aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkRemote.cpp
blob: 1209be014c6f92ab90399c8b36285ee25b02cfe3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkAnnotation.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkDrawLooper.h"
#include "SkImage.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkNinePatchIter.h"
#include "SkPath.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkRect.h"
#include "SkRemote.h"
#include "SkShader.h"
#include "SkTHash.h"
#include "SkTextBlob.h"

namespace SkRemote {

    Misc Misc::CreateFrom(const SkPaint& paint) {
        Misc misc = {
            paint.getColor(),
            paint.getFilterQuality(),
            paint.isAntiAlias(),
            paint.isDither(),
        };
        return misc;
    }

    void Misc::applyTo(SkPaint* paint) const {
        paint->setColor        (fColor);
        paint->setFilterQuality(fFilterQuality);
        paint->setAntiAlias    (fAntiAlias);
        paint->setDither       (fDither);
    }

    static bool operator==(const Misc& a, const Misc& b) {
        return a.fColor         == b.fColor
            && a.fFilterQuality == b.fFilterQuality
            && a.fAntiAlias     == b.fAntiAlias
            && a.fDither        == b.fDither;
    }

    // Misc carries 10 bytes of data in a 12 byte struct, so we need a custom hash.
    static_assert(sizeof(Misc) > offsetof(Misc, fDither) + sizeof(Misc().fDither), "");
    struct MiscHash {
        uint32_t operator()(const Misc& misc) {
            return SkChecksum::Murmur3(&misc, offsetof(Misc, fDither) + sizeof(Misc().fDither));
        }
    };

    Stroke Stroke::CreateFrom(const SkPaint& paint) {
        Stroke stroke = {
            paint.getStrokeWidth(),
            paint.getStrokeMiter(),
            paint.getStrokeCap(),
            paint.getStrokeJoin(),
        };
        return stroke;
    }

    void Stroke::applyTo(SkPaint* paint) const {
        paint->setStrokeWidth(fWidth);
        paint->setStrokeMiter(fMiter);
        paint->setStrokeCap  (fCap);
        paint->setStrokeJoin (fJoin);
    }

    static bool operator==(const Stroke& a, const Stroke& b) {
        return a.fWidth == b.fWidth
            && a.fMiter == b.fMiter
            && a.fCap   == b.fCap
            && a.fJoin  == b.fJoin;
    }

    // The default SkGoodHash works fine for Stroke, as it's dense.
    static_assert(sizeof(Stroke) == offsetof(Stroke, fJoin) + sizeof(Stroke().fJoin), "");

    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //

    class Canvas final : public SkCanvas {
    public:
        explicit Canvas(Encoder* encoder)
            : SkCanvas(1,1)
            , fEncoder(encoder) {}

    private:
        // Calls Encoder::define() when created, Encoder::undefine() when destroyed.
        class AutoID : ::SkNoncopyable {
        public:
            template <typename T>
            explicit AutoID(Encoder* encoder, const T& val)
                : fEncoder(encoder)
                , fID(encoder->define(val)) {}
            ~AutoID() { if (fEncoder) fEncoder->undefine(fID); }

            AutoID(AutoID&& o) : fEncoder(o.fEncoder), fID(o.fID) {
                o.fEncoder = nullptr;
            }
            AutoID& operator=(AutoID&&) = delete;

            operator ID () const { return fID; }

        private:
            Encoder* fEncoder;
            const ID fID;
        };

