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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDevice.h"
#include "SkColorFilter.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
#include "SkImageFilter.h"
#include "SkImageFilterCache.h"
#include "SkImagePriv.h"
#include "SkImage_Base.h"
#include "SkLatticeIter.h"
#include "SkLocalMatrixShader.h"
#include "SkMatrixPriv.h"
#include "SkPatchUtils.h"
#include "SkPathMeasure.h"
#include "SkPathPriv.h"
#include "SkRSXform.h"
#include "SkRasterClip.h"
#include "SkShader.h"
#include "SkSpecialImage.h"
#include "SkTLazy.h"
#include "SkTextBlobRunIterator.h"
#include "SkTextToPathIter.h"
#include "SkUtils.h"
#include "SkVertices.h"
SkBaseDevice::SkBaseDevice(const SkImageInfo& info, const SkSurfaceProps& surfaceProps)
: fInfo(info)
, fSurfaceProps(surfaceProps)
{
fOrigin = {0, 0};
fCTM.reset();
}
void SkBaseDevice::setOrigin(const SkMatrix& globalCTM, int x, int y) {
fOrigin.set(x, y);
fCTM = globalCTM;
fCTM.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
}
void SkBaseDevice::setGlobalCTM(const SkMatrix& ctm) {
fCTM = ctm;
if (fOrigin.fX | fOrigin.fY) {
fCTM.postTranslate(-SkIntToScalar(fOrigin.fX), -SkIntToScalar(fOrigin.fY));
}
}
bool SkBaseDevice::clipIsWideOpen() const {
if (kRect_ClipType == this->onGetClipType()) {
SkRegion rgn;
this->onAsRgnClip(&rgn);
SkASSERT(rgn.isRect());
return rgn.getBounds() == SkIRect::MakeWH(this->width(), this->height());
} else {
return false;
}
}
SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(const SkImageInfo& info,
TileUsage tileUsage,
SkPixelGeometry geo,
bool preserveLCDText) {
switch (tileUsage) {
case kPossible_TileUsage:
// (we think) for compatibility with old clients, we assume this layer can support LCD
// even though they may not have marked it as opaque... seems like we should update
// our callers (reed/robertphilips).
break;
case kNever_TileUsage:
if (!preserveLCDText) {
geo = kUnknown_SkPixelGeometry;
}
break;
}
return geo;
}
static inline bool is_int(float x) {
return x == (float) sk_float_round2int(x);
}
void SkBaseDevice::drawRegion(const SkRegion& region, const SkPaint& paint) {
const SkMatrix& ctm = this->ctm();
bool isNonTranslate = ctm.getType() & ~(SkMatrix::kTranslate_Mask);
bool complexPaint = paint.getStyle() != SkPaint::kFill_Style || paint.getMaskFilter() ||
paint.getPathEffect();
bool antiAlias = paint.isAntiAlias() && (!is_int(ctm.getTranslateX()) ||
!is_int(ctm.getTranslateY()));
if (isNonTranslate || complexPaint || antiAlias) {
SkPath path;
region.getBoundaryPath(&path);
return this->drawPath(path, paint, nullptr, false);
}
SkRegion::Iterator it(region);
while (!it.done()) {
this->drawRect(SkRect::Make(it.rect()), paint);
it.next();
}
}
void SkBaseDevice::drawArc(const SkRect& oval, SkScalar startAngle,
SkScalar sweepAngle, bool useCenter, const SkPaint& paint) {
SkPath path;
bool isFillNoPathEffect = SkPaint::kFill_Style == paint.getStyle() && !paint.getPathEffect();
SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter,
isFillNoPathEffect);
this->drawPath(path, paint);
}
void SkBaseDevice::drawDRRect(const SkRRect& outer,
const SkRRect& inner, const SkPaint& paint) {
SkPath path;
path.addRRect(outer);
path.addRRect(inner);
path.setFillType(SkPath::kEvenOdd_FillType);
path.setIsVolatile(true);
const SkMatrix* preMatrix = nullptr;
const bool pathIsMutable = true;
this->drawPath(path, paint, preMatrix, pathIsMutable);
}
void SkBaseDevice::drawPatch(const SkPoint cubics[12], const SkColor colors[4],
const SkPoint texCoords[4], SkBlendMode bmode,
bool interpColorsLinearly, const SkPaint& paint) {
SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &this->ctm());
auto vertices = SkPatchUtils::MakeVertices(cubics, colors, texCoords, lod.width(), lod.height(),
interpColorsLinearly);
if (vertices) {
this->drawVertices(vertices.get(), bmode, paint);
}
}
void SkBaseDevice::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint &paint, SkDrawFilter* drawFilter) {
SkPaint runPaint = paint;
SkTextBlobRunIterator it(blob);
for (;!it.done(); it.next()) {
size_t textLen = it.glyphCount() * sizeof(uint16_t);
const SkPoint& offset = it.offset();
// applyFontToPaint() always overwrites the exact same attributes,
// so it is safe to not re-seed the paint for this reason.
