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path: root/src/core/SkSpecialImage.cpp
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/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file
 */
#include "SkSpecialImage.h"

#if SK_SUPPORT_GPU
#include "GrTexture.h"
#include "GrTextureParams.h"
#include "SkGr.h"
#endif

#include "SkBitmapCache.h"
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkSpecialSurface.h"
#include "SkSurfacePriv.h"

///////////////////////////////////////////////////////////////////////////////
class SkSpecialImage_Base : public SkSpecialImage {
public:
    SkSpecialImage_Base(const SkIRect& subset, uint32_t uniqueID, const SkSurfaceProps* props)
        : INHERITED(subset, uniqueID, props) {
    }
    ~SkSpecialImage_Base() override { }

    virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const = 0;

    virtual bool onGetROPixels(SkBitmap*) const = 0;

    virtual GrTexture* onPeekTexture() const { return nullptr; }

#if SK_SUPPORT_GPU
    virtual sk_sp<GrTexture> onAsTextureRef(GrContext* context) const = 0;
#endif

    // Delete this entry point ASAP (see skbug.com/4965)
    virtual bool getBitmapDeprecated(SkBitmap* result) const = 0;

    virtual sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const = 0;

    virtual sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const = 0;

    virtual sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const = 0;

    virtual sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const = 0;

private:
    typedef SkSpecialImage INHERITED;
};

///////////////////////////////////////////////////////////////////////////////
static inline const SkSpecialImage_Base* as_SIB(const SkSpecialImage* image) {
    return static_cast<const SkSpecialImage_Base*>(image);
}

SkSpecialImage::SkSpecialImage(const SkIRect& subset,
                               uint32_t uniqueID,
                               const SkSurfaceProps* props)
    : fProps(SkSurfacePropsCopyOrDefault(props))
    , fSubset(subset)
    , fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID() : uniqueID) {
}

sk_sp<SkSpecialImage> SkSpecialImage::makeTextureImage(GrContext* context) {
#if SK_SUPPORT_GPU
    if (!context) {
        return nullptr;
    }
    if (GrTexture* peek = as_SIB(this)->onPeekTexture()) {
        return peek->getContext() == context ? sk_sp<SkSpecialImage>(SkRef(this)) : nullptr;
    }

    SkBitmap bmp;
    if (!this->internal_getBM(&bmp)) {
        return nullptr;
    }

    if (bmp.empty()) {
        return SkSpecialImage::MakeFromRaster(SkIRect::MakeEmpty(), bmp, &this->props());
    }

    sk_sp<GrTexture> resultTex(GrRefCachedBitmapTexture(context,
                                                        bmp,
                                                        GrTextureParams::ClampNoFilter()));
    if (!resultTex) {
        return nullptr;
    }

    SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;

    return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(resultTex->width(), resultTex->height()),
                                       this->uniqueID(),
                                       resultTex, &this->props(), at);
#else
    return nullptr;
#endif
}

void SkSpecialImage::draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
    return as_SIB(this)->onDraw(canvas, x, y, paint);
}

bool SkSpecialImage::getROPixels(SkBitmap* bm) const {
    return as_SIB(this)->onGetROPixels(bm);
}

bool SkSpecialImage::isTextureBacked() const {
#if SK_SUPPORT_GPU
    return as_SIB(this)->onPeekTexture() && as_SIB(this)->onPeekTexture()->getContext();
#else
    return false;
#endif
}

GrContext* SkSpecialImage::getContext() const {
#if SK_SUPPORT_GPU
    GrTexture* texture = as_SIB(this)->onPeekTexture();
    
    if (texture) {
        return texture->getContext();
    }
#endif
    return nullptr;
}

#if SK_SUPPORT_GPU
sk_sp<GrTexture> SkSpecialImage::asTextureRef(GrContext* context) const {
    return as_SIB(this)->onAsTextureRef(context);
}
#endif

sk_sp<SkSpecialSurface> SkSpecialImage::makeSurface(const SkImageInfo& info) const {
    return as_SIB(this)->onMakeSurface(info);
}

sk_sp<SkSurface> SkSpecialImage::makeTightSurface(const SkImageInfo& info) const {
    return as_SIB(this)->onMakeTightSurface(info);
}

sk_sp<SkSpecialImage> SkSpecialImage::makeSubset(const SkIRect& subset) const {
    return as_SIB(this)->onMakeSubset(subset);
}

sk_sp<SkImage> SkSpecialImage::makeTightSubset(const SkIRect& subset) const {
    return as_SIB(this)->onMakeTightSubset(subset);
}

