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/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "../private/SkSemaphore.h"

#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
    #include <mach/mach.h>
    struct SkSemaphore::OSSemaphore {
        semaphore_t fSemaphore;

        OSSemaphore()  {
            semaphore_create(mach_task_self(), &fSemaphore, SYNC_POLICY_LIFO, 0/*initial count*/);
        }
        ~OSSemaphore() { semaphore_destroy(mach_task_self(), fSemaphore); }

        void signal(int n) { while (n --> 0) { semaphore_signal(fSemaphore); } }
        void wait() { semaphore_wait(fSemaphore); }
    };
#elif defined(SK_BUILD_FOR_WIN32)
    struct SkSemaphore::OSSemaphore {
        HANDLE fSemaphore;

        OSSemaphore()  {
            fSemaphore = CreateSemaphore(nullptr    /*security attributes, optional*/,
                                         0       /*initial count*/,
                                         MAXLONG /*max count*/,
                                         nullptr    /*name, optional*/);
        }
        ~OSSemaphore() { CloseHandle(fSemaphore); }

        void signal(int n) {
            ReleaseSemaphore(fSemaphore, n, nullptr/*returns previous count, optional*/);
        }
        void wait() { WaitForSingleObject(fSemaphore, INFINITE/*timeout in ms*/); }
    };
#else
    // It's important we test for Mach before this.  This code will compile but not work there.
    #include <errno.h>
    #include <semaphore.h>
    struct SkSemaphore::OSSemaphore {
        sem_t fSemaphore;

        OSSemaphore()  { sem_init(&fSemaphore, 0/*cross process?*/, 0/*initial count*/); }
        ~OSSemaphore() { sem_destroy(&fSemaphore); }

        void signal(int n) { while (n --> 0) { sem_post(&fSemaphore); } }
        void wait() {
            // Try until we're not interrupted.
            while(sem_wait(&fSemaphore) == -1 && errno == EINTR);
        }
    };
#endif

///////////////////////////////////////////////////////////////////////////////

void SkSemaphore::osSignal(int n) {
    fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
    fOSSemaphore->signal(n);
}

void SkSemaphore::osWait() {
    fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
    fOSSemaphore->wait();
}

SkSemaphore::~SkSemaphore() {
    delete fOSSemaphore;
}