        // Like AutoID, but for CommonIDs.
        class AutoCommonIDs : ::SkNoncopyable {
        public:
            explicit AutoCommonIDs(Encoder* encoder, const SkPaint& paint)
                : fEncoder(encoder) {
                fIDs.misc        = fEncoder->define(Misc::CreateFrom(paint));
                fIDs.patheffect  = fEncoder->define(paint.getPathEffect());
                fIDs.shader      = fEncoder->define(paint.getShader());
                fIDs.xfermode    = fEncoder->define(paint.getXfermode());
                fIDs.maskfilter  = fEncoder->define(paint.getMaskFilter());
                fIDs.colorfilter = fEncoder->define(paint.getColorFilter());
                fIDs.rasterizer  = fEncoder->define(paint.getRasterizer());
                fIDs.looper      = fEncoder->define(paint.getLooper());
                fIDs.imagefilter = fEncoder->define(paint.getImageFilter());
                fIDs.annotation  = fEncoder->define(paint.getAnnotation());
            }
            ~AutoCommonIDs() {
                if (fEncoder) {
                    fEncoder->undefine(fIDs.misc);
                    fEncoder->undefine(fIDs.patheffect);
                    fEncoder->undefine(fIDs.shader);
                    fEncoder->undefine(fIDs.xfermode);
                    fEncoder->undefine(fIDs.maskfilter);
                    fEncoder->undefine(fIDs.colorfilter);
                    fEncoder->undefine(fIDs.rasterizer);
                    fEncoder->undefine(fIDs.looper);
                    fEncoder->undefine(fIDs.imagefilter);
                    fEncoder->undefine(fIDs.annotation);
                }
            }

            AutoCommonIDs(AutoCommonIDs&& o) : fEncoder(o.fEncoder), fIDs(o.fIDs) {
                o.fEncoder = nullptr;
            }
            AutoID& operator=(AutoID&&) = delete;

            operator Encoder::CommonIDs () const { return fIDs; }

        private:
            Encoder*           fEncoder;
            Encoder::CommonIDs fIDs;
        };

        template <typename T>
        AutoID id(const T& val) { return AutoID(fEncoder, val); }

        AutoCommonIDs commonIDs(const SkPaint& paint) { return AutoCommonIDs(fEncoder, paint); }

        void   willSave() override { fEncoder->   save(); }
        void didRestore() override { fEncoder->restore(); }
        SaveLayerStrategy willSaveLayer(const SkRect* bounds,
                                        const SkPaint* paint,
                                        SaveFlags flags) override {
            SkPath path;
            if (bounds) {
                path.addRect(*bounds);
            }
            const SkPaint defaultPaint;
            if (!paint) {
                paint = &defaultPaint;
            }
            fEncoder->saveLayer(this->id(path), this->commonIDs(*paint), flags);
            return kNoLayer_SaveLayerStrategy;
        }

        void    didConcat(const SkMatrix&) override { this->didSetMatrix(this->getTotalMatrix()); }
        void didSetMatrix(const SkMatrix& matrix) override {
            fEncoder->setMatrix(this->id(matrix));
        }

        void onDrawOval(const SkRect& oval, const SkPaint& paint) override {
            SkPath path;
            path.addOval(oval);
            this->onDrawPath(path, paint);
        }

        void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
            SkPath path;
            path.addRect(rect);
            this->onDrawPath(path, paint);
        }

        void onDrawRRect(const SkRRect& rrect, const SkPaint& paint) override {
            SkPath path;
            path.addRRect(rrect);
            this->onDrawPath(path, paint);
        }

        void onDrawDRRect(const SkRRect& outside, const SkRRect& inside,
                          const SkPaint& paint) override {
            SkPath path;
            path.addRRect(outside);
            path.addRRect(inside, SkPath::kCCW_Direction);
            this->onDrawPath(path, paint);
        }

        void onDrawPath(const SkPath& path, const SkPaint& paint) override {
            auto common = this->commonIDs(paint);
            auto p = this->id(path);

            if (paint.getStyle() == SkPaint::kFill_Style) {
                fEncoder->fillPath(p, common);
            } else {
                // TODO: handle kStrokeAndFill_Style
                fEncoder->strokePath(p, common, this->id(Stroke::CreateFrom(paint)));
            }
        }

        void onDrawPaint(const SkPaint& paint) override {
            SkPath path;
            path.setFillType(SkPath::kInverseWinding_FillType);  // Either inverse FillType is fine.
            this->onDrawPath(path, paint);
        }

        void onDrawPoints(PointMode mode,
                          size_t count,
                          const SkPoint pts[],
                          const SkPaint& paint) override {
            // TODO
        }

        void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override {
            // TODO
            this->INHERITED::onDrawDrawable(drawable, matrix);
        }

