aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/SkBitmapProcState.cpp
blob: 3d34b2007a9df9b9936827212e2064a4fbf6e3df (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571

/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */
#include "SkBitmapProcState.h"
#include "SkBitmapProcState_filter.h"
#include "SkColorPriv.h"
#include "SkFilterProc.h"
#include "SkPaint.h"
#include "SkShader.h"   // for tilemodes

// returns expanded * 5bits
static inline uint32_t Filter_565_Expanded(unsigned x, unsigned y,
                                           uint32_t a00, uint32_t a01,
                                           uint32_t a10, uint32_t a11) {
    SkASSERT((unsigned)x <= 0xF);
    SkASSERT((unsigned)y <= 0xF);
    
    a00 = SkExpand_rgb_16(a00);
    a01 = SkExpand_rgb_16(a01);
    a10 = SkExpand_rgb_16(a10);
    a11 = SkExpand_rgb_16(a11);
    
    int xy = x * y >> 3;
    return  a00 * (32 - 2*y - 2*x + xy) +
            a01 * (2*x - xy) +
            a10 * (2*y - xy) +
            a11 * xy;
}

// turn an expanded 565 * 5bits into SkPMColor
// g:11 | r:10 | x:1 | b:10
static inline SkPMColor SkExpanded_565_To_PMColor(uint32_t c) {
    unsigned r = (c >> 13) & 0xFF;
    unsigned g = (c >> 24);
    unsigned b = (c >> 2) & 0xFF;
    return SkPackARGB32(0xFF, r, g, b);
}

// returns answer in SkPMColor format
static inline SkPMColor Filter_4444_D32(unsigned x, unsigned y,
                                        uint32_t a00, uint32_t a01,
                                        uint32_t a10, uint32_t a11) {
    SkASSERT((unsigned)x <= 0xF);
    SkASSERT((unsigned)y <= 0xF);
    
    a00 = SkExpand_4444(a00);
    a01 = SkExpand_4444(a01);
    a10 = SkExpand_4444(a10);
    a11 = SkExpand_4444(a11);

    int xy = x * y >> 4;
    uint32_t result =   a00 * (16 - y - x + xy) +
                        a01 * (x - xy) +
                        a10 * (y - xy) +
                        a11 * xy;

    return SkCompact_8888(result);
}

static inline U8CPU Filter_8(unsigned x, unsigned y,
                             U8CPU a00, U8CPU a01,
                             U8CPU a10, U8CPU a11) {
    SkASSERT((unsigned)x <= 0xF);
    SkASSERT((unsigned)y <= 0xF);
    
    int xy = x * y;
    unsigned result =   a00 * (256 - 16*y - 16*x + xy) +
                        a01 * (16*x - xy) +
                        a10 * (16*y - xy) +
                        a11 * xy;
    
    return result >> 8;
}

/*****************************************************************************
 *
 *  D32 functions
 *
 */

// SRC == 8888

#define FILTER_PROC(x, y, a, b, c, d, dst)   Filter_32_opaque(x, y, a, b, c, d, dst)

#define MAKENAME(suffix)        S32_opaque_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 SkPMColor
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
                                SkASSERT(state.fAlphaScale == 256)
#define RETURNDST(src)          src
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)   Filter_32_alpha(x, y, a, b, c, d, dst, alphaScale)

#define MAKENAME(suffix)        S32_alpha_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 SkPMColor
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
                                SkASSERT(state.fAlphaScale < 256)
#define PREAMBLE(state)         unsigned alphaScale = state.fAlphaScale
#define RETURNDST(src)          SkAlphaMulQ(src, alphaScale)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

// SRC == 565

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                        \
        uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d);   \
        *(dst) = SkExpanded_565_To_PMColor(tmp);                \
    } while (0)

#define MAKENAME(suffix)        S16_opaque_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 uint16_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \
                                SkASSERT(state.fAlphaScale == 256)
#define RETURNDST(src)          SkPixel16ToPixel32(src)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                                    \
        uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d);               \
        *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale);   \
    } while (0)

#define MAKENAME(suffix)        S16_alpha_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 uint16_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \
                                SkASSERT(state.fAlphaScale < 256)
#define PREAMBLE(state)         unsigned alphaScale = state.fAlphaScale
#define RETURNDST(src)          SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

// SRC == Index8

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)   Filter_32_opaque(x, y, a, b, c, d, dst)

#define MAKENAME(suffix)        SI8_opaque_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 uint8_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
                                SkASSERT(state.fAlphaScale == 256)
#define PREAMBLE(state)         const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
#define RETURNDST(src)          table[src]
#define SRC_TO_FILTER(src)      table[src]
#define POSTAMBLE(state)        state.fBitmap->getColorTable()->unlockColors(false)
#include "SkBitmapProcState_sample.h"

