1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "DecodeFile.h"
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkPath.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkTime.h"
#include "SkTypeface.h"
static sk_sp<SkShader> make_bitmapfade(const SkBitmap& bm) {
SkPoint pts[2];
SkColor colors[2];
pts[0].set(0, 0);
pts[1].set(0, SkIntToScalar(bm.height()));
colors[0] = SK_ColorBLACK;
colors[1] = SkColorSetARGB(0, 0, 0, 0);
auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
auto shaderB = SkShader::MakeBitmapShader(bm,
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
return SkShader::MakeComposeShader(std::move(shaderB), std::move(shaderA), SkBlendMode::kDstIn);
}
class ShaderView : public SampleView {
public:
sk_sp<SkShader> fShader;
SkBitmap fBitmap;
ShaderView() {
decode_file("/skimages/logo.gif", &fBitmap);
SkPoint pts[2];
SkColor colors[2];
pts[0].set(0, 0);
pts[1].set(SkIntToScalar(100), 0);
colors[0] = SK_ColorRED;
colors[1] = SK_ColorBLUE;
auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
pts[0].set(0, 0);
pts[1].set(0, SkIntToScalar(100));
colors[0] = SK_ColorBLACK;
colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
fShader = SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB),
SkBlendMode::kDstIn);
}
protected:
// overrides from SkEventSink
bool onQuery(SkEvent* evt) override {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "Shaders");
return true;
}
return this->INHERITED::onQuery(evt);
}
void onDrawContent(SkCanvas* canvas) override {
canvas->drawBitmap(fBitmap, 0, 0);
canvas->translate(SkIntToScalar(20), SkIntToScalar(120));
SkPaint paint;
SkRect r;
paint.setColor(SK_ColorGREEN);
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
paint.setShader(fShader);
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
canvas->translate(SkIntToScalar(110), 0);
int w = fBitmap.width();
int h = fBitmap.height();
w = 120;
h = 80;
r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
paint.setShader(nullptr);
canvas->drawRect(r, paint);
paint.setShader(make_bitmapfade(fBitmap));
canvas->drawRect(r, paint);
}
SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override {
this->inval(nullptr);
return this->INHERITED::onFindClickHandler(x, y, modi);
}
bool onClick(Click* click) override {
return this->INHERITED::onClick(click);
}
private:
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new ShaderView; }
static SkViewRegister reg(MyFactory);
|