1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
|
SkSurface Reference
===
# <a name="Surface"></a> Surface
## <a name="Overview"></a> Overview
## <a name="Overview_Subtopic"></a> Overview Subtopic
| name | description |
| --- | --- |
| Constant | enum and enum class, const values |
| <a href="#Constructor">Constructor</a> | functions that construct <a href="#SkSurface">SkSurface</a> |
| <a href="#Member_Function">Member Function</a> | static functions and member methods |
| <a href="#Related_Function">Related Function</a> | similar methods grouped together |
# <a name="SkSurface"></a> Class SkSurface
<a href="#SkSurface">SkSurface</a> is responsible for managing the pixels that a canvas draws into. The pixels can be
allocated either in CPU memory (a raster surface) or on the GPU (a <a href="undocumented#GrRenderTarget">GrRenderTarget</a> surface).
<a href="#SkSurface">SkSurface</a> takes care of allocating a <a href="SkCanvas_Reference#SkCanvas">SkCanvas</a> that will draw into the surface. Call
surface-><a href="#SkSurface_getCanvas">getCanvas</a> to use that canvas (but don't delete it, it is owned by the surface).
<a href="#SkSurface">SkSurface</a> always has non-zero dimensions. If there is a request for a new surface, and either
of the requested dimensions are zero, then nullptr will be returned.
## <a name="Related_Function"></a> Related Function
| name | description |
| --- | --- |
| <a href="#Miscellaneous">Miscellaneous</a> | other functions |
| <a href="#Pixels">Pixels</a> | functions with pixel access |
| <a href="#Property">Property</a> | member values |
| <a href="#Utility">Utility</a> | rarely called management functions |
## <a name="Member_Function"></a> Member Function
| name | description |
| --- | --- |
| <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU memory buffer |
| <a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a> | creates <a href="#Surface">Surface</a> from GPU-backed texture |
| <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU-backed texture |
| <a href="#SkSurface_MakeNull">MakeNull</a> | creates <a href="#Surface">Surface</a> without backing pixels |
| <a href="#SkSurface_MakeRaster">MakeRaster</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> |
| <a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> and <a href="undocumented#Storage">Pixel Storage</a> |
| <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> and <a href="undocumented#Storage">Pixel Storage</a> |
| <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> | creates <a href="#Surface">Surface</a> from width, height matching output |
| <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a> | creates <a href="#Surface">Surface</a> pointing to new GPU memory buffer |
| <a href="#SkSurface_characterize">characterize</a> | sets <a href="undocumented#Surface_Characterization">Surface Characterization</a> for threaded GPU processing |
| <a href="#SkSurface_draw">draw</a> | draws <a href="#Surface">Surface</a> contents to canvas |
| <a href="#SkSurface_flush">flush</a> | resolve pending I/O |
| <a href="#SkSurface_flushAndSignalSemaphores">flushAndSignalSemaphores</a> | resolve pending I/O, and signal |
| <a href="#SkSurface_generationID">generationID</a> | returns unique ID |
| <a href="#SkSurface_getCanvas">getCanvas</a> | returns <a href="SkCanvas_Reference#Canvas">Canvas</a> that draws into <a href="#Surface">Surface</a> |
| <a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a> | returns the GPU reference to render target |
| <a href="#SkSurface_getTextureHandle">getTextureHandle</a> | returns the GPU reference to texture |
| <a href="#SkSurface_height">height</a> | returns pixel row count |
| <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> | creates <a href="SkImage_Reference#Image">Image</a> capturing <a href="#Surface">Surface</a> contents |
| <a href="#SkSurface_makeSurface">makeSurface</a> | creates a compatible <a href="#Surface">Surface</a> |
| <a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> | notifies that contents will be changed outside of Skia |
| <a href="#SkSurface_peekPixels">peekPixels</a> | copies <a href="#Surface">Surface</a> parameters to <a href="SkPixmap_Reference#Pixmap">Pixmap</a> |
| <a href="#SkSurface_props">props</a> | returns <a href="undocumented#Surface_Properties">Surface Properties</a> |
| <a href="#SkSurface_readPixels">readPixels</a> | copies <a href="SkRect_Reference#Rect">Rect</a> of pixels |
| <a href="#SkSurface_wait">wait</a> | rause commands until signaled |
| <a href="#SkSurface_width">width</a> | returns pixel column count |
| <a href="#SkSurface_writePixels">writePixels</a> | copies <a href="SkRect_Reference#Rect">Rect</a> of pixels |
## <a name="Constructor"></a> Constructor
| name | description |
| --- | --- |
| <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU memory buffer |
| <a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a> | creates <a href="#Surface">Surface</a> from GPU-backed texture |
| <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a> | creates <a href="#Surface">Surface</a> from GPU-backed texture |
| <a href="#SkSurface_MakeNull">MakeNull</a> | creates <a href="#Surface">Surface</a> without backing pixels |
| <a href="#SkSurface_MakeRaster">MakeRaster</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> |
| <a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> and <a href="undocumented#Storage">Pixel Storage</a> |
| <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a> | creates <a href="#Surface">Surface</a> from <a href="SkImageInfo_Reference#SkImageInfo">SkImageInfo</a> and <a href="undocumented#Storage">Pixel Storage</a> |
| <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> | creates <a href="#Surface">Surface</a> from width, height matching output |
| <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a> | creates <a href="#Surface">Surface</a> pointing to new GPU memory buffer |
| <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> | creates <a href="SkImage_Reference#Image">Image</a> capturing <a href="#Surface">Surface</a> contents |
| <a href="#SkSurface_makeSurface">makeSurface</a> | creates a compatible <a href="#Surface">Surface</a> |
<a name="SkSurface_MakeRasterDirect"></a>
## MakeRasterDirect
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> is not nullptr;
<a href="#SkSurface_MakeRasterDirect_rowBytes">rowBytes</a> is large enough to contain info width <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> of <a href="SkImageInfo_Reference#Color_Type">Color Type</a>.
<a href="undocumented#Pixel">Pixel</a> buffer size should be info height times computed <a href="#SkSurface_MakeRasterDirect_rowBytes">rowBytes</a>.
<a href="#Pixels">Pixels</a> are not initialized.
To access <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> after drawing, call <a href="#SkSurface_flush">flush</a> or <a href="#SkSurface_peekPixels">peekPixels</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterDirect_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width and height must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_pixels"> <code><strong>pixels </strong></code> </a></td> <td>
pointer to destination <a href="#SkSurface_MakeRasterDirect_pixels">pixels</a> buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirect_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="3f5aeb870104187643197354a7f1d27a">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a> <a href="#SkSurface_MakeRaster">MakeRaster</a><sup><a href="#SkSurface_MakeRaster_2">[2]</a></sup> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="SkCanvas_Reference#SkCanvas_MakeRasterDirect">SkCanvas::MakeRasterDirect</a>
---
<a name="SkSurface_MakeRasterDirectReleaseProc"></a>
## MakeRasterDirectReleaseProc
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes, void (*releaseProc) (void* pixels,
void* context) , void* context,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a>.
<a href="#SkSurface_MakeRasterDirectReleaseProc_releaseProc">releaseProc</a> is called with <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> and <a href="#SkSurface_MakeRasterDirectReleaseProc_context">context</a> when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> is not nullptr;
<a href="#SkSurface_MakeRasterDirectReleaseProc_rowBytes">rowBytes</a> is large enough to contain info width <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> of <a href="SkImageInfo_Reference#Color_Type">Color Type</a>.
<a href="undocumented#Pixel">Pixel</a> buffer size should be info height times computed <a href="#SkSurface_MakeRasterDirectReleaseProc_rowBytes">rowBytes</a>.
<a href="#Pixels">Pixels</a> are not initialized.
