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/*
 * Copyright 2006 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkPaint.h"
#include "SkPaintPriv.h"
#include "SkAutoKern.h"
#include "SkColorFilter.h"
#include "SkData.h"
#include "SkDraw.h"
#include "SkFontDescriptor.h"
#include "SkGlyphCache.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkMaskGamma.h"
#include "SkMutex.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkOpts.h"
#include "SkPaintDefaults.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkScalar.h"
#include "SkScalerContext.h"
#include "SkShader.h"
#include "SkStringUtils.h"
#include "SkStroke.h"
#include "SkStrokeRec.h"
#include "SkSurfacePriv.h"
#include "SkTextBlob.h"
#include "SkTextBlobRunIterator.h"
#include "SkTextFormatParams.h"
#include "SkTextToPathIter.h"
#include "SkTLazy.h"
#include "SkTypeface.h"

static inline uint32_t set_clear_mask(uint32_t bits, bool cond, uint32_t mask) {
    return cond ? bits | mask : bits & ~mask;
}

// define this to get a printf for out-of-range parameter in setters
// e.g. setTextSize(-1)
//#define SK_REPORT_API_RANGE_CHECK

SkPaint::SkPaint() {
    fTextSize   = SkPaintDefaults_TextSize;
    fTextScaleX = SK_Scalar1;
    fTextSkewX  = 0;
    fColor      = SK_ColorBLACK;
    fWidth      = 0;
    fMiterLimit = SkPaintDefaults_MiterLimit;
    fBlendMode  = (unsigned)SkBlendMode::kSrcOver;

    // Zero all bitfields, then set some non-zero defaults.
    fBitfieldsUInt           = 0;
    fBitfields.fFlags        = SkPaintDefaults_Flags;
    fBitfields.fCapType      = kDefault_Cap;
    fBitfields.fJoinType     = kDefault_Join;
    fBitfields.fTextAlign    = kLeft_Align;
    fBitfields.fStyle        = kFill_Style;
    fBitfields.fTextEncoding = kUTF8_TextEncoding;
    fBitfields.fHinting      = SkPaintDefaults_Hinting;
}

SkPaint::SkPaint(const SkPaint& src)
#define COPY(field) field(src.field)
    : COPY(fTypeface)
    , COPY(fPathEffect)
    , COPY(fShader)
    , COPY(fMaskFilter)
    , COPY(fColorFilter)
    , COPY(fRasterizer)
    , COPY(fDrawLooper)
    , COPY(fImageFilter)
    , COPY(fTextSize)
    , COPY(fTextScaleX)
    , COPY(fTextSkewX)
    , COPY(fColor)
    , COPY(fWidth)
    , COPY(fMiterLimit)
    , COPY(fBlendMode)
    , COPY(fBitfields)
#undef COPY
{}

SkPaint::SkPaint(SkPaint&& src) {
#define MOVE(field) field = std::move(src.field)
    MOVE(fTypeface);
    MOVE(fPathEffect);
    MOVE(fShader);
    MOVE(fMaskFilter);
    MOVE(fColorFilter);
    MOVE(fRasterizer);
    MOVE(fDrawLooper);
    MOVE(fImageFilter);
    MOVE(fTextSize);
    MOVE(fTextScaleX);
    MOVE(fTextSkewX);
    MOVE(fColor);
    MOVE(fWidth);
    MOVE(fMiterLimit);
    MOVE(fBlendMode);
    MOVE(fBitfields);
#undef MOVE
}

SkPaint::~SkPaint() {}

SkPaint& SkPaint::operator=(const SkPaint& src) {
    if (this == &src) {
        return *this;
    }

#define ASSIGN(field) field = src.field
    ASSIGN(fTypeface);
    ASSIGN(fPathEffect);
    ASSIGN(fShader);
    ASSIGN(fMaskFilter);
    ASSIGN(fColorFilter);
    ASSIGN(fRasterizer);
    ASSIGN(fDrawLooper);
    ASSIGN(fImageFilter);
    ASSIGN(fTextSize);
    ASSIGN(fTextScaleX);
    ASSIGN(fTextSkewX);
    ASSIGN(fColor);
    ASSIGN(fWidth);
    ASSIGN(fMiterLimit);
    ASSIGN(fBlendMode);
    ASSIGN(fBitfields);
#undef ASSIGN

    return *this;
}

SkPaint& SkPaint::operator=(SkPaint&& src) {
    if (this == &src) {
        return *this;
    }

#define MOVE(field) field = std::move(src.field)
    MOVE(fTypeface);
    MOVE(fPathEffect);
    MOVE(fShader);
    MOVE(fMaskFilter);
    MOVE(fColorFilter);
    MOVE(fRasterizer);
    MOVE(fDrawLooper);
    MOVE(fImageFilter);
    MOVE(fTextSize);
    MOVE(fTextScaleX);
    MOVE(fTextSkewX);
    MOVE(fColor);
    MOVE(fWidth);
    MOVE(fMiterLimit);
    MOVE(fBlendMode);
    MOVE(fBitfields);
#undef MOVE

    return *this;
}

bool operator==(const SkPaint& a, const SkPaint& b) {
#define EQUAL(field) (a.field == b.field)
    return EQUAL(fTypeface)
        && EQUAL(fPathEffect)
        && EQUAL(fShader)
        && EQUAL(fMaskFilter)
        && EQUAL(fColorFilter)
        && EQUAL(fRasterizer)
        && EQUAL(fDrawLooper)
        && EQUAL(fImageFilter)
        && EQUAL(fTextSize)
        && EQUAL(fTextScaleX)
        && EQUAL(fTextSkewX)
        && EQUAL(fColor)
        && EQUAL(fWidth)
        && EQUAL(fMiterLimit)
        && EQUAL(fBlendMode)
        && EQUAL(fBitfieldsUInt)
        ;
#undef EQUAL
}

#define DEFINE_REF_FOO(type)    sk_sp<Sk##type> SkPaint::ref##type() const { return f##type; }
DEFINE_REF_FOO(ColorFilter)
DEFINE_REF_FOO(DrawLooper)
DEFINE_REF_FOO(ImageFilter)
DEFINE_REF_FOO(MaskFilter)
DEFINE_REF_FOO(PathEffect)
DEFINE_REF_FOO(Rasterizer)
DEFINE_REF_FOO(Shader)
DEFINE_REF_FOO(Typeface)
#undef DEFINE_REF_FOO

void SkPaint::reset() {
    SkPaint init;
    *this = init;
}

void SkPaint::setFilterQuality(SkFilterQuality quality) {
    fBitfields.fFilterQuality = quality;
}

void SkPaint::setHinting(Hinting hintingLevel) {
    fBitfields.fHinting = hintingLevel;
}

void SkPaint::setFlags(uint32_t flags) {
    fBitfields.fFlags = flags;
}

void SkPaint::setAntiAlias(bool doAA) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doAA, kAntiAlias_Flag));
}

void SkPaint::setDither(bool doDither) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doDither, kDither_Flag));
}

void SkPaint::setSubpixelText(bool doSubpixel) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doSubpixel, kSubpixelText_Flag));
}

void SkPaint::setLCDRenderText(bool doLCDRender) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doLCDRender, kLCDRenderText_Flag));
}

void SkPaint::setEmbeddedBitmapText(bool doEmbeddedBitmapText) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doEmbeddedBitmapText, kEmbeddedBitmapText_Flag));
}

void SkPaint::setAutohinted(bool useAutohinter) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, useAutohinter, kAutoHinting_Flag));
}

void SkPaint::setLinearText(bool doLinearText) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doLinearText, kLinearText_Flag));
}

void SkPaint::setVerticalText(bool doVertical) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doVertical, kVerticalText_Flag));
}

void SkPaint::setFakeBoldText(bool doFakeBold) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doFakeBold, kFakeBoldText_Flag));
}

void SkPaint::setDevKernText(bool doDevKern) {
    this->setFlags(set_clear_mask(fBitfields.fFlags, doDevKern, kDevKernText_Flag));
}

void SkPaint::setStyle(Style style) {
    if ((unsigned)style < kStyleCount) {
        fBitfields.fStyle = style;
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setStyle(%d) out of range\n", style);
#endif
    }
}

void SkPaint::setColor(SkColor color) {
    fColor = color;
}

void SkPaint::setAlpha(U8CPU a) {
    this->setColor(SkColorSetARGB(a, SkColorGetR(fColor),
                                  SkColorGetG(fColor), SkColorGetB(fColor)));
}

void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
    this->setColor(SkColorSetARGB(a, r, g, b));
}

void SkPaint::setStrokeWidth(SkScalar width) {
    if (width >= 0) {
        fWidth = width;
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setStrokeWidth() called with negative value\n");
#endif
    }
}

void SkPaint::setStrokeMiter(SkScalar limit) {
    if (limit >= 0) {
        fMiterLimit = limit;
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setStrokeMiter() called with negative value\n");
#endif
    }
}

void SkPaint::setStrokeCap(Cap ct) {
    if ((unsigned)ct < kCapCount) {
        fBitfields.fCapType = SkToU8(ct);
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct);
#endif
    }
}

void SkPaint::setStrokeJoin(Join jt) {
    if ((unsigned)jt < kJoinCount) {
        fBitfields.fJoinType = SkToU8(jt);
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt);
#endif
    }
}

///////////////////////////////////////////////////////////////////////////////

void SkPaint::setTextAlign(Align align) {
    if ((unsigned)align < kAlignCount) {
        fBitfields.fTextAlign = SkToU8(align);
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setTextAlign(%d) out of range\n", align);
#endif
    }
}

void SkPaint::setTextSize(SkScalar ts) {
    if (ts >= 0) {
        fTextSize = ts;
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setTextSize() called with negative value\n");
#endif
    }
}

void SkPaint::setTextScaleX(SkScalar scaleX) {
    fTextScaleX = scaleX;
}

void SkPaint::setTextSkewX(SkScalar skewX) {
    fTextSkewX = skewX;
}

void SkPaint::setTextEncoding(TextEncoding encoding) {
    if ((unsigned)encoding <= kGlyphID_TextEncoding) {
        fBitfields.fTextEncoding = encoding;
    } else {
#ifdef SK_REPORT_API_RANGE_CHECK
        SkDebugf("SkPaint::setTextEncoding(%d) out of range\n", encoding);
#endif
    }
}