        void onDrawPicture(const SkPicture* pic,
                           const SkMatrix* matrix,
                           const SkPaint* paint) override {
            // TODO
            this->INHERITED::onDrawPicture(pic, matrix, paint);
        }

        void onDrawVertices(VertexMode vmode,
                            int vertexCount,
                            const SkPoint vertices[],
                            const SkPoint texs[],
                            const SkColor colors[],
                            SkXfermode* xmode,
                            const uint16_t indices[],
                            int indexCount,
                            const SkPaint& paint) override {
            // TODO
        }

        void onDrawPatch(const SkPoint cubics[12],
                         const SkColor colors[4],
                         const SkPoint texCoords[4],
                         SkXfermode* xmode,
                         const SkPaint& paint) override {
            // TODO
        }

        void onDrawAtlas(const SkImage* atlas,
                         const SkRSXform xform[],
                         const SkRect tex[],
                         const SkColor colors[],
                         int count,
                         SkXfermode::Mode mode,
                         const SkRect* cull,
                         const SkPaint* paint) override {
            // TODO
        }

        void onDrawBitmap(const SkBitmap& bitmap,
                          SkScalar left,
                          SkScalar top,
                          const SkPaint* paint) override {
            auto src = SkRect::MakeWH(bitmap.width(), bitmap.height()),
                 dst = src.makeOffset(left, top);
            this->onDrawBitmapRect(bitmap, &src, dst, paint, kStrict_SrcRectConstraint);
        }

        void onDrawBitmapRect(const SkBitmap& bitmap,
                              const SkRect* src,
                              const SkRect& dst,
                              const SkPaint* paint,
                              SrcRectConstraint constraint) override {
            SkAutoTUnref<SkImage> image(SkImage::NewFromBitmap(bitmap));
            this->onDrawImageRect(image, src, dst, paint, constraint);
        }

        void onDrawImage(const SkImage* image,
                         SkScalar left,
                         SkScalar top,
                         const SkPaint* paint) override {
            if (!image) {
                return;
            }
            auto src = SkRect::MakeWH(image->width(), image->height()),
                 dst = src.makeOffset(left, top);
            this->onDrawImageRect(image, &src, dst, paint, kStrict_SrcRectConstraint);
        }

        void onDrawImageRect(const SkImage* image,
                             const SkRect* src,
                             const SkRect& dst,
                             const SkPaint* paint,
                             SrcRectConstraint constraint) override {
            // TODO: this is all a (likely buggy) hack to get images drawing quickly.
            if (!image) {
                return;
            }

            auto bounds = SkRect::MakeWH(image->width(), image->height());
            if (!src) {
                src = &bounds;
            }
            auto matrix = SkMatrix::MakeRectToRect(*src, dst, SkMatrix::kFill_ScaleToFit);

            SkAutoTUnref<SkImage> subset;
            if (src) {
                if (!bounds.intersect(*src)) {
                    return;
                }
                subset.reset(image->newSubset(bounds.roundOut()));
                image = subset;
            }

            auto paintWithShader = paint ? *paint : SkPaint();
            SkAutoTUnref<SkShader> shader(
                image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix));
            paintWithShader.setShader(shader);

            this->onDrawRect(dst, paintWithShader);
        }

        void onDrawBitmapNine(const SkBitmap& bitmap,
                              const SkIRect& center,
                              const SkRect& dst,
                              const SkPaint* paint) override {
            SkAutoTUnref<SkImage> image(SkImage::NewFromBitmap(bitmap));
            this->onDrawImageNine(image, center, dst, paint);
        }

        void onDrawImageNine(const SkImage* image,
                             const SkIRect& center,
                             const SkRect& dst,
                             const SkPaint* paint) override {
            SkNinePatchIter iter(image->width(), image->height(), center, dst);
            SkRect s,d;
            while (iter.next(&s, &d)) {
                this->onDrawImageRect(image, &s, d, paint, kStrict_SrcRectConstraint);
            }
        }

        void onDrawTextBlob(const SkTextBlob* text,
                            SkScalar x,
                            SkScalar y,
                            const SkPaint& paint) override {
            SkPoint offset{x,y};
            auto t = this->id(text);
            auto common = this->commonIDs(paint);