To access <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> after drawing, call <a href="#SkSurface_flush">flush</a> or <a href="#SkSurface_peekPixels">peekPixels</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width and height must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_pixels"> <code><strong>pixels </strong></code> </a></td> <td>
pointer to destination <a href="#SkSurface_MakeRasterDirectReleaseProc_pixels">pixels</a> buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_releaseProc"> <code><strong>releaseProc </strong></code> </a></td> <td>
called when <a href="#Surface">Surface</a> is deleted; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_context"> <code><strong>context </strong></code> </a></td> <td>
passed to <a href="#SkSurface_MakeRasterDirectReleaseProc_releaseProc">releaseProc</a>; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterDirectReleaseProc_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="8e6530b26ab4096a9a91cfaadda1c568">
#### Example Output
~~~~
---
-x-
---
expected release context
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRaster">MakeRaster</a><sup><a href="#SkSurface_MakeRaster_2">[2]</a></sup>
---
<a name="SkSurface_MakeRaster"></a>
## MakeRaster
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
const SkSurfaceProps* surfaceProps)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is <a href="#SkSurface_MakeRaster_imageInfo">imageInfo</a>.<a href="#SkSurface_height">height</a> times
<a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a>, or times <a href="#SkSurface_MakeRaster_imageInfo">imageInfo</a>.minRowBytes() if <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is zero.
<a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>;
<a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is large enough to contain info width pixels of <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, or is zero.
If <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a> is not zero, subsequent images returned by <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a>
have the same <a href="#SkSurface_MakeRaster_rowBytes">rowBytes</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRaster_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width and height must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_rowBytes"> <code><strong>rowBytes </strong></code> </a></td> <td>
interval from one <a href="#Surface">Surface</a> row to the next; may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="a803910ada4f8733f0b62456afead55f">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<a name="SkSurface_MakeRaster_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
const SkSurfaceProps* props = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is <a href="#SkSurface_MakeRaster_2_imageInfo">imageInfo</a>.<a href="#SkSurface_height">height</a> times
<a href="#SkSurface_MakeRaster_2_imageInfo">imageInfo</a>.minRowBytes().
<a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
<a href="#Surface">Surface</a> is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a> supported by <a href="undocumented#Raster_Surface">Raster Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRaster_2_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width and height must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRaster_2_props"> <code><strong>props </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent fonts;
may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="c6197d204ef9e4ccfb583242651fb2a7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<a name="SkSurface_MakeRasterN32Premul"></a>
## MakeRasterN32Premul
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
const SkSurfaceProps* surfaceProps = nullptr)
</pre>
Allocates raster <a href="#Surface">Surface</a>. <a href="SkCanvas_Reference#Canvas">Canvas</a> returned by <a href="#Surface">Surface</a> draws directly into pixels.
Allocates and zeroes pixel memory. <a href="undocumented#Pixel">Pixel</a> memory size is height times width times
four. <a href="undocumented#Pixel">Pixel</a> memory is deleted when <a href="#Surface">Surface</a> is deleted.
Internally, sets <a href="SkImageInfo_Reference#Image_Info">Image Info</a> to width, height, <a href="SkImageInfo_Reference#Color_Type_Native">Native Color Type</a>, and
<a href="SkImageInfo_Reference#kPremul_SkAlphaType">kPremul_SkAlphaType</a>.
<a href="#Surface">Surface</a> is returned if width and height are greater than zero.
Use to create <a href="#Surface">Surface</a> that matches <a href="undocumented#SkPMColor">SkPMColor</a>, the native pixel arrangement on
the platform. <a href="#Surface">Surface</a> drawn to output device skips converting its pixel format.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRasterN32Premul_width"> <code><strong>width </strong></code> </a></td> <td>
pixel column count; must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterN32Premul_height"> <code><strong>height </strong></code> </a></td> <td>
pixel row count; must be greater than zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRasterN32Premul_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="b932a2bd68455fb0af2e7a1ed19e36b3">
#### Example Output
~~~~
---
-x-
---
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRasterDirect">MakeRasterDirect</a> <a href="#SkSurface_MakeRasterN32Premul">MakeRasterN32Premul</a> <a href="#SkSurface_MakeRasterDirectReleaseProc">MakeRasterDirectReleaseProc</a>
---
<a name="SkSurface_MakeFromBackendTexture"></a>
## MakeFromBackendTexture
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a GPU-backed texture into <a href="#Surface">Surface</a>. Caller must ensure the texture is
valid for the lifetime of returned <a href="#Surface">Surface</a>. If <a href="#SkSurface_MakeFromBackendTexture_sampleCnt">sampleCnt</a> greater than zero,
creates an intermediate MSAA <a href="#Surface">Surface</a> which is used for drawing <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendTexture_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendTexture_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> has an sRGB configuration, then <a href="#SkSurface_MakeFromBackendTexture_context">context</a> must support sRGB,
and <a href="#SkSurface_MakeFromBackendTexture_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendTexture_backendTexture">backendTexture</a> width and height must
not exceed <a href="#SkSurface_MakeFromBackendTexture_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendTexture_context">context</a> must be able to support
back-end textures.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTexture_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on GPU</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(context,
backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="undocumented#GrBackendTexture">GrBackendTexture</a> <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeFromBackendTexture_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a GPU-backed texture into <a href="#Surface">Surface</a>. Caller must ensure the texture is
valid for the lifetime of returned <a href="#Surface">Surface</a>. If <a href="#SkSurface_MakeFromBackendTexture_2_sampleCnt">sampleCnt</a> greater than zero,
creates an intermediate MSAA <a href="#Surface">Surface</a> which is used for drawing <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendTexture_2_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> has an sRGB configuration, then <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> must support sRGB,
and <a href="#SkSurface_MakeFromBackendTexture_2_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendTexture_2_backendTexture">backendTexture</a> width and height must
not exceed <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendTexture_2_context">context</a> must be able to support
back-end textures.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on GPU</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="SkImageInfo_Reference#kUnknown_SkColorType">kUnknown_SkColorType</a>, <a href="SkImageInfo_Reference#kAlpha_8_SkColorType">kAlpha_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_565_SkColorType">kRGB_565_SkColorType</a>,
<a href="SkImageInfo_Reference#kARGB_4444_SkColorType">kARGB_4444_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_8888_SkColorType">kRGBA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_888x_SkColorType">kRGB_888x_SkColorType</a>,
<a href="SkImageInfo_Reference#kBGRA_8888_SkColorType">kBGRA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_1010102_SkColorType">kRGBA_1010102_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_101010x_SkColorType">kRGB_101010x_SkColorType</a>,
<a href="SkImageInfo_Reference#kGray_8_SkColorType">kGray_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_F16_SkColorType">kRGBA_F16_SkColorType</a> </td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTexture_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(context,
backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, 0, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="undocumented#GrBackendTexture">GrBackendTexture</a> <a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeFromBackendRenderTarget"></a>
## MakeFromBackendRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a GPU-backed buffer into <a href="#Surface">Surface</a>. Caller must ensure render target is
valid for the lifetime of returned <a href="#Surface">Surface</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendRenderTarget_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> has an sRGB configuration, then <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> must support sRGB,
and <a href="#SkSurface_MakeFromBackendRenderTarget_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget">backendRenderTarget</a> width and height must
not exceed <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendRenderTarget_context">context</a> must be able to support
back-end render targets.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_backendRenderTarget"> <code><strong>backendRenderTarget </strong></code> </a></td> <td>
GPU intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a><sup><a href="#SkSurface_MakeFromBackendTexture_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeFromBackendRenderTarget_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin, SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Wraps a GPU-backed buffer into <a href="#Surface">Surface</a>. Caller must ensure render target is
valid for the lifetime of returned <a href="#Surface">Surface</a>.
