1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
|
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmapHeap.h"
#include "SkBitmap.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkTSearch.h"
SkBitmapHeapEntry::SkBitmapHeapEntry()
: fSlot(-1)
, fRefCount(0)
, fBytesAllocated(0) {
}
SkBitmapHeapEntry::~SkBitmapHeapEntry() {
SkASSERT(0 == fRefCount);
}
void SkBitmapHeapEntry::addReferences(int count) {
if (0 == fRefCount) {
// If there are no current owners then the heap manager
// will be the only one able to modify it, so it does not
// need to be an atomic operation.
fRefCount = count;
} else {
sk_atomic_add(&fRefCount, count);
}
}
///////////////////////////////////////////////////////////////////////////////
static bool operator<(const SkIPoint& a, const SkIPoint& b) {
return *(const int64_t*)&a < *(const int64_t*)&b;
}
static bool operator>(const SkIPoint& a, const SkIPoint& b) {
return *(const int64_t*)&a > *(const int64_t*)&b;
}
bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
const SkBitmapHeap::LookupEntry& b) {
if (a.fGenerationId < b.fGenerationId) {
return true;
} else if (a.fGenerationId > b.fGenerationId) {
return false;
} else if (a.fPixelOrigin < b.fPixelOrigin) {
return true;
} else if (a.fPixelOrigin > b.fPixelOrigin) {
return false;
} else if (a.fWidth < b.fWidth) {
return true;
} else if (a.fWidth > b.fWidth) {
return false;
} else if (a.fHeight < b.fHeight) {
return true;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
: INHERITED()
, fExternalStorage(NULL)
, fMostRecentlyUsed(NULL)
, fLeastRecentlyUsed(NULL)
, fPreferredCount(preferredSize)
, fOwnerCount(ownerCount)
, fBytesAllocated(0)
, fDeferAddingOwners(false) {
}
SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
: INHERITED()
, fExternalStorage(storage)
, fMostRecentlyUsed(NULL)
, fLeastRecentlyUsed(NULL)
, fPreferredCount(preferredSize)
, fOwnerCount(IGNORE_OWNERS)
, fBytesAllocated(0)
, fDeferAddingOwners(false) {
SkSafeRef(storage);
}
SkBitmapHeap::~SkBitmapHeap() {
SkDEBUGCODE(
for (int i = 0; i < fStorage.count(); i++) {
bool unused = false;
for (int j = 0; j < fUnusedSlots.count(); j++) {
if (fUnusedSlots[j] == fStorage[i]->fSlot) {
unused = true;
break;
}
}
if (!unused) {
fBytesAllocated -= fStorage[i]->fBytesAllocated;
}
}
fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
)
SkASSERT(0 == fBytesAllocated);
fStorage.deleteAll();
SkSafeUnref(fExternalStorage);
fLookupTable.deleteAll();
}
void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
if (fMostRecentlyUsed == entry) {
fMostRecentlyUsed = entry->fLessRecentlyUsed;
if (NULL == fMostRecentlyUsed) {
SkASSERT(fLeastRecentlyUsed == entry);
fLeastRecentlyUsed = NULL;
} else {
fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
}
} else {
// Remove entry from its prior place, and make sure to cover the hole.
if (fLeastRecentlyUsed == entry) {
SkASSERT(entry->fMoreRecentlyUsed != NULL);
fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
}
// Since we have already considered the case where entry is the most recently used, it must
// have a more recently used at this point.
SkASSERT(entry->fMoreRecentlyUsed != NULL);
entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
if (entry->fLessRecentlyUsed != NULL) {
SkASSERT(fLeastRecentlyUsed != entry);
entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
}
}
entry->fMoreRecentlyUsed = NULL;
}
void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
if (fMostRecentlyUsed != NULL) {
SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
fMostRecentlyUsed->fMoreRecentlyUsed = entry;
entry->fLessRecentlyUsed = fMostRecentlyUsed;
}
fMostRecentlyUsed = entry;
if (NULL == fLeastRecentlyUsed) {
fLeastRecentlyUsed = entry;
}
}
// iterate through our LRU cache and try to find an entry to evict
SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
SkASSERT(fPreferredCount != UNLIMITED_SIZE);
SkASSERT(fStorage.count() >= fPreferredCount);
SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
while (iter != NULL) {
SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
if (heapEntry->fRefCount > 0) {
// If the least recently used bitmap has not been unreferenced
// by its owner, then according to our LRU specifications a more
// recently used one can not have used all its references yet either.
return NULL;
}
if (replacement.getGenerationID() == iter->fGenerationId) {
// Do not replace a bitmap with a new one using the same
// pixel ref. Instead look for a different one that will
// potentially free up more space.
iter = iter->fMoreRecentlyUsed;
} else {
return iter;
}
}
return NULL;
}
size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
if (UNLIMITED_SIZE == fPreferredCount) {
return 0;
}
LookupEntry* iter = fLeastRecentlyUsed;
size_t origBytesAllocated = fBytesAllocated;
// Purge starting from LRU until a non-evictable bitmap is found or until
// everything is evicted.
while (iter != NULL) {
SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
if (heapEntry->fRefCount > 0) {
break;
}
LookupEntry* next = iter->fMoreRecentlyUsed;
this->removeEntryFromLookupTable(iter);
// Free the pixel memory. removeEntryFromLookupTable already reduced
// fBytesAllocated properly.