            if (paint.getStyle() == SkPaint::kFill_Style) {
                fEncoder->fillText(t, offset, common);
            } else {
                // TODO: handle kStrokeAndFill_Style
                fEncoder->strokeText(t, offset, common, this->id(Stroke::CreateFrom(paint)));
            }
        }

        void onDrawText(const void* text, size_t byteLength,
                        SkScalar x, SkScalar y, const SkPaint& paint) override {
            // Text-as-paths is a temporary hack.
            // TODO: send SkTextBlobs and SkTypefaces
            SkPath path;
            paint.getTextPath(text, byteLength, x, y, &path);
            this->onDrawPath(path, paint);
        }

        void onDrawPosText(const void* text, size_t byteLength,
                           const SkPoint pos[], const SkPaint& paint) override {
            // Text-as-paths is a temporary hack.
            // TODO: send SkTextBlobs and SkTypefaces
            SkPath path;
            paint.getPosTextPath(text, byteLength, pos, &path);
            this->onDrawPath(path, paint);
        }

        void onDrawPosTextH(const void* text, size_t byteLength,
                            const SkScalar xpos[], SkScalar constY, const SkPaint& paint) override {
            size_t length = paint.countText(text, byteLength);
            SkAutoTArray<SkPoint> pos(length);
            for(size_t i = 0; i < length; ++i) {
                pos[i].set(xpos[i], constY);
            }
            this->onDrawPosText(text, byteLength, &pos[0], paint);
        }

        // All clip calls need to call their parent method or we'll not get any quick rejects.
        void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) override {
            this->INHERITED::onClipRect(rect, op, edgeStyle);
            SkPath path;
            path.addRect(rect);
            this->onClipPath(path, op, edgeStyle);
        }

        void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) override {
            this->INHERITED::onClipRRect(rrect, op, edgeStyle);
            SkPath path;
            path.addRRect(rrect);
            this->onClipPath(path, op, edgeStyle);
        }

        void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) override {
            this->INHERITED::onClipPath(path, op, edgeStyle);
            fEncoder->clipPath(this->id(path), op, edgeStyle == kSoft_ClipEdgeStyle);
        }

        void onClipRegion(const SkRegion& region, SkRegion::Op op) override {
            this->INHERITED::onClipRegion(region, op);
            // TODO
        }

        Encoder* fEncoder;
        typedef SkCanvas INHERITED;
    };

    SkCanvas* NewCanvas(Encoder* encoder) { return new Canvas(encoder); }

    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //

    class Decoder final : public Encoder {
    public:
        explicit Decoder(SkCanvas* canvas) : fCanvas(canvas) {}

    private:
        template <typename Map, typename T>
        ID define(Type type, Map* map, const T& val) {
            ID id(type, fNextID++);
            map->set(id, val);
            return id;
        }

    #define O override
        ID define(const SkMatrix&   v)O{return this->define(Type::kMatrix,      &fMatrix,      v);}
        ID define(const Misc&       v)O{return this->define(Type::kMisc,        &fMisc,        v);}
        ID define(const SkPath&     v)O{return this->define(Type::kPath,        &fPath,        v);}
        ID define(const Stroke&     v)O{return this->define(Type::kStroke,      &fStroke,      v);}
        ID define(const SkTextBlob* v)O{return this->define(Type::kTextBlob,    &fTextBlob,    v);}
        ID define(SkPathEffect*     v)O{return this->define(Type::kPathEffect,  &fPathEffect,  v);}
        ID define(SkShader*         v)O{return this->define(Type::kShader,      &fShader,      v);}
        ID define(SkXfermode*       v)O{return this->define(Type::kXfermode,    &fXfermode,    v);}
        ID define(SkMaskFilter*     v)O{return this->define(Type::kMaskFilter,  &fMaskFilter,  v);}
        ID define(SkColorFilter*    v)O{return this->define(Type::kColorFilter, &fColorFilter, v);}
        ID define(SkRasterizer*     v)O{return this->define(Type::kRasterizer,  &fRasterizer,  v);}
        ID define(SkDrawLooper*     v)O{return this->define(Type::kDrawLooper,  &fDrawLooper,  v);}
        ID define(SkImageFilter*    v)O{return this->define(Type::kImageFilter, &fImageFilter, v);}
        ID define(SkAnnotation*     v)O{return this->define(Type::kAnnotation,  &fAnnotation,  v);}
    #undef O