it.applyFontToPaint(&runPaint);
if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) {
// A false return from filter() means we should abort the current draw.
runPaint = paint;
continue;
}
switch (it.positioning()) {
case SkTextBlob::kDefault_Positioning:
this->drawText(it.glyphs(), textLen, x + offset.x(), y + offset.y(), runPaint);
break;
case SkTextBlob::kHorizontal_Positioning:
this->drawPosText(it.glyphs(), textLen, it.pos(), 1,
SkPoint::Make(x, y + offset.y()), runPaint);
break;
case SkTextBlob::kFull_Positioning:
this->drawPosText(it.glyphs(), textLen, it.pos(), 2,
SkPoint::Make(x, y), runPaint);
break;
default:
SK_ABORT("unhandled positioning mode");
}
if (drawFilter) {
// A draw filter may change the paint arbitrarily, so we must re-seed in this case.
runPaint = paint;
}
}
}
void SkBaseDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm, this->imageInfo().colorSpace())) {
this->drawBitmap(bm, x, y, paint);
}
}
void SkBaseDevice::drawImageRect(const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
SkBitmap bm;
if (as_IB(image)->getROPixels(&bm, this->imageInfo().colorSpace())) {
this->drawBitmapRect(bm, src, dst, paint, constraint);
}
}
void SkBaseDevice::drawImageNine(const SkImage* image, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
SkLatticeIter iter(image->width(), image->height(), center, dst);
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
void SkBaseDevice::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) {
SkLatticeIter iter(bitmap.width(), bitmap.height(), center, dst);
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawBitmapRect(bitmap, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
void SkBaseDevice::drawImageLattice(const SkImage* image,
const SkCanvas::Lattice& lattice, const SkRect& dst,
const SkPaint& paint) {
SkLatticeIter iter(lattice, dst);
SkRect srcR, dstR;
SkColor c;
bool isFixedColor = false;
const SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, kUnpremul_SkAlphaType);
while (iter.next(&srcR, &dstR, &isFixedColor, &c)) {
if (isFixedColor || (srcR.width() <= 1.0f && srcR.height() <= 1.0f &&
image->readPixels(info, &c, 4, srcR.fLeft, srcR.fTop))) {
// Fast draw with drawRect, if this is a patch containing a single color
// or if this is a patch containing a single pixel.
if (0 != c || !paint.isSrcOver()) {
SkPaint paintCopy(paint);
int alpha = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha()));
paintCopy.setColor(SkColorSetA(c, alpha));
this->drawRect(dstR, paintCopy);
}
} else {
this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
}
void SkBaseDevice::drawBitmapLattice(const SkBitmap& bitmap,
const SkCanvas::Lattice& lattice, const SkRect& dst,
const SkPaint& paint) {
SkLatticeIter iter(lattice, dst);
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawBitmapRect(bitmap, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
}
}
static SkPoint* quad_to_tris(SkPoint tris[6], const SkPoint quad[4]) {
tris[0] = quad[0];
tris[1] = quad[1];
tris[2] = quad[2];
tris[3] = quad[0];
tris[4] = quad[2];
tris[5] = quad[3];
return tris + 6;
}
void SkBaseDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
const SkRect tex[], const SkColor colors[], int quadCount,
SkBlendMode mode, const SkPaint& paint) {
const int triCount = quadCount << 1;
const int vertexCount = triCount * 3;
uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
if (colors) {
flags |= SkVertices::kHasColors_BuilderFlag;
}
SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vertexCount, 0, flags);
SkPoint* vPos = builder.positions();
SkPoint* vTex = builder.texCoords();
SkColor* vCol = builder.colors();
for (int i = 0; i < quadCount; ++i) {
SkPoint tmp[4];
xform[i].toQuad(tex[i].width(), tex[i].height(), tmp);
vPos = quad_to_tris(vPos, tmp);
tex[i].toQuad(tmp);
vTex = quad_to_tris(vTex, tmp);
if (colors) {
sk_memset32(vCol, colors[i], 6);
vCol += 6;
}
}
SkPaint p(paint);
p.setShader(atlas->makeShader());
