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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSurface_Image_DEFINED
#define SkSurface_Image_DEFINED
//
// for now make sure it's defined
//
#if !defined(SK_SUPPORT_GPU_COMPUTE)
#define SK_SUPPORT_GPU_COMPUTE 1
#endif
//
//
//
#if SK_SUPPORT_GPU_COMPUTE
//
//
//
// #include "GrContext.h"
// #include "SkRefCnt.h"
#include "SkImage.h"
#include "gl/GrGLGpu.h"
//
//
//
#include "SkContext_Compute.h"
//
//
//
class SkImage_Compute : public SkImage
{
public:
SkImage_Compute(sk_sp<SkContext_Compute> compute,
GrGLuint const snap,
int const width,
int const height);
~SkImage_Compute();
//
//
//
private:
//
//
//
sk_sp<SkContext_Compute> compute; // reference to compute context
GrGLuint snap; // fbo
//
//
//
};
//
//
//
#endif
//
//
//
#endif
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