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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSwizzler_DEFINED
#define SkSwizzler_DEFINED
#include "SkCodec.h"
#include "SkColor.h"
#include "SkImageInfo.h"
#include "SkSampler.h"
class SkSwizzler : public SkSampler {
public:
/**
* Create a new SkSwizzler.
* @param encodedInfo Description of the format of the encoded data.
* @param ctable Unowned pointer to an array of up to 256 colors for an
* index source.
* @param dstInfo Describes the destination.
* @param options Indicates if dst is zero-initialized. The
* implementation may choose to skip writing zeroes
* if set to kYes_ZeroInitialized.
* Contains partial scanline information.
* @param frame Is non-NULL if the source pixels are part of an image
* frame that is a subset of the full image.
* @param skipFormatConversion Indicates that we should skip format conversion.
* The swizzler only needs to sample and/or subset.
*
* Note that a deeper discussion of partial scanline subsets and image frame
* subsets is below. Currently, we do not support both simultaneously. If
* options->fSubset is non-NULL, frame must be NULL.
*
* @return A new SkSwizzler or nullptr on failure.
*/
static SkSwizzler* CreateSwizzler(const SkEncodedInfo& encodedInfo, const SkPMColor* ctable,
const SkImageInfo& dstInfo, const SkCodec::Options&,
const SkIRect* frame = nullptr,
bool skipFormatConversion = false);
/**
* Swizzle a line. Generally this will be called height times, once
* for each row of source.
* By allowing the caller to pass in the dst pointer, we give the caller
* flexibility to use the swizzler even when the encoded data does not
* store the rows in order. This also improves usability for scaled and
* subset decodes.
* @param dst Where we write the output.
* @param src The next row of the source data.
*/
void swizzle(void* dst, const uint8_t* SK_RESTRICT src);
/**
* Implement fill using a custom width.
*/
void fill(const SkImageInfo& info, void* dst, size_t rowBytes, uint64_t colorOrIndex,
SkCodec::ZeroInitialized zeroInit) override {
const SkImageInfo fillInfo = info.makeWH(fAllocatedWidth, info.height());
SkSampler::Fill(fillInfo, dst, rowBytes, colorOrIndex, zeroInit);
}
/**
* If fSampleX > 1, the swizzler is sampling every fSampleX'th pixel and
* discarding the rest.
*
* This getter is currently used by SkBmpStandardCodec for Bmp-in-Ico decodes.
* Ideally, the subclasses of SkCodec would have no knowledge of sampling, but
* this allows us to apply a transparency mask to pixels after swizzling.
*/
int sampleX() const { return fSampleX; }
/**
* Returns the actual number of pixels written to destination memory, taking
* scaling, subsetting, and partial frames into account.
*/
int swizzleWidth() const { return fSwizzleWidth; }
/**
* Returns the byte offset at which we write to destination memory, taking
* scaling, subsetting, and partial frames into account.
*/
size_t swizzleOffsetBytes() const { return fDstOffsetBytes; }
private:
/**
* Method for converting raw data to Skia pixels.
* @param dstRow Row in which to write the resulting pixels.
* @param src Row of src data, in format specified by SrcConfig
* @param dstWidth Width in pixels of the destination
* @param bpp if bitsPerPixel % 8 == 0, deltaSrc is bytesPerPixel
* else, deltaSrc is bitsPerPixel
* @param deltaSrc bpp * sampleX
* @param ctable Colors (used for kIndex source).
* @param offset The offset before the first pixel to sample.
Is in bytes or bits based on what deltaSrc is in.
*/
typedef void (*RowProc)(void* SK_RESTRICT dstRow,
const uint8_t* SK_RESTRICT src,
int dstWidth, int bpp, int deltaSrc, int offset,
const SkPMColor ctable[]);
template <RowProc Proc>
static void SkipLeading8888ZerosThen(void* SK_RESTRICT dstRow,
const uint8_t* SK_RESTRICT src,
int dstWidth, int bpp, int deltaSrc, int offset,
const SkPMColor ctable[]);
template <RowProc Proc>
static void SkipLeadingGrayAlphaZerosThen(void* dst, const uint8_t* src, int width, int bpp,
int deltaSrc, int offset, const SkPMColor ctable[]);
// May be NULL. We have not implemented optimized functions for all supported transforms.
const RowProc fFastProc;
// Always non-NULL. Supports sampling.
const RowProc fSlowProc;
// The actual RowProc we are using. This depends on if fFastProc is non-NULL and
// whether or not we are sampling.
