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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkReadBuffer_DEFINED
#define SkReadBuffer_DEFINED
#include "SkColorFilter.h"
#include "SkData.h"
#include "SkDrawLooper.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkPath.h"
#include "SkPathEffect.h"
#include "SkPicture.h"
#include "SkRasterizer.h"
#include "SkReadBuffer.h"
#include "SkReader32.h"
#include "SkRefCnt.h"
#include "SkShaderBase.h"
#include "SkTHash.h"
#include "SkWriteBuffer.h"
class SkBitmap;
class SkImage;
class SkInflator;
#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
#define DEBUG_NON_DETERMINISTIC_ASSERT
#endif
class SkReadBuffer {
public:
SkReadBuffer();
SkReadBuffer(const void* data, size_t size);
SkReadBuffer(SkStream* stream);
virtual ~SkReadBuffer();
virtual SkReadBuffer* clone(const void* data, size_t size) const {
return new SkReadBuffer(data, size);
}
enum Version {
/*
kFilterLevelIsEnum_Version = 23,
kGradientFlippedFlag_Version = 24,
kDashWritesPhaseIntervals_Version = 25,
kColorShaderNoBool_Version = 26,
kNoUnitMappers_Version = 27,
kNoMoreBitmapFlatten_Version = 28,
kSimplifyLocalMatrix_Version = 30,
kImageFilterUniqueID_Version = 31,
kRemoveAndroidPaintOpts_Version = 32,
kFlattenCreateProc_Version = 33,
kRemoveColorTableAlpha_Version = 36,
kDropShadowMode_Version = 37,
kPictureImageFilterResolution_Version = 38,
kPictureImageFilterLevel_Version = 39,
kImageFilterNoUniqueID_Version = 40,
kBitmapSourceFilterQuality_Version = 41,
kPictureShaderHasPictureBool_Version = 42,
kHasDrawImageOpCodes_Version = 43,
kAnnotationsMovedToCanvas_Version = 44,
kLightingShaderWritesInvNormRotation = 45,
kBlurMaskFilterWritesOccluder = 47,
kGradientShaderFloatColor_Version = 49,
kXfermodeToBlendMode_Version = 50,
kXfermodeToBlendMode2_Version = 51,
*/
kTextBlobImplicitRunCount_Version = 52,
kComposeShaderCanLerp_Version = 54,
kNoModesInMergeImageFilter_Verison = 55,
kTileModeInBlurImageFilter_Version = 56,
kTileInfoInSweepGradient_Version = 57,
};
/**
* Returns true IFF the version is older than the specified version.
*/
bool isVersionLT(Version targetVersion) const {
SkASSERT(targetVersion > 0);
return fVersion > 0 && fVersion < targetVersion;
}
uint32_t getVersion() const { return fVersion; }
/** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
void setVersion(int version) {
SkASSERT(0 == fVersion || version == fVersion);
fVersion = version;
}
enum Flags {
kCrossProcess_Flag = 1 << 0,
kScalarIsFloat_Flag = 1 << 1,
kPtrIs64Bit_Flag = 1 << 2,
kValidation_Flag = 1 << 3,
};
void setFlags(uint32_t flags) { fFlags = flags; }
uint32_t getFlags() const { return fFlags; }
bool isCrossProcess() const {
return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
}
bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
size_t size() { return fReader.size(); }
size_t offset() { return fReader.offset(); }
bool eof() { return fReader.eof(); }
virtual const void* skip(size_t size) { return fReader.skip(size); }
// primitives
virtual bool readBool();
virtual SkColor readColor();
virtual int32_t readInt();
virtual SkScalar readScalar();
virtual uint32_t readUInt();
virtual int32_t read32();
// peek
virtual uint8_t peekByte();
// strings -- the caller is responsible for freeing the string contents
virtual void readString(SkString* string);
// common data structures
virtual void readColor4f(SkColor4f* color);
virtual void readPoint(SkPoint* point);
SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
virtual void readPoint3(SkPoint3* point);
virtual void readMatrix(SkMatrix* matrix);
virtual void readIRect(SkIRect* rect);
virtual void readRect(SkRect* rect);
virtual void readRRect(SkRRect* rrect);
virtual void readRegion(SkRegion* region);
virtual void readPath(SkPath* path);
virtual void readPaint(SkPaint* paint) { paint->unflatten(*this); }
virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
template <typename T> sk_sp<T> readFlattenable() {
