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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmapCache.h"
#include "SkMutex.h"
#include "SkPixelRef.h"
#include "SkTraceEvent.h"
//#define SK_SUPPORT_LEGACY_UNBALANCED_PIXELREF_LOCKCOUNT
//#define SK_TRACE_PIXELREF_LIFETIME
#include "SkNextID.h"
uint32_t SkNextID::ImageID() {
static uint32_t gID = 0;
uint32_t id;
// Loop in case our global wraps around, as we never want to return a 0.
do {
id = sk_atomic_fetch_add(&gID, 2u) + 2; // Never set the low bit.
} while (0 == id);
return id;
}
///////////////////////////////////////////////////////////////////////////////
// just need a > 0 value, so pick a funny one to aid in debugging
#define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
static SkImageInfo validate_info(const SkImageInfo& info) {
SkAlphaType newAlphaType = info.alphaType();
SkAssertResult(SkColorTypeValidateAlphaType(info.colorType(), info.alphaType(), &newAlphaType));
return info.makeAlphaType(newAlphaType);
}
#ifdef SK_TRACE_PIXELREF_LIFETIME
static int32_t gInstCounter;
#endif
SkPixelRef::SkPixelRef(const SkImageInfo& info)
: fInfo(validate_info(info))
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
, fStableID(SkNextID::ImageID())
#endif
{
#ifdef SK_TRACE_PIXELREF_LIFETIME
SkDebugf(" pixelref %d\n", sk_atomic_inc(&gInstCounter));
#endif
fRec.zero();
fLockCount = 0;
this->needsNewGenID();
fMutability = kMutable;
fPreLocked = false;
fAddedToCache.store(false);
}
SkPixelRef::~SkPixelRef() {
#ifndef SK_SUPPORT_LEGACY_UNBALANCED_PIXELREF_LOCKCOUNT
SkASSERT(SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount || 0 == fLockCount);
#endif
#ifdef SK_TRACE_PIXELREF_LIFETIME
SkDebugf("~pixelref %d\n", sk_atomic_dec(&gInstCounter) - 1);
#endif
this->callGenIDChangeListeners();
}
void SkPixelRef::needsNewGenID() {
fTaggedGenID.store(0);
SkASSERT(!this->genIDIsUnique()); // This method isn't threadsafe, so the assert should be fine.
}
void SkPixelRef::cloneGenID(const SkPixelRef& that) {
// This is subtle. We must call that.getGenerationID() to make sure its genID isn't 0.
uint32_t genID = that.getGenerationID();
// Neither ID is unique any more.
// (These & ~1u are actually redundant. that.getGenerationID() just did it for us.)
this->fTaggedGenID.store(genID & ~1u);
that. fTaggedGenID.store(genID & ~1u);
// This method isn't threadsafe, so these asserts should be fine.
SkASSERT(!this->genIDIsUnique());
SkASSERT(!that. genIDIsUnique());
}
static void validate_pixels_ctable(const SkImageInfo& info, const SkColorTable* ctable) {
if (info.isEmpty()) {
return; // can't require ctable if the dimensions are empty
}
if (kIndex_8_SkColorType == info.colorType()) {
SkASSERT(ctable);
} else {
SkASSERT(nullptr == ctable);
}
}
void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctable) {
SkASSERT(pixels);
validate_pixels_ctable(fInfo, ctable);
// only call me in your constructor, otherwise fLockCount tracking can get
// out of sync.
fRec.fPixels = pixels;
fRec.fColorTable = ctable;
fRec.fRowBytes = rowBytes;
fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
fPreLocked = true;
}
// Increments fLockCount only on success
bool SkPixelRef::lockPixelsInsideMutex() {
fMutex.assertHeld();
if (1 == ++fLockCount) {
SkASSERT(fRec.isZero());
if (!this->onNewLockPixels(&fRec)) {
fRec.zero();
fLockCount -= 1; // we return fLockCount unchanged if we fail.
return false;
}
}
if (fRec.fPixels) {
validate_pixels_ctable(fInfo, fRec.fColorTable);
return true;
}
// no pixels, so we failed (somehow)
--fLockCount;
return false;
}
// For historical reasons, we always inc fLockCount, even if we return false.
// It would be nice to change this (it seems), and only inc if we actually succeed...
bool SkPixelRef::lockPixels() {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
TRACE_EVENT_BEGIN0("skia", "SkPixelRef::lockPixelsMutex");
SkAutoMutexAcquire ac(fMutex);
TRACE_EVENT_END0("skia", "SkPixelRef::lockPixelsMutex");
SkDEBUGCODE(int oldCount = fLockCount;)
bool success = this->lockPixelsInsideMutex();
// lockPixelsInsideMutex only increments the count if it succeeds.
