aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkEmptyShader.h
blob: 528ceeabeea3fdda969e18745e13a064bd53dd81 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkEmptyShader_DEFINED
#define SkEmptyShader_DEFINED

#include "SkShader.h"

// TODO: move this to private, as there is a public factory on SkShader

/**
 *  \class SkEmptyShader
 *  A Shader that always draws nothing. Its createContext always returns nullptr.
 */
class SK_API SkEmptyShader : public SkShader {
public:
    SkEmptyShader() {}

    SK_TO_STRING_OVERRIDE()
    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader)

protected:
    size_t onContextSize(const ContextRec&) const override {
        // Even though createContext returns nullptr we have to return a value of at least
        // sizeof(SkShader::Context) to satisfy SkSmallAllocator.
        return sizeof(SkShader::Context);
    }

    SkShader::Context* onCreateContext(const ContextRec&, void*) const override {
        return nullptr;
    }

    void flatten(SkWriteBuffer& buffer) const override {
        // Do nothing.
        // We just don't want to fall through to SkShader::flatten(),
        // which will write data we don't care to serialize or decode.
    }

private:
    typedef SkShader INHERITED;
};

#endif