this->drawVertices(builder.detach().get(), mode, p);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
void SkBaseDevice::drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&,
SkImage*, const SkMatrix&) {}
sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkBitmap&) { return nullptr; }
sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkImage*) { return nullptr; }
sk_sp<SkSpecialImage> SkBaseDevice::snapSpecial() { return nullptr; }
///////////////////////////////////////////////////////////////////////////////////////////////////
bool SkBaseDevice::readPixels(const SkPixmap& pm, int x, int y) {
return this->onReadPixels(pm, x, y);
}
bool SkBaseDevice::writePixels(const SkPixmap& pm, int x, int y) {
return this->onWritePixels(pm, x, y);
}
bool SkBaseDevice::onWritePixels(const SkPixmap&, int, int) {
return false;
}
bool SkBaseDevice::onReadPixels(const SkPixmap&, int x, int y) {
return false;
}
bool SkBaseDevice::accessPixels(SkPixmap* pmap) {
SkPixmap tempStorage;
if (nullptr == pmap) {
pmap = &tempStorage;
}
return this->onAccessPixels(pmap);
}
bool SkBaseDevice::peekPixels(SkPixmap* pmap) {
SkPixmap tempStorage;
if (nullptr == pmap) {
pmap = &tempStorage;
}
return this->onPeekPixels(pmap);
}
//////////////////////////////////////////////////////////////////////////////////////////
static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
SkPathMeasure& meas, const SkMatrix& matrix) {
SkMatrixPriv::MapXYProc proc = SkMatrixPriv::GetMapXYProc(matrix);
for (int i = 0; i < count; i++) {
SkPoint pos;
SkVector tangent;
proc(matrix, src[i].fX, src[i].fY, &pos);
SkScalar sx = pos.fX;
SkScalar sy = pos.fY;
if (!meas.getPosTan(sx, &pos, &tangent)) {
// set to 0 if the measure failed, so that we just set dst == pos
tangent.set(0, 0);
}
/* This is the old way (that explains our approach but is way too slow
SkMatrix matrix;
SkPoint pt;
pt.set(sx, sy);
matrix.setSinCos(tangent.fY, tangent.fX);
matrix.preTranslate(-sx, 0);
matrix.postTranslate(pos.fX, pos.fY);
matrix.mapPoints(&dst[i], &pt, 1);
*/
dst[i].set(pos.fX - tangent.fY * sy, pos.fY + tangent.fX * sy);
}
}
/* TODO
Need differentially more subdivisions when the follow-path is curvy. Not sure how to
determine that, but we need it. I guess a cheap answer is let the caller tell us,
but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
*/
static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
const SkMatrix& matrix) {
SkPath::Iter iter(src, false);
SkPoint srcP[4], dstP[3];
SkPath::Verb verb;
while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) {
switch (verb) {
case SkPath::kMove_Verb:
morphpoints(dstP, srcP, 1, meas, matrix);
dst->moveTo(dstP[0]);
break;
case SkPath::kLine_Verb:
// turn lines into quads to look bendy
srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX);
srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
morphpoints(dstP, srcP, 2, meas, matrix);
dst->quadTo(dstP[0], dstP[1]);
break;
case SkPath::kQuad_Verb:
morphpoints(dstP, &srcP[1], 2, meas, matrix);
dst->quadTo(dstP[0], dstP[1]);
break;
case SkPath::kConic_Verb:
morphpoints(dstP, &srcP[1], 2, meas, matrix);
dst->conicTo(dstP[0], dstP[1], iter.conicWeight());
break;
case SkPath::kCubic_Verb:
morphpoints(dstP, &srcP[1], 3, meas, matrix);
dst->cubicTo(dstP[0], dstP[1], dstP[2]);
break;
case SkPath::kClose_Verb:
dst->close();
break;
default:
SkDEBUGFAIL("unknown verb");
break;
}
}
}
void SkBaseDevice::drawTextOnPath(const void* text, size_t byteLength,
const SkPath& follow, const SkMatrix* matrix,
const SkPaint& paint) {
SkASSERT(byteLength == 0 || text != nullptr);
// nothing to draw
if (text == nullptr || byteLength == 0) {
return;
}
SkTextToPathIter iter((const char*)text, byteLength, paint, true);
SkPathMeasure meas(follow, false);
SkScalar hOffset = 0;
// need to measure first
if (paint.getTextAlign() != SkPaint::kLeft_Align) {
SkScalar pathLen = meas.getLength();
if (paint.getTextAlign() == SkPaint::kCenter_Align) {
pathLen = SkScalarHalf(pathLen);