<a href="#Surface">Surface</a> is returned if all parameters are valid. <a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> is valid if
its pixel configuration agrees with <a href="#SkSurface_MakeFromBackendRenderTarget_2_colorSpace">colorSpace</a> and <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a>; for instance, if
<a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> has an sRGB configuration, then <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> must support sRGB,
and <a href="#SkSurface_MakeFromBackendRenderTarget_2_colorSpace">colorSpace</a> must be present. Further, <a href="#SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget">backendRenderTarget</a> width and height must
not exceed <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> capabilities, and the <a href="#SkSurface_MakeFromBackendRenderTarget_2_context">context</a> must be able to support
back-end render targets.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_backendRenderTarget"> <code><strong>backendRenderTarget </strong></code> </a></td> <td>
GPU intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="SkImageInfo_Reference#kUnknown_SkColorType">kUnknown_SkColorType</a>, <a href="SkImageInfo_Reference#kAlpha_8_SkColorType">kAlpha_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_565_SkColorType">kRGB_565_SkColorType</a>,
<a href="SkImageInfo_Reference#kARGB_4444_SkColorType">kARGB_4444_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_8888_SkColorType">kRGBA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_888x_SkColorType">kRGB_888x_SkColorType</a>,
<a href="SkImageInfo_Reference#kBGRA_8888_SkColorType">kBGRA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_1010102_SkColorType">kRGBA_1010102_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_101010x_SkColorType">kRGB_101010x_SkColorType</a>,
<a href="SkImageInfo_Reference#kGray_8_SkColorType">kGray_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_F16_SkColorType">kRGBA_F16_SkColorType</a> </td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendRenderTarget_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendTexture">MakeFromBackendTexture</a><sup><a href="#SkSurface_MakeFromBackendTexture_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeFromBackendTextureAsRenderTarget"></a>
## MakeFromBackendTextureAsRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Used to wrap a GPU-backed texture as a <a href="#SkSurface">SkSurface</a>. Skia will treat the texture as
a rendering target only, but unlike NewFromBackendRenderTarget, Skia will manage and own
the associated render target objects (but not the provided texture). Skia will not assume
ownership of the texture and the client must ensure the texture is valid for the lifetime
of the <a href="#SkSurface">SkSurface</a>.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on GPU</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType, sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
</pre>
Used to wrap a GPU-backed texture as a <a href="#SkSurface">SkSurface</a>. Skia will treat the texture as
a rendering target only, but unlike NewFromBackendRenderTarget, Skia will manage and own
the associated render target objects (but not the provided texture). Skia will not assume
ownership of the texture and the client must ensure the texture is valid for the lifetime
of the <a href="#SkSurface">SkSurface</a>.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_backendTexture"> <code><strong>backendTexture </strong></code> </a></td> <td>
texture residing on GPU</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_origin"> <code><strong>origin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_sampleCnt"> <code><strong>sampleCnt </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_colorType"> <code><strong>colorType </strong></code> </a></td> <td>
one of: <a href="SkImageInfo_Reference#kUnknown_SkColorType">kUnknown_SkColorType</a>, <a href="SkImageInfo_Reference#kAlpha_8_SkColorType">kAlpha_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_565_SkColorType">kRGB_565_SkColorType</a>,
<a href="SkImageInfo_Reference#kARGB_4444_SkColorType">kARGB_4444_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_8888_SkColorType">kRGBA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_888x_SkColorType">kRGB_888x_SkColorType</a>,
<a href="SkImageInfo_Reference#kBGRA_8888_SkColorType">kBGRA_8888_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_1010102_SkColorType">kRGBA_1010102_SkColorType</a>, <a href="SkImageInfo_Reference#kRGB_101010x_SkColorType">kRGB_101010x_SkColorType</a>,
<a href="SkImageInfo_Reference#kGray_8_SkColorType">kGray_8_SkColorType</a>, <a href="SkImageInfo_Reference#kRGBA_F16_SkColorType">kRGBA_F16_SkColorType</a> </td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_colorSpace"> <code><strong>colorSpace </strong></code> </a></td> <td>
range of colors</td>
</tr> <tr> <td><a name="SkSurface_MakeFromBackendTextureAsRenderTarget_2_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<pre style="padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0">
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backEndTextureRenderTarget, kTopLeft_GrSurfaceOrigin, 0,
kRGBA_8888_SkColorType, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->clear(SK_ColorWHITE);
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
</pre>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
<a name="SkSurface_MakeRenderTarget"></a>
## MakeRenderTarget
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
GrSurfaceOrigin surfaceOrigin,
const SkSurfaceProps* surfaceProps,
bool shouldCreateWithMips = false)
</pre>
Returns <a href="#Surface">Surface</a> on GPU indicated by <a href="#SkSurface_MakeRenderTarget_context">context</a>. Allocates memory for
pixels, based on the width, height, and <a href="SkImageInfo_Reference#Color_Type">Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_budgeted">budgeted</a>
selects whether allocation for pixels is tracked by <a href="#SkSurface_MakeRenderTarget_context">context</a>. <a href="#SkSurface_MakeRenderTarget_imageInfo">imageInfo</a>
describes the pixel format in <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, and transparency in
<a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#SkSurface_MakeRenderTarget_sampleCount">sampleCount</a> requests the number of samples per pixel.
Pass zero to disable Multi_Sample_Anti_Aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
<a href="#SkSurface_MakeRenderTarget_surfaceOrigin">surfaceOrigin</a> pins either the top-left or the bottom-left corner to the origin.
<a href="#SkSurface_MakeRenderTarget_shouldCreateWithMips">shouldCreateWithMips</a> hints that <a href="SkImage_Reference#Image">Image</a> returned by <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> is Mip_Map.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="undocumented#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="undocumented#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>;
width, or height, or both, may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_sampleCount"> <code><strong>sampleCount </strong></code> </a></td> <td>
samples per pixel, or 0 to disable full scene anti-aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_surfaceOrigin"> <code><strong>surfaceOrigin </strong></code> </a></td> <td>
one of: <a href="undocumented#kBottomLeft_GrSurfaceOrigin">kBottomLeft GrSurfaceOrigin</a>, <a href="undocumented#kTopLeft_GrSurfaceOrigin">kTopLeft GrSurfaceOrigin</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_surfaceProps"> <code><strong>surfaceProps </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_shouldCreateWithMips"> <code><strong>shouldCreateWithMips </strong></code> </a></td> <td>
hint that <a href="#Surface">Surface</a> will host Mip_Map images</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="67b6609471a3f1ed0f4b1657004cdecb" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendTextureAsRenderTarget_2">[2]</a></sup>
---
<a name="SkSurface_MakeRenderTarget_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
const SkSurfaceProps* props)
</pre>
Returns <a href="#Surface">Surface</a> on GPU indicated by <a href="#SkSurface_MakeRenderTarget_2_context">context</a>. Allocates memory for
pixels, based on the width, height, and <a href="SkImageInfo_Reference#Color_Type">Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_2_budgeted">budgeted</a>
selects whether allocation for pixels is tracked by <a href="#SkSurface_MakeRenderTarget_2_context">context</a>. <a href="#SkSurface_MakeRenderTarget_2_imageInfo">imageInfo</a>
describes the pixel format in <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, and transparency in
<a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#SkSurface_MakeRenderTarget_2_sampleCount">sampleCount</a> requests the number of samples per pixel.
Pass zero to disable Multi_Sample_Anti_Aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
<a href="#Surface">Surface</a> bottom-left corner is pinned to the origin.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_2_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="undocumented#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="undocumented#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width, or height, or both, may be zero</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_sampleCount"> <code><strong>sampleCount </strong></code> </a></td> <td>
samples per pixel, or 0 to disable Multi_Sample_Anti_Aliasing</td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_2_props"> <code><strong>props </strong></code> </a></td> <td>
LCD striping orientation and setting for device independent
fonts; may be nullptr</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="640321e8ecfb3f9329f3bc6e1f02485f" gpu="true" cpu="true"><div>LCD text takes advantage of raster striping to improve resolution. Only one of
the four combinations is correct, depending on whether monitor LCD striping is
horizontal or vertical, and whether the order of the stripes is red blue green
or red green blue.
