aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkSpecialImage.cpp
blob: d6fbd2ad2fcf7e21ccbd245da4c3f1a2027429ae (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file
 */

#include "SkSpecialImage.h"
#include "SkBitmap.h"
#include "SkImage.h"
#include "SkBitmapCache.h"
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkSpecialSurface.h"
#include "SkSurfacePriv.h"
#include "SkPixelRef.h"

#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTexture.h"
#include "GrTextureParams.h"
#include "SkGr.h"
#include "SkGrPriv.h"
#endif

// Currently the raster imagefilters can only handle certain imageinfos. Call this to know if
// a given info is supported.
static bool valid_for_imagefilters(const SkImageInfo& info) {
    // no support for other swizzles/depths yet
    return info.colorType() == kN32_SkColorType;
}

///////////////////////////////////////////////////////////////////////////////
class SkSpecialImage_Base : public SkSpecialImage {
public:
    SkSpecialImage_Base(const SkIRect& subset, uint32_t uniqueID, const SkSurfaceProps* props)
        : INHERITED(subset, uniqueID, props) {
    }
    ~SkSpecialImage_Base() override { }

    virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const = 0;

    virtual bool onGetROPixels(SkBitmap*) const = 0;

    virtual GrTexture* onPeekTexture() const { return nullptr; }

    virtual SkColorSpace* onGetColorSpace() const = 0;

#if SK_SUPPORT_GPU
    virtual sk_sp<GrTexture> onAsTextureRef(GrContext* context) const = 0;
#endif

    virtual sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const = 0;

    virtual sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const = 0;

    virtual sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const = 0;

    virtual sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const = 0;

private:
    typedef SkSpecialImage INHERITED;
};

///////////////////////////////////////////////////////////////////////////////
static inline const SkSpecialImage_Base* as_SIB(const SkSpecialImage* image) {
    return static_cast<const SkSpecialImage_Base*>(image);
}

SkSpecialImage::SkSpecialImage(const SkIRect& subset,
                               uint32_t uniqueID,
                               const SkSurfaceProps* props)
    : fProps(SkSurfacePropsCopyOrDefault(props))
    , fSubset(subset)
    , fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID() : uniqueID) {
}

sk_sp<SkSpecialImage> SkSpecialImage::makeTextureImage(GrContext* context) {
#if SK_SUPPORT_GPU
    if (!context) {
        return nullptr;
    }
    if (GrTexture* peek = as_SIB(this)->onPeekTexture()) {
        return peek->getContext() == context ? sk_sp<SkSpecialImage>(SkRef(this)) : nullptr;
    }

    SkBitmap bmp;
    // At this point, we are definitely not texture-backed, so we must be raster or generator
    // backed. If we remove the special-wrapping-an-image subclass, we may be able to assert that
    // we are strictly raster-backed (i.e. generator images become raster when they are specialized)
    // in which case getROPixels could turn into peekPixels...
    if (!this->getROPixels(&bmp)) {
        return nullptr;
    }

    if (bmp.empty()) {
        return SkSpecialImage::MakeFromRaster(SkIRect::MakeEmpty(), bmp, &this->props());
    }

    sk_sp<GrTexture> resultTex(GrRefCachedBitmapTexture(context,
                                                        bmp,
                                                        GrTextureParams::ClampNoFilter(),
                                                        SkSourceGammaTreatment::kRespect));
    if (!resultTex) {
        return nullptr;
    }

    SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;

    return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(resultTex->width(), resultTex->height()),
                                       this->uniqueID(),
                                       resultTex, sk_ref_sp(this->getColorSpace()), &this->props(),
                                       at);
#else
    return nullptr;
#endif
}

void SkSpecialImage::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
    return as_SIB(this)->onDraw(canvas, x, y, paint);
}

bool SkSpecialImage::getROPixels(SkBitmap* bm) const {
    return as_SIB(this)->onGetROPixels(bm);
}

bool SkSpecialImage::isTextureBacked() const {
#if SK_SUPPORT_GPU
    return as_SIB(this)->onPeekTexture() && as_SIB(this)->onPeekTexture()->getContext();
#else
    return false;
#endif
}

GrContext* SkSpecialImage::getContext() const {
#if SK_SUPPORT_GPU
    GrTexture* texture = as_SIB(this)->onPeekTexture();
    
    if (texture) {
        return texture->getContext();
    }
#endif
    return nullptr;
}

SkColorSpace* SkSpecialImage::getColorSpace() const {
    return as_SIB(this)->onGetColorSpace();
}

#if SK_SUPPORT_GPU
sk_sp<GrTexture> SkSpecialImage::asTextureRef(GrContext* context) const {
    return as_SIB(this)->onAsTextureRef(context);
}
#endif

sk_sp<SkSpecialSurface> SkSpecialImage::makeSurface(const SkImageInfo& info) const {
    return as_SIB(this)->onMakeSurface(info);
}

sk_sp<SkSurface> SkSpecialImage::makeTightSurface(const SkImageInfo& info) const {
    return as_SIB(this)->onMakeTightSurface(info);
}

sk_sp<SkSpecialImage> SkSpecialImage::makeSubset(const SkIRect& subset) const {
    return as_SIB(this)->onMakeSubset(subset);
}

sk_sp<SkImage> SkSpecialImage::makeTightSubset(const SkIRect& subset) const {
    return as_SIB(this)->onMakeTightSubset(subset);
}

