_t readInt() override;
SkScalar readScalar() override;
uint32_t readUInt() override;
int32_t read32() override;
// peek
uint8_t peekByte() override;
// strings -- the caller is responsible for freeing the string contents
void readString(SkString* string) override;
// common data structures
SkFlattenable* readFlattenable(SkFlattenable::Type type) override;
void readPoint(SkPoint* point) override;
void readMatrix(SkMatrix* matrix) override;
void readIRect(SkIRect* rect) override;
void readRect(SkRect* rect) override;
void readRRect(SkRRect* rrect) override;
void readRegion(SkRegion* region) override;
void readPath(SkPath* path) override;
// binary data and arrays
bool readByteArray(void* value, size_t size) override;
bool readColorArray(SkColor* colors, size_t size) override;
bool readIntArray(int32_t* values, size_t size) override;
bool readPointArray(SkPoint* points, size_t size) override;
bool readScalarArray(SkScalar* values, size_t size) override;
// helpers to get info about arrays and binary data
uint32_t getArrayCount() override;
// TODO: Implement this (securely) when needed
SkTypeface* readTypeface() override;
bool validate(bool isValid) override;
bool isValid() const override;
bool validateAvailable(size_t size) override;
private:
bool readArray(void* value, size_t size, size_t elementSize);
void setMemory(const void* data, size_t size);
static bool IsPtrAlign4(const void* ptr) {
return SkIsAlign4((uintptr_t)ptr);
}
bool fError;
typedef SkReadBuffer INHERITED;
};
#endif // SkValidatingReadBuffer_DEFINED
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