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)   Filter_32_alpha(x, y, a, b, c, d, dst, alphaScale)

#define MAKENAME(suffix)        SI8_alpha_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 uint8_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
                                SkASSERT(state.fAlphaScale < 256)
#define PREAMBLE(state)         unsigned alphaScale = state.fAlphaScale; \
                                const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
#define RETURNDST(src)          SkAlphaMulQ(table[src], alphaScale)
#define SRC_TO_FILTER(src)      table[src]
#define POSTAMBLE(state)        state.fBitmap->getColorTable()->unlockColors(false)
#include "SkBitmapProcState_sample.h"

// SRC == 4444

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)  *(dst) = Filter_4444_D32(x, y, a, b, c, d)

#define MAKENAME(suffix)        S4444_opaque_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 SkPMColor16
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \
                                SkASSERT(state.fAlphaScale == 256)
#define RETURNDST(src)          SkPixel4444ToPixel32(src)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)  \
    do {                                                    \
        uint32_t tmp = Filter_4444_D32(x, y, a, b, c, d);   \
        *(dst) = SkAlphaMulQ(tmp, alphaScale);              \
    } while (0)

#define MAKENAME(suffix)        S4444_alpha_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 SkPMColor16
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \
                                SkASSERT(state.fAlphaScale < 256)
#define PREAMBLE(state)         unsigned alphaScale = state.fAlphaScale
#define RETURNDST(src)          SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

// SRC == A8

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                        \
        unsigned tmp = Filter_8(x, y, a, b, c, d);              \
        *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp));    \
    } while (0)

#define MAKENAME(suffix)        SA8_alpha_D32 ## suffix
#define DSTSIZE                 32
#define SRCTYPE                 uint8_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kA8_Config); \
                                SkASSERT(state.fAlphaScale == 256)
#define PREAMBLE(state)         const SkPMColor pmColor = state.fPaintPMColor;
#define RETURNDST(src)          SkAlphaMulQ(pmColor, SkAlpha255To256(src))
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

/*****************************************************************************
 *
 *  D16 functions
 *
 */

// SRC == 8888

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                \
        SkPMColor dstColor;                             \
        Filter_32_opaque(x, y, a, b, c, d, &dstColor);  \
        (*dst) = SkPixel32ToPixel16(dstColor);          \
    } while (0)

#define MAKENAME(suffix)        S32_D16 ## suffix
#define DSTSIZE                 16
#define SRCTYPE                 SkPMColor
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \
                                SkASSERT(state.fBitmap->isOpaque())
#define RETURNDST(src)          SkPixel32ToPixel16(src)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

// SRC == 565

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                        \
        uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d);   \
        *(dst) = SkCompact_rgb_16((tmp) >> 5);                  \
    } while (0)

#define MAKENAME(suffix)        S16_D16 ## suffix
#define DSTSIZE                 16
#define SRCTYPE                 uint16_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
#define RETURNDST(src)          src
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_sample.h"

// SRC == Index8

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                        \
        uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d);   \
        *(dst) = SkCompact_rgb_16((tmp) >> 5);                  \
    } while (0)

#define MAKENAME(suffix)        SI8_D16 ## suffix
#define DSTSIZE                 16
#define SRCTYPE                 uint8_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \
                                SkASSERT(state.fBitmap->isOpaque())
#define PREAMBLE(state)         const uint16_t* SK_RESTRICT table = state.fBitmap->getColorTable()->lock16BitCache()
#define RETURNDST(src)          table[src]
#define SRC_TO_FILTER(src)      table[src]
#define POSTAMBLE(state)        state.fBitmap->getColorTable()->unlock16BitCache()
#include "SkBitmapProcState_sample.h"

///////////////////////////////////////////////////////////////////////////////

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst) \
    do {                                                        \
        uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d);   \
        *(dst) = SkCompact_rgb_16((tmp) >> 5);                  \
    } while (0)


// clamp

#define TILEX_PROCF(fx, max)    SkClampMax((fx) >> 16, max)
#define TILEY_PROCF(fy, max)    SkClampMax((fy) >> 16, max)
#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)

#define MAKENAME(suffix)        Clamp_S16_D16 ## suffix
#define SRCTYPE                 uint16_t
#define DSTTYPE                 uint16_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_shaderproc.h"


#define TILEX_PROCF(fx, max)    (((fx) & 0xFFFF) * ((max) + 1) >> 16)
#define TILEY_PROCF(fy, max)    (((fy) & 0xFFFF) * ((max) + 1) >> 16)
#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)