#ifdef SK_DEBUG
static bool rect_fits(const SkIRect& rect, int width, int height) {
    if (0 == width && 0 == height) {
        SkASSERT(0 == rect.fLeft && 0 == rect.fRight && 0 == rect.fTop && 0 == rect.fBottom);
        return true;
    }

    return rect.fLeft >= 0 && rect.fLeft < width && rect.fLeft < rect.fRight &&
           rect.fRight >= 0 && rect.fRight <= width &&
           rect.fTop >= 0 && rect.fTop < height && rect.fTop < rect.fBottom &&
           rect.fBottom >= 0 && rect.fBottom <= height;
}
#endif

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
                                                    sk_sp<SkImage> image,
                                                    const SkSurfaceProps* props) {
    SkASSERT(rect_fits(subset, image->width(), image->height()));

#if SK_SUPPORT_GPU
    if (GrTexture* texture = as_IB(image)->peekTexture()) {
        return MakeFromGpu(subset, image->uniqueID(), sk_ref_sp(texture),
                           sk_ref_sp(as_IB(image)->onImageInfo().colorSpace()), props);
    } else
#endif
    {
        SkBitmap bm;
        if (as_IB(image)->getROPixels(&bm)) {
            return MakeFromRaster(subset, bm, props);
        }
    }
    return nullptr;
}

///////////////////////////////////////////////////////////////////////////////

class SkSpecialImage_Raster : public SkSpecialImage_Base {
public:
    SkSpecialImage_Raster(const SkIRect& subset, const SkBitmap& bm, const SkSurfaceProps* props)
        : INHERITED(subset, bm.getGenerationID(), props)
        , fBitmap(bm) {
        if (bm.pixelRef() && bm.pixelRef()->isPreLocked()) {
            // we only preemptively lock if there is no chance of triggering something expensive
            // like a lazy decode or imagegenerator. PreLocked means it is flat pixels already.
            fBitmap.lockPixels();
        }
    }

    bool isOpaque() const override { return fBitmap.isOpaque(); }

    size_t getSize() const override { return fBitmap.getSize(); }

    void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
        SkRect dst = SkRect::MakeXYWH(x, y,
                                      this->subset().width(), this->subset().height());

        canvas->drawBitmapRect(fBitmap, this->subset(),
                               dst, paint, SkCanvas::kStrict_SrcRectConstraint);
    }

    bool onGetROPixels(SkBitmap* bm) const override {
        *bm = fBitmap;
        return true;
    }

    SkColorSpace* onGetColorSpace() const override {
        return fBitmap.colorSpace();
    }

#if SK_SUPPORT_GPU
    sk_sp<GrTexture> onAsTextureRef(GrContext* context) const override {
        if (context) {
            return sk_ref_sp(GrRefCachedBitmapTexture(context,
                                                      fBitmap,
                                                      GrTextureParams::ClampNoFilter(),
                                                      SkSourceGammaTreatment::kRespect));
        }

        return nullptr;
    }
#endif

    sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
        return SkSpecialSurface::MakeRaster(info, nullptr);
    }

    sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
        SkBitmap subsetBM;

        if (!fBitmap.extractSubset(&subsetBM, subset)) {
            return nullptr;
        }

        return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(subset.width(), subset.height()),
                                              subsetBM,
                                              &this->props());
    }

    sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
        SkBitmap subsetBM;

        if (!fBitmap.extractSubset(&subsetBM, subset)) {
            return nullptr;
        }

        return SkImage::MakeFromBitmap(subsetBM);
    }

    sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
        return SkSurface::MakeRaster(info);
    }

private:
    SkBitmap fBitmap;

    typedef SkSpecialImage_Base INHERITED;
};

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromRaster(const SkIRect& subset,
                                                     const SkBitmap& bm,
                                                     const SkSurfaceProps* props) {
    SkASSERT(nullptr == bm.getTexture());
    SkASSERT(rect_fits(subset, bm.width(), bm.height()));

    const SkBitmap* srcBM = &bm;
    SkBitmap tmpStorage;
    // ImageFilters only handle N32 at the moment, so force our src to be that
    if (!valid_for_imagefilters(bm.info())) {
        if (!bm.copyTo(&tmpStorage, kN32_SkColorType)) {
            return nullptr;
        }
        srcBM = &tmpStorage;
    }
    return sk_make_sp<SkSpecialImage_Raster>(subset, *srcBM, props);
}