</div></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendTextureAsRenderTarget_2">[2]</a></sup>
---
<a name="SkSurface_MakeRenderTarget_3"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo)
</pre>
Returns <a href="#Surface">Surface</a> on GPU indicated by <a href="#SkSurface_MakeRenderTarget_3_context">context</a>. Allocates memory for
pixels, based on the width, height, and <a href="SkImageInfo_Reference#Color_Type">Color Type</a> in ImageInfo. <a href="#SkSurface_MakeRenderTarget_3_budgeted">budgeted</a>
selects whether allocation for pixels is tracked by <a href="#SkSurface_MakeRenderTarget_3_context">context</a>. <a href="#SkSurface_MakeRenderTarget_3_imageInfo">imageInfo</a>
describes the pixel format in <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, and transparency in
<a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, and color matching in <a href="undocumented#Color_Space">Color Space</a>.
<a href="#Surface">Surface</a> bottom-left corner is pinned to the origin.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeRenderTarget_3_context"> <code><strong>context </strong></code> </a></td> <td>
<a href="undocumented#GPU_Context">GPU Context</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_3_budgeted"> <code><strong>budgeted </strong></code> </a></td> <td>
one of: <a href="undocumented#SkBudgeted_kNo">SkBudgeted::kNo</a>, <a href="undocumented#SkBudgeted_kYes">SkBudgeted::kYes</a></td>
</tr> <tr> <td><a name="SkSurface_MakeRenderTarget_3_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="undocumented#Raster_Surface">Raster Surface</a>; width, or height, or both, may be zero</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if all parameters are valid; otherwise, nullptr
### Example
<div><fiddle-embed name="5c7629c15e9ac93f098335e72560fa2e" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeFromBackendRenderTarget">MakeFromBackendRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendRenderTarget_2">[2]</a></sup> <a href="#SkSurface_MakeFromBackendTextureAsRenderTarget">MakeFromBackendTextureAsRenderTarget</a><sup><a href="#SkSurface_MakeFromBackendTextureAsRenderTarget_2">[2]</a></sup>
---
<a name="SkSurface_MakeNull"></a>
## MakeNull
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
static sk_sp<SkSurface> MakeNull(int width, int height)
</pre>
Returns <a href="#Surface">Surface</a> without backing pixels. Drawing to <a href="SkCanvas_Reference#Canvas">Canvas</a> returned from <a href="#Surface">Surface</a>
has no effect. Calling <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> on returned <a href="#Surface">Surface</a> returns nullptr.
### Parameters
<table> <tr> <td><a name="SkSurface_MakeNull_width"> <code><strong>width </strong></code> </a></td> <td>
one or greater</td>
</tr> <tr> <td><a name="SkSurface_MakeNull_height"> <code><strong>height </strong></code> </a></td> <td>
one or greater</td>
</tr>
</table>
### Return Value
<a href="#Surface">Surface</a> if width and height are positive; otherwise, nullptr
### Example
<div><fiddle-embed name="99a54b814ccab7d2b1143c88581649ff">
#### Example Output
~~~~
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_MakeRaster">MakeRaster</a><sup><a href="#SkSurface_MakeRaster_2">[2]</a></sup> <a href="#SkSurface_MakeRenderTarget">MakeRenderTarget</a><sup><a href="#SkSurface_MakeRenderTarget_2">[2]</a></sup><sup><a href="#SkSurface_MakeRenderTarget_3">[3]</a></sup>
---
## <a name="Property"></a> Property
| name | description |
| --- | --- |
| <a href="#SkSurface_generationID">generationID</a> | returns unique ID |
| <a href="#SkSurface_getCanvas">getCanvas</a> | returns <a href="SkCanvas_Reference#Canvas">Canvas</a> that draws into <a href="#Surface">Surface</a> |
| <a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a> | returns the GPU reference to render target |
| <a href="#SkSurface_getTextureHandle">getTextureHandle</a> | returns the GPU reference to texture |
| <a href="#SkSurface_height">height</a> | returns pixel row count |
| <a href="#SkSurface_props">props</a> | returns <a href="undocumented#Surface_Properties">Surface Properties</a> |
| <a href="#SkSurface_width">width</a> | returns pixel column count |
<a name="SkSurface_width"></a>
## width
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
int width() const
</pre>
Returns pixel count in each row; may be zero or greater.
### Return Value
number of pixel columns
### Example
<div><fiddle-embed name="df066b56dd97c7c589fd2bb6a2539de8">
#### Example Output
~~~~
surface width=37 canvas width=37
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_height">height</a>
---
<a name="SkSurface_height"></a>
## height
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
int height() const
</pre>
Returns pixel row count; may be zero or greater.
### Return Value
number of pixel rows
### Example
<div><fiddle-embed name="20571cc23e3146deaa09046b64cc0aef">
#### Example Output
~~~~
surface height=1000 canvas height=1000
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_width">width</a>
---
<a name="SkSurface_generationID"></a>
## generationID
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
uint32_t generationID()
</pre>
Returns unique value identifying the content of <a href="#Surface">Surface</a>. Returned value changes
each time the content changes. Content is changed by drawing, or by calling
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a>.
### Return Value
unique content identifier
### Example
<div><fiddle-embed name="be9574c4a14f891e1abb4ec2b1e51d6c">
#### Example Output
~~~~
surface generationID: 1
surface generationID: 2
surface generationID: 3
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> <a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> <a href="#SkSurface_getCanvas">getCanvas</a>
---
## <a name="SkSurface_ContentChangeMode"></a> Enum SkSurface::ContentChangeMode
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
enum <a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> {
<a href="#SkSurface_kDiscard_ContentChangeMode">kDiscard ContentChangeMode</a>,
<a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a>,
};
</pre>
<a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> members are parameters to <a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a>.
### Constants
<table>
<tr>
<td><a name="SkSurface_kDiscard_ContentChangeMode"> <code><strong>SkSurface::kDiscard_ContentChangeMode </strong></code> </a></td><td>Pass to notifyContentWillChange to discard surface contents when</td><td>the surface is cleared or overwritten.
</td>
</tr>
<tr>
<td><a name="SkSurface_kRetain_ContentChangeMode"> <code><strong>SkSurface::kRetain_ContentChangeMode </strong></code> </a></td><td>Pass to notifyContentWillChange when to preserve surface contents.</td><td>If a snapshot has been generated, this copies the <a href="#Surface">Surface</a> contents.
</td>
</tr>
</table>
### See Also
<a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> <a href="#SkSurface_generationID">generationID</a>
## <a name="Miscellaneous"></a> Miscellaneous
| name | description |
| --- | --- |
| <a href="#SkSurface_notifyContentWillChange">notifyContentWillChange</a> | notifies that contents will be changed outside of Skia |
<a name="SkSurface_notifyContentWillChange"></a>
## notifyContentWillChange
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void notifyContentWillChange(ContentChangeMode mode)
</pre>
Notifies that <a href="#Surface">Surface</a> contents will be changed by code outside of Skia.
Subsequent calls to <a href="#SkSurface_generationID">generationID</a> return a different value.