#define MAKENAME(suffix)        Repeat_S16_D16 ## suffix
#define SRCTYPE                 uint16_t
#define DSTTYPE                 uint16_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config)
#define SRC_TO_FILTER(src)      src
#include "SkBitmapProcState_shaderproc.h"


#define TILEX_PROCF(fx, max)    SkClampMax((fx) >> 16, max)
#define TILEY_PROCF(fy, max)    SkClampMax((fy) >> 16, max)
#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)

#undef FILTER_PROC
#define FILTER_PROC(x, y, a, b, c, d, dst)   Filter_32_opaque(x, y, a, b, c, d, dst)
#define MAKENAME(suffix)        Clamp_SI8_opaque_D32 ## suffix
#define SRCTYPE                 uint8_t
#define DSTTYPE                 uint32_t
#define CHECKSTATE(state)       SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config)
#define PREAMBLE(state)         const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors()
#define SRC_TO_FILTER(src)      table[src]
#define POSTAMBLE(state)        state.fBitmap->getColorTable()->unlockColors(false)
#include "SkBitmapProcState_shaderproc.h"

///////////////////////////////////////////////////////////////////////////////

static bool valid_for_filtering(unsigned dimension) {
    // for filtering, width and height must fit in 14bits, since we use steal
    // 2 bits from each to store our 4bit subpixel data
    return (dimension & ~0x3FFF) == 0;
}

bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
    if (fOrigBitmap.width() == 0 || fOrigBitmap.height() == 0) {
        return false;
    }

    const SkMatrix* m;
    bool trivial_matrix = (inv.getType() & ~SkMatrix::kTranslate_Mask) == 0;
    bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX &&
                       SkShader::kClamp_TileMode == fTileModeY;

    if (clamp_clamp || trivial_matrix) {
        m = &inv;
    } else {
        fUnitInvMatrix = inv;
        fUnitInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height());
        m = &fUnitInvMatrix;
    }

    fBitmap = &fOrigBitmap;
    if (fOrigBitmap.hasMipMap()) {
        int shift = fOrigBitmap.extractMipLevel(&fMipBitmap,
                                                SkScalarToFixed(m->getScaleX()),
                                                SkScalarToFixed(m->getSkewY()));
        
        if (shift > 0) {
            if (m != &fUnitInvMatrix) {
                fUnitInvMatrix = *m;
                m = &fUnitInvMatrix;
            }

            SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift);
            fUnitInvMatrix.postScale(scale, scale);
            
            // now point here instead of fOrigBitmap
            fBitmap = &fMipBitmap;
        }
    }

    fInvMatrix      = m;
    fInvProc        = m->getMapXYProc();
    fInvType        = m->getType();
    fInvSx          = SkScalarToFixed(m->getScaleX());
    fInvKy          = SkScalarToFixed(m->getSkewY());

    fAlphaScale = SkAlpha255To256(paint.getAlpha());

    // pick-up filtering from the paint, but only if the matrix is
    // more complex than identity/translate (i.e. no need to pay the cost
    // of filtering if we're not scaled etc.).
    // note: we explicitly check inv, since m might be scaled due to unitinv
    //       trickery, but we don't want to see that for this test
    fDoFilter = paint.isFilterBitmap() &&
                (inv.getType() > SkMatrix::kTranslate_Mask &&
                 valid_for_filtering(fBitmap->width() | fBitmap->height()));

    fShaderProc32 = NULL;
    fShaderProc16 = NULL;
    fSampleProc32 = NULL;
    fSampleProc16 = NULL;

    fMatrixProc = this->chooseMatrixProc(trivial_matrix);
    if (NULL == fMatrixProc) {
        return false;
    }

    ///////////////////////////////////////////////////////////////////////
    
    int index = 0;
    if (fAlphaScale < 256) {  // note: this distinction is not used for D16
        index |= 1;
    }
    if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
        index |= 2;
    }
    if (fDoFilter) {
        index |= 4;
    }
    // bits 3,4,5 encoding the source bitmap format
    switch (fBitmap->config()) {
        case SkBitmap::kARGB_8888_Config:
            index |= 0;
            break;
        case SkBitmap::kRGB_565_Config:
            index |= 8;
            break;
        case SkBitmap::kIndex8_Config:
            index |= 16;
            break;
        case SkBitmap::kARGB_4444_Config:
            index |= 24;
            break;
        case SkBitmap::kA8_Config:
            index |= 32;
            fPaintPMColor = SkPreMultiplyColor(paint.getColor());
            break;
        default:
            return false;
    }

    static const SampleProc32 gSample32[] = {
        S32_opaque_D32_nofilter_DXDY,
        S32_alpha_D32_nofilter_DXDY,
        S32_opaque_D32_nofilter_DX,
        S32_alpha_D32_nofilter_DX,
        S32_opaque_D32_filter_DXDY,
        S32_alpha_D32_filter_DXDY,
        S32_opaque_D32_filter_DX,
        S32_alpha_D32_filter_DX,
        
