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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRasterClip_DEFINED
#define SkRasterClip_DEFINED
#include "SkRegion.h"
#include "SkAAClip.h"
class SkRasterClip {
public:
SkRasterClip();
SkRasterClip(const SkRasterClip&);
~SkRasterClip();
bool isBW() const { return fIsBW; }
bool isAA() const { return !fIsBW; }
bool isEmpty() const;
bool isRect() const;
bool isComplex() const;
const SkIRect& getBounds() const;
bool setEmpty();
bool setIRect(const SkIRect&);
bool setPath(const SkPath& path, const SkRegion& clip, bool doAA);
bool setPath(const SkPath& path, const SkIRect& clip, bool doAA);
bool setPath(const SkPath& path, const SkRasterClip&, bool doAA);
bool op(const SkIRect&, SkRegion::Op);
bool op(const SkRasterClip&, SkRegion::Op);
const SkRegion& bwRgn() const { SkASSERT(fIsBW); return fBW; }
const SkAAClip& aaRgn() const { SkASSERT(!fIsBW); return fAA; }
private:
SkRegion fBW;
SkAAClip fAA;
bool fIsBW;
void convertToAA();
};
#endif
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