1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
|
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkGpuBlurUtils.h"
#include "SkRect.h"
#if SK_SUPPORT_GPU
#include "GrCaps.h"
#include "GrContext.h"
#include "GrFixedClip.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetContextPriv.h"
#include "effects/GrGaussianConvolutionFragmentProcessor.h"
#include "effects/GrMatrixConvolutionEffect.h"
#include "SkGr.h"
#define MAX_BLUR_SIGMA 4.0f
using Direction = GrGaussianConvolutionFragmentProcessor::Direction;
static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) {
rect->fLeft = SkScalarFloorToInt(rect->fLeft * xScale);
rect->fTop = SkScalarFloorToInt(rect->fTop * yScale);
rect->fRight = SkScalarCeilToInt(rect->fRight * xScale);
rect->fBottom = SkScalarCeilToInt(rect->fBottom * yScale);
}
static void scale_irect(SkIRect* rect, int xScale, int yScale) {
rect->fLeft *= xScale;
rect->fTop *= yScale;
rect->fRight *= xScale;
rect->fBottom *= yScale;
}
#ifdef SK_DEBUG
static inline int is_even(int x) { return !(x & 1); }
#endif
static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) {
if (xAxis) {
SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight));
rect->fLeft /= 2;
rect->fRight /= 2;
}
if (yAxis) {
SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom));
rect->fTop /= 2;
rect->fBottom /= 2;
}
}
static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
*scaleFactor = 1;
while (sigma > MAX_BLUR_SIGMA) {
*scaleFactor *= 2;
sigma *= 0.5f;
if (*scaleFactor > maxTextureSize) {
*scaleFactor = maxTextureSize;
sigma = MAX_BLUR_SIGMA;
}
}
*radius = static_cast<int>(ceilf(sigma * 3.0f));
SkASSERT(*radius <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius);
return sigma;
}
static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext,
const GrClip& clip,
const SkIRect& dstRect,
const SkIPoint& srcOffset,
sk_sp<GrTextureProxy> proxy,
Direction direction,
int radius,
float sigma,
GrTextureDomain::Mode mode,
int bounds[2]) {
GrPaint paint;
std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make(
std::move(proxy), direction, radius, sigma, mode, bounds));
paint.addColorFragmentProcessor(std::move(conv));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
-SkIntToScalar(srcOffset.y()));
renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::Make(dstRect), localMatrix);
}
static GrPixelConfig get_blur_config(GrTextureProxy* proxy) {
GrPixelConfig config = proxy->config();
SkASSERT(kBGRA_8888_GrPixelConfig == config || kRGBA_8888_GrPixelConfig == config ||
kRGB_888_GrPixelConfig == config || kRGBA_4444_GrPixelConfig == config ||
kRGB_565_GrPixelConfig == config || kSRGBA_8888_GrPixelConfig == config ||
kSBGRA_8888_GrPixelConfig == config || kRGBA_half_GrPixelConfig == config ||
kAlpha_8_GrPixelConfig == config || kRGBA_1010102_GrPixelConfig == config);
return config;
}
static sk_sp<GrRenderTargetContext> convolve_gaussian_2d(GrContext* context,
sk_sp<GrTextureProxy> proxy,
const SkIRect& srcBounds,
const SkIPoint& srcOffset,
int radiusX,
int radiusY,
SkScalar sigmaX,
SkScalar sigmaY,
GrTextureDomain::Mode mode,
const SkImageInfo& dstII,
SkBackingFit dstFit) {
GrPixelConfig config = get_blur_config(proxy.get());
sk_sp<GrRenderTargetContext> renderTargetContext;
renderTargetContext = context->contextPriv().makeDeferredRenderTargetContext(
dstFit, dstII.width(), dstII.height(),
config, dstII.refColorSpace());
if (!renderTargetContext) {
return nullptr;
}
SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
-SkIntToScalar(srcOffset.y()));
SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
GrPaint paint;
auto conv = GrMatrixConvolutionEffect::MakeGaussian(std::move(proxy), srcBounds, size, 1.0, 0.0,
kernelOffset, mode, true, sigmaX, sigmaY);
paint.addColorFragmentProcessor(std::move(conv));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
GrFixedClip clip(dstII.bounds());
renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::Make(dstII.bounds()), localMatrix);
return renderTargetContext;
}
static sk_sp<GrRenderTargetContext> convolve_gaussian(GrContext* context,
sk_sp<GrTextureProxy> proxy,
const SkIRect& srcRect,
const SkIPoint& srcOffset,
Direction direction,
int radius,
float sigma,
SkIRect* contentRect,
GrTextureDomain::Mode mode,
const SkImageInfo& dstII,
SkBackingFit fit) {