        S16_opaque_D32_nofilter_DXDY,
        S16_alpha_D32_nofilter_DXDY,
        S16_opaque_D32_nofilter_DX,
        S16_alpha_D32_nofilter_DX,
        S16_opaque_D32_filter_DXDY,
        S16_alpha_D32_filter_DXDY,
        S16_opaque_D32_filter_DX,
        S16_alpha_D32_filter_DX,
        
        SI8_opaque_D32_nofilter_DXDY,
        SI8_alpha_D32_nofilter_DXDY,
        SI8_opaque_D32_nofilter_DX,
        SI8_alpha_D32_nofilter_DX,
        SI8_opaque_D32_filter_DXDY,
        SI8_alpha_D32_filter_DXDY,
        SI8_opaque_D32_filter_DX,
        SI8_alpha_D32_filter_DX,
        
        S4444_opaque_D32_nofilter_DXDY,
        S4444_alpha_D32_nofilter_DXDY,
        S4444_opaque_D32_nofilter_DX,
        S4444_alpha_D32_nofilter_DX,
        S4444_opaque_D32_filter_DXDY,
        S4444_alpha_D32_filter_DXDY,
        S4444_opaque_D32_filter_DX,
        S4444_alpha_D32_filter_DX,
        
        // A8 treats alpha/opauqe the same (equally efficient)
        SA8_alpha_D32_nofilter_DXDY,
        SA8_alpha_D32_nofilter_DXDY,
        SA8_alpha_D32_nofilter_DX,
        SA8_alpha_D32_nofilter_DX,
        SA8_alpha_D32_filter_DXDY,
        SA8_alpha_D32_filter_DXDY,
        SA8_alpha_D32_filter_DX,
        SA8_alpha_D32_filter_DX
    };
    
    static const SampleProc16 gSample16[] = {
        S32_D16_nofilter_DXDY,
        S32_D16_nofilter_DX,
        S32_D16_filter_DXDY,
        S32_D16_filter_DX,
        
        S16_D16_nofilter_DXDY,
        S16_D16_nofilter_DX,
        S16_D16_filter_DXDY,
        S16_D16_filter_DX,
        
        SI8_D16_nofilter_DXDY,
        SI8_D16_nofilter_DX,
        SI8_D16_filter_DXDY,
        SI8_D16_filter_DX,
        
        // Don't support 4444 -> 565
        NULL, NULL, NULL, NULL,
        // Don't support A8 -> 565
        NULL, NULL, NULL, NULL
    };

    fSampleProc32 = gSample32[index];
    index >>= 1;    // shift away any opaque/alpha distinction
    fSampleProc16 = gSample16[index];

    // our special-case shaderprocs
    if (S16_D16_filter_DX == fSampleProc16) {
        if (clamp_clamp) {
            fShaderProc16 = Clamp_S16_D16_filter_DX_shaderproc;
        } else if (SkShader::kRepeat_TileMode == fTileModeX &&
                   SkShader::kRepeat_TileMode == fTileModeY) {
            fShaderProc16 = Repeat_S16_D16_filter_DX_shaderproc;
        }
    } else if (SI8_opaque_D32_filter_DX == fSampleProc32 && clamp_clamp) {
        fShaderProc32 = Clamp_SI8_opaque_D32_filter_DX_shaderproc;
    }

    // see if our platform has any accelerated overrides
    this->platformProcs();
    return true;
}

///////////////////////////////////////////////////////////////////////////////
/*
    The storage requirements for the different matrix procs are as follows,
    where each X or Y is 2 bytes, and N is the number of pixels/elements:
 
    scale/translate     nofilter      Y(4bytes) + N * X
    affine/perspective  nofilter      N * (X Y)
    scale/translate     filter        Y Y + N * (X X)
    affine/perspective  filter        N * (Y Y X X)
 */
int SkBitmapProcState::maxCountForBufferSize(size_t bufferSize) const {
    int32_t size = static_cast<int32_t>(bufferSize);

    size &= ~3; // only care about 4-byte aligned chunks
    if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
        size -= 4;   // the shared Y (or YY) coordinate
        if (size < 0) {
            size = 0;
        }
        size >>= 1;
    } else {
        size >>= 2;
    }

    if (fDoFilter) {
        size >>= 1;
    }

    return size;
}