///////////////////////////////////////////////////////////////////////////////

#define MOVE_FIELD(Field) void SkPaint::set##Field(sk_sp<Sk##Field> f) { f##Field = std::move(f); }
MOVE_FIELD(Typeface)
MOVE_FIELD(Rasterizer)
MOVE_FIELD(ImageFilter)
MOVE_FIELD(Shader)
MOVE_FIELD(ColorFilter)
MOVE_FIELD(PathEffect)
MOVE_FIELD(MaskFilter)
MOVE_FIELD(DrawLooper)
#undef MOVE_FIELD
void SkPaint::setLooper(sk_sp<SkDrawLooper> looper) { fDrawLooper = std::move(looper); }

///////////////////////////////////////////////////////////////////////////////

static SkScalar mag2(SkScalar x, SkScalar y) {
    return x * x + y * y;
}

static bool tooBig(const SkMatrix& m, SkScalar ma2max) {
    return  mag2(m[SkMatrix::kMScaleX], m[SkMatrix::kMSkewY]) > ma2max
            ||
            mag2(m[SkMatrix::kMSkewX], m[SkMatrix::kMScaleY]) > ma2max;
}

bool SkPaint::TooBigToUseCache(const SkMatrix& ctm, const SkMatrix& textM) {
    SkASSERT(!ctm.hasPerspective());
    SkASSERT(!textM.hasPerspective());

    SkMatrix matrix;
    matrix.setConcat(ctm, textM);
    return tooBig(matrix, MaxCacheSize2());
}


///////////////////////////////////////////////////////////////////////////////

#include "SkGlyphCache.h"
#include "SkUtils.h"

static void DetachDescProc(SkTypeface* typeface, const SkScalerContextEffects& effects,
                           const SkDescriptor* desc, void* context) {
    *((SkGlyphCache**)context) = SkGlyphCache::DetachCache(typeface, effects, desc);
}

int SkPaint::textToGlyphs(const void* textData, size_t byteLength, uint16_t glyphs[]) const {
    if (byteLength == 0) {
        return 0;
    }

    SkASSERT(textData != nullptr);

    if (nullptr == glyphs) {
        switch (this->getTextEncoding()) {
        case kUTF8_TextEncoding:
            return SkUTF8_CountUnichars((const char*)textData, byteLength);
        case kUTF16_TextEncoding:
            return SkUTF16_CountUnichars((const uint16_t*)textData, SkToInt(byteLength >> 1));
        case kUTF32_TextEncoding:
            return SkToInt(byteLength >> 2);
        case kGlyphID_TextEncoding:
            return SkToInt(byteLength >> 1);
        default:
            SkDEBUGFAIL("unknown text encoding");
        }
        return 0;
    }

    // if we get here, we have a valid glyphs[] array, so time to fill it in

    // handle this encoding before the setup for the glyphcache
    if (this->getTextEncoding() == kGlyphID_TextEncoding) {
        // we want to ignore the low bit of byteLength
        memcpy(glyphs, textData, byteLength >> 1 << 1);
        return SkToInt(byteLength >> 1);
    }

    SkAutoGlyphCache autoCache(*this, nullptr, nullptr);
    SkGlyphCache*    cache = autoCache.getCache();

    const char* text = (const char*)textData;
    const char* stop = text + byteLength;
    uint16_t*   gptr = glyphs;

    switch (this->getTextEncoding()) {
        case SkPaint::kUTF8_TextEncoding:
            while (text < stop) {
                SkUnichar u = SkUTF8_NextUnicharWithError(&text, stop);
                if (u < 0) {
                    return 0;  // bad UTF-8 sequence
                }
                *gptr++ = cache->unicharToGlyph(u);
            }
            break;
        case SkPaint::kUTF16_TextEncoding: {
            const uint16_t* text16 = (const uint16_t*)text;
            const uint16_t* stop16 = (const uint16_t*)stop;
            while (text16 < stop16) {
                *gptr++ = cache->unicharToGlyph(SkUTF16_NextUnichar(&text16));
            }
            break;
        }
        case kUTF32_TextEncoding: {
            const int32_t* text32 = (const int32_t*)text;
            const int32_t* stop32 = (const int32_t*)stop;
            while (text32 < stop32) {
                *gptr++ = cache->unicharToGlyph(*text32++);
            }
            break;
        }
        default:
            SkDEBUGFAIL("unknown text encoding");
    }
    return SkToInt(gptr - glyphs);
}

bool SkPaint::containsText(const void* textData, size_t byteLength) const {
    if (0 == byteLength) {
        return true;
    }

    SkASSERT(textData != nullptr);

    // handle this encoding before the setup for the glyphcache
    if (this->getTextEncoding() == kGlyphID_TextEncoding) {
        const uint16_t* glyphID = static_cast<const uint16_t*>(textData);
        size_t count = byteLength >> 1;
        for (size_t i = 0; i < count; i++) {
            if (0 == glyphID[i]) {
                return false;
            }
        }
        return true;
    }

    SkAutoGlyphCache autoCache(*this, nullptr, nullptr);
    SkGlyphCache*    cache = autoCache.getCache();

    switch (this->getTextEncoding()) {
        case SkPaint::kUTF8_TextEncoding: {
            const char* text = static_cast<const char*>(textData);
            const char* stop = text + byteLength;
            while (text < stop) {
                if (0 == cache->unicharToGlyph(SkUTF8_NextUnichar(&text))) {
                    return false;
                }
            }
            break;
        }
        case SkPaint::kUTF16_TextEncoding: {
            const uint16_t* text = static_cast<const uint16_t*>(textData);
            const uint16_t* stop = text + (byteLength >> 1);
            while (text < stop) {
                if (0 == cache->unicharToGlyph(SkUTF16_NextUnichar(&text))) {
                    return false;
                }
            }
            break;
        }
        case SkPaint::kUTF32_TextEncoding: {
            const int32_t* text = static_cast<const int32_t*>(textData);
            const int32_t* stop = text + (byteLength >> 2);
            while (text < stop) {
                if (0 == cache->unicharToGlyph(*text++)) {
                    return false;
                }
            }
            break;
        }
        default:
            SkDEBUGFAIL("unknown text encoding");
            return false;
    }
    return true;
}

void SkPaint::glyphsToUnichars(const uint16_t glyphs[], int count, SkUnichar textData[]) const {
    if (count <= 0) {
        return;
    }

    SkASSERT(glyphs != nullptr);
    SkASSERT(textData != nullptr);

    SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
    SkAutoGlyphCache autoCache(*this, &props, nullptr);
    SkGlyphCache*    cache = autoCache.getCache();

    for (int index = 0; index < count; index++) {
        textData[index] = cache->glyphToUnichar(glyphs[index]);
    }
}

///////////////////////////////////////////////////////////////////////////////

static const SkGlyph& sk_getMetrics_utf8_next(SkGlyphCache* cache,
                                              const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    return cache->getUnicharMetrics(SkUTF8_NextUnichar(text));
}

static const SkGlyph& sk_getMetrics_utf16_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text));
}

static const SkGlyph& sk_getMetrics_utf32_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    const int32_t* ptr = *(const int32_t**)text;
    SkUnichar uni = *ptr++;
    *text = (const char*)ptr;
    return cache->getUnicharMetrics(uni);
}

static const SkGlyph& sk_getMetrics_glyph_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    const uint16_t* ptr = *(const uint16_t**)text;
    unsigned glyphID = *ptr;
    ptr += 1;
    *text = (const char*)ptr;
    return cache->getGlyphIDMetrics(glyphID);
}

static const SkGlyph& sk_getAdvance_utf8_next(SkGlyphCache* cache,
                                              const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    return cache->getUnicharAdvance(SkUTF8_NextUnichar(text));
}

static const SkGlyph& sk_getAdvance_utf16_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    return cache->getUnicharAdvance(SkUTF16_NextUnichar((const uint16_t**)text));
}

static const SkGlyph& sk_getAdvance_utf32_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    const int32_t* ptr = *(const int32_t**)text;
    SkUnichar uni = *ptr++;
    *text = (const char*)ptr;
    return cache->getUnicharAdvance(uni);
}

static const SkGlyph& sk_getAdvance_glyph_next(SkGlyphCache* cache,
                                               const char** text) {
    SkASSERT(cache != nullptr);
    SkASSERT(text != nullptr);

    const uint16_t* ptr = *(const uint16_t**)text;
    unsigned glyphID = *ptr;
    ptr += 1;
    *text = (const char*)ptr;
    return cache->getGlyphIDAdvance(glyphID);
}

SkPaint::GlyphCacheProc SkPaint::GetGlyphCacheProc(TextEncoding encoding,
                                                   bool isDevKern,
                                                   bool needFullMetrics) {
    static const GlyphCacheProc gGlyphCacheProcs[] = {
        sk_getMetrics_utf8_next,
        sk_getMetrics_utf16_next,
        sk_getMetrics_utf32_next,
        sk_getMetrics_glyph_next,

        sk_getAdvance_utf8_next,
        sk_getAdvance_utf16_next,
        sk_getAdvance_utf32_next,
        sk_getAdvance_glyph_next,
    };

    unsigned index = encoding;

    if (!needFullMetrics && !isDevKern) {
        index += 4;
    }

    SkASSERT(index < SK_ARRAY_COUNT(gGlyphCacheProcs));
    return gGlyphCacheProcs[index];
}

///////////////////////////////////////////////////////////////////////////////

#define TEXT_AS_PATHS_PAINT_FLAGS_TO_IGNORE (   \
SkPaint::kDevKernText_Flag          |       \
SkPaint::kLinearText_Flag           |       \
SkPaint::kLCDRenderText_Flag        |       \
SkPaint::kEmbeddedBitmapText_Flag   |       \
SkPaint::kAutoHinting_Flag          |       \
SkPaint::kGenA8FromLCD_Flag )

SkScalar SkPaint::setupForAsPaths() {
    uint32_t flags = this->getFlags();
    // clear the flags we don't care about
    flags &= ~TEXT_AS_PATHS_PAINT_FLAGS_TO_IGNORE;
    // set the flags we do care about
    flags |= SkPaint::kSubpixelText_Flag;

    this->setFlags(flags);
    this->setHinting(SkPaint::kNo_Hinting);

