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path: root/src/core/SkSpriteBlitter_ARGB32.cpp
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/*
 * Copyright 2006 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkSpriteBlitter.h"
#include "SkArenaAlloc.h"
#include "SkBlitRow.h"
#include "SkColorFilter.h"
#include "SkColorData.h"
#include "SkPaint.h"
#include "SkTemplates.h"
#include "SkUtils.h"
#include "SkXfermodePriv.h"

///////////////////////////////////////////////////////////////////////////////

class Sprite_D32_S32 : public SkSpriteBlitter {
public:
    Sprite_D32_S32(const SkPixmap& src, U8CPU alpha)  : INHERITED(src) {
        SkASSERT(src.colorType() == kN32_SkColorType);

        unsigned flags32 = 0;
        if (255 != alpha) {
            flags32 |= SkBlitRow::kGlobalAlpha_Flag32;
        }
        if (!src.isOpaque()) {
            flags32 |= SkBlitRow::kSrcPixelAlpha_Flag32;
        }

        fProc32 = SkBlitRow::Factory32(flags32);
        fAlpha = alpha;
    }

    void blitRect(int x, int y, int width, int height) override {
        SkASSERT(width > 0 && height > 0);
        uint32_t* SK_RESTRICT dst = fDst.writable_addr32(x, y);
        const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
        size_t dstRB = fDst.rowBytes();
        size_t srcRB = fSource.rowBytes();
        SkBlitRow::Proc32 proc = fProc32;
        U8CPU             alpha = fAlpha;

        do {
            proc(dst, src, width, alpha);
            dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB);
            src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
        } while (--height != 0);
    }

private:
    SkBlitRow::Proc32   fProc32;
    U8CPU               fAlpha;

    typedef SkSpriteBlitter INHERITED;
};

///////////////////////////////////////////////////////////////////////////////

class Sprite_D32_S32A_Xfer: public SkSpriteBlitter {
public:
    Sprite_D32_S32A_Xfer(const SkPixmap& source, const SkPaint& paint) : SkSpriteBlitter(source) {
        fXfermode = SkXfermode::Peek(paint.getBlendMode());
        SkASSERT(fXfermode);
    }

    void blitRect(int x, int y, int width, int height) override {
        SkASSERT(width > 0 && height > 0);
        uint32_t* SK_RESTRICT dst = fDst.writable_addr32(x, y);
        const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
        size_t dstRB = fDst.rowBytes();
        size_t srcRB = fSource.rowBytes();
        SkXfermode* xfermode = fXfermode;

        do {
            xfermode->xfer32(dst, src, width, nullptr);

            dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB);
            src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
        } while (--height != 0);
    }

protected:
    SkXfermode* fXfermode;

private:
    typedef SkSpriteBlitter INHERITED;
};

///////////////////////////////////////////////////////////////////////////////

SkSpriteBlitter* SkSpriteBlitter::ChooseL32(const SkPixmap& source, const SkPaint& paint,
                                            SkArenaAlloc* allocator) {
    SkASSERT(allocator != nullptr);

    if (paint.getColorFilter() != nullptr) {
        return nullptr;
    }
    if (paint.getMaskFilter() != nullptr) {
        return nullptr;
    }

    U8CPU alpha = paint.getAlpha();

    if (source.colorType() == kN32_SkColorType) {
        if (paint.isSrcOver()) {
            // this can handle alpha, but not xfermode
            return allocator->make<Sprite_D32_S32>(source, alpha);
        }
        if (255 == alpha) {
            // this can handle an xfermode, but not alpha
            return allocator->make<Sprite_D32_S32A_Xfer>(source, paint);
        }
    }
    return nullptr;
}