#if SK_SUPPORT_GPU
///////////////////////////////////////////////////////////////////////////////
#include "GrTexture.h"
#include "SkImage_Gpu.h"

class SkSpecialImage_Gpu : public SkSpecialImage_Base {
public:
    SkSpecialImage_Gpu(const SkIRect& subset,
                       uint32_t uniqueID, sk_sp<GrTexture> tex, SkAlphaType at,
                       sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* props)
        : INHERITED(subset, uniqueID, props)
        , fTexture(std::move(tex))
        , fAlphaType(at)
        , fColorSpace(std::move(colorSpace))
        , fAddedRasterVersionToCache(false) {
    }

    ~SkSpecialImage_Gpu() override {
        if (fAddedRasterVersionToCache.load()) {
            SkNotifyBitmapGenIDIsStale(this->uniqueID());
        }
    }

    bool isOpaque() const override {
        return GrPixelConfigIsOpaque(fTexture->config()) || fAlphaType == kOpaque_SkAlphaType;
    }

    size_t getSize() const override { return fTexture->gpuMemorySize(); }

    void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
        SkRect dst = SkRect::MakeXYWH(x, y,
                                      this->subset().width(), this->subset().height());

        auto img = sk_sp<SkImage>(new SkImage_Gpu(fTexture->width(), fTexture->height(),
                                                  this->uniqueID(), fAlphaType, fTexture.get(),
                                                  fColorSpace, SkBudgeted::kNo));

        canvas->drawImageRect(img, this->subset(),
                               dst, paint, SkCanvas::kStrict_SrcRectConstraint);
    }

    GrTexture* onPeekTexture() const override { return fTexture.get(); }

    sk_sp<GrTexture> onAsTextureRef(GrContext*) const override { return fTexture; }

    bool onGetROPixels(SkBitmap* dst) const override {
        if (SkBitmapCache::Find(this->uniqueID(), dst)) {
            SkASSERT(dst->getGenerationID() == this->uniqueID());
            SkASSERT(dst->isImmutable());
            SkASSERT(dst->getPixels());
            return true;
        }

        SkImageInfo info = SkImageInfo::MakeN32(this->width(), this->height(),
                                                this->isOpaque() ? kOpaque_SkAlphaType
                                                                 : kPremul_SkAlphaType,
                                                fColorSpace);

        if (!dst->tryAllocPixels(info)) {
            return false;
        }

        if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPixelConfig,
                                  dst->getPixels(), dst->rowBytes())) {
            return false;
        }

        dst->pixelRef()->setImmutableWithID(this->uniqueID());
        SkBitmapCache::Add(this->uniqueID(), *dst);
        fAddedRasterVersionToCache.store(true);
        return true;
    }

    SkColorSpace* onGetColorSpace() const override {
        return fColorSpace.get();
    }

    sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
        if (!fTexture->getContext()) {
            return nullptr;
        }

        GrPixelConfig config = SkImageInfo2GrPixelConfig(info, *fTexture->getContext()->caps());

        return SkSpecialSurface::MakeRenderTarget(fTexture->getContext(),
                                                  info.width(), info.height(),
                                                  config);
    }

    sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
        return SkSpecialImage::MakeFromGpu(subset,
                                           this->uniqueID(),
                                           fTexture,
                                           fColorSpace,
                                           &this->props(),
                                           fAlphaType);
    }

    sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
        if (0 == subset.fLeft && 0 == subset.fTop &&
            fTexture->width() == subset.width() &&
            fTexture->height() == subset.height()) {
            // The existing GrTexture is already tight so reuse it in the SkImage
            return sk_make_sp<SkImage_Gpu>(fTexture->width(), fTexture->height(),
                                           kNeedNewImageUniqueID,
                                           fAlphaType, fTexture.get(), fColorSpace,
                                           SkBudgeted::kYes);
        }

        GrContext* ctx = fTexture->getContext();
        GrSurfaceDesc desc = fTexture->desc();
        desc.fWidth = subset.width();
        desc.fHeight = subset.height();

        sk_sp<GrTexture> subTx(ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes));
        if (!subTx) {
            return nullptr;
        }
        ctx->copySurface(subTx.get(), fTexture.get(), subset, SkIPoint::Make(0, 0));
        return sk_make_sp<SkImage_Gpu>(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID,
                                       fAlphaType, subTx.get(), fColorSpace, SkBudgeted::kYes);
    }

    sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
        return SkSurface::MakeRenderTarget(fTexture->getContext(), SkBudgeted::kYes, info);
    }

private:
    sk_sp<GrTexture>        fTexture;
    const SkAlphaType       fAlphaType;
    sk_sp<SkColorSpace>     fColorSpace;
    mutable SkAtomic<bool>  fAddedRasterVersionToCache;

    typedef SkSpecialImage_Base INHERITED;
};

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromGpu(const SkIRect& subset,
                                                  uint32_t uniqueID,
                                                  sk_sp<GrTexture> tex,
                                                  sk_sp<SkColorSpace> colorSpace,
                                                  const SkSurfaceProps* props,
                                                  SkAlphaType at) {
    SkASSERT(rect_fits(subset, tex->width(), tex->height()));
    return sk_make_sp<SkSpecialImage_Gpu>(subset, uniqueID, std::move(tex), at,
                                          std::move(colorSpace), props);
}

#endif