        void undefine(ID id) override {
            switch(id.type()) {
                case Type::kMatrix:      return fMatrix     .remove(id);
                case Type::kMisc:        return fMisc       .remove(id);
                case Type::kPath:        return fPath       .remove(id);
                case Type::kStroke:      return fStroke     .remove(id);
                case Type::kTextBlob:    return fTextBlob   .remove(id);
                case Type::kPathEffect:  return fPathEffect .remove(id);
                case Type::kShader:      return fShader     .remove(id);
                case Type::kXfermode:    return fXfermode   .remove(id);
                case Type::kMaskFilter:  return fMaskFilter .remove(id);
                case Type::kColorFilter: return fColorFilter.remove(id);
                case Type::kRasterizer:  return fRasterizer .remove(id);
                case Type::kDrawLooper:  return fDrawLooper .remove(id);
                case Type::kImageFilter: return fImageFilter.remove(id);
                case Type::kAnnotation:  return fAnnotation .remove(id);
            };
        }

        void applyCommon(const CommonIDs& common, SkPaint* paint) const {
            fMisc.find(common.misc).applyTo(paint);
            paint->setPathEffect (fPathEffect .find(common.patheffect));
            paint->setShader     (fShader     .find(common.shader));
            paint->setXfermode   (fXfermode   .find(common.xfermode));
            paint->setMaskFilter (fMaskFilter .find(common.maskfilter));
            paint->setColorFilter(fColorFilter.find(common.colorfilter));
            paint->setRasterizer (fRasterizer .find(common.rasterizer));
            paint->setLooper     (fDrawLooper .find(common.looper));
            paint->setImageFilter(fImageFilter.find(common.imagefilter));
            paint->setAnnotation (fAnnotation .find(common.annotation));
        }

        void    save() override { fCanvas->save(); }
        void restore() override { fCanvas->restore(); }
        void saveLayer(ID bounds, CommonIDs common, SkCanvas::SaveFlags flags) override {
            SkPaint paint;
            this->applyCommon(common, &paint);
            SkRect rect;
            fCanvas->saveLayer(fPath.find(bounds).isRect(&rect) ? &rect : nullptr, &paint, flags);
        }

        void setMatrix(ID matrix) override { fCanvas->setMatrix(fMatrix.find(matrix)); }

        void clipPath(ID path, SkRegion::Op op, bool aa) override {
            fCanvas->clipPath(fPath.find(path), op, aa);
        }
        void fillPath(ID path, CommonIDs common) override {
            SkPaint paint;
            paint.setStyle(SkPaint::kFill_Style);
            this->applyCommon(common, &paint);
            fCanvas->drawPath(fPath.find(path), paint);
        }
        void strokePath(ID path, CommonIDs common, ID stroke) override {
            SkPaint paint;
            paint.setStyle(SkPaint::kStroke_Style);
            this->applyCommon(common, &paint);
            fStroke.find(stroke).applyTo(&paint);
            fCanvas->drawPath(fPath.find(path), paint);
        }
        void fillText(ID text, SkPoint offset, CommonIDs common) override {
            SkPaint paint;
            paint.setStyle(SkPaint::kFill_Style);
            this->applyCommon(common, &paint);
            fCanvas->drawTextBlob(fTextBlob.find(text), offset.x(), offset.y(), paint);
        }
        void strokeText(ID text, SkPoint offset, CommonIDs common, ID stroke) override {
            SkPaint paint;
            this->applyCommon(common, &paint);
            fStroke.find(stroke).applyTo(&paint);
            fCanvas->drawTextBlob(fTextBlob.find(text), offset.x(), offset.y(), paint);
        }