    SkScalar textSize = fTextSize;
    this->setTextSize(kCanonicalTextSizeForPaths);
    return textSize / kCanonicalTextSizeForPaths;
}

class SkCanonicalizePaint {
public:
    SkCanonicalizePaint(const SkPaint& paint) : fPaint(&paint), fScale(0) {
        if (paint.isLinearText() || SkDraw::ShouldDrawTextAsPaths(paint, SkMatrix::I())) {
            SkPaint* p = fLazy.set(paint);
            fScale = p->setupForAsPaths();
            fPaint = p;
        }
    }

    const SkPaint& getPaint() const { return *fPaint; }

    /**
     *  Returns 0 if the paint was unmodified, or the scale factor need to
     *  the original textSize
     */
    SkScalar getScale() const { return fScale; }

private:
    const SkPaint*   fPaint;
    SkScalar         fScale;
    SkTLazy<SkPaint> fLazy;
};

static void set_bounds(const SkGlyph& g, SkRect* bounds) {
    bounds->set(SkIntToScalar(g.fLeft),
                SkIntToScalar(g.fTop),
                SkIntToScalar(g.fLeft + g.fWidth),
                SkIntToScalar(g.fTop + g.fHeight));
}

static void join_bounds_x(const SkGlyph& g, SkRect* bounds, SkScalar dx) {
    bounds->join(SkIntToScalar(g.fLeft) + dx,
                 SkIntToScalar(g.fTop),
                 SkIntToScalar(g.fLeft + g.fWidth) + dx,
                 SkIntToScalar(g.fTop + g.fHeight));
}

static void join_bounds_y(const SkGlyph& g, SkRect* bounds, SkScalar dy) {
    bounds->join(SkIntToScalar(g.fLeft),
                 SkIntToScalar(g.fTop) + dy,
                 SkIntToScalar(g.fLeft + g.fWidth),
                 SkIntToScalar(g.fTop + g.fHeight) + dy);
}

typedef void (*JoinBoundsProc)(const SkGlyph&, SkRect*, SkScalar);

// xyIndex is 0 for fAdvanceX or 1 for fAdvanceY
static SkScalar advance(const SkGlyph& glyph, int xyIndex) {
    SkASSERT(0 == xyIndex || 1 == xyIndex);
    return SkFloatToScalar((&glyph.fAdvanceX)[xyIndex]);
}

SkScalar SkPaint::measure_text(SkGlyphCache* cache,
                               const char* text, size_t byteLength,
                               int* count, SkRect* bounds) const {
    SkASSERT(count);
    if (byteLength == 0) {
        *count = 0;
        if (bounds) {
            bounds->setEmpty();
        }
        return 0;
    }

    GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(this->getTextEncoding(),
                                                               this->isDevKernText(),
                                                               nullptr != bounds);

    int xyIndex;
    JoinBoundsProc joinBoundsProc;
    if (this->isVerticalText()) {
        xyIndex = 1;
        joinBoundsProc = join_bounds_y;
    } else {
        xyIndex = 0;
        joinBoundsProc = join_bounds_x;
    }

    int         n = 1;
    const char* stop = (const char*)text + byteLength;
    const SkGlyph* g = &glyphCacheProc(cache, &text);
    SkScalar x = advance(*g, xyIndex);

    if (nullptr == bounds) {
        if (this->isDevKernText()) {
            for (; text < stop; n++) {
                const int rsb = g->fRsbDelta;
                g = &glyphCacheProc(cache, &text);
                x += SkAutoKern_Adjust(rsb, g->fLsbDelta) + advance(*g, xyIndex);
            }
        } else {
            for (; text < stop; n++) {
                x += advance(glyphCacheProc(cache, &text), xyIndex);
            }
        }
    } else {
        set_bounds(*g, bounds);
        if (this->isDevKernText()) {
            for (; text < stop; n++) {
                const int rsb = g->fRsbDelta;
                g = &glyphCacheProc(cache, &text);
                x += SkAutoKern_Adjust(rsb, g->fLsbDelta);
                joinBoundsProc(*g, bounds, x);
                x += advance(*g, xyIndex);
            }
        } else {
            for (; text < stop; n++) {
                g = &glyphCacheProc(cache, &text);
                joinBoundsProc(*g, bounds, x);
                x += advance(*g, xyIndex);
            }
        }
    }
    SkASSERT(text == stop);

    *count = n;
    return x;
}

SkScalar SkPaint::measureText(const void* textData, size_t length, SkRect* bounds) const {
    const char* text = (const char*)textData;
    SkASSERT(text != nullptr || length == 0);

    SkCanonicalizePaint canon(*this);
    const SkPaint& paint = canon.getPaint();
    SkScalar scale = canon.getScale();

    SkAutoGlyphCache    autoCache(paint, nullptr, nullptr);
    SkGlyphCache*       cache = autoCache.getCache();

    SkScalar width = 0;

    if (length > 0) {
        int tempCount;

        width = paint.measure_text(cache, text, length, &tempCount, bounds);
        if (scale) {
            width *= scale;
            if (bounds) {
                bounds->fLeft *= scale;
                bounds->fTop *= scale;
                bounds->fRight *= scale;
                bounds->fBottom *= scale;
            }
        }
    } else if (bounds) {
        // ensure that even if we don't measure_text we still update the bounds
        bounds->setEmpty();
    }
    return width;
}

size_t SkPaint::breakText(const void* textD, size_t length, SkScalar maxWidth,
                          SkScalar* measuredWidth) const {
    if (0 == length || 0 >= maxWidth) {
        if (measuredWidth) {
            *measuredWidth = 0;
        }
        return 0;
    }

    if (0 == fTextSize) {
        if (measuredWidth) {
            *measuredWidth = 0;
        }
        return length;
    }

    SkASSERT(textD != nullptr);
    const char* text = (const char*)textD;
    const char* stop = text + length;

    SkCanonicalizePaint canon(*this);
    const SkPaint& paint = canon.getPaint();
    SkScalar scale = canon.getScale();

    // adjust max in case we changed the textSize in paint
    if (scale) {
        maxWidth /= scale;
    }

    SkAutoGlyphCache    autoCache(paint, nullptr, nullptr);
    SkGlyphCache*       cache = autoCache.getCache();

    GlyphCacheProc   glyphCacheProc = SkPaint::GetGlyphCacheProc(paint.getTextEncoding(),
                                                                 paint.isDevKernText(),
                                                                 false);
    const int        xyIndex = paint.isVerticalText() ? 1 : 0;
    SkScalar         width = 0;

    if (this->isDevKernText()) {
        int rsb = 0;
        while (text < stop) {
            const char* curr = text;
            const SkGlyph& g = glyphCacheProc(cache, &text);
            SkScalar x = SkAutoKern_Adjust(rsb, g.fLsbDelta) + advance(g, xyIndex);
            if ((width += x) > maxWidth) {
                width -= x;
                text = curr;
                break;
            }
            rsb = g.fRsbDelta;
        }
    } else {
        while (text < stop) {
            const char* curr = text;
            SkScalar x = advance(glyphCacheProc(cache, &text), xyIndex);
            if ((width += x) > maxWidth) {
                width -= x;
                text = curr;
                break;
            }
        }
    }

    if (measuredWidth) {
        if (scale) {
            width *= scale;
        }
        *measuredWidth = width;
    }

    // return the number of bytes measured
    return text - stop + length;
}

///////////////////////////////////////////////////////////////////////////////

static bool FontMetricsCacheProc(const SkGlyphCache* cache, void* context) {
    *(SkPaint::FontMetrics*)context = cache->getFontMetrics();
    return false;   // don't detach the cache
}

static void FontMetricsDescProc(SkTypeface* typeface, const SkScalerContextEffects& effects,
                                const SkDescriptor* desc, void* context) {
    SkGlyphCache::VisitCache(typeface, effects, desc, FontMetricsCacheProc, context);
}

SkScalar SkPaint::getFontMetrics(FontMetrics* metrics, SkScalar zoom) const {
    SkCanonicalizePaint canon(*this);
    const SkPaint& paint = canon.getPaint();
    SkScalar scale = canon.getScale();

    SkMatrix zoomMatrix, *zoomPtr = nullptr;
    if (zoom) {
        zoomMatrix.setScale(zoom, zoom);
        zoomPtr = &zoomMatrix;
    }

    FontMetrics storage;
    if (nullptr == metrics) {
        metrics = &storage;
    }

    paint.descriptorProc(nullptr, kNone_ScalerContextFlags, zoomPtr, FontMetricsDescProc, metrics);

    if (scale) {
        SkPaintPriv::ScaleFontMetrics(metrics, scale);
    }
    return metrics->fDescent - metrics->fAscent + metrics->fLeading;
}

///////////////////////////////////////////////////////////////////////////////

static void set_bounds(const SkGlyph& g, SkRect* bounds, SkScalar scale) {
    bounds->set(g.fLeft * scale,
                g.fTop * scale,
                (g.fLeft + g.fWidth) * scale,
                (g.fTop + g.fHeight) * scale);
}

int SkPaint::getTextWidths(const void* textData, size_t byteLength,
                           SkScalar widths[], SkRect bounds[]) const {
    if (0 == byteLength) {
        return 0;
    }

    SkASSERT(textData);

    if (nullptr == widths && nullptr == bounds) {
        return this->countText(textData, byteLength);
    }

    SkCanonicalizePaint canon(*this);
    const SkPaint& paint = canon.getPaint();
    SkScalar scale = canon.getScale();