return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType()));
}
sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); }
sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
sk_sp<SkRasterizer> readRasterizer() { return this->readFlattenable<SkRasterizer>(); }
sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); }
// binary data and arrays
virtual bool readByteArray(void* value, size_t size);
virtual bool readColorArray(SkColor* colors, size_t size);
virtual bool readColor4fArray(SkColor4f* colors, size_t size);
virtual bool readIntArray(int32_t* values, size_t size);
virtual bool readPointArray(SkPoint* points, size_t size);
virtual bool readScalarArray(SkScalar* values, size_t size);
sk_sp<SkData> readByteArrayAsData() {
size_t len = this->getArrayCount();
void* buffer = sk_malloc_throw(len);
if (!this->readByteArray(buffer, len)) {
sk_free(buffer);
return SkData::MakeEmpty();
}
return SkData::MakeFromMalloc(buffer, len);
}
// helpers to get info about arrays and binary data
virtual uint32_t getArrayCount();
sk_sp<SkImage> readBitmapAsImage();
sk_sp<SkImage> readImage();
virtual sk_sp<SkTypeface> readTypeface();
void setTypefaceArray(SkTypeface* array[], int count) {
fTFArray = array;
fTFCount = count;
}
/**
* Call this with a pre-loaded array of Factories, in the same order as
* were created/written by the writer. SkPicture uses this.
*/
void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
fFactoryArray = array;
fFactoryCount = count;
}
/**
* For an input flattenable (specified by name), set a custom factory proc
* to use when unflattening. Will make a copy of |name|.
*
* If the global registry already has a default factory for the flattenable,
* this will override that factory. If a custom factory has already been
* set for the flattenable, this will override that factory.
*
* Custom factories can be removed by calling setCustomFactory("...", nullptr).
*/
void setCustomFactory(const SkString& name, SkFlattenable::Factory factory) {
fCustomFactory.set(name, factory);
}
// If nullptr is passed, then the default deserializer will be used
// which calls SkImage::MakeFromEncoded()
void setImageDeserializer(SkImageDeserializer* factory);
// Default impelementations don't check anything.
virtual bool validate(bool isValid) { return isValid; }
virtual bool isValid() const { return true; }
bool validateIndex(int index, int count) {
return this->validate(index >= 0 && index < count);
}
SkInflator* getInflator() const { return fInflator; }
void setInflator(SkInflator* inf) { fInflator = inf; }
// sk_sp<SkImage> inflateImage();
protected:
/**
* Allows subclass to check if we are using factories for expansion
* of flattenables.
*/
int factoryCount() { return fFactoryCount; }
/**
* Checks if a custom factory has been set for a given flattenable.
* Returns the custom factory if it exists, or nullptr otherwise.
*/
SkFlattenable::Factory getCustomFactory(const SkString& name) {
SkFlattenable::Factory* factoryPtr = fCustomFactory.find(name);
return factoryPtr ? *factoryPtr : nullptr;
}
SkReader32 fReader;
// Only used if we do not have an fFactoryArray.
SkTHashMap<uint32_t, SkString> fFlattenableDict;
private:
bool readArray(void* value, size_t size, size_t elementSize);
uint32_t fFlags;
int fVersion;
void* fMemoryPtr;
SkTypeface** fTFArray;
int fTFCount;
SkFlattenable::Factory* fFactoryArray;
int fFactoryCount;
// Only used if we do not have an fFactoryArray.
SkTHashMap<SkString, SkFlattenable::Factory> fCustomFactory;
// We do not own this ptr, we just use it (guaranteed to never be null)
SkImageDeserializer* fImageDeserializer;
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
// Debugging counter to keep track of how many bitmaps we
// have decoded.
int fDecodedBitmapIndex;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
SkInflator* fInflator = nullptr;
};
#endif // SkReadBuffer_DEFINED
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