#if SK_SUPPORT_GPU
#include "SkGr.h"
#include "SkGrPixelRef.h"
#endif

sk_sp<SkSpecialImage> SkSpecialImage::internal_fromBM(const SkBitmap& src,
                                                      const SkSurfaceProps* props) {
#if SK_SUPPORT_GPU
    // Need to test offset case! (see skbug.com/4967)
    if (src.getTexture()) {
        return SkSpecialImage::MakeFromGpu(src.bounds(),
                                           src.getGenerationID(),
                                           sk_ref_sp(src.getTexture()),
                                           props);
    }
#endif

    return SkSpecialImage::MakeFromRaster(src.bounds(), src, props);
}

bool SkSpecialImage::internal_getBM(SkBitmap* result) {
    const SkSpecialImage_Base* ib = as_SIB(this);

    // TODO: need to test offset case! (see skbug.com/4967)
    return ib->getBitmapDeprecated(result);
}

///////////////////////////////////////////////////////////////////////////////
#include "SkImage.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "SkGrPriv.h"
#endif

class SkSpecialImage_Image : public SkSpecialImage_Base {
public:
    SkSpecialImage_Image(const SkIRect& subset,
                         sk_sp<SkImage> image,
                         const SkSurfaceProps* props)
        : INHERITED(subset, image->uniqueID(), props)
        , fImage(image) {
    }

    ~SkSpecialImage_Image() override { }

    bool isOpaque() const override { return fImage->isOpaque(); }

    size_t getSize() const override {
#if SK_SUPPORT_GPU
        if (GrTexture* texture = as_IB(fImage.get())->peekTexture()) {
            return texture->gpuMemorySize();
        } else
#endif
        {
            SkPixmap pm;
            if (fImage->peekPixels(&pm)) {
                return pm.height() * pm.rowBytes();
            }
        }
        return 0;
    }

    void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
        SkRect dst = SkRect::MakeXYWH(x, y, this->subset().width(), this->subset().height());

        canvas->drawImageRect(fImage.get(), this->subset(),
                              dst, paint, SkCanvas::kStrict_SrcRectConstraint);
    }

    bool onGetROPixels(SkBitmap* bm) const override {
        SkBitmap tmp;

        if (!as_IB(fImage)->getROPixels(&tmp)) {
            return false;
        }

        if (this->subset().contains(tmp.bounds())) {
            *bm = tmp;
            return true;
        }

        return tmp.extractSubset(bm, this->subset());
    }

    GrTexture* onPeekTexture() const override { return as_IB(fImage)->peekTexture(); }

#if SK_SUPPORT_GPU
    sk_sp<GrTexture> onAsTextureRef(GrContext* context) const override {
        return sk_sp<GrTexture>(as_IB(fImage)->asTextureRef(context,
                                                            GrTextureParams::ClampNoFilter()));
    }
#endif

    bool getBitmapDeprecated(SkBitmap* result) const override {
#if SK_SUPPORT_GPU
        if (GrTexture* texture = as_IB(fImage.get())->peekTexture()) {
            const SkImageInfo info = GrMakeInfoFromTexture(texture,
                                                           fImage->width(), fImage->height(),
                                                           fImage->isOpaque());
            if (!result->setInfo(info)) {
                return false;
            }

            result->setPixelRef(new SkGrPixelRef(info, texture))->unref();
            return true;
        }
#endif

        return as_IB(fImage.get())->asBitmapForImageFilters(result);
    }

    sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
#if SK_SUPPORT_GPU
        GrTexture* texture = as_IB(fImage.get())->peekTexture();
        if (texture) {
            GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(info, *texture->getContext()->caps());
            desc.fFlags = kRenderTarget_GrSurfaceFlag;

            return SkSpecialSurface::MakeRenderTarget(texture->getContext(), desc);
        }
#endif
        return SkSpecialSurface::MakeRaster(info, nullptr);
    }

    sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
        return SkSpecialImage::MakeFromImage(subset, fImage, &this->props());
    }

    sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
        return fImage->makeSubset(subset);
    }

    sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
#if SK_SUPPORT_GPU
        GrTexture* texture = as_IB(fImage.get())->peekTexture();
        if (texture) {
            return SkSurface::MakeRenderTarget(texture->getContext(), SkBudgeted::kYes, info);
        }
#endif
        return SkSurface::MakeRaster(info, nullptr);
    }

private:
    sk_sp<SkImage> fImage;

    typedef SkSpecialImage_Base INHERITED;
};

#ifdef SK_DEBUG
static bool rect_fits(const SkIRect& rect, int width, int height) {
    if (0 == width && 0 == height) {
        SkASSERT(0 == rect.fLeft && 0 == rect.fRight && 0 == rect.fTop && 0 == rect.fBottom);
        return true;
    }

    return rect.fLeft >= 0 && rect.fLeft < width && rect.fLeft < rect.fRight &&
           rect.fRight >= 0 && rect.fRight <= width &&
           rect.fTop >= 0 && rect.fTop < height && rect.fTop < rect.fBottom &&
           rect.fBottom >= 0 && rect.fBottom <= height;
}
#endif