    SkAutoGlyphCache    autoCache(paint, nullptr, nullptr);
    SkGlyphCache*       cache = autoCache.getCache();
    GlyphCacheProc      glyphCacheProc = SkPaint::GetGlyphCacheProc(paint.getTextEncoding(),
                                                                    paint.isDevKernText(),
                                                                    nullptr != bounds);

    const char* text = (const char*)textData;
    const char* stop = text + byteLength;
    int         count = 0;
    const int   xyIndex = paint.isVerticalText() ? 1 : 0;

    if (this->isDevKernText()) {
        // we adjust the widths returned here through auto-kerning
        SkAutoKern  autokern;
        SkScalar    prevWidth = 0;

        if (scale) {
            while (text < stop) {
                const SkGlyph& g = glyphCacheProc(cache, &text);
                if (widths) {
                    SkScalar adjust = autokern.adjust(g);

                    if (count > 0) {
                        *widths++ = (prevWidth + adjust) * scale;
                    }
                    prevWidth = advance(g, xyIndex);
                }
                if (bounds) {
                    set_bounds(g, bounds++, scale);
                }
                ++count;
            }
            if (count > 0 && widths) {
                *widths = prevWidth * scale;
            }
        } else {
            while (text < stop) {
                const SkGlyph& g = glyphCacheProc(cache, &text);
                if (widths) {
                    SkScalar adjust = autokern.adjust(g);

                    if (count > 0) {
                        *widths++ = prevWidth + adjust;
                    }
                    prevWidth = advance(g, xyIndex);
                }
                if (bounds) {
                    set_bounds(g, bounds++);
                }
                ++count;
            }
            if (count > 0 && widths) {
                *widths = prevWidth;
            }
        }
    } else {    // no devkern
        if (scale) {
            while (text < stop) {
                const SkGlyph& g = glyphCacheProc(cache, &text);
                if (widths) {
                    *widths++ = advance(g, xyIndex) * scale;
                }
                if (bounds) {
                    set_bounds(g, bounds++, scale);
                }
                ++count;
            }
        } else {
            while (text < stop) {
                const SkGlyph& g = glyphCacheProc(cache, &text);
                if (widths) {
                    *widths++ = advance(g, xyIndex);
                }
                if (bounds) {
                    set_bounds(g, bounds++);
                }
                ++count;
            }
        }
    }

    SkASSERT(text == stop);
    return count;
}

///////////////////////////////////////////////////////////////////////////////

#include "SkDraw.h"

void SkPaint::getTextPath(const void* textData, size_t length,
                          SkScalar x, SkScalar y, SkPath* path) const {
    SkASSERT(length == 0 || textData != nullptr);

    const char* text = (const char*)textData;
    if (text == nullptr || length == 0 || path == nullptr) {
        return;
    }

    SkTextToPathIter    iter(text, length, *this, false);
    SkMatrix            matrix;
    SkScalar            prevXPos = 0;

    matrix.setScale(iter.getPathScale(), iter.getPathScale());
    matrix.postTranslate(x, y);
    path->reset();

    SkScalar        xpos;
    const SkPath*   iterPath;
    while (iter.next(&iterPath, &xpos)) {
        matrix.postTranslate(xpos - prevXPos, 0);
        if (iterPath) {
            path->addPath(*iterPath, matrix);
        }
        prevXPos = xpos;
    }
}

void SkPaint::getPosTextPath(const void* textData, size_t length,
                             const SkPoint pos[], SkPath* path) const {
    SkASSERT(length == 0 || textData != nullptr);

    const char* text = (const char*)textData;
    if (text == nullptr || length == 0 || path == nullptr) {
        return;
    }

    SkTextToPathIter    iter(text, length, *this, false);
    SkMatrix            matrix;
    SkPoint             prevPos;
    prevPos.set(0, 0);

    matrix.setScale(iter.getPathScale(), iter.getPathScale());
    path->reset();

    unsigned int    i = 0;
    const SkPath*   iterPath;
    while (iter.next(&iterPath, nullptr)) {
        matrix.postTranslate(pos[i].fX - prevPos.fX, pos[i].fY - prevPos.fY);
        if (iterPath) {
            path->addPath(*iterPath, matrix);
        }
        prevPos = pos[i];
        i++;
    }
}

template <SkTextInterceptsIter::TextType TextType, typename Func>
int GetTextIntercepts(const SkPaint& paint, const void* text, size_t length,
                      const SkScalar bounds[2], SkScalar* array, Func posMaker) {
    SkASSERT(length == 0 || text != nullptr);
    if (!length) {
        return 0;
    }

    const SkPoint pos0 = posMaker(0);
    SkTextInterceptsIter iter(static_cast<const char*>(text), length, paint, bounds,
                              pos0.x(), pos0.y(), TextType);

    int i = 0;
    int count = 0;
    while (iter.next(array, &count)) {
        if (TextType == SkTextInterceptsIter::TextType::kPosText) {
            const SkPoint pos = posMaker(++i);
            iter.setPosition(pos.x(), pos.y());
        }
    }

    return count;
}

int SkPaint::getTextIntercepts(const void* textData, size_t length,
                               SkScalar x, SkScalar y, const SkScalar bounds[2],
                               SkScalar* array) const {

    return GetTextIntercepts<SkTextInterceptsIter::TextType::kText>(
        *this, textData, length, bounds, array, [&x, &y] (int) -> SkPoint {
            return SkPoint::Make(x, y);
        });
}

int SkPaint::getPosTextIntercepts(const void* textData, size_t length, const SkPoint pos[],
                                  const SkScalar bounds[2], SkScalar* array) const {

    return GetTextIntercepts<SkTextInterceptsIter::TextType::kPosText>(
        *this, textData, length, bounds, array, [&pos] (int i) -> SkPoint {
            return pos[i];
        });
}

int SkPaint::getPosTextHIntercepts(const void* textData, size_t length, const SkScalar xpos[],
                                   SkScalar constY, const SkScalar bounds[2],
                                   SkScalar* array) const {

    return GetTextIntercepts<SkTextInterceptsIter::TextType::kPosText>(
        *this, textData, length, bounds, array, [&xpos, &constY] (int i) -> SkPoint {
            return SkPoint::Make(xpos[i], constY);
        });
}

int SkPaint::getTextBlobIntercepts(const SkTextBlob* blob, const SkScalar bounds[2],
                                   SkScalar* intervals) const {
    int count = 0;
    SkPaint runPaint(*this);

    SkTextBlobRunIterator it(blob);
    while (!it.done()) {
        it.applyFontToPaint(&runPaint);
        const size_t runByteCount = it.glyphCount() * sizeof(SkGlyphID);
        SkScalar* runIntervals = intervals ? intervals + count : nullptr;

        switch (it.positioning()) {
        case SkTextBlob::kDefault_Positioning:
            count += runPaint.getTextIntercepts(it.glyphs(), runByteCount, it.offset().x(),
                                                it.offset().y(), bounds, runIntervals);
            break;
        case SkTextBlob::kHorizontal_Positioning:
            count += runPaint.getPosTextHIntercepts(it.glyphs(), runByteCount, it.pos(),
                                                    it.offset().y(), bounds, runIntervals);
            break;
        case SkTextBlob::kFull_Positioning:
            count += runPaint.getPosTextIntercepts(it.glyphs(), runByteCount,
                                                   reinterpret_cast<const SkPoint*>(it.pos()),
                                                   bounds, runIntervals);
            break;
        }

        it.next();
    }

    return count;
}

SkRect SkPaint::getFontBounds() const {
    SkMatrix m;
    m.setScale(fTextSize * fTextScaleX, fTextSize);
    m.postSkew(fTextSkewX, 0);

    SkTypeface* typeface = this->getTypeface();
    if (nullptr == typeface) {
        typeface = SkTypeface::GetDefaultTypeface();
    }

    SkRect bounds;
    m.mapRect(&bounds, typeface->getBounds());
    return bounds;
}

static void add_flattenable(SkDescriptor* desc, uint32_t tag,
                            SkBinaryWriteBuffer* buffer) {
    buffer->writeToMemory(desc->addEntry(tag, buffer->bytesWritten(), nullptr));
}

static SkMask::Format compute_mask_format(const SkPaint& paint) {
    uint32_t flags = paint.getFlags();

    // Antialiasing being disabled trumps all other settings.
    if (!(flags & SkPaint::kAntiAlias_Flag)) {
        return SkMask::kBW_Format;
    }

    if (flags & SkPaint::kLCDRenderText_Flag) {
        return SkMask::kLCD16_Format;
    }

    return SkMask::kA8_Format;
}

// if linear-text is on, then we force hinting to be off (since that's sort of
// the point of linear-text.
static SkPaint::Hinting computeHinting(const SkPaint& paint) {
    SkPaint::Hinting h = paint.getHinting();
    if (paint.isLinearText()) {
        h = SkPaint::kNo_Hinting;
    }
    return h;
}

// return true if the paint is just a single color (i.e. not a shader). If its
// a shader, then we can't compute a const luminance for it :(
static bool justAColor(const SkPaint& paint, SkColor* color) {
    SkColor c = paint.getColor();

    SkShader* shader = paint.getShader();
    if (shader && !shader->asLuminanceColor(&c)) {
        return false;
    }
    if (paint.getColorFilter()) {
        c = paint.getColorFilter()->filterColor(c);
    }
    if (color) {
        *color = c;
    }
    return true;
}

SkColor SkPaint::computeLuminanceColor() const {
    SkColor c;
    if (!justAColor(*this, &c)) {
        c = SkColorSetRGB(0x7F, 0x80, 0x7F);
    }
    return c;
}

#define assert_byte(x)  SkASSERT(0 == ((x) >> 8))

// Beyond this size, LCD doesn't appreciably improve quality, but it always
// cost more RAM and draws slower, so we set a cap.
#ifndef SK_MAX_SIZE_FOR_LCDTEXT
    #define SK_MAX_SIZE_FOR_LCDTEXT    48
#endif

const SkScalar gMaxSize2ForLCDText = SK_MAX_SIZE_FOR_LCDTEXT * SK_MAX_SIZE_FOR_LCDTEXT;

static bool too_big_for_lcd(const SkScalerContext::Rec& rec, bool checkPost2x2) {
    if (checkPost2x2) {
        SkScalar area = rec.fPost2x2[0][0] * rec.fPost2x2[1][1] -
                        rec.fPost2x2[1][0] * rec.fPost2x2[0][1];
        area *= rec.fTextSize * rec.fTextSize;
        return area > gMaxSize2ForLCDText;
    } else {
        return rec.fTextSize > SK_MAX_SIZE_FOR_LCDTEXT;
    }
}

/*
 *  Return the scalar with only limited fractional precision. Used to consolidate matrices
 *  that vary only slightly when we create our key into the font cache, since the font scaler
 *  typically returns the same looking resuts for tiny changes in the matrix.
 */
static SkScalar sk_relax(SkScalar x) {
    SkScalar n = SkScalarRoundToScalar(x * 1024);
    return n / 1024.0f;
}

void SkScalerContext::MakeRec(const SkPaint& paint,
                              const SkSurfaceProps* surfaceProps,
                              const SkMatrix* deviceMatrix,
                              Rec* rec) {
    SkASSERT(deviceMatrix == nullptr || !deviceMatrix->hasPerspective());