RowProc fActualProc;
const SkPMColor* fColorTable; // Unowned pointer
// Subset Swizzles
// There are two types of subset swizzles that we support. We do not
// support both at the same time.
// TODO: If we want to support partial scanlines for gifs (which may
// use frame subsets), we will need to support both subsetting
// modes at the same time.
// (1) Partial Scanlines
// The client only wants to write a subset of the source pixels
// to the destination. This subset is specified to CreateSwizzler
// using options->fSubset. We will store subset information in
// the following fields.
//
// fSrcOffset: The starting pixel of the source.
// fSrcOffsetUnits: Derived from fSrcOffset with two key
// differences:
// (1) This takes the size of source pixels into
// account by multiplying by fSrcBPP. This may
// be measured in bits or bytes depending on
// which is natural for the SrcConfig.
// (2) If we are sampling, this will be larger
// than fSrcOffset * fSrcBPP, since sampling
// implies that we will skip some pixels.
// fDstOffset: Will be zero. There is no destination offset
// for this type of subset.
// fDstOffsetBytes: Will be zero.
// fSrcWidth: The width of the desired subset of source
// pixels, before any sampling is performed.
// fDstWidth: Will be equal to fSrcWidth, since this is also
// calculated before any sampling is performed.
// For this type of subset, the destination width
// matches the desired subset of the source.
// fSwizzleWidth: The actual number of pixels that will be
// written by the RowProc. This is a scaled
// version of fSrcWidth/fDstWidth.
// fAllocatedWidth: Will be equal to fSwizzleWidth. For this type
// of subset, the number of pixels written is the
// same as the actual width of the destination.
// (2) Frame Subset
// The client will decode the entire width of the source into a
// subset of destination memory. This subset is specified to
// CreateSwizzler in the "frame" parameter. We store subset
// information in the following fields.
//
// fSrcOffset: Will be zero. The starting pixel of the source.
// fSrcOffsetUnits: Will only be non-zero if we are sampling,
// since sampling implies that we will skip some
// pixels. Note that this is measured in bits
// or bytes depending on which is natural for
// SrcConfig.
// fDstOffset: First pixel to write in destination.
// fDstOffsetBytes: fDstOffset * fDstBPP.
// fSrcWidth: The entire width of the source pixels, before
// any sampling is performed.
// fDstWidth: The entire width of the destination memory,
// before any sampling is performed.
// fSwizzleWidth: The actual number of pixels that will be
// written by the RowProc. This is a scaled
// version of fSrcWidth.
// fAllocatedWidth: The actual number of pixels in destination
// memory. This is a scaled version of
// fDstWidth.
//
// If we are not subsetting, these fields are more straightforward.
// fSrcOffset = fDstOffet = fDstOffsetBytes = 0
// fSrcOffsetUnits may be non-zero (we will skip the first few pixels when sampling)
// fSrcWidth = fDstWidth = Full original width
// fSwizzleWidth = fAllcoatedWidth = Scaled width (if we are sampling)
const int fSrcOffset;
const int fDstOffset;
int fSrcOffsetUnits;
int fDstOffsetBytes;
const int fSrcWidth;
const int fDstWidth;
int fSwizzleWidth;
int fAllocatedWidth;
int fSampleX; // Step between X samples
const int fSrcBPP; // Bits/bytes per pixel for the SrcConfig
// if bitsPerPixel % 8 == 0
// fBPP is bytesPerPixel
// else
// fBPP is bitsPerPixel
const int fDstBPP; // Bytes per pixel for the destination color type
SkSwizzler(RowProc fastProc, RowProc proc, const SkPMColor* ctable, int srcOffset,
int srcWidth, int dstOffset, int dstWidth, int srcBPP, int dstBPP);
int onSetSampleX(int) override;
};
#endif // SkSwizzler_DEFINED
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