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
                                                    sk_sp<SkImage> image,
                                                    const SkSurfaceProps* props) {
    SkASSERT(rect_fits(subset, image->width(), image->height()));

    return sk_make_sp<SkSpecialImage_Image>(subset, image, props);
}

///////////////////////////////////////////////////////////////////////////////
#include "SkBitmap.h"
#include "SkImageInfo.h"
#include "SkPixelRef.h"

class SkSpecialImage_Raster : public SkSpecialImage_Base {
public:
    SkSpecialImage_Raster(const SkIRect& subset, const SkBitmap& bm, const SkSurfaceProps* props)
        : INHERITED(subset, bm.getGenerationID(), props)
        , fBitmap(bm) {
        if (bm.pixelRef() && bm.pixelRef()->isPreLocked()) {
            // we only preemptively lock if there is no chance of triggering something expensive
            // like a lazy decode or imagegenerator. PreLocked means it is flat pixels already.
            fBitmap.lockPixels();
        }
    }

    SkSpecialImage_Raster(const SkIRect& subset,
                          const SkPixmap& pixmap,
                          RasterReleaseProc releaseProc,
                          ReleaseContext context,
                          const SkSurfaceProps* props)
        : INHERITED(subset, kNeedNewImageUniqueID_SpecialImage, props) {
        fBitmap.installPixels(pixmap.info(), pixmap.writable_addr(),
                              pixmap.rowBytes(), pixmap.ctable(),
                              releaseProc, context);
    }

    ~SkSpecialImage_Raster() override { }

    bool isOpaque() const override { return fBitmap.isOpaque(); }

    size_t getSize() const override { return fBitmap.getSize(); }

    void onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const override {
        SkRect dst = SkRect::MakeXYWH(x, y,
                                      this->subset().width(), this->subset().height());

        canvas->drawBitmapRect(fBitmap, this->subset(),
                               dst, paint, SkCanvas::kStrict_SrcRectConstraint);
    }

    bool onGetROPixels(SkBitmap* bm) const override {
        *bm = fBitmap;
        return true;
    }

#if SK_SUPPORT_GPU
    sk_sp<GrTexture> onAsTextureRef(GrContext* context) const override {
        if (context) {
            return sk_ref_sp(GrRefCachedBitmapTexture(context,
                                                      fBitmap,
                                                      GrTextureParams::ClampNoFilter()));
        }

        return nullptr;
    }
#endif

    bool getBitmapDeprecated(SkBitmap* result) const override {
        *result = fBitmap;
        return true;
    }

    sk_sp<SkSpecialSurface> onMakeSurface(const SkImageInfo& info) const override {
        return SkSpecialSurface::MakeRaster(info, nullptr);
    }

    sk_sp<SkSpecialImage> onMakeSubset(const SkIRect& subset) const override {
        SkBitmap subsetBM;

        if (!fBitmap.extractSubset(&subsetBM, subset)) {
            return nullptr;
        }

        return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(subset.width(), subset.height()),
                                              subsetBM,
                                              &this->props());
    }

    sk_sp<SkImage> onMakeTightSubset(const SkIRect& subset) const override {
        SkBitmap subsetBM;

        if (!fBitmap.extractSubset(&subsetBM, subset)) {
            return nullptr;
        }

        return SkImage::MakeFromBitmap(subsetBM);
    }

    sk_sp<SkSurface> onMakeTightSurface(const SkImageInfo& info) const override {
        return SkSurface::MakeRaster(info);
    }

private:
    SkBitmap fBitmap;

    typedef SkSpecialImage_Base INHERITED;
};

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromRaster(const SkIRect& subset,
                                                     const SkBitmap& bm,
                                                     const SkSurfaceProps* props) {
    SkASSERT(nullptr == bm.getTexture());
    SkASSERT(rect_fits(subset, bm.width(), bm.height()));

    return sk_make_sp<SkSpecialImage_Raster>(subset, bm, props);
}

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromPixmap(const SkIRect& subset,
                                                     const SkPixmap& src,
                                                     RasterReleaseProc releaseProc,
                                                     ReleaseContext context,
                                                     const SkSurfaceProps* props) {
    if (!src.addr()) {
        return nullptr;
    }

    return sk_make_sp<SkSpecialImage_Raster>(subset, src, releaseProc, context, props);
}


#if SK_SUPPORT_GPU
///////////////////////////////////////////////////////////////////////////////

#include "SkImage_Gpu.h"

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromGpu(const SkIRect& subset,
                                                  uint32_t uniqueID,
                                                  sk_sp<GrTexture> tex,
                                                  const SkSurfaceProps* props,
                                                  SkAlphaType at) {
    SkASSERT(rect_fits(subset, tex->width(), tex->height()));

    sk_sp<SkImage> image(new SkImage_Gpu(tex->width(), tex->height(),
                                         uniqueID, at,
                                         tex.get(), SkBudgeted::kYes));
    return sk_make_sp<SkSpecialImage_Image>(subset, std::move(image), props);
}

#endif