aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkReadBuffer.h
blob: 28f7ecba177fb860f53a0d45eac39ce0715ed4de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkReadBuffer_DEFINED
#define SkReadBuffer_DEFINED

#include "SkColorFilter.h"
#include "SkData.h"
#include "SkDrawLooper.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkPath.h"
#include "SkPathEffect.h"
#include "SkPicture.h"
#include "SkRasterizer.h"
#include "SkReadBuffer.h"
#include "SkReader32.h"
#include "SkRefCnt.h"
#include "SkShaderBase.h"
#include "SkTHash.h"
#include "SkWriteBuffer.h"

class SkBitmap;
class SkImage;
class SkInflator;

#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
    #define DEBUG_NON_DETERMINISTIC_ASSERT
#endif

class SkReadBuffer {
public:
    SkReadBuffer();
    SkReadBuffer(const void* data, size_t size);
    SkReadBuffer(SkStream* stream);
    virtual ~SkReadBuffer();

    virtual SkReadBuffer* clone(const void* data, size_t size) const {
        return new SkReadBuffer(data, size);
    }

    enum Version {
        /*
        kFilterLevelIsEnum_Version         = 23,
        kGradientFlippedFlag_Version       = 24,
        kDashWritesPhaseIntervals_Version  = 25,
        kColorShaderNoBool_Version         = 26,
        kNoUnitMappers_Version             = 27,
        kNoMoreBitmapFlatten_Version       = 28,
        kSimplifyLocalMatrix_Version       = 30,
        kImageFilterUniqueID_Version       = 31,
        kRemoveAndroidPaintOpts_Version    = 32,
        kFlattenCreateProc_Version         = 33,
        kRemoveColorTableAlpha_Version     = 36,
        kDropShadowMode_Version            = 37,
        kPictureImageFilterResolution_Version = 38,
        kPictureImageFilterLevel_Version   = 39,
        kImageFilterNoUniqueID_Version     = 40,
        kBitmapSourceFilterQuality_Version = 41,
        kPictureShaderHasPictureBool_Version = 42,
        kHasDrawImageOpCodes_Version       = 43,
        kAnnotationsMovedToCanvas_Version  = 44,
        kLightingShaderWritesInvNormRotation = 45,
        kBlurMaskFilterWritesOccluder      = 47,
        kGradientShaderFloatColor_Version  = 49,
        kXfermodeToBlendMode_Version       = 50,
        kXfermodeToBlendMode2_Version      = 51,
         */
        kTextBlobImplicitRunCount_Version  = 52,
        kComposeShaderCanLerp_Version      = 54,
        kNoModesInMergeImageFilter_Verison = 55,
        kTileModeInBlurImageFilter_Version = 56,
        kTileInfoInSweepGradient_Version   = 57,
    };

    /**
     *  Returns true IFF the version is older than the specified version.
     */
    bool isVersionLT(Version targetVersion) const {
        SkASSERT(targetVersion > 0);
        return fVersion > 0 && fVersion < targetVersion;
    }

    uint32_t getVersion() const { return fVersion; }

    /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
    void setVersion(int version) {
        SkASSERT(0 == fVersion || version == fVersion);
        fVersion = version;
    }

    enum Flags {
        kCrossProcess_Flag  = 1 << 0,
        kScalarIsFloat_Flag = 1 << 1,
        kPtrIs64Bit_Flag    = 1 << 2,
        kValidation_Flag    = 1 << 3,
    };

    void setFlags(uint32_t flags) { fFlags = flags; }
    uint32_t getFlags() const { return fFlags; }

    bool isCrossProcess() const {
        return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
    }
    bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
    bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
    bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }

    size_t size() { return fReader.size(); }
    size_t offset() { return fReader.offset(); }
    bool eof() { return fReader.eof(); }
    virtual const void* skip(size_t size) { return fReader.skip(size); }

    // primitives
    virtual bool readBool();
    virtual SkColor readColor();
    virtual int32_t readInt();
    virtual SkScalar readScalar();
    virtual uint32_t readUInt();
    virtual int32_t read32();

    // peek
    virtual uint8_t peekByte();

    // strings -- the caller is responsible for freeing the string contents
    virtual void readString(SkString* string);

