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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPathEffect.h"
#include "SkPath.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
///////////////////////////////////////////////////////////////////////////////
void SkPathEffect::computeFastBounds(SkRect* dst, const SkRect& src) const {
*dst = src;
}
bool SkPathEffect::asPoints(PointData* results, const SkPath& src,
const SkStrokeRec&, const SkMatrix&, const SkRect*) const {
return false;
}
SkPathEffect::DashType SkPathEffect::asADash(DashInfo* info) const {
return kNone_DashType;
}
///////////////////////////////////////////////////////////////////////////////
SkPairPathEffect::SkPairPathEffect(sk_sp<SkPathEffect> pe0, sk_sp<SkPathEffect> pe1)
: fPE0(std::move(pe0)), fPE1(std::move(pe1))
{
SkASSERT(fPE0.get());
SkASSERT(fPE1.get());
}
/*
Format: [oe0-factory][pe1-factory][pe0-size][pe0-data][pe1-data]
*/
void SkPairPathEffect::flatten(SkWriteBuffer& buffer) const {
buffer.writeFlattenable(fPE0.get());
buffer.writeFlattenable(fPE1.get());
}
#ifndef SK_IGNORE_TO_STRING
void SkPairPathEffect::toString(SkString* str) const {
str->appendf("first: ");
if (fPE0) {
fPE0->toString(str);
}
str->appendf(" second: ");
if (fPE1) {
fPE1->toString(str);
}
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkFlattenable> SkComposePathEffect::CreateProc(SkReadBuffer& buffer) {
sk_sp<SkPathEffect> pe0(buffer.readPathEffect());
sk_sp<SkPathEffect> pe1(buffer.readPathEffect());
return SkComposePathEffect::Make(std::move(pe0), std::move(pe1));
}
bool SkComposePathEffect::filterPath(SkPath* dst, const SkPath& src,
SkStrokeRec* rec, const SkRect* cullRect) const {
SkPath tmp;
const SkPath* ptr = &src;
if (fPE1->filterPath(&tmp, src, rec, cullRect)) {
ptr = &tmp;
}
return fPE0->filterPath(dst, *ptr, rec, cullRect);
}
#ifndef SK_IGNORE_TO_STRING
void SkComposePathEffect::toString(SkString* str) const {
str->appendf("SkComposePathEffect: (");
this->INHERITED::toString(str);
str->appendf(")");
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkFlattenable> SkSumPathEffect::CreateProc(SkReadBuffer& buffer) {
sk_sp<SkPathEffect> pe0(buffer.readPathEffect());
sk_sp<SkPathEffect> pe1(buffer.readPathEffect());
return SkSumPathEffect::Make(pe0, pe1);
}
bool SkSumPathEffect::filterPath(SkPath* dst, const SkPath& src,
SkStrokeRec* rec, const SkRect* cullRect) const {
// use bit-or so that we always call both, even if the first one succeeds
return fPE0->filterPath(dst, src, rec, cullRect) |
fPE1->filterPath(dst, src, rec, cullRect);
}
#ifndef SK_IGNORE_TO_STRING
void SkSumPathEffect::toString(SkString* str) const {
str->appendf("SkSumPathEffect: (");
this->INHERITED::toString(str);
str->appendf(")");
}
#endif
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