        // Maps ID -> T.
        template <typename T, Type kType>
        class IDMap {
        public:
            ~IDMap() {
                // A well-behaved client always cleans up its definitions.
                SkASSERT(fMap.count() == 0);
            }

            void set(const ID& id, const T& val) {
                SkASSERT(id.type() == kType);
                fMap.set(id, val);
            }

            void remove(const ID& id) {
                SkASSERT(id.type() == kType);
                fMap.remove(id);
            }

            const T& find(const ID& id) const {
                SkASSERT(id.type() == kType);
                T* val = fMap.find(id);
                SkASSERT(val != nullptr);
                return *val;
            }

        private:
            SkTHashMap<ID, T> fMap;
        };

        // Maps ID -> T*, and keeps the T alive by reffing it.
        template <typename T, Type kType>
        class ReffedIDMap {
        public:
            ReffedIDMap() {}
            ~ReffedIDMap() {
                // A well-behaved client always cleans up its definitions.
                SkASSERT(fMap.count() == 0);
            }

            void set(const ID& id, T* val) {
                SkASSERT(id.type() == kType);
                fMap.set(id, SkSafeRef(val));
            }

            void remove(const ID& id) {
                SkASSERT(id.type() == kType);
                T** val = fMap.find(id);
                SkASSERT(val);
                SkSafeUnref(*val);
                fMap.remove(id);
            }

            T* find(const ID& id) const {
                SkASSERT(id.type() == kType);
                T** val = fMap.find(id);
                SkASSERT(val);
                return *val;
            }

        private:
            SkTHashMap<ID, T*> fMap;
        };


              IDMap<SkMatrix        , Type::kMatrix     > fMatrix;
              IDMap<Misc            , Type::kMisc       > fMisc;
              IDMap<SkPath          , Type::kPath       > fPath;
              IDMap<Stroke          , Type::kStroke     > fStroke;
        ReffedIDMap<const SkTextBlob, Type::kTextBlob   > fTextBlob;
        ReffedIDMap<SkPathEffect    , Type::kPathEffect > fPathEffect;
        ReffedIDMap<SkShader        , Type::kShader     > fShader;
        ReffedIDMap<SkXfermode      , Type::kXfermode   > fXfermode;
        ReffedIDMap<SkMaskFilter    , Type::kMaskFilter > fMaskFilter;
        ReffedIDMap<SkColorFilter   , Type::kColorFilter> fColorFilter;
        ReffedIDMap<SkRasterizer    , Type::kRasterizer > fRasterizer;
        ReffedIDMap<SkDrawLooper    , Type::kDrawLooper > fDrawLooper;
        ReffedIDMap<SkImageFilter   , Type::kImageFilter> fImageFilter;
        ReffedIDMap<SkAnnotation    , Type::kAnnotation > fAnnotation;

        SkCanvas* fCanvas;
        uint64_t fNextID = 0;
    };

    Encoder* NewDecoder(SkCanvas* canvas) { return new Decoder(canvas); }

    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //

    class CachingEncoder final : public Encoder {
    public:
        explicit CachingEncoder(Encoder* wrapped) : fWrapped(wrapped) {}

    private:
        struct Undef {
            Encoder* fEncoder;
            template <typename T>
            void operator()(const T&, ID* id) const { fEncoder->undefine(*id); }
        };

        ~CachingEncoder() override {
            Undef undef{fWrapped};
            fMatrix     .foreach(undef);
            fMisc       .foreach(undef);
            fPath       .foreach(undef);
            fStroke     .foreach(undef);
            fTextBlob   .foreach(undef);
            fPathEffect .foreach(undef);
            fShader     .foreach(undef);
            fXfermode   .foreach(undef);
            fMaskFilter .foreach(undef);
            fColorFilter.foreach(undef);
            fRasterizer .foreach(undef);
            fDrawLooper .foreach(undef);
            fImageFilter.foreach(undef);
            fAnnotation .foreach(undef);
        }

        template <typename Map, typename T>
        ID define(Map* map, const T& v) {
            if (const ID* id = map->find(v)) {
                return *id;
            }
            ID id = fWrapped->define(v);
            map->set(v, id);
            return id;
        }