    // common data structures
    virtual void readColor4f(SkColor4f* color);
    virtual void readPoint(SkPoint* point);
    SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
    virtual void readPoint3(SkPoint3* point);
    virtual void readMatrix(SkMatrix* matrix);
    virtual void readIRect(SkIRect* rect);
    virtual void readRect(SkRect* rect);
    virtual void readRRect(SkRRect* rrect);
    virtual void readRegion(SkRegion* region);

    virtual void readPath(SkPath* path);
    virtual void readPaint(SkPaint* paint) { paint->unflatten(*this); }

    virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
    template <typename T> sk_sp<T> readFlattenable() {
        return sk_sp<T>((T*)this->readFlattenable(T::GetFlattenableType()));
    }
    sk_sp<SkColorFilter> readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
    sk_sp<SkDrawLooper> readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); }
    sk_sp<SkImageFilter> readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
    sk_sp<SkMaskFilter> readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); }
    sk_sp<SkPathEffect> readPathEffect() { return this->readFlattenable<SkPathEffect>(); }
    sk_sp<SkRasterizer> readRasterizer() { return this->readFlattenable<SkRasterizer>(); }
    sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); }

    // binary data and arrays
    virtual bool readByteArray(void* value, size_t size);
    virtual bool readColorArray(SkColor* colors, size_t size);
    virtual bool readColor4fArray(SkColor4f* colors, size_t size);
    virtual bool readIntArray(int32_t* values, size_t size);
    virtual bool readPointArray(SkPoint* points, size_t size);
    virtual bool readScalarArray(SkScalar* values, size_t size);

    sk_sp<SkData> readByteArrayAsData() {
        size_t len = this->getArrayCount();
        void* buffer = sk_malloc_throw(len);
        if (!this->readByteArray(buffer, len)) {
            sk_free(buffer);
            return SkData::MakeEmpty();
        }
        return SkData::MakeFromMalloc(buffer, len);
    }

    // helpers to get info about arrays and binary data
    virtual uint32_t getArrayCount();

    sk_sp<SkImage> readBitmapAsImage();
    sk_sp<SkImage> readImage();
    virtual sk_sp<SkTypeface> readTypeface();

    void setTypefaceArray(SkTypeface* array[], int count) {
        fTFArray = array;
        fTFCount = count;
    }

    /**
     *  Call this with a pre-loaded array of Factories, in the same order as
     *  were created/written by the writer. SkPicture uses this.
     */
    void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
        fFactoryArray = array;
        fFactoryCount = count;
    }

    /**
     *  For an input flattenable (specified by name), set a custom factory proc
     *  to use when unflattening.  Will make a copy of |name|.
     *
     *  If the global registry already has a default factory for the flattenable,
     *  this will override that factory.  If a custom factory has already been
     *  set for the flattenable, this will override that factory.
     *
     *  Custom factories can be removed by calling setCustomFactory("...", nullptr).
     */
    void setCustomFactory(const SkString& name, SkFlattenable::Factory factory) {
        fCustomFactory.set(name, factory);
    }

    // If nullptr is passed, then the default deserializer will be used
    // which calls SkImage::MakeFromEncoded()
    void setImageDeserializer(SkImageDeserializer* factory);

    // Default impelementations don't check anything.
    virtual bool validate(bool isValid) { return isValid; }
    virtual bool isValid() const { return true; }
    bool validateIndex(int index, int count) {
        return this->validate(index >= 0 && index < count);
    }

    SkInflator* getInflator() const { return fInflator; }
    void setInflator(SkInflator* inf) { fInflator = inf; }

//    sk_sp<SkImage> inflateImage();

protected:
    /**
     *  Allows subclass to check if we are using factories for expansion
     *  of flattenables.
     */
    int factoryCount() { return fFactoryCount; }

    /**
     *  Checks if a custom factory has been set for a given flattenable.
     *  Returns the custom factory if it exists, or nullptr otherwise.
     */
    SkFlattenable::Factory getCustomFactory(const SkString& name) {
        SkFlattenable::Factory* factoryPtr = fCustomFactory.find(name);
        return factoryPtr ? *factoryPtr : nullptr;
    }

    SkReader32 fReader;

    // Only used if we do not have an fFactoryArray.
    SkTHashMap<uint32_t, SkString> fFlattenableDict;

private:
    bool readArray(void* value, size_t size, size_t elementSize);

    uint32_t fFlags;
    int fVersion;

    void* fMemoryPtr;

    SkTypeface** fTFArray;
    int        fTFCount;

    SkFlattenable::Factory* fFactoryArray;
    int                     fFactoryCount;

    // Only used if we do not have an fFactoryArray.
    SkTHashMap<SkString, SkFlattenable::Factory> fCustomFactory;

    // We do not own this ptr, we just use it (guaranteed to never be null)
    SkImageDeserializer* fImageDeserializer;

#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
    // Debugging counter to keep track of how many bitmaps we
    // have decoded.
    int fDecodedBitmapIndex;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT

    SkInflator* fInflator = nullptr;
};

#endif // SkReadBuffer_DEFINED