heapEntry->fBitmap.reset();
// Add to list of unused slots which can be reused in the future.
fUnusedSlots.push(heapEntry->fSlot);
iter = next;
if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
break;
}
}
if (fLeastRecentlyUsed != iter) {
// There was at least one eviction.
fLeastRecentlyUsed = iter;
if (NULL == fLeastRecentlyUsed) {
// Everything was evicted
fMostRecentlyUsed = NULL;
fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
fStorage.deleteAll();
fUnusedSlots.reset();
SkASSERT(0 == fBytesAllocated);
} else {
fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
}
}
return origBytesAllocated - fBytesAllocated;
}
int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
(const LookupEntry**)fLookupTable.begin(),
fLookupTable.count(),
&indexEntry, sizeof(void*));
if (index < 0) {
// insert ourselves into the bitmapIndex
index = ~index;
*fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
} else if (entry != NULL) {
// populate the entry if needed
*entry = fStorage[fLookupTable[index]->fStorageSlot];
}
return index;
}
bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
SkASSERT(!fExternalStorage);
// If the bitmap is mutable, we need to do a deep copy, since the
// caller may modify it afterwards.
if (originalBitmap.isImmutable()) {
copiedBitmap = originalBitmap;
// TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
// else if (sharedPixelRef != NULL) {
// copiedBitmap = orig;
// copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
} else if (originalBitmap.empty()) {
copiedBitmap.reset();
} else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
return false;
}
copiedBitmap.setImmutable();
return true;
}
int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
// remove the bitmap index for the deleted entry
SkDEBUGCODE(int count = fLookupTable.count();)
int index = this->findInLookupTable(*entry, NULL);
// Verify that findInLookupTable found an existing entry rather than adding
// a new entry to the lookup table.
SkASSERT(count == fLookupTable.count());
fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
SkDELETE(fLookupTable[index]);
fLookupTable.remove(index);
return index;
}
int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
SkBitmapHeapEntry* entry = NULL;
int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
if (entry) {
// Already had a copy of the bitmap in the heap.
if (fOwnerCount != IGNORE_OWNERS) {
if (fDeferAddingOwners) {
*fDeferredEntries.append() = entry->fSlot;
} else {
entry->addReferences(fOwnerCount);
}
}
if (fPreferredCount != UNLIMITED_SIZE) {
LookupEntry* lookupEntry = fLookupTable[searchIndex];
if (lookupEntry != fMostRecentlyUsed) {
this->removeFromLRU(lookupEntry);
this->appendToLRU(lookupEntry);
}
}
return entry->fSlot;
}
// decide if we need to evict an existing heap entry or create a new one
if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
// iterate through our LRU cache and try to find an entry to evict
LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
if (lookupEntry != NULL) {
// we found an entry to evict
entry = fStorage[lookupEntry->fStorageSlot];
// Remove it from the LRU. The new entry will be added to the LRU later.
this->removeFromLRU(lookupEntry);
int index = this->removeEntryFromLookupTable(lookupEntry);
// update the current search index now that we have removed one
if (index < searchIndex) {
searchIndex--;
}
}
}
// if we didn't have an entry yet we need to create one
if (!entry) {
if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
int slot;
fUnusedSlots.pop(&slot);
entry = fStorage[slot];
} else {
entry = SkNEW(SkBitmapHeapEntry);
fStorage.append(1, &entry);
entry->fSlot = fStorage.count() - 1;
fBytesAllocated += sizeof(SkBitmapHeapEntry);
}
}
// create a copy of the bitmap
bool copySucceeded;
if (fExternalStorage) {
copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
} else {
copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
}
// if the copy failed then we must abort
if (!copySucceeded) {
// delete the index
SkDELETE(fLookupTable[searchIndex]);
fLookupTable.remove(searchIndex);
// If entry is the last slot in storage, it is safe to delete it.
if (fStorage.count() - 1 == entry->fSlot) {
// free the slot
fStorage.remove(entry->fSlot);
fBytesAllocated -= sizeof(SkBitmapHeapEntry);
SkDELETE(entry);
} else {
fUnusedSlots.push(entry->fSlot);
}
return INVALID_SLOT;
}
// update the index with the appropriate slot in the heap
fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
// compute the space taken by this entry
// TODO if there is a shared pixel ref don't count it
// If the SkBitmap does not share an SkPixelRef with an SkBitmap already
// in the SharedHeap, also include the size of its pixels.
entry->fBytesAllocated = originalBitmap.getSize();
// add the bytes from this entry to the total count
fBytesAllocated += entry->fBytesAllocated;
if (fOwnerCount != IGNORE_OWNERS) {
if (fDeferAddingOwners) {
*fDeferredEntries.append() = entry->fSlot;
} else {
entry->addReferences(fOwnerCount);
}
}
if (fPreferredCount != UNLIMITED_SIZE) {
this->appendToLRU(fLookupTable[searchIndex]);
}
return entry->fSlot;
}
void SkBitmapHeap::deferAddingOwners() {
fDeferAddingOwners = true;
}
void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
if (add) {
for (int i = 0; i < fDeferredEntries.count(); i++) {
SkASSERT(fOwnerCount != IGNORE_OWNERS);
SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
SkASSERT(heapEntry != NULL);
heapEntry->addReferences(fOwnerCount);
}
}
fDeferAddingOwners = false;
fDeferredEntries.reset();
}
|