        ID define(const SkMatrix&   v) override { return this->define(&fMatrix     , v); }
        ID define(const Misc&       v) override { return this->define(&fMisc       , v); }
        ID define(const SkPath&     v) override { return this->define(&fPath       , v); }
        ID define(const Stroke&     v) override { return this->define(&fStroke     , v); }
        ID define(const SkTextBlob* v) override { return this->define(&fTextBlob   , v); }
        ID define(SkPathEffect*     v) override { return this->define(&fPathEffect , v); }
        ID define(SkShader*         v) override { return this->define(&fShader     , v); }
        ID define(SkXfermode*       v) override { return this->define(&fXfermode   , v); }
        ID define(SkMaskFilter*     v) override { return this->define(&fMaskFilter , v); }
        ID define(SkColorFilter*    v) override { return this->define(&fColorFilter, v); }
        ID define(SkRasterizer*     v) override { return this->define(&fRasterizer , v); }
        ID define(SkDrawLooper*     v) override { return this->define(&fDrawLooper , v); }
        ID define(SkImageFilter*    v) override { return this->define(&fImageFilter, v); }
        ID define(SkAnnotation*     v) override { return this->define(&fAnnotation , v); }

        void undefine(ID) override {}

        void    save() override { fWrapped->   save(); }
        void restore() override { fWrapped->restore(); }
        void saveLayer(ID bounds, CommonIDs common, SkCanvas::SaveFlags flags) override {
            fWrapped->saveLayer(bounds, common, flags);
        }

        void setMatrix(ID matrix) override { fWrapped->setMatrix(matrix); }

        void clipPath(ID path, SkRegion::Op op, bool aa) override {
            fWrapped->clipPath(path, op, aa);
        }
        void fillPath(ID path, CommonIDs common) override {
            fWrapped->fillPath(path, common);
        }
        void strokePath(ID path, CommonIDs common, ID stroke) override {
            fWrapped->strokePath(path, common, stroke);
        }
        void fillText(ID text, SkPoint offset, CommonIDs common) override {
            fWrapped->fillText(text, offset, common);
        }
        void strokeText(ID text, SkPoint offset, CommonIDs common, ID stroke) override {
            fWrapped->strokeText(text, offset, common, stroke);
        }

        // Maps const T* -> ID, and refs the key.
        template <typename T, Type kType>
        class RefKeyMap {
        public:
            RefKeyMap() {}
            ~RefKeyMap() { fMap.foreach([](const T* key, ID*) { SkSafeUnref(key); }); }

            void set(const T* key, ID id) {
                SkASSERT(id.type() == kType);
                fMap.set(SkSafeRef(key), id);
            }

            void remove(const T* key) {
                fMap.remove(key);
                SkSafeUnref(key);
            }

            const ID* find(const T* key) const {
                return fMap.find(key);
            }

            template <typename Fn>
            void foreach(const Fn& fn) {
                fMap.foreach(fn);
            }
        private:
            SkTHashMap<const T*, ID> fMap;
        };

        SkTHashMap<SkMatrix, ID>                        fMatrix;
        SkTHashMap<Misc, ID, MiscHash>                  fMisc;
        SkTHashMap<SkPath, ID>                          fPath;
        SkTHashMap<Stroke, ID>                          fStroke;
        RefKeyMap<const SkTextBlob, Type::kTextBlob   > fTextBlob;
        RefKeyMap<SkPathEffect    , Type::kPathEffect > fPathEffect;
        RefKeyMap<SkShader        , Type::kShader     > fShader;
        RefKeyMap<SkXfermode      , Type::kXfermode   > fXfermode;
        RefKeyMap<SkMaskFilter    , Type::kMaskFilter > fMaskFilter;
        RefKeyMap<SkColorFilter   , Type::kColorFilter> fColorFilter;
        RefKeyMap<SkRasterizer    , Type::kRasterizer > fRasterizer;
        RefKeyMap<SkDrawLooper    , Type::kDrawLooper > fDrawLooper;
        RefKeyMap<SkImageFilter   , Type::kImageFilter> fImageFilter;
        RefKeyMap<SkAnnotation    , Type::kAnnotation > fAnnotation;

        Encoder* fWrapped;
    };

    Encoder* NewCachingEncoder(Encoder* wrapped) { return new CachingEncoder(wrapped); }

} // namespace SkRemote