1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
|
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkResourceCache_DEFINED
#define SkResourceCache_DEFINED
#include "SkBitmap.h"
#include "SkMessageBus.h"
#include "SkTDArray.h"
class SkCachedData;
class SkDiscardableMemory;
class SkTraceMemoryDump;
/**
* Cache object for bitmaps (with possible scale in X Y as part of the key).
*
* Multiple caches can be instantiated, but each instance is not implicitly
* thread-safe, so if a given instance is to be shared across threads, the
* caller must manage the access itself (e.g. via a mutex).
*
* As a convenience, a global instance is also defined, which can be safely
* access across threads via the static methods (e.g. FindAndLock, etc.).
*/
class SkResourceCache {
public:
struct Key {
/** Key subclasses must call this after their own fields and data are initialized.
* All fields and data must be tightly packed.
* @param nameSpace must be unique per Key subclass.
* @param sharedID == 0 means ignore this field, does not support group purging.
* @param dataSize is size of fields and data of the subclass, must be a multiple of 4.
*/
void init(void* nameSpace, uint64_t sharedID, size_t dataSize);
/** Returns the size of this key. */
size_t size() const {
return fCount32 << 2;
}
void* getNamespace() const { return fNamespace; }
uint64_t getSharedID() const { return ((uint64_t)fSharedID_hi << 32) | fSharedID_lo; }
// This is only valid after having called init().
uint32_t hash() const { return fHash; }
bool operator==(const Key& other) const {
const uint32_t* a = this->as32();
const uint32_t* b = other.as32();
for (int i = 0; i < fCount32; ++i) { // (This checks fCount == other.fCount first.)
if (a[i] != b[i]) {
return false;
}
}
return true;
}
private:
int32_t fCount32; // local + user contents count32
uint32_t fHash;
// split uint64_t into hi and lo so we don't force ourselves to pad on 32bit machines.
uint32_t fSharedID_lo;
uint32_t fSharedID_hi;
void* fNamespace; // A unique namespace tag. This is hashed.
/* uint32_t fContents32[] */
const uint32_t* as32() const { return (const uint32_t*)this; }
};
struct Rec {
typedef SkResourceCache::Key Key;
Rec() {}
virtual ~Rec() {}
uint32_t getHash() const { return this->getKey().hash(); }
virtual const Key& getKey() const = 0;
virtual size_t bytesUsed() const = 0;
// for memory usage diagnostics
virtual const char* getCategory() const = 0;
virtual SkDiscardableMemory* diagnostic_only_getDiscardable() const { return nullptr; }
// for SkTDynamicHash::Traits
static uint32_t Hash(const Key& key) { return key.hash(); }
static const Key& GetKey(const Rec& rec) { return rec.getKey(); }
private:
Rec* fNext;
Rec* fPrev;
friend class SkResourceCache;
};
// Used with SkMessageBus
struct PurgeSharedIDMessage {
PurgeSharedIDMessage(uint64_t sharedID) : fSharedID(sharedID) {}
uint64_t fSharedID;
};
typedef const Rec* ID;
/**
* Callback function for find(). If called, the cache will have found a match for the
* specified Key, and will pass in the corresponding Rec, along with a caller-specified
* context. The function can read the data in Rec, and copy whatever it likes into context
* (casting context to whatever it really is).
*
* The return value determines what the cache will do with the Rec. If the function returns
* true, then the Rec is considered "valid". If false is returned, the Rec will be considered
* "stale" and will be purged from the cache.
*/
typedef bool (*FindVisitor)(const Rec&, void* context);
/**
* Returns a locked/pinned SkDiscardableMemory instance for the specified
* number of bytes, or nullptr on failure.
*/
typedef SkDiscardableMemory* (*DiscardableFactory)(size_t bytes);
/*
* The following static methods are thread-safe wrappers around a global
* instance of this cache.
*/
/**
* Returns true if the visitor was called on a matching Key, and the visitor returned true.
*
* Find() will search the cache for the specified Key. If no match is found, return false and
* do not call the FindVisitor. If a match is found, return whatever the visitor returns.
* Its return value is interpreted to mean:
* true : Rec is valid
* false : Rec is "stale" -- the cache will purge it.