    SkTypeface* typeface = paint.getTypeface();
    if (nullptr == typeface) {
        typeface = SkTypeface::GetDefaultTypeface();
    }
    rec->fFontID = typeface->uniqueID();
    rec->fTextSize = paint.getTextSize();
    rec->fPreScaleX = paint.getTextScaleX();
    rec->fPreSkewX  = paint.getTextSkewX();

    bool checkPost2x2 = false;

    if (deviceMatrix) {
        const SkMatrix::TypeMask mask = deviceMatrix->getType();
        if (mask & SkMatrix::kScale_Mask) {
            rec->fPost2x2[0][0] = sk_relax(deviceMatrix->getScaleX());
            rec->fPost2x2[1][1] = sk_relax(deviceMatrix->getScaleY());
            checkPost2x2 = true;
        } else {
            rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
        }
        if (mask & SkMatrix::kAffine_Mask) {
            rec->fPost2x2[0][1] = sk_relax(deviceMatrix->getSkewX());
            rec->fPost2x2[1][0] = sk_relax(deviceMatrix->getSkewY());
            checkPost2x2 = true;
        } else {
            rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
        }
    } else {
        rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
        rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
    }

    SkPaint::Style  style = paint.getStyle();
    SkScalar        strokeWidth = paint.getStrokeWidth();

    unsigned flags = 0;

    if (paint.isFakeBoldText()) {
#ifdef SK_USE_FREETYPE_EMBOLDEN
        flags |= SkScalerContext::kEmbolden_Flag;
#else
        SkScalar fakeBoldScale = SkScalarInterpFunc(paint.getTextSize(),
                                                    kStdFakeBoldInterpKeys,
                                                    kStdFakeBoldInterpValues,
                                                    kStdFakeBoldInterpLength);
        SkScalar extra = paint.getTextSize() * fakeBoldScale;

        if (style == SkPaint::kFill_Style) {
            style = SkPaint::kStrokeAndFill_Style;
            strokeWidth = extra;    // ignore paint's strokeWidth if it was "fill"
        } else {
            strokeWidth += extra;
        }
#endif
    }

    if (paint.isDevKernText()) {
        flags |= SkScalerContext::kDevKernText_Flag;
    }

    if (style != SkPaint::kFill_Style && strokeWidth > 0) {
        rec->fFrameWidth = strokeWidth;
        rec->fMiterLimit = paint.getStrokeMiter();
        rec->fStrokeJoin = SkToU8(paint.getStrokeJoin());
        rec->fStrokeCap = SkToU8(paint.getStrokeCap());

        if (style == SkPaint::kStrokeAndFill_Style) {
            flags |= SkScalerContext::kFrameAndFill_Flag;
        }
    } else {
        rec->fFrameWidth = 0;
        rec->fMiterLimit = 0;
        rec->fStrokeJoin = 0;
        rec->fStrokeCap = 0;
    }

    rec->fMaskFormat = SkToU8(compute_mask_format(paint));

    if (SkMask::kLCD16_Format == rec->fMaskFormat) {
        if (too_big_for_lcd(*rec, checkPost2x2)) {
            rec->fMaskFormat = SkMask::kA8_Format;
            flags |= SkScalerContext::kGenA8FromLCD_Flag;
        } else {
            SkPixelGeometry geometry = surfaceProps
                                     ? surfaceProps->pixelGeometry()
                                     : SkSurfacePropsDefaultPixelGeometry();
            switch (geometry) {
                case kUnknown_SkPixelGeometry:
                    // eeek, can't support LCD
                    rec->fMaskFormat = SkMask::kA8_Format;
                    flags |= SkScalerContext::kGenA8FromLCD_Flag;
                    break;
                case kRGB_H_SkPixelGeometry:
                    // our default, do nothing.
                    break;
                case kBGR_H_SkPixelGeometry:
                    flags |= SkScalerContext::kLCD_BGROrder_Flag;
                    break;
                case kRGB_V_SkPixelGeometry:
                    flags |= SkScalerContext::kLCD_Vertical_Flag;
                    break;
                case kBGR_V_SkPixelGeometry:
                    flags |= SkScalerContext::kLCD_Vertical_Flag;
                    flags |= SkScalerContext::kLCD_BGROrder_Flag;
                    break;
            }
        }
    }

    if (paint.isEmbeddedBitmapText()) {
        flags |= SkScalerContext::kEmbeddedBitmapText_Flag;
    }
    if (paint.isSubpixelText()) {
        flags |= SkScalerContext::kSubpixelPositioning_Flag;
    }
    if (paint.isAutohinted()) {
        flags |= SkScalerContext::kForceAutohinting_Flag;
    }
    if (paint.isVerticalText()) {
        flags |= SkScalerContext::kVertical_Flag;
    }
    if (paint.getFlags() & SkPaint::kGenA8FromLCD_Flag) {
        flags |= SkScalerContext::kGenA8FromLCD_Flag;
    }
    rec->fFlags = SkToU16(flags);

    // these modify fFlags, so do them after assigning fFlags
    rec->setHinting(computeHinting(paint));

    rec->setLuminanceColor(paint.computeLuminanceColor());

    //For now always set the paint gamma equal to the device gamma.
    //The math in SkMaskGamma can handle them being different,
    //but it requires superluminous masks when
    //Ex : deviceGamma(x) < paintGamma(x) and x is sufficiently large.
    rec->setDeviceGamma(SK_GAMMA_EXPONENT);
    rec->setPaintGamma(SK_GAMMA_EXPONENT);

#ifdef SK_GAMMA_CONTRAST
    rec->setContrast(SK_GAMMA_CONTRAST);
#else
    /**
     * A value of 0.5 for SK_GAMMA_CONTRAST appears to be a good compromise.
     * With lower values small text appears washed out (though correctly so).
     * With higher values lcd fringing is worse and the smoothing effect of
     * partial coverage is diminished.
     */
    rec->setContrast(0.5f);
#endif

    rec->fReservedAlign = 0;

    /*  Allow the fonthost to modify our rec before we use it as a key into the
        cache. This way if we're asking for something that they will ignore,
        they can modify our rec up front, so we don't create duplicate cache
        entries.
     */
    typeface->onFilterRec(rec);

    // be sure to call PostMakeRec(rec) before you actually use it!
}

/**
 * In order to call cachedDeviceLuminance, cachedPaintLuminance, or
 * cachedMaskGamma the caller must hold the gMaskGammaCacheMutex and continue
 * to hold it until the returned pointer is refed or forgotten.
 */
SK_DECLARE_STATIC_MUTEX(gMaskGammaCacheMutex);

static SkMaskGamma* gLinearMaskGamma = nullptr;
static SkMaskGamma* gMaskGamma = nullptr;
static SkScalar gContrast = SK_ScalarMin;
static SkScalar gPaintGamma = SK_ScalarMin;
static SkScalar gDeviceGamma = SK_ScalarMin;
/**
 * The caller must hold the gMaskGammaCacheMutex and continue to hold it until
 * the returned SkMaskGamma pointer is refed or forgotten.
 */
static const SkMaskGamma& cachedMaskGamma(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma) {
    gMaskGammaCacheMutex.assertHeld();
    if (0 == contrast && SK_Scalar1 == paintGamma && SK_Scalar1 == deviceGamma) {
        if (nullptr == gLinearMaskGamma) {
            gLinearMaskGamma = new SkMaskGamma;
        }
        return *gLinearMaskGamma;
    }
    if (gContrast != contrast || gPaintGamma != paintGamma || gDeviceGamma != deviceGamma) {
        SkSafeUnref(gMaskGamma);
        gMaskGamma = new SkMaskGamma(contrast, paintGamma, deviceGamma);
        gContrast = contrast;
        gPaintGamma = paintGamma;
        gDeviceGamma = deviceGamma;
    }
    return *gMaskGamma;
}

/**
 *  We ensure that the rec is self-consistent and efficient (where possible)
 */
void SkScalerContext::PostMakeRec(const SkPaint&, SkScalerContext::Rec* rec) {
    /**
     *  If we're asking for A8, we force the colorlum to be gray, since that
     *  limits the number of unique entries, and the scaler will only look at
     *  the lum of one of them.
     */
    switch (rec->fMaskFormat) {
        case SkMask::kLCD16_Format: {
            // filter down the luminance color to a finite number of bits
            SkColor color = rec->getLuminanceColor();
            rec->setLuminanceColor(SkMaskGamma::CanonicalColor(color));
            break;
        }
        case SkMask::kA8_Format: {
            // filter down the luminance to a single component, since A8 can't
            // use per-component information
            SkColor color = rec->getLuminanceColor();
            U8CPU lum = SkComputeLuminance(SkColorGetR(color),
                                           SkColorGetG(color),
                                           SkColorGetB(color));
            // reduce to our finite number of bits
            color = SkColorSetRGB(lum, lum, lum);
            rec->setLuminanceColor(SkMaskGamma::CanonicalColor(color));
            break;
        }
        case SkMask::kBW_Format:
            // No need to differentiate gamma or apply contrast if we're BW
            rec->ignorePreBlend();
            break;
    }
}