<a href="#SkSurface_notifyContentWillChange_mode">mode</a> is normally passed as <a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_notifyContentWillChange_mode"> <code><strong>mode </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kDiscard_ContentChangeMode">kDiscard ContentChangeMode</a>, <a href="#SkSurface_kRetain_ContentChangeMode">kRetain ContentChangeMode</a></td>
</tr>
</table>
### Example
<div><fiddle-embed name="be9574c4a14f891e1abb4ec2b1e51d6c"></fiddle-embed></div>
### See Also
<a href="#SkSurface_ContentChangeMode">ContentChangeMode</a> <a href="#SkSurface_generationID">generationID</a>
---
## <a name="SkSurface_BackendHandleAccess"></a> Enum SkSurface::BackendHandleAccess
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
enum <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a> {
<a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>,
<a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a>,
};
static const <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a> <a href="#SkSurface_kFlushRead_TextureHandleAccess">kFlushRead TextureHandleAccess</a> =
<a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>;
static const <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a> <a href="#SkSurface_kFlushWrite_TextureHandleAccess">kFlushWrite TextureHandleAccess</a> =
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>;
static const <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a> <a href="#SkSurface_kDiscardWrite_TextureHandleAccess">kDiscardWrite TextureHandleAccess</a> =
<a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a>;
</pre>
### Constants
<table>
<tr>
<td><a name="SkSurface_kFlushRead_BackendHandleAccess"> <code><strong>SkSurface::kFlushRead_BackendHandleAccess </strong></code> </a></td><td>0</td><td>Caller may read from the back-end object.
</td>
</tr>
<tr>
<td><a name="SkSurface_kFlushWrite_BackendHandleAccess"> <code><strong>SkSurface::kFlushWrite_BackendHandleAccess </strong></code> </a></td><td>1</td><td>Caller may write to the back-end object.
</td>
</tr>
<tr>
<td><a name="SkSurface_kDiscardWrite_BackendHandleAccess"> <code><strong>SkSurface::kDiscardWrite_BackendHandleAccess </strong></code> </a></td><td>2</td><td>Caller must overwrite the entire back-end object.
</td>
</tr>
<tr>
<td><a name="SkSurface_kFlushRead_TextureHandleAccess"> <code><strong>SkSurface::kFlushRead_TextureHandleAccess </strong></code> </a></td><td>0</td><td></td>
</tr>
<tr>
<td><a name="SkSurface_kFlushWrite_TextureHandleAccess"> <code><strong>SkSurface::kFlushWrite_TextureHandleAccess </strong></code> </a></td><td>1</td><td></td>
</tr>
<tr>
<td><a name="SkSurface_kDiscardWrite_TextureHandleAccess"> <code><strong>SkSurface::kDiscardWrite_TextureHandleAccess </strong></code> </a></td><td>2</td><td></td>
</tr>
</table>
### Example
<div><fiddle-embed name="260a5ba014b00eeb5a74b3c6b8d31be4" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getTextureHandle">getTextureHandle</a> <a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a>
<a name="SkSurface_getTextureHandle"></a>
## getTextureHandle
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
GrBackendObject getTextureHandle(BackendHandleAccess backendHandleAccess)
</pre>
Returns the GPU back-end reference of the texture used by <a href="#Surface">Surface</a>, or zero
if <a href="#Surface">Surface</a> is not backed by a GPU texture.
The returned texture handle is only valid until the next draw into <a href="#Surface">Surface</a>,
or when <a href="#Surface">Surface</a> is deleted.
### Parameters
<table> <tr> <td><a name="SkSurface_getTextureHandle_backendHandleAccess"> <code><strong>backendHandleAccess </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>, <a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a></td>
</tr>
</table>
### Return Value
GPU texture reference
### Example
<div><fiddle-embed name="4b5720038daaf65ba1ba546e678ddd6e" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getRenderTargetHandle">getRenderTargetHandle</a> <a href="undocumented#GrBackendObject">GrBackendObject</a> <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a>
---
<a name="SkSurface_getRenderTargetHandle"></a>
## getRenderTargetHandle
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool getRenderTargetHandle(GrBackendObject* backendObject, BackendHandleAccess backendHandleAccess)
</pre>
Returns true and stores the GPU back-end reference of the render target used
by <a href="#Surface">Surface</a> in <a href="#SkSurface_getRenderTargetHandle_backendObject">backendObject</a>.
Return false if <a href="#Surface">Surface</a> is not backed by a GPU render target, and leaves
<a href="#SkSurface_getRenderTargetHandle_backendObject">backendObject</a> unchanged.
The returned render target handle is only valid until the next draw into <a href="#Surface">Surface</a>,
or when <a href="#Surface">Surface</a> is deleted.
In OpenGL this returns the frame buffer object ID.
### Parameters
<table> <tr> <td><a name="SkSurface_getRenderTargetHandle_backendObject"> <code><strong>backendObject </strong></code> </a></td> <td>
GPU intermediate memory buffer</td>
</tr> <tr> <td><a name="SkSurface_getRenderTargetHandle_backendHandleAccess"> <code><strong>backendHandleAccess </strong></code> </a></td> <td>
one of: <a href="#SkSurface_kFlushRead_BackendHandleAccess">kFlushRead BackendHandleAccess</a>,
<a href="#SkSurface_kFlushWrite_BackendHandleAccess">kFlushWrite BackendHandleAccess</a>, <a href="#SkSurface_kDiscardWrite_BackendHandleAccess">kDiscardWrite BackendHandleAccess</a></td>
</tr>
</table>
### Return Value
true if <a href="#Surface">Surface</a> is backed by GPU texture
### Example
<div><fiddle-embed name="16e848a4405ce08f8393bba13cc3b8bf" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_getTextureHandle">getTextureHandle</a> <a href="undocumented#GrBackendObject">GrBackendObject</a> <a href="#SkSurface_BackendHandleAccess">BackendHandleAccess</a>
---
<a name="SkSurface_getCanvas"></a>
## getCanvas
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
SkCanvas* getCanvas()
</pre>
Returns <a href="SkCanvas_Reference#Canvas">Canvas</a> that draws into <a href="#Surface">Surface</a>. Subsequent calls return the same <a href="SkCanvas_Reference#Canvas">Canvas</a>.
<a href="SkCanvas_Reference#Canvas">Canvas</a> returned is managed and owned by <a href="#Surface">Surface</a>, and is deleted when <a href="#Surface">Surface</a>
is deleted.
### Return Value
drawing <a href="SkCanvas_Reference#Canvas">Canvas</a> for <a href="#Surface">Surface</a>
### Example
<div><fiddle-embed name="33d0c5ad5a4810e533ae1010e29f8b75"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeSurface">makeSurface</a> <a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_draw">draw</a><sup><a href="#SkSurface_draw_2">[2]</a></sup>
---
<a name="SkSurface_makeSurface"></a>
## makeSurface
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo)
</pre>
Returns a compatible <a href="#Surface">Surface</a>, or nullptr. Returned <a href="#Surface">Surface</a> contains
the same raster, GPU, or null properties as the original. Returned <a href="#Surface">Surface</a>
does not share the same pixels.
Returns nullptr if <a href="#SkSurface_makeSurface_imageInfo">imageInfo</a> width or height are zero, or if <a href="#SkSurface_makeSurface_imageInfo">imageInfo</a>
is incompatible with <a href="#Surface">Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_makeSurface_imageInfo"> <code><strong>imageInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>, <a href="undocumented#Color_Space">Color Space</a>,
of <a href="#Surface">Surface</a>; width and height must be greater than zero</td>
</tr>
</table>
### Return Value
compatible <a href="#Surface">Surface</a> or nullptr
### Example
<div><fiddle-embed name="a9889b519a26896b900da0444e423c61"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_getCanvas">getCanvas</a> <a href="#SkSurface_draw">draw</a><sup><a href="#SkSurface_draw_2">[2]</a></sup>
---
<a name="SkSurface_makeImageSnapshot"></a>
## makeImageSnapshot
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
sk_sp<SkImage> makeImageSnapshot()
</pre>
Returns <a href="SkImage_Reference#Image">Image</a> capturing <a href="#Surface">Surface</a> contents. Subsequent drawing to <a href="#Surface">Surface</a> contents
are not captured. <a href="SkImage_Reference#Image">Image</a> allocation is accounted for if <a href="#Surface">Surface</a> was created with
<a href="undocumented#SkBudgeted_kYes">SkBudgeted::kYes</a>.