SkASSERT(srcRect.width() <= dstII.width() && srcRect.height() <= dstII.height());
GrPixelConfig config = get_blur_config(proxy.get());
sk_sp<GrRenderTargetContext> dstRenderTargetContext;
dstRenderTargetContext = context->contextPriv().makeDeferredRenderTargetContext(
fit, srcRect.width(),
srcRect.height(),
config,
dstII.refColorSpace());
if (!dstRenderTargetContext) {
return nullptr;
}
GrFixedClip clip(dstII.bounds());
int bounds[2] = { 0, 0 };
SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height());
if (GrTextureDomain::kIgnore_Mode == mode) {
*contentRect = dstRect;
convolve_gaussian_1d(dstRenderTargetContext.get(), clip, dstRect, srcOffset,
std::move(proxy), direction, radius, sigma,
GrTextureDomain::kIgnore_Mode, bounds);
return dstRenderTargetContext;
}
SkIRect midRect = *contentRect, leftRect, rightRect;
midRect.offset(srcOffset);
SkIRect topRect, bottomRect;
if (Direction::kX == direction) {
bounds[0] = contentRect->left();
bounds[1] = contentRect->right();
topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top());
bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom());
midRect.inset(radius, 0);
leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
rightRect =
SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
dstRect.fTop = midRect.top();
dstRect.fBottom = midRect.bottom();
contentRect->fLeft = dstRect.fLeft;
contentRect->fTop = midRect.fTop;
contentRect->fRight = dstRect.fRight;
contentRect->fBottom = midRect.fBottom;
} else {
bounds[0] = contentRect->top();
bounds[1] = contentRect->bottom();
topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom());
bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom());
midRect.inset(0, radius);
leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
rightRect =
SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
dstRect.fLeft = midRect.left();
dstRect.fRight = midRect.right();
contentRect->fLeft = midRect.fLeft;
contentRect->fTop = dstRect.fTop;
contentRect->fRight = midRect.fRight;
contentRect->fBottom = dstRect.fBottom;
}
if (!topRect.isEmpty()) {
dstRenderTargetContext->clear(&topRect, 0, GrRenderTargetContext::CanClearFullscreen::kNo);
}
if (!bottomRect.isEmpty()) {
dstRenderTargetContext->clear(&bottomRect, 0,
GrRenderTargetContext::CanClearFullscreen::kNo);
}
if (midRect.isEmpty()) {
// Blur radius covers srcBounds; use bounds over entire draw
convolve_gaussian_1d(dstRenderTargetContext.get(), clip, dstRect, srcOffset,
std::move(proxy), direction, radius, sigma, mode, bounds);
} else {
// Draw right and left margins with bounds; middle without.
convolve_gaussian_1d(dstRenderTargetContext.get(), clip, leftRect, srcOffset,
proxy, direction, radius, sigma, mode, bounds);
convolve_gaussian_1d(dstRenderTargetContext.get(), clip, rightRect, srcOffset,
proxy, direction, radius, sigma, mode, bounds);
convolve_gaussian_1d(dstRenderTargetContext.get(), clip, midRect, srcOffset,
std::move(proxy), direction, radius, sigma,
GrTextureDomain::kIgnore_Mode, bounds);
}
return dstRenderTargetContext;
}
static sk_sp<GrTextureProxy> decimate(GrContext* context,
sk_sp<GrTextureProxy> src,
SkIPoint* srcOffset,
SkIRect* contentRect,
int scaleFactorX, int scaleFactorY,
bool willBeXFiltering, bool willBeYFiltering,
int radiusX, int radiusY,
GrTextureDomain::Mode mode,
const SkImageInfo& dstII) {
SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY));
SkASSERT(scaleFactorX > 1 || scaleFactorY > 1);
GrPixelConfig config = get_blur_config(src.get());
SkIRect srcRect;
if (GrTextureDomain::kIgnore_Mode == mode) {
srcRect = dstII.bounds();
} else {
srcRect = *contentRect;
srcRect.offset(*srcOffset);
}
scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
scale_irect(&srcRect, scaleFactorX, scaleFactorY);
SkIRect dstRect(srcRect);
sk_sp<GrRenderTargetContext> dstRenderTargetContext;
for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
// We know this will not be the final draw so we are free to make it an approx match.
dstRenderTargetContext = context->contextPriv().makeDeferredRenderTargetContext(
SkBackingFit::kApprox,
dstRect.fRight,
dstRect.fBottom,
config, dstII.refColorSpace());
if (!dstRenderTargetContext) {
return nullptr;
}
GrPaint paint;
if (GrTextureDomain::kIgnore_Mode != mode && i == 1) {
// GrTextureDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter.