#define MIN_SIZE_FOR_EFFECT_BUFFER  1024

#ifdef SK_DEBUG
    #define TEST_DESC
#endif

static void write_out_descriptor(SkDescriptor* desc, const SkScalerContext::Rec& rec,
                                 const SkPathEffect* pe, SkBinaryWriteBuffer* peBuffer,
                                 const SkMaskFilter* mf, SkBinaryWriteBuffer* mfBuffer,
                                 const SkRasterizer* ra, SkBinaryWriteBuffer* raBuffer,
                                 size_t descSize) {
    desc->init();
    desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);

    if (pe) {
        add_flattenable(desc, kPathEffect_SkDescriptorTag, peBuffer);
    }
    if (mf) {
        add_flattenable(desc, kMaskFilter_SkDescriptorTag, mfBuffer);
    }
    if (ra) {
        add_flattenable(desc, kRasterizer_SkDescriptorTag, raBuffer);
    }

    desc->computeChecksum();
}

static size_t fill_out_rec(const SkPaint& paint, SkScalerContext::Rec* rec,
                           const SkSurfaceProps* surfaceProps,
                           bool fakeGamma, bool boostContrast,
                           const SkMatrix* deviceMatrix,
                           const SkPathEffect* pe, SkBinaryWriteBuffer* peBuffer,
                           const SkMaskFilter* mf, SkBinaryWriteBuffer* mfBuffer,
                           const SkRasterizer* ra, SkBinaryWriteBuffer* raBuffer) {
    SkScalerContext::MakeRec(paint, surfaceProps, deviceMatrix, rec);
    if (!fakeGamma) {
        rec->ignoreGamma();
    }
    if (!boostContrast) {
        rec->setContrast(0);
    }

    int entryCount = 1;
    size_t descSize = sizeof(*rec);

    if (pe) {
        pe->flatten(*peBuffer);
        descSize += peBuffer->bytesWritten();
        entryCount += 1;
        rec->fMaskFormat = SkMask::kA8_Format;  // force antialiasing when we do the scan conversion
        // seems like we could support kLCD as well at this point...
    }
    if (mf) {
        mf->flatten(*mfBuffer);
        descSize += mfBuffer->bytesWritten();
        entryCount += 1;
        rec->fMaskFormat = SkMask::kA8_Format;   // force antialiasing with maskfilters
        /* Pre-blend is not currently applied to filtered text.
           The primary filter is blur, for which contrast makes no sense,
           and for which the destination guess error is more visible.
           Also, all existing users of blur have calibrated for linear. */
        rec->ignorePreBlend();
    }
    if (ra) {
        ra->flatten(*raBuffer);
        descSize += raBuffer->bytesWritten();
        entryCount += 1;
        rec->fMaskFormat = SkMask::kA8_Format;  // force antialiasing when we do the scan conversion
    }

    ///////////////////////////////////////////////////////////////////////////
    // Now that we're done tweaking the rec, call the PostMakeRec cleanup
    SkScalerContext::PostMakeRec(paint, rec);

    descSize += SkDescriptor::ComputeOverhead(entryCount);
    return descSize;
}

#ifdef TEST_DESC
static void test_desc(const SkScalerContext::Rec& rec,
                      const SkPathEffect* pe, SkBinaryWriteBuffer* peBuffer,
                      const SkMaskFilter* mf, SkBinaryWriteBuffer* mfBuffer,
                      const SkRasterizer* ra, SkBinaryWriteBuffer* raBuffer,
                      const SkDescriptor* desc, size_t descSize) {
    // Check that we completely write the bytes in desc (our key), and that
    // there are no uninitialized bytes. If there were, then we would get
    // false-misses (or worse, false-hits) in our fontcache.
    //
    // We do this buy filling 2 others, one with 0s and the other with 1s
    // and create those, and then check that all 3 are identical.
    SkAutoDescriptor    ad1(descSize);
    SkAutoDescriptor    ad2(descSize);
    SkDescriptor*       desc1 = ad1.getDesc();
    SkDescriptor*       desc2 = ad2.getDesc();

    memset(desc1, 0x00, descSize);
    memset(desc2, 0xFF, descSize);

    desc1->init();
    desc2->init();
    desc1->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
    desc2->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);

    if (pe) {
        add_flattenable(desc1, kPathEffect_SkDescriptorTag, peBuffer);
        add_flattenable(desc2, kPathEffect_SkDescriptorTag, peBuffer);
    }
    if (mf) {
        add_flattenable(desc1, kMaskFilter_SkDescriptorTag, mfBuffer);
        add_flattenable(desc2, kMaskFilter_SkDescriptorTag, mfBuffer);
    }
    if (ra) {
        add_flattenable(desc1, kRasterizer_SkDescriptorTag, raBuffer);
        add_flattenable(desc2, kRasterizer_SkDescriptorTag, raBuffer);
    }

    SkASSERT(descSize == desc1->getLength());
    SkASSERT(descSize == desc2->getLength());
    desc1->computeChecksum();
    desc2->computeChecksum();
    SkASSERT(!memcmp(desc, desc1, descSize));
    SkASSERT(!memcmp(desc, desc2, descSize));
}
#endif

/* see the note on ignoreGamma on descriptorProc */
void SkPaint::getScalerContextDescriptor(SkScalerContextEffects* effects,
                                         SkAutoDescriptor* ad,
                                         const SkSurfaceProps& surfaceProps,
                                         uint32_t scalerContextFlags,
                                         const SkMatrix* deviceMatrix) const {
    SkScalerContext::Rec    rec;

    SkPathEffect*   pe = this->getPathEffect();
    SkMaskFilter*   mf = this->getMaskFilter();
    SkRasterizer*   ra = this->getRasterizer();

    SkBinaryWriteBuffer   peBuffer, mfBuffer, raBuffer;
    size_t descSize = fill_out_rec(*this, &rec, &surfaceProps,
                                   SkToBool(scalerContextFlags & kFakeGamma_ScalerContextFlag),
                                   SkToBool(scalerContextFlags & kBoostContrast_ScalerContextFlag),
                                   deviceMatrix, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer);

    ad->reset(descSize);
    SkDescriptor* desc = ad->getDesc();

    write_out_descriptor(desc, rec, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer, descSize);

    SkASSERT(descSize == desc->getLength());

#ifdef TEST_DESC
    test_desc(rec, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer, desc, descSize);
#endif

    effects->fPathEffect = pe;
    effects->fMaskFilter = mf;
    effects->fRasterizer = ra;
}

/*
 *  ignoreGamma tells us that the caller just wants metrics that are unaffected
 *  by gamma correction, so we set the rec to ignore preblend: i.e. gamma = 1,
 *  contrast = 0, luminanceColor = transparent black.
 */
void SkPaint::descriptorProc(const SkSurfaceProps* surfaceProps,
                             uint32_t scalerContextFlags,
                             const SkMatrix* deviceMatrix,
                             void (*proc)(SkTypeface*, const SkScalerContextEffects&,
                                          const SkDescriptor*, void*),
                             void* context) const {
    SkScalerContext::Rec    rec;

    SkPathEffect*   pe = this->getPathEffect();
    SkMaskFilter*   mf = this->getMaskFilter();
    SkRasterizer*   ra = this->getRasterizer();

    SkBinaryWriteBuffer   peBuffer, mfBuffer, raBuffer;
    size_t descSize = fill_out_rec(*this, &rec, surfaceProps,
                                   SkToBool(scalerContextFlags & kFakeGamma_ScalerContextFlag),
                                   SkToBool(scalerContextFlags & kBoostContrast_ScalerContextFlag),
                                   deviceMatrix, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer);

    SkAutoDescriptor    ad(descSize);
    SkDescriptor*       desc = ad.getDesc();

    write_out_descriptor(desc, rec, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer, descSize);

    SkASSERT(descSize == desc->getLength());

#ifdef TEST_DESC
    test_desc(rec, pe, &peBuffer, mf, &mfBuffer, ra, &raBuffer, desc, descSize);
#endif

    proc(fTypeface.get(), { pe, mf, ra }, desc, context);
}

SkGlyphCache* SkPaint::detachCache(const SkSurfaceProps* surfaceProps,
                                   uint32_t scalerContextFlags,
                                   const SkMatrix* deviceMatrix) const {
    SkGlyphCache* cache;
    this->descriptorProc(surfaceProps, scalerContextFlags, deviceMatrix, DetachDescProc, &cache);
    return cache;
}

/**
 * Expands fDeviceGamma, fPaintGamma, fContrast, and fLumBits into a mask pre-blend.
 */
//static
SkMaskGamma::PreBlend SkScalerContext::GetMaskPreBlend(const SkScalerContext::Rec& rec) {
    SkAutoMutexAcquire ama(gMaskGammaCacheMutex);
    const SkMaskGamma& maskGamma = cachedMaskGamma(rec.getContrast(),
                                                   rec.getPaintGamma(),
                                                   rec.getDeviceGamma());
    return maskGamma.preBlend(rec.getLuminanceColor());
}

size_t SkScalerContext::GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma,
                                        SkScalar deviceGamma, int* width, int* height) {
    SkAutoMutexAcquire ama(gMaskGammaCacheMutex);
    const SkMaskGamma& maskGamma = cachedMaskGamma(contrast,
                                                   paintGamma,
                                                   deviceGamma);

    maskGamma.getGammaTableDimensions(width, height);
    size_t size = (*width)*(*height)*sizeof(uint8_t);

    return size;
}

void SkScalerContext::GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
                                      void* data) {
    SkAutoMutexAcquire ama(gMaskGammaCacheMutex);
    const SkMaskGamma& maskGamma = cachedMaskGamma(contrast,
                                                   paintGamma,
                                                   deviceGamma);
    int width, height;
    maskGamma.getGammaTableDimensions(&width, &height);
    size_t size = width*height*sizeof(uint8_t);
    const uint8_t* gammaTables = maskGamma.getGammaTables();
    memcpy(data, gammaTables, size);
}


///////////////////////////////////////////////////////////////////////////////

#include "SkStream.h"

static uintptr_t asint(const void* p) {
    return reinterpret_cast<uintptr_t>(p);
}

static uint32_t pack_4(unsigned a, unsigned b, unsigned c, unsigned d) {
    SkASSERT(a == (uint8_t)a);
    SkASSERT(b == (uint8_t)b);
    SkASSERT(c == (uint8_t)c);
    SkASSERT(d == (uint8_t)d);
    return (a << 24) | (b << 16) | (c << 8) | d;
}

#ifdef SK_DEBUG
    static void ASSERT_FITS_IN(uint32_t value, int bitCount) {
        SkASSERT(bitCount > 0 && bitCount <= 32);
        uint32_t mask = ~0U;
        mask >>= (32 - bitCount);
        SkASSERT(0 == (value & ~mask));
    }
#else
    #define ASSERT_FITS_IN(value, bitcount)
#endif

enum FlatFlags {
    kHasTypeface_FlatFlag = 0x1,
    kHasEffects_FlatFlag  = 0x2,

    kFlatFlagMask         = 0x3,
};

enum BitsPerField {
    kFlags_BPF  = 16,
    kHint_BPF   = 2,
    kAlign_BPF  = 2,
    kFilter_BPF = 2,
    kFlatFlags_BPF  = 3,
};

static inline int BPF_Mask(int bits) {
    return (1 << bits) - 1;
}

static uint32_t pack_paint_flags(unsigned flags, unsigned hint, unsigned align,
                                 unsigned filter, unsigned flatFlags) {
    ASSERT_FITS_IN(flags, kFlags_BPF);
    ASSERT_FITS_IN(hint, kHint_BPF);
    ASSERT_FITS_IN(align, kAlign_BPF);
    ASSERT_FITS_IN(filter, kFilter_BPF);
    ASSERT_FITS_IN(flatFlags, kFlatFlags_BPF);