### Return Value
<a href="SkImage_Reference#Image">Image</a> initialized with <a href="#Surface">Surface</a> contents
### Example
<div><fiddle-embed name="46f1fa0d95e590a64bed0140407ce5f7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_draw">draw</a><sup><a href="#SkSurface_draw_2">[2]</a></sup> <a href="#SkSurface_getCanvas">getCanvas</a>
---
## <a name="Pixels"></a> Pixels
| name | description |
| --- | --- |
| <a href="#SkSurface_draw">draw</a> | draws <a href="#Surface">Surface</a> contents to canvas |
| | <a href="#SkSurface_draw">draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)</a> |
| | <a href="#SkSurface_draw_2">draw(SkDeferredDisplayList* deferredDisplayList)</a> |
| <a href="#SkSurface_peekPixels">peekPixels</a> | copies <a href="#Surface">Surface</a> parameters to <a href="SkPixmap_Reference#Pixmap">Pixmap</a> |
| <a href="#SkSurface_readPixels">readPixels</a> | copies <a href="SkRect_Reference#Rect">Rect</a> of pixels |
| | <a href="#SkSurface_readPixels">readPixels(const SkPixmap& dst, int srcX, int srcY)</a> |
| | <a href="#SkSurface_readPixels_2">readPixels(const SkImageInfo& dstInfo, void* dstPixels, size t dstRowBytes, int srcX, int srcY)</a> |
| | <a href="#SkSurface_readPixels_3">readPixels(const SkBitmap& dst, int srcX, int srcY)</a> |
| <a href="#SkSurface_writePixels">writePixels</a> | copies <a href="SkRect_Reference#Rect">Rect</a> of pixels |
| | <a href="#SkSurface_writePixels">writePixels(const SkPixmap& src, int dstX, int dstY)</a> |
| | <a href="#SkSurface_writePixels_2">writePixels(const SkBitmap& src, int dstX, int dstY)</a> |
<a name="SkSurface_draw"></a>
## draw
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
</pre>
Draws <a href="#Surface">Surface</a> contents to <a href="#SkSurface_draw_canvas">canvas</a>, with its top-left corner at (<a href="#SkSurface_draw_x">x</a>, <a href="#SkSurface_draw_y">y</a>).
If <a href="SkPaint_Reference#Paint">Paint</a> <a href="#SkSurface_draw_paint">paint</a> is not nullptr, apply <a href="undocumented#Color_Filter">Color Filter</a>, <a href="undocumented#Alpha">Color Alpha</a>, <a href="undocumented#Image_Filter">Image Filter</a>,
<a href="undocumented#Blend_Mode">Blend Mode</a>, and <a href="undocumented#Draw_Looper">Draw Looper</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_draw_canvas"> <code><strong>canvas </strong></code> </a></td> <td>
<a href="SkCanvas_Reference#Canvas">Canvas</a> drawn into</td>
</tr> <tr> <td><a name="SkSurface_draw_x"> <code><strong>x </strong></code> </a></td> <td>
horizontal offset in <a href="SkCanvas_Reference#Canvas">Canvas</a></td>
</tr> <tr> <td><a name="SkSurface_draw_y"> <code><strong>y </strong></code> </a></td> <td>
vertical offset in <a href="SkCanvas_Reference#Canvas">Canvas</a></td>
</tr> <tr> <td><a name="SkSurface_draw_paint"> <code><strong>paint </strong></code> </a></td> <td>
<a href="SkPaint_Reference#Paint">Paint</a> containing <a href="undocumented#Blend_Mode">Blend Mode</a>, <a href="undocumented#Color_Filter">Color Filter</a>, <a href="undocumented#Image_Filter">Image Filter</a>,
and so on; or nullptr</td>
</tr>
</table>
### Example
<div><fiddle-embed name="0de693f4d8dd898a60be8cfba23952be"></fiddle-embed></div>
### See Also
<a href="#SkSurface_makeImageSnapshot">makeImageSnapshot</a> <a href="#SkSurface_getCanvas">getCanvas</a>
---
<a name="SkSurface_peekPixels"></a>
## peekPixels
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool peekPixels(SkPixmap* pixmap)
</pre>
Copies <a href="#Surface">Surface</a> pixel address, row bytes, and <a href="SkImageInfo_Reference#Image_Info">Image Info</a> to <a href="SkPixmap_Reference#Pixmap">Pixmap</a>, if address
is available, and returns true. If pixel address is not available, return
false and leave <a href="SkPixmap_Reference#Pixmap">Pixmap</a> unchanged.
<a href="#SkSurface_peekPixels_pixmap">pixmap</a> contents become invalid on any future change to <a href="#Surface">Surface</a>.
### Parameters
<table> <tr> <td><a name="SkSurface_peekPixels_pixmap"> <code><strong>pixmap </strong></code> </a></td> <td>
storage for pixel state if pixels are readable; otherwise, ignored</td>
</tr>
</table>
### Return Value
true if <a href="#Surface">Surface</a> has direct access to pixels
### Example
<div><fiddle-embed name="8c6184f22cfe068f021704cf92a147a1"></fiddle-embed></div>
### See Also
<a href="#SkSurface_readPixels">readPixels</a><sup><a href="#SkSurface_readPixels_2">[2]</a></sup><sup><a href="#SkSurface_readPixels_3">[3]</a></sup> <a href="#SkSurface_writePixels">writePixels</a><sup><a href="#SkSurface_writePixels_2">[2]</a></sup>
---
<a name="SkSurface_readPixels"></a>
## readPixels
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels to <a href="#SkSurface_readPixels_dst">dst</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_srcX">srcX</a>, <a href="#SkSurface_readPixels_srcY">srcY</a>) and <a href="#Surface">Surface</a> (<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_readPixels_dst">dst</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_readPixels_dst">dst</a>.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#SkSurface_readPixels_dst">dst</a>.colorType() and <a href="#SkSurface_readPixels_dst">dst</a>.alphaType() if required.
<a href="#Pixels">Pixels</a> are readable when <a href="#Surface">Surface</a> is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_dst">dst</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_srcX">srcX</a> or <a href="#SkSurface_readPixels_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="SkPixmap_Reference#Pixmap">Pixmap</a> pixels could not be allocated.</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_dst">dst</a>.rowBytes() is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_dst"> <code><strong>dst </strong></code> </a></td> <td>
storage for pixels copied from <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="9f454fb93bca6482598d198b4121f0a6"></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a> <a href="#SkSurface_writePixels">writePixels</a><sup><a href="#SkSurface_writePixels_2">[2]</a></sup>
---
<a name="SkSurface_readPixels_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from <a href="SkCanvas_Reference#Canvas">Canvas</a> into <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_2_srcX">srcX</a>, <a href="#SkSurface_readPixels_2_srcY">srcY</a>) and <a href="#Surface">Surface</a> (<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.colorType() and <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.alphaType() if required.