SkASSERT(oldCount + (int)success == fLockCount);
if (!success) {
// For compatibility with SkBitmap calling lockPixels, we still want to increment
// fLockCount even if we failed. If we updated SkBitmap we could remove this oddity.
fLockCount += 1;
return false;
}
}
if (fRec.fPixels) {
validate_pixels_ctable(fInfo, fRec.fColorTable);
return true;
}
return false;
}
bool SkPixelRef::lockPixels(LockRec* rec) {
if (this->lockPixels()) {
*rec = fRec;
return true;
}
return false;
}
void SkPixelRef::unlockPixels() {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
SkAutoMutexAcquire ac(fMutex);
SkASSERT(fLockCount > 0);
if (0 == --fLockCount) {
// don't call onUnlockPixels unless onLockPixels succeeded
if (fRec.fPixels) {
this->onUnlockPixels();
fRec.zero();
} else {
SkASSERT(fRec.isZero());
}
}
}
}
bool SkPixelRef::requestLock(const LockRequest& request, LockResult* result) {
SkASSERT(result);
if (request.fSize.isEmpty()) {
return false;
}
// until we support subsets, we have to check this...
if (request.fSize.width() != fInfo.width() || request.fSize.height() != fInfo.height()) {
return false;
}
if (fPreLocked) {
result->fUnlockProc = nullptr;
result->fUnlockContext = nullptr;
result->fCTable = fRec.fColorTable;
result->fPixels = fRec.fPixels;
result->fRowBytes = fRec.fRowBytes;
result->fSize.set(fInfo.width(), fInfo.height());
} else {
SkAutoMutexAcquire ac(fMutex);
if (!this->onRequestLock(request, result)) {
return false;
}
}
if (result->fPixels) {
validate_pixels_ctable(fInfo, result->fCTable);
return true;
}
return false;
}
bool SkPixelRef::lockPixelsAreWritable() const {
return this->onLockPixelsAreWritable();
}
bool SkPixelRef::onLockPixelsAreWritable() const {
return true;
}
uint32_t SkPixelRef::getGenerationID() const {
uint32_t id = fTaggedGenID.load();
if (0 == id) {
uint32_t next = SkNextID::ImageID() | 1u;
if (fTaggedGenID.compare_exchange(&id, next)) {
id = next; // There was no race or we won the race. fTaggedGenID is next now.
} else {
// We lost a race to set fTaggedGenID. compare_exchange() filled id with the winner.
}
// We can't quite SkASSERT(this->genIDIsUnique()). It could be non-unique
// if we got here via the else path (pretty unlikely, but possible).
}
return id & ~1u; // Mask off bottom unique bit.
}
void SkPixelRef::addGenIDChangeListener(GenIDChangeListener* listener) {
if (nullptr == listener || !this->genIDIsUnique()) {
// No point in tracking this if we're not going to call it.
delete listener;
return;
}
*fGenIDChangeListeners.append() = listener;
}
// we need to be called *before* the genID gets changed or zerod
void SkPixelRef::callGenIDChangeListeners() {
// We don't invalidate ourselves if we think another SkPixelRef is sharing our genID.
if (this->genIDIsUnique()) {
for (int i = 0; i < fGenIDChangeListeners.count(); i++) {
fGenIDChangeListeners[i]->onChange();
}
// TODO: SkAtomic could add "old_value = atomic.xchg(new_value)" to make this clearer.
if (fAddedToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->getGenerationID());
fAddedToCache.store(false);
}
}
// Listeners get at most one shot, so whether these triggered or not, blow them away.
fGenIDChangeListeners.deleteAll();
}
void SkPixelRef::notifyPixelsChanged() {
#ifdef SK_DEBUG
if (this->isImmutable()) {
SkDebugf("========== notifyPixelsChanged called on immutable pixelref");
}
#endif
this->callGenIDChangeListeners();
this->needsNewGenID();
this->onNotifyPixelsChanged();
}
void SkPixelRef::changeAlphaType(SkAlphaType at) {
*const_cast<SkImageInfo*>(&fInfo) = fInfo.makeAlphaType(at);
}
void SkPixelRef::setImmutable() {
fMutability = kImmutable;
}
void SkPixelRef::setImmutableWithID(uint32_t genID) {
/*
* We are forcing the genID to match an external value. The caller must ensure that this
* value does not conflict with other content.
*
* One use is to force this pixelref's id to match an SkImage's id
*/
fMutability = kImmutable;
fTaggedGenID.store(genID);
}
void SkPixelRef::setTemporarilyImmutable() {
SkASSERT(fMutability != kImmutable);
fMutability = kTemporarilyImmutable;
}
void SkPixelRef::restoreMutability() {
SkASSERT(fMutability != kImmutable);
fMutability = kMutable;
}
bool SkPixelRef::readPixels(SkBitmap* dst, SkColorType ct, const SkIRect* subset) {
return this->onReadPixels(dst, ct, subset);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
bool SkPixelRef::onReadPixels(SkBitmap* dst, SkColorType, const SkIRect* subset) {
return false;
}
void SkPixelRef::onNotifyPixelsChanged() { }
SkData* SkPixelRef::onRefEncodedData() {
return nullptr;
}
size_t SkPixelRef::getAllocatedSizeInBytes() const {
return 0;
}
static void unlock_legacy_result(void* ctx) {
SkPixelRef* pr = (SkPixelRef*)ctx;
pr->unlockPixels();
pr->unref(); // balancing the Ref in onRequestLoc
}
bool SkPixelRef::onRequestLock(const LockRequest& request, LockResult* result) {
if (!this->lockPixelsInsideMutex()) {
return false;
}
result->fUnlockProc = unlock_legacy_result;
result->fUnlockContext = SkRef(this); // this is balanced in our fUnlockProc
result->fCTable = fRec.fColorTable;
result->fPixels = fRec.fPixels;
result->fRowBytes = fRec.fRowBytes;
result->fSize.set(fInfo.width(), fInfo.height());
return true;
}
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