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path: root/src/atlastext/SkAtlasTextTarget.cpp
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/*
 * Copyright 2017 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkAtlasTextTarget.h"
#include "GrClip.h"
#include "SkAtlasTextContext.h"
#include "SkAtlasTextFont.h"
#include "SkAtlasTextRenderer.h"
#include "SkGr.h"
#include "SkInternalAtlasTextContext.h"
#include "ops/GrAtlasTextOp.h"
#include "text/GrAtlasTextContext.h"

SkAtlasTextTarget::SkAtlasTextTarget(sk_sp<SkAtlasTextContext> context, int width, int height,
                                     void* handle)
        : fHandle(handle), fContext(std::move(context)), fWidth(width), fHeight(height) {}

SkAtlasTextTarget::~SkAtlasTextTarget() { fContext->renderer()->targetDeleted(fHandle); }

//////////////////////////////////////////////////////////////////////////////

static const GrColorSpaceInfo kColorSpaceInfo(nullptr, kRGBA_8888_GrPixelConfig);

//////////////////////////////////////////////////////////////////////////////

class SkInternalAtlasTextTarget : public GrTextUtils::Target, public SkAtlasTextTarget {
public:
    SkInternalAtlasTextTarget(sk_sp<SkAtlasTextContext> context, int width, int height,
                              void* handle)
            : GrTextUtils::Target(width, height, kColorSpaceInfo)
            , SkAtlasTextTarget(std::move(context), width, height, handle) {}

    /** GrTextUtils::Target overrides */

    void addDrawOp(const GrClip&, std::unique_ptr<GrAtlasTextOp> op) override;

    void drawPath(const GrClip&, const SkPath&, const SkPaint&, const SkMatrix& viewMatrix,
                  const SkMatrix* pathMatrix, const SkIRect& clipBounds) override {
        SkDebugf("Path glyph??");
    }

    void makeGrPaint(GrMaskFormat, const SkPaint& skPaint, const SkMatrix&,
                     GrPaint* grPaint) override {
        grPaint->setColor4f(SkColorToPremulGrColor4fLegacy(skPaint.getColor()));
    }

    /** SkAtlasTextTarget overrides */

    void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, uint32_t color,
                  const SkAtlasTextFont&) override;
    void flush() override;

private:
    uint32_t fColor;
    using SkAtlasTextTarget::fWidth;
    using SkAtlasTextTarget::fHeight;
    struct RecordedOp {
        std::unique_ptr<GrAtlasTextOp> fOp;
        uint32_t fColor;
    };
    SkTArray<RecordedOp, true> fOps;
};

//////////////////////////////////////////////////////////////////////////////

std::unique_ptr<SkAtlasTextTarget> SkAtlasTextTarget::Make(sk_sp<SkAtlasTextContext> context,
                                                           int width, int height, void* handle) {
    return std::unique_ptr<SkAtlasTextTarget>(
            new SkInternalAtlasTextTarget(std::move(context), width, height, handle));
}

//////////////////////////////////////////////////////////////////////////////

#include "GrContextPriv.h"
#include "GrDrawingManager.h"

void SkInternalAtlasTextTarget::drawText(const void* text, size_t byteLength, SkScalar x,
                                         SkScalar y, uint32_t color, const SkAtlasTextFont& font) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTypeface(font.refTypeface());
    paint.setTextSize(font.size());
    paint.setStyle(SkPaint::kFill_Style);

    // TODO: Figure out what if anything to do with these:
    // Paint setTextEncoding? Font isEnableByteCodeHints()? Font isUseNonLinearMetrics()?

    // The atlas text context does munging of the paint color. We store the client's color here
    // and the context will write it into the final vertices given to the client's renderer.
    fColor = color;

    // The pixel geometry here is arbitrary. We don't draw LCD text.
    SkSurfaceProps props(SkSurfaceProps::kUseDistanceFieldFonts_Flag, kUnknown_SkPixelGeometry);
    auto* grContext = this->context()->internal().grContext();
    auto bounds = SkIRect::MakeWH(fWidth, fHeight);
    auto atlasTextContext = grContext->contextPriv().drawingManager()->getAtlasTextContext();
    atlasTextContext->drawText(grContext, this, GrNoClip(), paint, SkMatrix::I(), props,
                               (const char*)text, byteLength, x, y, bounds);
}

void SkInternalAtlasTextTarget::addDrawOp(const GrClip& clip, std::unique_ptr<GrAtlasTextOp> op) {
    SkASSERT(clip.quickContains(SkRect::MakeIWH(fWidth, fHeight)));
    // The SkAtlasTextRenderer currently only handles grayscale SDF glyphs.
    if (op->maskType() != GrAtlasTextOp::kGrayscaleDistanceField_MaskType) {
        return;
    }
    // TODO: batch ops here.
    op->visitProxies([](GrSurfaceProxy*) {});
    fOps.emplace_back(RecordedOp{std::move(op), fColor});
}

void SkInternalAtlasTextTarget::flush() {
    for (int i = 0; i < fOps.count(); ++i) {
        fOps[i].fOp->executeForTextTarget(this, fOps[i].fColor);
    }
    this->context()->internal().flush();
    fOps.reset();
}

void GrAtlasTextOp::executeForTextTarget(SkAtlasTextTarget* target, uint32_t color) {
    FlushInfo flushInfo;
    SkAutoGlyphCache glyphCache;
    auto& context = target->context()->internal();
    auto* atlasGlyphCache = context.grContext()->getAtlasGlyphCache();
    for (int i = 0; i < fGeoCount; ++i) {
        GrAtlasTextBlob::VertexRegenerator regenerator(
                fGeoData[i].fBlob, fGeoData[i].fRun, fGeoData[i].fSubRun, fGeoData[i].fViewMatrix,
                fGeoData[i].fX, fGeoData[i].fY, color, &context, atlasGlyphCache, &glyphCache);
        GrAtlasTextBlob::VertexRegenerator::Result result;
        do {
            result = regenerator.regenerate();
            context.recordDraw(result.fFirstVertex, result.fGlyphsRegenerated, target->handle());
            if (!result.fFinished) {
                // Make space in the atlas so we can continue generating vertices.
                context.flush();
            }
        } while (!result.fFinished);
    }
}