<a href="#Pixels">Pixels</a> are readable when <a href="#Surface">Surface</a> is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_2_srcX">srcX</a> or <a href="#SkSurface_readPixels_2_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="#Surface">Surface</a> pixels could not be converted to <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.colorType() or <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.alphaType().</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_2_dstRowBytes">dstRowBytes</a> is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_2_dstInfo"> <code><strong>dstInfo </strong></code> </a></td> <td>
width, height, <a href="SkImageInfo_Reference#Color_Type">Color Type</a>, and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a> of <a href="#SkSurface_readPixels_2_dstPixels">dstPixels</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_dstPixels"> <code><strong>dstPixels </strong></code> </a></td> <td>
storage for pixels; <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_height">height</a> times <a href="#SkSurface_readPixels_2_dstRowBytes">dstRowBytes</a>, or larger</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_dstRowBytes"> <code><strong>dstRowBytes </strong></code> </a></td> <td>
size of one destination row; <a href="#SkSurface_readPixels_2_dstInfo">dstInfo</a>.<a href="#SkSurface_width">width</a> times pixel size, or larger</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_2_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="d141d6c662d201d191fb1eea26d014fd"><div>A black oval drawn on a red background provides an image to copy.
<a href="#SkSurface_readPixels">readPixels</a> copies one quarter of the <a href="#Surface">Surface</a> into each of the four corners.
The copied quarter ovals overdraw the original oval.
</div></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a> <a href="#SkSurface_writePixels">writePixels</a><sup><a href="#SkSurface_writePixels_2">[2]</a></sup>
---
<a name="SkSurface_readPixels_3"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from <a href="#Surface">Surface</a> into bitmap.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_readPixels_3_srcX">srcX</a>, <a href="#SkSurface_readPixels_3_srcY">srcY</a>) and <a href="#Surface">Surface</a> (<a href="#SkSurface_width">width</a>, <a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (bitmap.<a href="#SkSurface_width">width</a>, bitmap.<a href="#SkSurface_height">height</a>).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to bitmap.colorType() and bitmap.alphaType() if required.
<a href="#Pixels">Pixels</a> are readable when <a href="#Surface">Surface</a> is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
<a href="undocumented#Pixel">Pixel</a> values are converted only if <a href="SkImageInfo_Reference#Color_Type">Color Type</a> and <a href="SkImageInfo_Reference#Alpha_Type">Alpha Type</a>
do not match. Only pixels within both source and destination rectangles
are copied. <a href="#SkSurface_readPixels_3_dst">dst</a> contents outside <a href="SkRect_Reference#Rect">Rect</a> intersection are unchanged.
Pass negative values for <a href="#SkSurface_readPixels_3_srcX">srcX</a> or <a href="#SkSurface_readPixels_3_srcY">srcY</a> to offset pixels across or down destination.
Does not copy, and returns false if:
<table> <tr>
<td>Source and destination rectangles do not intersect.</td> </tr> <tr>
<td><a href="#Surface">Surface</a> pixels could not be converted to <a href="#SkSurface_readPixels_3_dst">dst</a>.colorType() or <a href="#SkSurface_readPixels_3_dst">dst</a>.alphaType().</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_3_dst">dst</a> pixels could not be allocated.</td> </tr> <tr>
<td><a href="#SkSurface_readPixels_3_dst">dst</a>.rowBytes() is too small to contain one row of pixels.</td> </tr>
</table>
### Parameters
<table> <tr> <td><a name="SkSurface_readPixels_3_dst"> <code><strong>dst </strong></code> </a></td> <td>
storage for pixels copied from <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_readPixels_3_srcX"> <code><strong>srcX </strong></code> </a></td> <td>
offset into readable pixels in x; may be negative</td>
</tr> <tr> <td><a name="SkSurface_readPixels_3_srcY"> <code><strong>srcY </strong></code> </a></td> <td>
offset into readable pixels in y; may be negative</td>
</tr>
</table>
### Return Value
true if pixels were copied
### Example
<div><fiddle-embed name="dcbd4af9151820f63de45a35f3a8d110"></fiddle-embed></div>
### See Also
<a href="#SkSurface_peekPixels">peekPixels</a> <a href="#SkSurface_writePixels">writePixels</a><sup><a href="#SkSurface_writePixels_2">[2]</a></sup>
---
<a name="SkSurface_writePixels"></a>
## writePixels
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void writePixels(const SkPixmap& src, int dstX, int dstY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from the <a href="#SkSurface_writePixels_src">src</a> <a href="SkPixmap_Reference#Pixmap">Pixmap</a> to the <a href="#Surface">Surface</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_writePixels_src">src</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_writePixels_src">src</a>.<a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_writePixels_dstX">dstX</a>, <a href="#SkSurface_writePixels_dstY">dstY</a>) and(<a href="#SkSurface_writePixels_dstX">dstX</a> + <a href="#Surface">Surface</a> <a href="#SkSurface_width">width</a>, <a href="#SkSurface_writePixels_dstY">dstY</a> + <a href="#Surface">Surface</a> <a href="#SkSurface_height">height</a>)
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#Surface">Surface</a> colorType() and <a href="#Surface">Surface</a> alphaType() if required.
### Parameters
<table> <tr> <td><a name="SkSurface_writePixels_src"> <code><strong>src </strong></code> </a></td> <td>
storage for pixels to copy to <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_writePixels_dstX"> <code><strong>dstX </strong></code> </a></td> <td>
x position relative to <a href="#Surface">Surface</a> to begin copy; may be negative</td>
</tr> <tr> <td><a name="SkSurface_writePixels_dstY"> <code><strong>dstY </strong></code> </a></td> <td>
x position relative to <a href="#Surface">Surface</a> to begin copy; may be negative</td>
</tr>
</table>
### Example
<div><fiddle-embed name="882e8e0103048009a25cfc20400492f7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_readPixels">readPixels</a><sup><a href="#SkSurface_readPixels_2">[2]</a></sup><sup><a href="#SkSurface_readPixels_3">[3]</a></sup> <a href="#SkSurface_peekPixels">peekPixels</a>
---
<a name="SkSurface_writePixels_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void writePixels(const SkBitmap& src, int dstX, int dstY)
</pre>
Copies <a href="SkRect_Reference#Rect">Rect</a> of pixels from the <a href="#SkSurface_writePixels_2_src">src</a> <a href="SkBitmap_Reference#Bitmap">Bitmap</a> to the <a href="#Surface">Surface</a>.
Source <a href="SkRect_Reference#Rect">Rect</a> corners are (0, 0) and (<a href="#SkSurface_writePixels_2_src">src</a>.<a href="#SkSurface_width">width</a>, <a href="#SkSurface_writePixels_2_src">src</a>.<a href="#SkSurface_height">height</a>).
Destination <a href="SkRect_Reference#Rect">Rect</a> corners are (<a href="#SkSurface_writePixels_2_dstX">dstX</a>, <a href="#SkSurface_writePixels_2_dstY">dstY</a>) and(<a href="#SkSurface_writePixels_2_dstX">dstX</a> + <a href="#Surface">Surface</a> <a href="#SkSurface_width">width</a>, <a href="#SkSurface_writePixels_2_dstY">dstY</a> + <a href="#Surface">Surface</a> <a href="#SkSurface_height">height</a>)
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to <a href="#Surface">Surface</a> colorType() and <a href="#Surface">Surface</a> alphaType() if required.
### Parameters
<table> <tr> <td><a name="SkSurface_writePixels_2_src"> <code><strong>src </strong></code> </a></td> <td>
storage for pixels to copy to <a href="#Surface">Surface</a></td>
</tr> <tr> <td><a name="SkSurface_writePixels_2_dstX"> <code><strong>dstX </strong></code> </a></td> <td>
x position relative to <a href="#Surface">Surface</a> to begin copy; may be negative</td>
</tr> <tr> <td><a name="SkSurface_writePixels_2_dstY"> <code><strong>dstY </strong></code> </a></td> <td>
x position relative to <a href="#Surface">Surface</a> to begin copy; may be negative</td>
</tr>
</table>
### Example
<div><fiddle-embed name="882e8e0103048009a25cfc20400492f7"></fiddle-embed></div>
### See Also
<a href="#SkSurface_readPixels">readPixels</a><sup><a href="#SkSurface_readPixels_2">[2]</a></sup><sup><a href="#SkSurface_readPixels_3">[3]</a></sup> <a href="#SkSurface_peekPixels">peekPixels</a>
---
<a name="SkSurface_props"></a>
## props
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
const SkSurfaceProps& props() const
</pre>
Returns <a href="undocumented#Surface_Properties">Surface Properties</a> for surface.