    // left-align the fields of "known" size, and right-align the last (flatFlags) so it can easly
    // add more bits in the future.
    return (flags << 16) | (hint << 14) | (align << 12) | (filter << 10) | flatFlags;
}

static FlatFlags unpack_paint_flags(SkPaint* paint, uint32_t packed) {
    paint->setFlags(packed >> 16);
    paint->setHinting((SkPaint::Hinting)((packed >> 14) & BPF_Mask(kHint_BPF)));
    paint->setTextAlign((SkPaint::Align)((packed >> 12) & BPF_Mask(kAlign_BPF)));
    paint->setFilterQuality((SkFilterQuality)((packed >> 10) & BPF_Mask(kFilter_BPF)));
    return (FlatFlags)(packed & kFlatFlagMask);
}

/*  To save space/time, we analyze the paint, and write a truncated version of
    it if there are not tricky elements like shaders, etc.
 */
void SkPaint::flatten(SkWriteBuffer& buffer) const {
    uint8_t flatFlags = 0;
    if (this->getTypeface()) {
        flatFlags |= kHasTypeface_FlatFlag;
    }
    if (asint(this->getPathEffect()) |
        asint(this->getShader()) |
        asint(this->getMaskFilter()) |
        asint(this->getColorFilter()) |
        asint(this->getRasterizer()) |
        asint(this->getLooper()) |
        asint(this->getImageFilter())) {
        flatFlags |= kHasEffects_FlatFlag;
    }

    buffer.writeScalar(this->getTextSize());
    buffer.writeScalar(this->getTextScaleX());
    buffer.writeScalar(this->getTextSkewX());
    buffer.writeScalar(this->getStrokeWidth());
    buffer.writeScalar(this->getStrokeMiter());
    buffer.writeColor(this->getColor());

    buffer.writeUInt(pack_paint_flags(this->getFlags(), this->getHinting(), this->getTextAlign(),
                                      this->getFilterQuality(), flatFlags));
    buffer.writeUInt(pack_4(this->getStrokeCap(), this->getStrokeJoin(),
                            (this->getStyle() << 4) | this->getTextEncoding(),
                            fBlendMode));

    // now we're done with ptr and the (pre)reserved space. If we need to write
    // additional fields, use the buffer directly
    if (flatFlags & kHasTypeface_FlatFlag) {
        buffer.writeTypeface(this->getTypeface());
    }
    if (flatFlags & kHasEffects_FlatFlag) {
        buffer.writeFlattenable(this->getPathEffect());
        buffer.writeFlattenable(this->getShader());
        buffer.writeFlattenable(this->getMaskFilter());
        buffer.writeFlattenable(this->getColorFilter());
        buffer.writeFlattenable(this->getRasterizer());
        buffer.writeFlattenable(this->getLooper());
        buffer.writeFlattenable(this->getImageFilter());
    }
}

void SkPaint::unflatten(SkReadBuffer& buffer) {
    this->setTextSize(buffer.readScalar());
    this->setTextScaleX(buffer.readScalar());
    this->setTextSkewX(buffer.readScalar());
    this->setStrokeWidth(buffer.readScalar());
    this->setStrokeMiter(buffer.readScalar());
    this->setColor(buffer.readColor());

    unsigned flatFlags = unpack_paint_flags(this, buffer.readUInt());

    uint32_t tmp = buffer.readUInt();
    this->setStrokeCap(static_cast<Cap>((tmp >> 24) & 0xFF));
    this->setStrokeJoin(static_cast<Join>((tmp >> 16) & 0xFF));
    if (buffer.isVersionLT(SkReadBuffer::kXfermodeToBlendMode_Version)) {
        this->setStyle(static_cast<Style>((tmp >> 8) & 0xFF));
        this->setTextEncoding(static_cast<TextEncoding>((tmp >> 0) & 0xFF));
    } else {
        this->setStyle(static_cast<Style>((tmp >> 12) & 0xF));
        this->setTextEncoding(static_cast<TextEncoding>((tmp >> 8) & 0xF));
        this->setBlendMode((SkBlendMode)(tmp & 0xFF));
    }

    if (flatFlags & kHasTypeface_FlatFlag) {
        this->setTypeface(buffer.readTypeface());
    } else {
        this->setTypeface(nullptr);
    }

    if (flatFlags & kHasEffects_FlatFlag) {
        this->setPathEffect(buffer.readPathEffect());
        this->setShader(buffer.readShader());
        if (buffer.isVersionLT(SkReadBuffer::kXfermodeToBlendMode_Version)) {
            sk_sp<SkXfermode> xfer = buffer.readXfermode();
            this->setBlendMode(xfer ? xfer->blend() : SkBlendMode::kSrcOver);
        }
        this->setMaskFilter(buffer.readMaskFilter());
        this->setColorFilter(buffer.readColorFilter());
        this->setRasterizer(buffer.readRasterizer());
        this->setLooper(buffer.readDrawLooper());
        this->setImageFilter(buffer.readImageFilter());

        if (buffer.isVersionLT(SkReadBuffer::kAnnotationsMovedToCanvas_Version)) {
            // We used to store annotations here (string+skdata) if this bool was true
            if (buffer.readBool()) {
                // Annotations have moved to drawAnnotation, so we just drop this one on the floor.
                SkString key;
                buffer.readString(&key);
                (void)buffer.readByteArrayAsData();
            }
        }
    } else {
        this->setPathEffect(nullptr);
        this->setShader(nullptr);
        this->setMaskFilter(nullptr);
        this->setColorFilter(nullptr);
        this->setRasterizer(nullptr);
        this->setLooper(nullptr);
        this->setImageFilter(nullptr);
    }
}

///////////////////////////////////////////////////////////////////////////////

bool SkPaint::getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect,
                          SkScalar resScale) const {
    SkStrokeRec rec(*this, resScale);

    const SkPath* srcPtr = &src;
    SkPath tmpPath;

    if (fPathEffect && fPathEffect->filterPath(&tmpPath, src, &rec, cullRect)) {
        srcPtr = &tmpPath;
    }

    if (!rec.applyToPath(dst, *srcPtr)) {
        if (srcPtr == &tmpPath) {
            // If path's were copy-on-write, this trick would not be needed.
            // As it is, we want to save making a deep-copy from tmpPath -> dst
            // since we know we're just going to delete tmpPath when we return,
            // so the swap saves that copy.
            dst->swap(tmpPath);
        } else {
            *dst = *srcPtr;
        }
    }
    return !rec.isHairlineStyle();
}

bool SkPaint::canComputeFastBounds() const {
    if (this->getLooper()) {
        return this->getLooper()->canComputeFastBounds(*this);
    }
    if (this->getImageFilter() && !this->getImageFilter()->canComputeFastBounds()) {
        return false;
    }
    return !this->getRasterizer();
}

const SkRect& SkPaint::doComputeFastBounds(const SkRect& origSrc,
                                           SkRect* storage,
                                           Style style) const {
    SkASSERT(storage);

    const SkRect* src = &origSrc;

    if (this->getLooper()) {
        SkASSERT(this->getLooper()->canComputeFastBounds(*this));
        this->getLooper()->computeFastBounds(*this, *src, storage);
        return *storage;
    }

    SkRect tmpSrc;
    if (this->getPathEffect()) {
        this->getPathEffect()->computeFastBounds(&tmpSrc, origSrc);
        src = &tmpSrc;
    }

    SkScalar radius = SkStrokeRec::GetInflationRadius(*this, style);
    *storage = src->makeOutset(radius, radius);

    if (this->getMaskFilter()) {
        this->getMaskFilter()->computeFastBounds(*storage, storage);
    }

    if (this->getImageFilter()) {
        *storage = this->getImageFilter()->computeFastBounds(*storage);
    }

    return *storage;
}

#ifndef SK_IGNORE_TO_STRING

void SkPaint::toString(SkString* str) const {
    str->append("<dl><dt>SkPaint:</dt><dd><dl>");

    SkTypeface* typeface = this->getTypeface();
    if (typeface) {
        SkDynamicMemoryWStream ostream;
        typeface->serialize(&ostream);
        std::unique_ptr<SkStreamAsset> istream(ostream.detachAsStream());

        SkFontDescriptor descriptor;
        if (!SkFontDescriptor::Deserialize(istream.get(), &descriptor)) {
            str->append("<dt>FontDescriptor deserialization failed</dt>");
        } else {
            str->append("<dt>Font Family Name:</dt><dd>");
            str->append(descriptor.getFamilyName());
            str->append("</dd><dt>Font Full Name:</dt><dd>");
            str->append(descriptor.getFullName());
            str->append("</dd><dt>Font PS Name:</dt><dd>");
            str->append(descriptor.getPostscriptName());
            str->append("</dd>");
        }
    }

    str->append("<dt>TextSize:</dt><dd>");
    str->appendScalar(this->getTextSize());
    str->append("</dd>");

    str->append("<dt>TextScaleX:</dt><dd>");
    str->appendScalar(this->getTextScaleX());
    str->append("</dd>");

    str->append("<dt>TextSkewX:</dt><dd>");
    str->appendScalar(this->getTextSkewX());
    str->append("</dd>");

    SkPathEffect* pathEffect = this->getPathEffect();
    if (pathEffect) {
        str->append("<dt>PathEffect:</dt><dd>");
        pathEffect->toString(str);
        str->append("</dd>");
    }

    SkShader* shader = this->getShader();
    if (shader) {
        str->append("<dt>Shader:</dt><dd>");
        shader->toString(str);
        str->append("</dd>");
    }

    if (!this->isSrcOver()) {
        str->appendf("<dt>Xfermode:</dt><dd>%d</dd>", fBlendMode);
    }

