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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkRecord.h"
#include <algorithm>
SkRecord::~SkRecord() {
Destroyer destroyer;
for (int i = 0; i < this->count(); i++) {
this->mutate(i, destroyer);
}
}
void SkRecord::grow() {
SkASSERT(fCount == fReserved);
SkASSERT(fReserved > 0);
fReserved *= 2;
fRecords.realloc(fReserved);
}
size_t SkRecord::bytesUsed() const {
size_t bytes = fAlloc.approxBytesAllocated() + sizeof(SkRecord);
// If fReserved <= kInlineRecords, we've already accounted for fRecords with sizeof(SkRecord).
// When we go over that limit, they're allocated on the heap (and the inline space is wasted).
if (fReserved > kInlineRecords) {
bytes += fReserved * sizeof(Record);
}
return bytes;
}
void SkRecord::defrag() {
// Remove all the NoOps, preserving the order of other ops, e.g.
// Save, ClipRect, NoOp, DrawRect, NoOp, NoOp, Restore
// -> Save, ClipRect, DrawRect, Restore
Record* noops = std::remove_if(fRecords.get(), fRecords.get() + fCount,
[](Record op) { return op.type() == SkRecords::NoOp_Type; });
fCount = noops - fRecords.get();
}
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