1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkQuadClipper_DEFINED
#define SkQuadClipper_DEFINED
#include "SkPath.h"
/** This class is initialized with a clip rectangle, and then can be fed quads,
which must already be monotonic in Y.
In the future, it might return a series of segments, allowing it to clip
also in X, to ensure that all segments fit in a finite coordinate system.
*/
class SkQuadClipper {
public:
SkQuadClipper();
void setClip(const SkIRect& clip);
bool clipQuad(const SkPoint src[3], SkPoint dst[3]);
private:
SkRect fClip;
};
/** Iterator that returns the clipped segements of a quad clipped to a rect.
The segments will be either lines or quads (based on SkPath::Verb), and
will all be monotonic in Y
*/
class SkQuadClipper2 {
public:
bool clipQuad(const SkPoint pts[3], const SkRect& clip);
bool clipCubic(const SkPoint pts[4], const SkRect& clip);
SkPath::Verb next(SkPoint pts[]);
private:
SkPoint* fCurrPoint;
SkPath::Verb* fCurrVerb;
enum {
kMaxVerbs = 13,
kMaxPoints = 32
};
SkPoint fPoints[kMaxPoints];
SkPath::Verb fVerbs[kMaxVerbs];
void clipMonoQuad(const SkPoint srcPts[3], const SkRect& clip);
void clipMonoCubic(const SkPoint srcPts[4], const SkRect& clip);
void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
void appendQuad(const SkPoint pts[3], bool reverse);
void appendCubic(const SkPoint pts[4], bool reverse);
};
#ifdef SK_DEBUG
void sk_assert_monotonic_x(const SkPoint pts[], int count);
void sk_assert_monotonic_y(const SkPoint pts[], int count);
#else
#define sk_assert_monotonic_x(pts, count)
#define sk_assert_monotonic_y(pts, count)
#endif
#endif
|