*/
static bool Find(const Key& key, FindVisitor, void* context);
static void Add(Rec*);
typedef void (*Visitor)(const Rec&, void* context);
// Call the visitor for every Rec in the cache.
static void VisitAll(Visitor, void* context);
static size_t GetTotalBytesUsed();
static size_t GetTotalByteLimit();
static size_t SetTotalByteLimit(size_t newLimit);
static size_t SetSingleAllocationByteLimit(size_t);
static size_t GetSingleAllocationByteLimit();
static size_t GetEffectiveSingleAllocationByteLimit();
static void PurgeAll();
static void TestDumpMemoryStatistics();
/** Dump memory usage statistics of every Rec in the cache using the
SkTraceMemoryDump interface.
*/
static void DumpMemoryStatistics(SkTraceMemoryDump* dump);
/**
* Returns the DiscardableFactory used by the global cache, or nullptr.
*/
static DiscardableFactory GetDiscardableFactory();
/**
* Use this allocator for bitmaps, so they can use ashmem when available.
* Returns nullptr if the ResourceCache has not been initialized with a DiscardableFactory.
*/
static SkBitmap::Allocator* GetAllocator();
static SkCachedData* NewCachedData(size_t bytes);
static void PostPurgeSharedID(uint64_t sharedID);
/**
* Call SkDebugf() with diagnostic information about the state of the cache
*/
static void Dump();
///////////////////////////////////////////////////////////////////////////
/**
* Construct the cache to call DiscardableFactory when it
* allocates memory for the pixels. In this mode, the cache has
* not explicit budget, and so methods like getTotalBytesUsed()
* and getTotalByteLimit() will return 0, and setTotalByteLimit
* will ignore its argument and return 0.
*/
SkResourceCache(DiscardableFactory);
/**
* Construct the cache, allocating memory with malloc, and respect the
* byteLimit, purging automatically when a new image is added to the cache
* that pushes the total bytesUsed over the limit. Note: The limit can be
* changed at runtime with setTotalByteLimit.
*/
explicit SkResourceCache(size_t byteLimit);
~SkResourceCache();
/**
* Returns true if the visitor was called on a matching Key, and the visitor returned true.
*
* find() will search the cache for the specified Key. If no match is found, return false and
* do not call the FindVisitor. If a match is found, return whatever the visitor returns.
* Its return value is interpreted to mean:
* true : Rec is valid
* false : Rec is "stale" -- the cache will purge it.
*/
bool find(const Key&, FindVisitor, void* context);
void add(Rec*);
void visitAll(Visitor, void* context);
size_t getTotalBytesUsed() const { return fTotalBytesUsed; }
size_t getTotalByteLimit() const { return fTotalByteLimit; }
/**
* This is respected by SkBitmapProcState::possiblyScaleImage.
* 0 is no maximum at all; this is the default.
* setSingleAllocationByteLimit() returns the previous value.
*/
size_t setSingleAllocationByteLimit(size_t maximumAllocationSize);
size_t getSingleAllocationByteLimit() const;
// returns the logical single allocation size (pinning against the budget when the cache
// is not backed by discardable memory.
size_t getEffectiveSingleAllocationByteLimit() const;
/**
* Set the maximum number of bytes available to this cache. If the current
* cache exceeds this new value, it will be purged to try to fit within
* this new limit.
*/
size_t setTotalByteLimit(size_t newLimit);
void purgeSharedID(uint64_t sharedID);
void purgeAll() {
this->purgeAsNeeded(true);
}
DiscardableFactory discardableFactory() const { return fDiscardableFactory; }
SkBitmap::Allocator* allocator() const { return fAllocator; }
SkCachedData* newCachedData(size_t bytes);
/**
* Call SkDebugf() with diagnostic information about the state of the cache
*/
void dump() const;
private:
Rec* fHead;
Rec* fTail;
class Hash;
Hash* fHash;
DiscardableFactory fDiscardableFactory;
// the allocator is nullptr or one that matches discardables
SkBitmap::Allocator* fAllocator;
size_t fTotalBytesUsed;
size_t fTotalByteLimit;
size_t fSingleAllocationByteLimit;
int fCount;
SkMessageBus<PurgeSharedIDMessage>::Inbox fPurgeSharedIDInbox;
void checkMessages();
void purgeAsNeeded(bool forcePurge = false);
// linklist management
void moveToHead(Rec*);
void addToHead(Rec*);
void release(Rec*);
void remove(Rec*);
void init(); // called by constructors
#ifdef SK_DEBUG
void validate() const;
#else
void validate() const {}
#endif
};
#endif
|