GrTextureDomain::Mode modeForScaling = GrTextureDomain::kRepeat_Mode == mode
? GrTextureDomain::kDecal_Mode
: mode;
SkRect domain = SkRect::Make(*contentRect);
domain.inset((i < scaleFactorX) ? SK_ScalarHalf : 0.0f,
(i < scaleFactorY) ? SK_ScalarHalf : 0.0f);
auto fp = GrTextureDomainEffect::Make(std::move(src),
SkMatrix::I(),
domain,
modeForScaling,
GrSamplerState::Filter::kBilerp);
paint.addColorFragmentProcessor(std::move(fp));
srcRect.offset(-(*srcOffset));
// TODO: consume the srcOffset in both first draws and always set it to zero
// back in GaussianBlur
srcOffset->set(0, 0);
} else {
paint.addColorTextureProcessor(std::move(src), SkMatrix::I(),
GrSamplerState::ClampBilerp());
}
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
GrFixedClip clip(dstRect);
dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo,
SkMatrix::I(), SkRect::Make(dstRect),
SkRect::Make(srcRect));
src = dstRenderTargetContext->asTextureProxyRef();
if (!src) {
return nullptr;
}
srcRect = dstRect;
}
*contentRect = dstRect;
SkASSERT(dstRenderTargetContext);
if (willBeXFiltering) {
if (scaleFactorX > 1) {
// Clear out a radius to the right of the contentRect to prevent the
// X convolution from reading garbage.
SkIRect clearRect = SkIRect::MakeXYWH(contentRect->fRight, contentRect->fTop,
radiusX, contentRect->height());
dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
}
} else {
if (scaleFactorY > 1) {
// Clear out a radius below the contentRect to prevent the Y
// convolution from reading garbage.
SkIRect clearRect = SkIRect::MakeXYWH(contentRect->fLeft, contentRect->fBottom,
contentRect->width(), radiusY);
dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
}
}
return dstRenderTargetContext->asTextureProxyRef();
}
// Expand the contents of 'srcRenderTargetContext' to fit in 'dstII'.
static sk_sp<GrRenderTargetContext> reexpand(GrContext* context,
sk_sp<GrRenderTargetContext> srcRenderTargetContext,
const SkIRect& localSrcBounds,
int scaleFactorX, int scaleFactorY,
GrTextureDomain::Mode mode,
const SkImageInfo& dstII,
SkBackingFit fit) {
const SkIRect srcRect = SkIRect::MakeWH(srcRenderTargetContext->width(),
srcRenderTargetContext->height());
// Clear one pixel to the right and below, to accommodate bilinear upsampling.
// TODO: it seems like we should actually be clamping here rather than darkening
// the bottom right edges.
SkIRect clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
srcRenderTargetContext->priv().absClear(&clearRect, 0x0);
clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
srcRenderTargetContext->priv().absClear(&clearRect, 0x0);
sk_sp<GrTextureProxy> srcProxy = srcRenderTargetContext->asTextureProxyRef();
if (!srcProxy) {
return nullptr;
}
srcRenderTargetContext = nullptr; // no longer needed
GrPixelConfig config = get_blur_config(srcProxy.get());
sk_sp<GrRenderTargetContext> dstRenderTargetContext =
context->contextPriv().makeDeferredRenderTargetContext(fit, dstII.width(), dstII.height(),
config, dstII.refColorSpace());
if (!dstRenderTargetContext) {
return nullptr;
}
GrPaint paint;
if (GrTextureDomain::kIgnore_Mode != mode) {
// GrTextureDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter.
GrTextureDomain::Mode modeForScaling = GrTextureDomain::kRepeat_Mode == mode
? GrTextureDomain::kDecal_Mode
: mode;
SkRect domain = SkRect::Make(localSrcBounds);
auto fp = GrTextureDomainEffect::Make(std::move(srcProxy),
SkMatrix::I(),
domain,
modeForScaling,
GrSamplerState::Filter::kBilerp);
paint.addColorFragmentProcessor(std::move(fp));
} else {
// FIXME: this should be mitchell, not bilinear.
paint.addColorTextureProcessor(std::move(srcProxy), SkMatrix::I(),
GrSamplerState::ClampBilerp());
}
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
GrFixedClip clip(dstII.bounds());
// TODO: using dstII as dstRect results in some image diffs - why?