### Return Value
LCD striping orientation and setting for device independent fonts
### Example
<div><fiddle-embed name="13cf9e7b2894ae6e98c1fd719040bf01">
#### Example Output
~~~~
surf.props(): kRGB_H_SkPixelGeometry
~~~~
</fiddle-embed></div>
### See Also
<a href="undocumented#SkSurfaceProps">SkSurfaceProps</a>
---
<a name="SkSurface_prepareForExternalIO"></a>
## prepareForExternalIO
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void prepareForExternalIO()
</pre>
soon
---
## <a name="Utility"></a> Utility
| name | description |
| --- | --- |
| <a href="#SkSurface_characterize">characterize</a> | sets <a href="undocumented#Surface_Characterization">Surface Characterization</a> for threaded GPU processing |
| <a href="#SkSurface_flush">flush</a> | resolve pending I/O |
| <a href="#SkSurface_flushAndSignalSemaphores">flushAndSignalSemaphores</a> | resolve pending I/O, and signal |
| <a href="#SkSurface_wait">wait</a> | rause commands until signaled |
<a name="SkSurface_flush"></a>
## flush
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void flush()
</pre>
Issues pending <a href="#Surface">Surface</a> commands to the GPU-backed API and resolves any <a href="#Surface">Surface</a> MSAA.
Skia flushes as needed, so it is not necessary to call this if Skia manages
drawing and object lifetime. Call when interleaving Skia calls with native
GPU calls.
### See Also
<a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_flushAndSignalSemaphores"></a>
## flushAndSignalSemaphores
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
GrBackendSemaphore signalSemaphores[])
</pre>
Issues pending <a href="#Surface">Surface</a> commands to the GPU-backed API and resolves any <a href="#Surface">Surface</a> MSAA.
After issuing all commands, <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a> of count <a href="#SkSurface_flushAndSignalSemaphores_numSemaphores">numSemaphores</a> semaphores
are signaled by the GPU.
For each <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> in <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a>:
if <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> is initialized, the GPU back-end uses the semaphore as is;
otherwise, a new semaphore is created and initializes <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>.
The caller must delete the semaphores created and returned in <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a>.
<a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> can be deleted as soon as this function returns.
If the back-end API is OpenGL only uninitialized <a href="undocumented#Backend_Semaphore">Backend Semaphores</a> are supported.
If the back-end API is Vulkan semaphores may be initialized or uninitialized.
If uninitialized, created semaphores are valid only with the VkDevice
with which they were created.
If <a href="undocumented#GrSemaphoresSubmitted_kNo">GrSemaphoresSubmitted::kNo</a> is returned, the GPU back-end did not create or
add any semaphores to signal on the GPU; the caller should not instruct the GPU
to wait on any of the semaphores.
Pending surface commands are flushed regardless of the return result.
### Parameters
<table> <tr> <td><a name="SkSurface_flushAndSignalSemaphores_numSemaphores"> <code><strong>numSemaphores </strong></code> </a></td> <td>
size of <a href="#SkSurface_flushAndSignalSemaphores_signalSemaphores">signalSemaphores</a> array</td>
</tr> <tr> <td><a name="SkSurface_flushAndSignalSemaphores_signalSemaphores"> <code><strong>signalSemaphores </strong></code> </a></td> <td>
array of semaphore containers</td>
</tr>
</table>
### Return Value
one of: <a href="undocumented#GrSemaphoresSubmitted_kYes">GrSemaphoresSubmitted::kYes</a>, <a href="undocumented#GrSemaphoresSubmitted_kNo">GrSemaphoresSubmitted::kNo</a>
### See Also
<a href="#SkSurface_wait">wait</a> <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_wait"></a>
## wait
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
</pre>
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
executing any more commands on the GPU for this surface. Skia will take ownership of the
underlying semaphores and delete them once they have been signaled and waited on.
If this call returns false, then the GPU back-end will not wait on any passed in semaphores,
and the client will still own the semaphores.
### Parameters
<table> <tr> <td><a name="SkSurface_wait_numSemaphores"> <code><strong>numSemaphores </strong></code> </a></td> <td>
size of <a href="#SkSurface_wait_waitSemaphores">waitSemaphores</a> array</td>
</tr> <tr> <td><a name="SkSurface_wait_waitSemaphores"> <code><strong>waitSemaphores </strong></code> </a></td> <td>
array of semaphore containers</td>
</tr>
</table>
### Return Value
true if GPU is waiting on semaphores
# gpu<a href="SkPaint_Reference#SkPaint">SkPaint</a> paint;
paint.setTextSize(32);
<a href="undocumented#GrContext">GrContext</a>* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
<a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a> semaphore;
<a href="undocumented#sk_sp">sk sp</a><<a href="#SkSurface">SkSurface</a>> surface =
### See Also
<a href="#SkSurface_flushAndSignalSemaphores">flushAndSignalSemaphores</a> <a href="undocumented#GrBackendSemaphore">GrBackendSemaphore</a>
---
<a name="SkSurface_characterize"></a>
## characterize
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool characterize(SkSurfaceCharacterization* characterization) const
</pre>
Initializes <a href="undocumented#Surface_Characterization">Surface Characterization</a> that can be used to perform GPU back-end
processing in a separate thread. Typically this is used to divide drawing
into multiple tiles. DeferredDisplayListRecorder records the drawing commands
for each tile.
Return true if <a href="#Surface">Surface</a> supports <a href="#SkSurface_characterize_characterization">characterization</a>. <a href="undocumented#Raster_Surface">Raster Surface</a> returns false.
### Parameters
<table> <tr> <td><a name="SkSurface_characterize_characterization"> <code><strong>characterization </strong></code> </a></td> <td>
properties for parallel drawing</td>
</tr>
</table>
### Return Value
true if supported
### Example
<div><fiddle-embed name="3df4e2fc63483a3fa19589b5388080bc" gpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_draw">draw</a><sup><a href="#SkSurface_draw_2">[2]</a></sup> <a href="undocumented#SkSurfaceCharacterization">SkSurfaceCharacterization</a> <a href="undocumented#SkDeferredDisplayList">SkDeferredDisplayList</a>
---
<a name="SkSurface_draw_2"></a>
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
bool draw(SkDeferredDisplayList* deferredDisplayList)
</pre>
Draws deferred display list created using <a href="undocumented#SkDeferredDisplayListRecorder">SkDeferredDisplayListRecorder</a>.
Has no effect and returns false if <a href="undocumented#Surface_Characterization">Surface Characterization</a> stored in
<a href="#SkSurface_draw_2_deferredDisplayList">deferredDisplayList</a> is not compatible with <a href="#Surface">Surface</a>.
<a href="undocumented#Raster_Surface">Raster Surface</a> returns false.
### Parameters
<table> <tr> <td><a name="SkSurface_draw_2_deferredDisplayList"> <code><strong>deferredDisplayList </strong></code> </a></td> <td>
drawing commands</td>
</tr>
</table>
### Return Value
false if <a href="#SkSurface_draw_2_deferredDisplayList">deferredDisplayList</a> is not compatible
### Example
<div><fiddle-embed name="3dfa7496268dfb2c7465cda5da39dfbd" gpu="true" cpu="true"></fiddle-embed></div>
### See Also
<a href="#SkSurface_characterize">characterize</a> <a href="undocumented#SkSurfaceCharacterization">SkSurfaceCharacterization</a> <a href="undocumented#SkDeferredDisplayList">SkDeferredDisplayList</a>
---
|