    SkMaskFilter* maskFilter = this->getMaskFilter();
    if (maskFilter) {
        str->append("<dt>MaskFilter:</dt><dd>");
        maskFilter->toString(str);
        str->append("</dd>");
    }

    SkColorFilter* colorFilter = this->getColorFilter();
    if (colorFilter) {
        str->append("<dt>ColorFilter:</dt><dd>");
        colorFilter->toString(str);
        str->append("</dd>");
    }

    SkRasterizer* rasterizer = this->getRasterizer();
    if (rasterizer) {
        str->append("<dt>Rasterizer:</dt><dd>");
        str->append("</dd>");
    }

    SkDrawLooper* looper = this->getLooper();
    if (looper) {
        str->append("<dt>DrawLooper:</dt><dd>");
        looper->toString(str);
        str->append("</dd>");
    }

    SkImageFilter* imageFilter = this->getImageFilter();
    if (imageFilter) {
        str->append("<dt>ImageFilter:</dt><dd>");
        imageFilter->toString(str);
        str->append("</dd>");
    }

    str->append("<dt>Color:</dt><dd>0x");
    SkColor color = this->getColor();
    str->appendHex(color);
    str->append("</dd>");

    str->append("<dt>Stroke Width:</dt><dd>");
    str->appendScalar(this->getStrokeWidth());
    str->append("</dd>");

    str->append("<dt>Stroke Miter:</dt><dd>");
    str->appendScalar(this->getStrokeMiter());
    str->append("</dd>");

    str->append("<dt>Flags:</dt><dd>(");
    if (this->getFlags()) {
        bool needSeparator = false;
        SkAddFlagToString(str, this->isAntiAlias(), "AntiAlias", &needSeparator);
        SkAddFlagToString(str, this->isDither(), "Dither", &needSeparator);
        SkAddFlagToString(str, this->isFakeBoldText(), "FakeBoldText", &needSeparator);
        SkAddFlagToString(str, this->isLinearText(), "LinearText", &needSeparator);
        SkAddFlagToString(str, this->isSubpixelText(), "SubpixelText", &needSeparator);
        SkAddFlagToString(str, this->isDevKernText(), "DevKernText", &needSeparator);
        SkAddFlagToString(str, this->isLCDRenderText(), "LCDRenderText", &needSeparator);
        SkAddFlagToString(str, this->isEmbeddedBitmapText(),
                          "EmbeddedBitmapText", &needSeparator);
        SkAddFlagToString(str, this->isAutohinted(), "Autohinted", &needSeparator);
        SkAddFlagToString(str, this->isVerticalText(), "VerticalText", &needSeparator);
        SkAddFlagToString(str, SkToBool(this->getFlags() & SkPaint::kGenA8FromLCD_Flag),
                          "GenA8FromLCD", &needSeparator);
    } else {
        str->append("None");
    }
    str->append(")</dd>");

    str->append("<dt>FilterLevel:</dt><dd>");
    static const char* gFilterQualityStrings[] = { "None", "Low", "Medium", "High" };
    str->append(gFilterQualityStrings[this->getFilterQuality()]);
    str->append("</dd>");

    str->append("<dt>TextAlign:</dt><dd>");
    static const char* gTextAlignStrings[SkPaint::kAlignCount] = { "Left", "Center", "Right" };
    str->append(gTextAlignStrings[this->getTextAlign()]);
    str->append("</dd>");

    str->append("<dt>CapType:</dt><dd>");
    static const char* gStrokeCapStrings[SkPaint::kCapCount] = { "Butt", "Round", "Square" };
    str->append(gStrokeCapStrings[this->getStrokeCap()]);
    str->append("</dd>");

    str->append("<dt>JoinType:</dt><dd>");
    static const char* gJoinStrings[SkPaint::kJoinCount] = { "Miter", "Round", "Bevel" };
    str->append(gJoinStrings[this->getStrokeJoin()]);
    str->append("</dd>");

    str->append("<dt>Style:</dt><dd>");
    static const char* gStyleStrings[SkPaint::kStyleCount] = { "Fill", "Stroke", "StrokeAndFill" };
    str->append(gStyleStrings[this->getStyle()]);
    str->append("</dd>");

    str->append("<dt>TextEncoding:</dt><dd>");
    static const char* gTextEncodingStrings[] = { "UTF8", "UTF16", "UTF32", "GlyphID" };
    str->append(gTextEncodingStrings[this->getTextEncoding()]);
    str->append("</dd>");

    str->append("<dt>Hinting:</dt><dd>");
    static const char* gHintingStrings[] = { "None", "Slight", "Normal", "Full" };
    str->append(gHintingStrings[this->getHinting()]);
    str->append("</dd>");

    str->append("</dd></dl></dl>");
}
#endif

///////////////////////////////////////////////////////////////////////////////

static bool has_thick_frame(const SkPaint& paint) {
    return  paint.getStrokeWidth() > 0 &&
            paint.getStyle() != SkPaint::kFill_Style;
}

SkTextBaseIter::SkTextBaseIter(const char text[], size_t length,
                                   const SkPaint& paint,
                                   bool applyStrokeAndPathEffects)
    : fPaint(paint) {
    fGlyphCacheProc = SkPaint::GetGlyphCacheProc(paint.getTextEncoding(),
                                                 paint.isDevKernText(),
                                                 true);

    fPaint.setLinearText(true);
    fPaint.setMaskFilter(nullptr);   // don't want this affecting our path-cache lookup

    if (fPaint.getPathEffect() == nullptr && !has_thick_frame(fPaint)) {
        applyStrokeAndPathEffects = false;
    }

    // can't use our canonical size if we need to apply patheffects
    if (fPaint.getPathEffect() == nullptr) {
        fPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
        fScale = paint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
        if (has_thick_frame(fPaint)) {
            fPaint.setStrokeWidth(fPaint.getStrokeWidth() / fScale);
        }
    } else {
        fScale = SK_Scalar1;
    }

    if (!applyStrokeAndPathEffects) {
        fPaint.setStyle(SkPaint::kFill_Style);
        fPaint.setPathEffect(nullptr);
    }

    // SRGBTODO: Is this correct?
    fCache = fPaint.detachCache(nullptr, SkPaint::kFakeGammaAndBoostContrast_ScalerContextFlags,
                                nullptr);

    SkPaint::Style  style = SkPaint::kFill_Style;
    sk_sp<SkPathEffect> pe;

    if (!applyStrokeAndPathEffects) {
        style = paint.getStyle();       // restore
        pe = paint.refPathEffect();     // restore
    }
    fPaint.setStyle(style);
    fPaint.setPathEffect(pe);
    fPaint.setMaskFilter(paint.refMaskFilter());    // restore

    // now compute fXOffset if needed

    SkScalar xOffset = 0;
    if (paint.getTextAlign() != SkPaint::kLeft_Align) { // need to measure first
        int      count;
        SkScalar width = fPaint.measure_text(fCache, text, length, &count, nullptr) * fScale;
        if (paint.getTextAlign() == SkPaint::kCenter_Align) {
            width = SkScalarHalf(width);
        }
        xOffset = -width;
    }
    fXPos = xOffset;
    fPrevAdvance = 0;

    fText = text;
    fStop = text + length;

    fXYIndex = paint.isVerticalText() ? 1 : 0;
}

SkTextBaseIter::~SkTextBaseIter() {
    SkGlyphCache::AttachCache(fCache);
}

bool SkTextToPathIter::next(const SkPath** path, SkScalar* xpos) {
    if (fText < fStop) {
        const SkGlyph& glyph = fGlyphCacheProc(fCache, &fText);

        fXPos += (fPrevAdvance + fAutoKern.adjust(glyph)) * fScale;
        fPrevAdvance = advance(glyph, fXYIndex);   // + fPaint.getTextTracking();

        if (glyph.fWidth) {
            if (path) {
                *path = fCache->findPath(glyph);
            }
        } else {
            if (path) {
                *path = nullptr;
            }
        }
        if (xpos) {
            *xpos = fXPos;
        }
        return true;
    }
    return false;
}

bool SkTextInterceptsIter::next(SkScalar* array, int* count) {
    const SkGlyph& glyph = fGlyphCacheProc(fCache, &fText);
    fXPos += (fPrevAdvance + fAutoKern.adjust(glyph)) * fScale;
    fPrevAdvance = advance(glyph, fXYIndex);   // + fPaint.getTextTracking();
    if (fCache->findPath(glyph)) {
        fCache->findIntercepts(fBounds, fScale, fXPos, SkToBool(fXYIndex),
                const_cast<SkGlyph*>(&glyph), array, count);
    }
    return fText < fStop;
}

///////////////////////////////////////////////////////////////////////////////

// return true if the filter exists, and may affect alpha
static bool affects_alpha(const SkColorFilter* cf) {
    return cf && !(cf->getFlags() & SkColorFilter::kAlphaUnchanged_Flag);
}

// return true if the filter exists, and may affect alpha
static bool affects_alpha(const SkImageFilter* imf) {
    // TODO: check if we should allow imagefilters to broadcast that they don't affect alpha
    // ala colorfilters
    return imf != nullptr;
}

bool SkPaint::nothingToDraw() const {
    if (fDrawLooper) {
        return false;
    }
    switch ((SkBlendMode)fBlendMode) {
        case SkBlendMode::kSrcOver:
        case SkBlendMode::kSrcATop:
        case SkBlendMode::kDstOut:
        case SkBlendMode::kDstOver:
        case SkBlendMode::kPlus:
            if (0 == this->getAlpha()) {
                return !affects_alpha(fColorFilter.get()) && !affects_alpha(fImageFilter.get());
            }
            break;
        case SkBlendMode::kDst:
            return true;
        default:
            break;
    }
    return false;
}

uint32_t SkPaint::getHash() const {
    // We're going to hash 10 pointers and 7 32-bit values, finishing up with fBitfields,
    // so fBitfields should be 10 pointers and 6 32-bit values from the start.
    static_assert(offsetof(SkPaint, fBitfields) == 8 * sizeof(void*) + 7 * sizeof(uint32_t),
                  "SkPaint_notPackedTightly");
    return SkOpts::hash(reinterpret_cast<const uint32_t*>(this),
                        offsetof(SkPaint, fBitfields) + sizeof(fBitfields));
}