SkIRect dstRect(srcRect);
scale_irect(&dstRect, scaleFactorX, scaleFactorY);
dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::Make(dstRect), SkRect::Make(srcRect));
return dstRenderTargetContext;
}
namespace SkGpuBlurUtils {
sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
sk_sp<GrTextureProxy> srcProxy,
sk_sp<SkColorSpace> colorSpace,
const SkIRect& dstBounds,
const SkIRect& srcBounds,
float sigmaX,
float sigmaY,
GrTextureDomain::Mode mode,
SkAlphaType at,
SkBackingFit fit) {
SkASSERT(context);
const GrPixelConfig config = get_blur_config(srcProxy.get());
SkColorType ct;
if (!GrPixelConfigToColorType(config, &ct)) {
return nullptr;
}
const SkImageInfo finalDestII = SkImageInfo::Make(dstBounds.width(), dstBounds.height(),
ct, at, std::move(colorSpace));
int scaleFactorX, radiusX;
int scaleFactorY, radiusY;
int maxTextureSize = context->contextPriv().caps()->maxTextureSize();
sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
SkASSERT(sigmaX || sigmaY);
SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y());
// For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just
// launch a single non separable kernel vs two launches
if (sigmaX > 0.0f && sigmaY > 0.0f &&
(2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) {
// We shouldn't be scaling because this is a small size blur
SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY));
return convolve_gaussian_2d(context, std::move(srcProxy), srcBounds, srcOffset,
radiusX, radiusY, sigmaX, sigmaY,
mode, finalDestII, fit);
}
// Only the last rendered renderTargetContext needs to match the supplied 'fit'
SkBackingFit xFit = fit, yFit = fit;
if (scaleFactorX > 1 || scaleFactorY > 1) {
xFit = yFit = SkBackingFit::kApprox; // reexpand will be last
} else if (sigmaY > 0.0f) {
xFit = SkBackingFit::kApprox; // the y-pass will be last
}
SkIRect localSrcBounds = srcBounds;
if (scaleFactorX > 1 || scaleFactorY > 1) {
srcProxy = decimate(context, std::move(srcProxy), &srcOffset, &localSrcBounds,
scaleFactorX, scaleFactorY, sigmaX > 0.0f, sigmaY > 0.0f,
radiusX, radiusY, mode, finalDestII);
if (!srcProxy) {
return nullptr;
}
}
sk_sp<GrRenderTargetContext> dstRenderTargetContext;
SkIRect srcRect = finalDestII.bounds();
scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
if (sigmaX > 0.0f) {
dstRenderTargetContext = convolve_gaussian(context, std::move(srcProxy), srcRect, srcOffset,
Direction::kX, radiusX, sigmaX, &localSrcBounds,
mode, finalDestII, xFit);
if (!dstRenderTargetContext) {
return nullptr;
}
if (sigmaY > 0.0f) {
// Clear out a radius below the srcRect to prevent the Y
// convolution from reading garbage.
SkIRect clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
srcRect.width(), radiusY);
dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
}
srcProxy = dstRenderTargetContext->asTextureProxyRef();
if (!srcProxy) {
return nullptr;
}
srcRect.offsetTo(0, 0);
srcOffset.set(0, 0);
}
if (sigmaY > 0.0f) {
dstRenderTargetContext = convolve_gaussian(context, std::move(srcProxy), srcRect, srcOffset,
Direction::kY, radiusY, sigmaY, &localSrcBounds,
mode, finalDestII, yFit);
if (!dstRenderTargetContext) {
return nullptr;
}
srcProxy = dstRenderTargetContext->asTextureProxyRef();
if (!srcProxy) {
return nullptr;
}
srcRect.offsetTo(0, 0);
srcOffset.set(0, 0);
}
SkASSERT(dstRenderTargetContext);
SkASSERT(srcProxy.get() == dstRenderTargetContext->asTextureProxy());
if (scaleFactorX > 1 || scaleFactorY > 1) {
dstRenderTargetContext = reexpand(context, std::move(dstRenderTargetContext),
localSrcBounds, scaleFactorX, scaleFactorY,
mode, finalDestII, fit);
}
return dstRenderTargetContext;
}
}
#endif
|