}
hOffset += pathLen;
}
const SkPath* iterPath;
SkScalar xpos;
SkMatrix scaledMatrix;
SkScalar scale = iter.getPathScale();
scaledMatrix.setScale(scale, scale);
while (iter.next(&iterPath, &xpos)) {
if (iterPath) {
SkPath tmp;
SkMatrix m(scaledMatrix);
tmp.setIsVolatile(true);
m.postTranslate(xpos + hOffset, 0);
if (matrix) {
m.postConcat(*matrix);
}
morphpath(&tmp, *iterPath, meas, m);
this->drawPath(tmp, iter.getPaint(), nullptr, true);
}
}
}
#include "SkUtils.h"
typedef int (*CountTextProc)(const char* text);
static int count_utf16(const char* text) {
const uint16_t* prev = (uint16_t*)text;
(void)SkUTF16_NextUnichar(&prev);
return SkToInt((const char*)prev - text);
}
static int return_4(const char* text) { return 4; }
static int return_2(const char* text) { return 2; }
void SkBaseDevice::drawTextRSXform(const void* text, size_t len,
const SkRSXform xform[], const SkPaint& paint) {
CountTextProc proc = nullptr;
switch (paint.getTextEncoding()) {
case SkPaint::kUTF8_TextEncoding:
proc = SkUTF8_CountUTF8Bytes;
break;
case SkPaint::kUTF16_TextEncoding:
proc = count_utf16;
break;
case SkPaint::kUTF32_TextEncoding:
proc = return_4;
break;
case SkPaint::kGlyphID_TextEncoding:
proc = return_2;
break;
}
SkPaint localPaint(paint);
SkShader* shader = paint.getShader();
SkMatrix localM, currM;
const void* stopText = (const char*)text + len;
while ((const char*)text < (const char*)stopText) {
localM.setRSXform(*xform++);
currM.setConcat(this->ctm(), localM);
SkAutoDeviceCTMRestore adc(this, currM);
// We want to rotate each glyph by the rsxform, but we don't want to rotate "space"
// (i.e. the shader that cares about the ctm) so we have to undo our little ctm trick
// with a localmatrixshader so that the shader draws as if there was no change to the ctm.
if (shader) {
SkMatrix inverse;
if (localM.invert(&inverse)) {
localPaint.setShader(shader->makeWithLocalMatrix(inverse));
} else {
localPaint.setShader(nullptr); // can't handle this xform
}
}
int subLen = proc((const char*)text);
this->drawText(text, subLen, 0, 0, localPaint);
text = (const char*)text + subLen;
}
}
//////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkSurface> SkBaseDevice::makeSurface(SkImageInfo const&, SkSurfaceProps const&) {
return nullptr;
}
//////////////////////////////////////////////////////////////////////////////////////////
void SkBaseDevice::LogDrawScaleFactor(const SkMatrix& matrix, SkFilterQuality filterQuality) {
#if SK_HISTOGRAMS_ENABLED
enum ScaleFactor {
kUpscale_ScaleFactor,
kNoScale_ScaleFactor,
kDownscale_ScaleFactor,
kLargeDownscale_ScaleFactor,
kLast_ScaleFactor = kLargeDownscale_ScaleFactor
};
float rawScaleFactor = matrix.getMinScale();
ScaleFactor scaleFactor;
if (rawScaleFactor < 0.5f) {
scaleFactor = kLargeDownscale_ScaleFactor;
} else if (rawScaleFactor < 1.0f) {
scaleFactor = kDownscale_ScaleFactor;
} else if (rawScaleFactor > 1.0f) {
scaleFactor = kUpscale_ScaleFactor;
} else {
scaleFactor = kNoScale_ScaleFactor;
}
switch (filterQuality) {
case kNone_SkFilterQuality:
SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.NoneFilterQuality", scaleFactor,
kLast_ScaleFactor + 1);
break;
case kLow_SkFilterQuality:
SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.LowFilterQuality", scaleFactor,
kLast_ScaleFactor + 1);
break;
case kMedium_SkFilterQuality:
SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.MediumFilterQuality", scaleFactor,
kLast_ScaleFactor + 1);
break;
case kHigh_SkFilterQuality:
SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.HighFilterQuality", scaleFactor,
kLast_ScaleFactor + 1);
break;
}
// Also log filter quality independent scale factor.
SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.AnyFilterQuality", scaleFactor,
kLast_ScaleFactor + 1);
// Also log an overall histogram of filter quality.
SK_HISTOGRAM_ENUMERATION("FilterQuality", filterQuality, kLast_SkFilterQuality + 1);
#endif
}
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